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Aelin

Member Since 01 Nov 2016
Offline Last Active Apr 28 2020 01:02 AM
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#252056 Content Poll: Group Ironman

Posted by Doctor Drew on 04 January 2019 - 09:36 PM

The only part I care about is having a team of 5+ so we can do TOB and raids together. If it is less than 5 I simply won't be participating. 




#252009 Merk for ban?

Posted by Omicron on 04 January 2019 - 08:19 PM

I believe MHK locked this topic, however just to touch on the point regarding the fake giveaway, they're all 100% legitimate. I know this because I personally add the bonds to the winners' collection boxes, so rest assured the bonds are indeed being rewarded.




#251153 Content Poll: Group Ironman

Posted by IM Moe on 03 January 2019 - 06:18 AM

@Omicron

Been looking forward to this for so long now but the poll results actually make me not want to play,

 

8x is much faster than people realise (people max hardcores in like 10-12 days gametime and that's without 3 players minimum to help with supplies/gear and with wildy restrictions as hcim) and i (along with probably a lot of others) was hoping this would be a grind gamemode, as i think it should be. 

 

I can understand why so many people want it to be higher but this way it kind of is set for the "come and go" players or the players that are not on as much to have fun with it instead of the people that want to grind and go hard at it (no point going hard at something that u will complete in 2 weeks) and I think that's the wrong thing for this gamemode since its a group thing that's going to be ruined/not as good if you have that 1 person or a couple of people in your group that quit.

 

My general point is i think group ironman should be a "hard" (grind) gamemode where the XP rates are lower (eim-classic rates) since it much more suits the playstyle of the people that are actually going to stick to group ironman and play it in the long term as a GROUP with nobody quitting.

The only reason I am against this is because of the EIM game mode. Partners quit left and right due to the "grind" and low exp rates. If it had HCIM exp rates and 5 group members it would keep players entertained longer especially in end game content.