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Monster Iron

Member Since 01 Mar 2023
Offline Last Active Apr 06 2024 07:06 PM
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#470993 Staff Update 10/23/23

Posted by Arosa on 23 October 2023 - 11:48 AM

Howdy!

 

We have a new member joining the squad, one returning and two promotions to celebrate today  :hyppers:

If you're interested in joining our team and meet the requirements, feel free to apply here: https://www.alora.io...f-applications/

Here are the latest Staff changes:

Promotions:

More glory has been promoted to Forum Moderator.

Logann has been promoted to Server Moderator.

Knud has been promoted to Server Support.

 

Secondary ranks:

Ivy has transfered secondary rank to Dinosaur Boy.

More glory has transfered secondary rank to GIM Glory.

6 Iron has added a secondary rank to Died Tryin.

 

Returns:

GIM SSS has returned to the staff team as Global Moderator.

 

Resignations:
-

 

Demotions:

-

Cheers,
Arosa & Alora Administration Team




#470638 [18/10/23] Mobile Beta, Combat Achievement Points System, Meyerditch Laborato...

Posted by Omicron on 18 October 2023 - 10:55 AM

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Hello everyone,

The mobile beta is now open for testing! We are very close to a public release, and with improved stability of the client we feel comfortable opening it up to a wider audience. The following players can access the client today:

  • Eternal donators
  • Administrators
  • Youtubers

Over the next 10 days, access will be further expanded according to the following schedule:

  • October 20th:
    • Immortal donators, Moderators, Veterans
  • October 22nd:
    • Master donators, Server support
  • October 24th:
    • Uber donators, Legendary donators
  • October 26th:
    • Extreme donators
  • October 28th:
    • Full release

The client can be accessed at the link below on your mobile device:
Alora Mobile Client

Upon visiting this page, if you are on iOS you will be presented with instructions on how to install (Click the "Share" button, then "Add to Home Screen") and on Android you should similarly see an "Install app" button appear, but if not you can click the drop-down menu and manually select the "Install app" option. We strongly recommend installing the app to your Home Screen before playing (though you may play in the browser) because you will be able to use the entirety of your device's display, whereas the browser will have the URL bar and other unnecessary elements obstructing your gameplay.

Please keep in mind that we are still working out some bugs and making performance improvements, so be mindful of this while partaking in the beta and the risk it carries in the case of a client crash. Of course, we are counting on you to report bugs in the Bug report scection so that we can patch them up for a smoother release on October 28th.

In regards to the Mobile Tournament (with over $3,000 in prizes!), we will be releasing a separate post in the following days to provide the full run-down on how to participate :)

Additionally, we've updated our Combat Achievement system to be points-based as OSRS has, we'll let you check that out below:

  • Combat Achievement Points System:
    • The combat achievement system has been transitioned into a point-based system, where players will reach tiers after meeting a specific point threshold.
      • Each task difficulty is worth a specific number of points.
      • Easy tasks: 1 point each
      • Medium tasks: 2 points each
      • Hard tasks: 3 points each
      • Elite tasks: 4 points each
      • Master tasks: 5 points each
      • Grandmaster tasks: 6 points each
    • To reach a tier, players will need to obtain the following amount of points:
      • Easy: 25 points
      • Medium: 95 points
      • Hard: 269 points
      • Elite: 709 points
      • Master: 1264 points
      • Grandmaster: 1732 points
      • The number of points for each tier is simply = (tasksInTier * pointsPerTierTask) + previousTierRequirement.
      • For example, there are 25 easy tasks, worth 1 point each, so 25*1 = 25 points.
      • There are 35 medium tasks worth 2 points each, which means players will need (35*2) + 25 = 95 points to reach this tier.
  • Players can view the number of points required for each tier in the rewards combat achievement interface.

[/list][*]Logout Changes:

  • Players will now be logged out much more quickly when in PvM combat outside of the wilderness in the event of a client crash.
    • Previously, players would continue attacking the npc for up to 30 seconds if their client crashed.
    • This time has now been reduced to less than 5 seconds.
  • These changes do not apply to disconnections, since the server still holds out for a response to reconnect from the client.

[*]Meyerditch Laboratories:

  • The Npc spawns have been added to the Meyerditch Laboraties, near the true blood altar.
    • 7 Mutated bloodvelds
    • 4 Bloodvelds
    • 10 crawling hands.
  • The area containing the new npc’s is also multi, and cannons are allowed.

[*]Two-factor authentication "Saved Mac" expansion:

  • Each account can now remember up to 5 devices rather than 3, to account for mobile devices.

[*]Bug Fixes:

  • Divine potions will no longer deal increased damage in TOA.
  • Fixed a bug where players could not remove multiple remembered devices at a time when speaking to the Account guardian.
  • Attacking with a powered stave will no longer end the spellbook swap spell.
  • Fixed a bug where the ground items plugin would register that there were items on the ground when they’d been picked up/disappered.
  • Fixed a bug where the Line of sight was not properly being calculated at Verzik during phase 1.
  • Fixed a bug where spam opening certain packs (rune packs, feather packs, etc...) would cause interface items to show a "0" amount indicator.
  • Superior slayer encounters can no longer spawn in walls.
  • The revert option now works on the trailblazer pickaxe.
  • Fixed a bug where players could not range/mage npc's over some objects, such as the wilderness ditch.
  • Voidwaker's regular attack no longer hits through Melee prayer
  • Fixed a bug with the instance map overlay not showing the player's position correctly.
  • Nylocas will now always walk right up to the pillar that they're targetting.
  • Fixed a hair clipping issue with the ranger/runner/healer hats.
  • Fixed a bug with the instance map not working.
  • The hint arrow will now disappear after leaving Zalcano’s lair.
  • Fixed a bug where Skeletal mystics could be safespotted.
  • Ice gloves are now required to fish lava eels.
  • Fixed a bug where some players with uppercase letters in their name may not have been recognized by the player indicators plugin.
  • Fixed a bug where clan members would still be highlighted by the player indicators plugin after leaving.
  • Fixed a bug where the "Last logged in" time was not correct on the welcome screen.
  • Players can now use diamond bolts (e) with the rune crossbow in LMS.
  • Imbued rings will now be shown as lost on death when the “Killed by player” option is toggled.
  • Tokkul update has been reverted, as it was giving higher amounts in cases where players started on high waves due to donator status.
  • A bug which caused players to obtain extra Tokkul if they logged out during Fight caves has been fixed.
  • A bug which caused multiples Fight caves maps to be generated if players logged out during fight caves (memory leak) has been fixed.

[*]Quality of Life:

  • The grubby key drop rate from temple spiders has been increased to match OSRS.
  • The grubby key drop rate from Sarachnis is now 1/15 rather than 1/31.
  • Vote books are now stackable.
  • Players can now revert the trailblazer graceful pieces.
    • This will return the ornament kit as well.
  • Players can no longer use the "clan-roll" option on dice bags in the help/alora channels.
  • The escape key will now close the fullscreen world map, if the option is enabled.
  • Dense essence mining will now also provide 8 base crafting experience.
  • The "Attach" option on the Menaphite ornament kit now works correctly.
  • The dragon mace will no longer be announced over yell.
  • The Virtual Levels plugin will now update right away, rather than only w hen a player relogs.
  • Your username and rank icon will now show up at the top of the Player info panel in the Quest tab.
  • Players can now store the fish sack barrel in their POH Magic Wardrobe.
  • Players will now be notified of all requirements to enter prifddinas rather than 1 at a time.
  • Players will now be cured of venom and poison after each Tombs of Amascut room.

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We're looking forward to seeing you all on Mobile soon, as well as participating in the upcoming tournament!

Best,
Omicron




#469683 Official Rules

Posted by H on 01 October 2023 - 03:35 PM

Date & time of updated rule: Sunday October 1st 2023, 10:35 PM GMT.

Updated section: Forum Rules, 4. Spamming.

Time or date that the updated rule(s) will be put into effect: Immediately.

Part(s) added, changed or removed: e. Posting in the marketplace section without meaningfully contributing to the thread will result in an infraction.

Brief explanation: Discussion will now be allowed, considering other rules are not broken. Up until this moment the only posts that were allowed were replies that intended to buy or sell what was being advertised. This will give players more leniency in the section to have some discussion. Responses such as "good luck with the sale!" will be considered spam as they obviously don't provide anything useful.




#468608 More photo manipulation

Posted by Fe Fart on 17 September 2023 - 04:29 PM

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#467189 August 2023 MOTM (Poll)

Posted by Elos on 27 August 2023 - 12:53 PM

#1 Champion Sirkeravnosl!!!!




#467184 August 2023 MOTM (Poll)

Posted by EIM Bust on 27 August 2023 - 11:05 AM

SIRKERAVNOSL!!!!!!!!!!!!!!!!!




#467038 Pet thralls / Companion Pet [Plugin]

Posted by KP on 25 August 2023 - 09:07 AM

What is your suggestion?:


Add the companion pet plugin to Alora.


Is this in OSRS?:


Yes.


Has this suggestion been accepted already?:


I don't think so.


How would this benefit Alora?:


I am tired of the thralls looking like the same thing over and over again. This would add some fun to thralls, they don't look funny to me. They look like they can hurt me.




https://runelite.net/plugin-hub/show/companion-pet




#466869 Release Chambers of Xeric's drop rate table/algorithm

Posted by Ali the Hag on 21 August 2023 - 01:59 PM

What is your suggestion?: Release Chambers of Xeric's drop rate table/calculator

Is this in OSRS?: yes

Has this suggestion been accepted already?: no

How would this benefit Alora?: In line with the rest of pvm content

 

Would it be possible to release the drop table or drop rate algorithm for Chambers of Xeric/Raids I? Been a lot of years now since content released and people are still speculating on drop rates.




#466852 General Graardor 7:0 Bowfa Method

Posted by oh yeah baby on 21 August 2023 - 06:31 AM

Some helpful tips, I recommend turning on your own true tile in the Tile Indicators plugin, as well as grabbing Better NPC Highlight from the plugin hub and enabling "True Tile Highlight" and typing General Graardor into the text box. Other than that it's pretty straight forward, for the start of the fight you wait for Graardors true tile to be on top of the "graardor" tile, and then you start the cycle. Worth noting is that for this part you can be a tick late (Partially wrong, read the edit below) and everything will be fine, but if you're a tick early you'll get hit on the 2nd attack tile. Hope this helps & happy grinding.

 
Tile Markers:
[{"regionId":11347,"regionX":48,"regionY":53,"z":2,"color":"#14414141"},{"regionId":11347,"regionX":52,"regionY":57,"z":2,"color":"#14414141","label":"attack"},{"regionId":11347,"regionX":48,"regionY":51,"z":2,"color":"#14414141","label":"attack"},{"regionId":11347,"regionX":48,"regionY":45,"z":2,"color":"#14414141","label":"attack"},{"regionId":11347,"regionX":60,"regionY":57,"z":2,"color":"#14414141","label":"start/attack"},{"regionId":11347,"regionX":60,"regionY":43,"z":2,"color":"#14414141","label":"attack"},{"regionId":11347,"regionX":60,"regionY":51,"z":2,"color":"#14414141","label":"attack"},{"regionId":11347,"regionX":50,"regionY":39,"z":2,"color":"#14414141","label":"attack"},{"regionId":11347,"regionX":60,"regionY":52,"z":2,"color":"#14414141","label":"graardor"},{"regionId":11347,"regionX":60,"regionY":54,"z":2,"color":"#14414141","label":"GRAARDOR"}]
 
To import this simply copy everything and right click your world map ingame and click "Import", it'll import it straight from your clipboard.
 
Edit: Thanks to a horrendously dead click I realized you can be up to ticks late when moving from the start tile on the starting rotation, this means that if Graardor targets you instead of your tank as he spawns you can get 2 Bowfa hits in before clicking on the first attack tile and beginning the cycle. I have updated the Tile Markers above to include the specific tile, named "GRAARDOR" if his true tile gets past this tile before you click away you will get hit on the 1st & 2nd attack tile. This should help you figure out what you're doing wrong if you're taking graardor hits.
 
Additionally I STRONGLY recommend tagging the ranger minion off of your tank as this highly alleviates pressure and reduces the risk of the tank dying. This does however come at the cost of more prayer used on your DPS Account as well as stamina potions being necessary to sustain run energy, as you can't rest while in combat.



#466639 Remove the "Dmg" text from the Damage Drops feature

Posted by oh yeah baby on 17 August 2023 - 06:11 AM

What is your suggestion?: To remove the "Dmg" text that comes with Damage Drops

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Is this in OSRS?: Don't think so, pretty sure it's a customizable thing with Runelite though

Has this suggestion been accepted already?: No

How would this benefit Alora?: It would look way cleaner




#466189 [10/8/2023] Phantom Muspah, RuneLite/Client Improvements & more!

Posted by Omicron on 10 August 2023 - 05:47 PM

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Hello everyone,
 
The update many of you have been waiting for is here! Phantom Muspah can now be fought in the Ghorrock Dungeon, bringing with it not only unique boss mechanics, but also a number of new rewards, including the Saturated heart (improved Imbued heart), the one-of-a-kind Venator bow, and the Ancient scepter, an upgrade to the Ancient staff. Aside from this, we've touched up a number of things such as improved latency for the game (and reduced disconnections), made the client load up quicker and added new features / enhanced existing ones, and added some useful QoL like being able to yell with two slashes "//" before your message, or having a "Deposit-inventory" option on Bank deposit boxes.
 
Additionally, we've been working hard on some other updates, and we'll soon be posting a Development blog to showcase some of them :)

  • Hiscores update:
    • Hiscores have been updated to include:
      • Tempoross
      • Wintertodt
      • Guardians of the Rift (Titled as "Rifts closed")
  • Store:
    • SEPA payment method is now available. This will allow EU players to make payments via direct debit, and not require a credit card.
    • "Link" can now be used to easily and securely save your payment information such as your card details and contact information, so that you can checkout more quickly next time. This will be linked to your mobile number, so a text message will be sent every time you want to checkout, allowing you to skip entering any other information.
  • Launcher Changes:
    • The Alora jar launcher now supports windows ARM devices.
  • Client Changes:
    • The Timers plugin now has an option to display the escape crystal timer after it has been activated.
      • Upon taking damage (where eligible), the escape crystal timer infobox will appear and begin to count down the number of seconds until it will teleport the player away, unless there is an interaction with the client.
    • The object indicators plugin has been updated to allow multiple rendering options for marked objects, including the tile it’s on, the hull, the outline, and the click box.
      •  
    • The Camera plugin now has an option to allow right-clicking to move the camera when clicked over objects.
    • Context Menu Scrolling:
      • Players can now scroll when a context menu is open if there are too many items to be shown all at once.
    • The attack styles plugin now has a setting to send a chat warning when the player selects a warned attack style.
    • Ground marker plugin colouring:
      • If the “remember color per tile” configuration is enabled, players can hold alt/ctrl (or whatever alternate hotkey they have set on runelite) and right-click a ground marker to select a custom color for it.
    • Players can now select the color they want to appear as in the party plugin.
    • Cache Loading Improvements:
      • We’ve approximately halved the length of time that it takes for a new cache to load on client startup.

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  • Yell QoL:
    • You can now yell by typing // before your message, rather than typing out ::yell.
  • Phantom Muspah:
    • Players can now travel to the Ghorrock dungeon to fight the Phantom Muspah.
      • This is a new solo boss that has 850 hitpoints, and various phases to combat.
        • To reach the boss, players can speak to the teleport wizard and teleport to it via the boss teleports menu.
          • Once you’ve entered, the Phantom muspah will spawn in either a range or melee phase.
            • Every 100 damage dealt to Muspah, it will switch phases and spawn various spikes around the room.
              • Being hit by one of these spikes, or standing on them will deal damage to the player.
            • At 33% and 66% health, Muspah will do 1 of 2 special attacks, determined by his starting phase when the fight begins.
              • Once it reaches 127 hitpoints or less, it will teleport to the centre of the room, entering its shield phase where only prayer-draining hits can damage it.
                • It will also lose 2 prayer for each attack it uses, so it will slowly drain over time.
                • Methods to hit Muspah include the following:
                  • Thralls
                  • Smite
                  • Sapphire bolts (e)
                  • Ancient Mace
                  • Corruption spells
                • When its prayer is fully drained, it will transform into it’s final phase.

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  • Combat Achievements:
    • 13 new combat achievements have been added for the Phantom Muspah.
      • 2 Grandmaster
      • 6 Master 
      • 4 Elite
      • 1 Hard
  • Rewards:
    • Muspah’s common loot includes Ancient Essence, which is an item used to saturate the imbued heart, creating the Saturated heart.
      • The Saturated heart is an improved Imbued heart, which does boosts the player's magic level by 4 + 10% of their level, and will not drain until the heart’s 5 minute cooldown timer has elapsed.
        • 150,000 ancient essence are required to saturate the imbued heart.
      • The Ancient essence is also used to charge the new Venator bow.
    • Venator Shards:
      • These rare drops from Muspah can be used to create the new Venator bow, or be broken down into 50,000 ancient essence with a pestle and mortar.
    • Venator bow:
      • The Venator bow is a new 2-handed bow that required 80 ranged to use.
        • It can be created by combining 5 Venator shards together.
      • This bow can hold up to 50,000 ancient essence charges within it, which enable its special passive effect.
        • When attacking a target in a multi-combat area, the bow will try to fire another arrow into a nearby target, dealing damage up to two-thirds of the original max hi. Then, the attack can bounce again, either to the original target or a third one nearby. Bouncing arrows will only hit targets in a range of two squares from the target's centre tile.
          • Each attack uses 1 charge, regardless of how many opponents are hit.

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  • Ancient Icon:
    • This icon can be attached to the Ancient staff to create the Ancient sceptre, a mage weapon with a 5% magic damage bonus, which also boosts the effect of ancient magick spells by 10%.
  • Theatre of blood adjustments:
    • Verzik's attacks through prayer in hard mode will now deal 60% of the damage through prayer, rather than 40%.
    • The solo and duo scaling have been reduced to 5%/10% reduced hp.
  • Login server changes:
    • We've improved latency when playing the game by consolidating all of our login servers into the same datacenter as the game server. This should lead to less disconnections , dead clicks / dropped packets and better ping overall.
  • Ping plugin:
    • The Ping plugin is now available on RuneLite, this will show you an accurate average ping from your network to the game server.
  • Line of Sight Changes:
    • The line of sight calculations should now work more accurately for both NPC’s and Players.
      • This may remove some previously working safe spots that weren’t meant to exist, such as the demonic gorillas safe spot.
  • Achievement Diary Perk Additions:
    • As a reward for completing the Kandarin achievement diaries, players can now exchange noted flax with the Flax keeper in Seer’s village.
      • Easy Diary: 30 noted flax per day
      • Medium Diary: 60 noted flax per day
      • Hard Diary: 120 noted flax per day
      • Elite Diary: 250 noted flax per day
  • Pj timer changes:
    • Players can no longer be immediately attacked by a player or npc if their most recent target was a player and the pj timer is still active (unless the attacker is their most recent target).
      • This doesn’t apply to PvM unless the player was recently in combat with another player, which would trigger the pj timer.
  • Motherlode Mine Upper Level Changes:
    • The ores in the upper level of the motherlode mine will now deplete on a timer which begins to countdown after the first ore is mined, rather than a set number of ores mined.
      • This timer is from anywhere between 15 and 27 seconds.
        • This means that players mining the upper level will not be competing with each other, and on average the ores should last quite a bit longer than the lower levels.
          • This also means that if a player mines only a single ore from a vein, it will deplete in 15-27 seconds, regardless of how many ores are mined from it.
  • Quality of Life:
    • Players now have a setting to compact boss hp overlays:
      • This setting can be found in the main settings interface, in the “interfaces” tab.
    • Dark wizards now use magic rather than melee.
    • The hand fan is now a 1-handed item.
    • Curved bones from Muttadile will now announce over yell, and be logged in the collection log.
    • The music interface “loop” option has been replaced with “rand” option, which will play random unlocked songs when selected.
    • Clicking on the skill of the day button in the quest tab will now give information regarding the current/next skill of the day.
      • It will say the current skill of the day, the next skill of the day, and how many hours/minutes until the next skill of the day.
        • Clicking continue will prompt the user to open the skill of the day calendar on the forums.
    • Bank deposit boxes now have a “Deposit-inventory” right-click option on them that players can use to quickly deposit all items in their inventory.
    • The game will now keep track of how many god eggs/chewed bones have been sacrificed, and inform the player after each sacrifice.
    • Tumeken’s shadow now has the proper attack sound.
    • The high/low alch values shown when examining items will now correctly display the coins that will be received when alching the items.
    • Clue scroll completions will now increment after the casket has been opened, rather than when it is obtained.
      • This means that if you obtain a casket and lose it before opening, your count will not be updated, so beware!
    • The Kraken respawn time has been reduced to 14 ticks rather than 35.
    • The Farming skillcape now has separate boost and teleport options while equipped.
    • Pressing the space button will now close the level up dialogues.
    • The sheep pet now has a placeholder.
    • The chat messsages from cleaning herbs are now categorized as spam rather than game messages.
    • The crystal/dragon halberd special attacks can now attack multiple targets in a 3x1 area if their main target is not a large monster (1x1).
      • This can hit up to 2 extra players (3 total) in PvP, or 9 extra (10 total) NPC’s in PvM.
    • Adjusted the timing of Vet’ion’s shield bash so that the damage comes 1 tick earlier.
    • The abyssal lantern can now be purchased from the Temple rewards shop for 1,500 abyssal pearls.
    • The Realism general store now has the same potion/food stock as the regular/classic general store.
    • Players can now craft the Elemental tiara by using the Elemental talisman on a runecrafting altar while having a tiara in thier inventory.
      • This provides 40 base runecrafting experience.
    • The farming cape teleport will now bring players inside of the farming guild.
      • This does not apply to the cape rack teleport.
    • Flower crown is now a 1/12.5k chance per plant (rather than 1/8k), making one gamble session have a 1/2,500 chance of obtaining the crown, rather than 1/1,600.
    • Clockworks have been added to the hunter shop and the ironman shop for 17.5k each.
  • Bug Fixes:
    • Fixed a bug where players could get double the experience from some Prifddinas agility obstacles.
    • Spiritual mages will now trigger auto-retaliation when splashing on a player.
    • The infernal pickaxe now requires 61 mining and 85 smithing to create, rather than 61 woodcutting and 85 firemaking.
    • Fixed a bug where some kill records/kill counts would not show up on the in-game record interface.
    • The string jewellery spell now works with salve shards.
    • Fixed a bug where spawning a thrall would make the tile it spawned on "occupied", allowing it to be used as a safe spot.
    • Fixed a bug where salamanders would consume trident charges when using the "Blaze" combat style.
    • Fixed a bug with the prospector jacket arms not clipping properly.
    • Fixed a bug where some weapons (such as dragon claws) wouldn't trigger the post-special attack teleport cooldown.
    • Mitre’s now require 40 prayer and magic to equip.
    • Holy sandals now require 31 prayer to equip.
    • Fixed a bug where the pet insurance interface would sometimes show "You have no insured pets" for immortal/eternal donators.
    • Players must now complete a full wintertodt fight (from full hp) to complete the "Can We Fix It?" And "Leaving No One Behind" combat achievements.
    • Fixed a bug where the guardian would remain attackable for 1 tick after it reached 100%, thereby making it possible for attackers to reduce it's health from 100%.
    • Fixed a bug where the item charge plugin wouldn't properly track when the amulet of bounty broke.
    • Fixed a bug where opening the bank search would sometimes forcibly close the bank.
    • Fixed a bug where the compass buttons did not work if FPS was unlocked.
    • Fixed a bug where the item charge plugin was not properly tracking the expeditious bracelet.
    • Fixed a bug where the damage boost for the Tumeken's shadow against the nightmare totems wasn't working correctly.
      • The damage should now be increased quite significantly.
    • Fixed a bug where skeleton hellhounds were not counting towards the skeleton slayer task.
    • Fixed a bug where some bonuses wouldn't show the correct time remaining in the boosts interface.
      • The following boosts were incorrect:
        • Tempoross, Wintertodt, Tithe farm, Guardians of the Rift, and Motherlode mine.
    • Fixed a bug where the player’s face would clip through the inquisitor’s great helm.
    • Fixed a bug where the pvp equipment was being unintentionally nerfed by 20% in the wilderness.
    • The names of the Desert treasure bosses shown when speaking to Eblis will now be struck out if the player has already defeated them.
    • Fixed a bug where the "Find out your age from Hans" achievment task wouldn't complete if the player did not click continue after finding out their account age.
    • Fixed a bug where the chatbox input would remain hidden after the Runelite confirmation box had opened.
    • Fixed a bug where the tuxedo jackets and crier coats would not clip over the player properly.
    • The imbued heart is now usable again after any major stat reset event (such as dying or leaving a raid).
    • Verzik’s green ball attack will no longer do damage if the player has died.
    • Fixed a bug where the intricate pouch, ore packs, and cache of runes would not be properly tracked by the loot tracker
    • Fixed a bug where the Voidwaker search in the trading post wasn't working
    • Fixed a bug where closing the world map after clicking the search bar would break the key remapping plugin.
    • Fixed a bug where players could continue to collect regular compost after their bin was empty.
    • Fixed a bug where the "Dodging the dragon" task failure message would send even when the task was completed.
    • Fixed a bug where the client would often startup in LD mode, even with the low detail plugin turned off.
    • Fixed a bug with the dragon claw special attack doing too much damage when the first attack missed.
    • Fixed a bug where players would stay in the TOB party after logging out.
    • Stopped various items from announcing as drops on yell when they shouldn’t.
    • Fixed a bug with the rune pouch not properly showing that the player had the correct in their spellbook (and issues with presets).
    • Fixed a bug where clan notifications had player right-click options in the chatbox, such as “quick-reply” and “add friend”.
    • Fixed a bug where the Better NPC highlighting plugin wouldn’t load.
    • Added carpenter's set effect to the skill calculator.
    • Fixed a bug where clients would sometimes crash in TOA/TOB.
    • Fixed a bug where the Royal seed pod could be used at any wilderness level.
    • Obtaining the Flower crown when the gamble ends in a tie will now award the crown as intended.
    • Players can now unequip items through the new equipment interface.
    • Presets selected in Icon mode will now withdraw items as intended.
    • The Voidwaker special attack now has the proper attack sound.
    • Fixed a bug where TOA expert mode killcounts/speed tasks where not properly being counted for Combat Achievements.
    • Fixed a bug where players could not right-click on a preset in a section to remove it.
    • Players can now select the start icon next to a preset to favourite it so that it shows up at the top of the list.
      • This will not work if alphabetical sorting is enabled.
    • Fixed a bug where players would get chatbox options when right-clicking on chat tabs sometimes.
    • The music volume notches now scale the sound more appropriately, as they were all previously too loud.
    • Fixed a bug where the escape crystal automatic teleport wouldn't work in some instances, such as kraken/cerberus.
      • It should now work in all instances, including nightmare.

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As always, we hope you enjoy this update, and to those of you participating in the PvM Leagues, best of luck!
 
Regards,
Omicron & Chad




#466177 Cooking NPC

Posted by TzRek Zuk on 10 August 2023 - 01:56 PM

What is your suggestion?:

Add the 1 tick cooking method, like OSRS has for Karambwans, but make it possible to do this with all fish.

Is this in OSRS?: Yes, but only with karambwan, this suggestion is for all fish

Has this suggestion been accepted already?: No

How would this benefit Alora?:

Since players want a faster way to obtain cooked fish, allow them to put in some work to get fish cooked much faster, or they can afk it and cook it slow as it currently it. It'll help irons who want to rush to pvm, but are slowed down by waiting for the fish to cook.

 

 

Below is an example of how 1 tic karambwan cooking works in OSRS

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#466043 75B Giveaway for Charity

Posted by Omicron on 08 August 2023 - 05:17 PM

It's always nice to see how much support the community brings out for these giveaways! Thank you for your generosity and for putting this together @17  <3

 

We'll be matching any Rank tickets in this giveaway, and I've already gone ahead and added 5 x $400 Rank tickets to the giveaway pot, as well as 150 of every Booster for the daily Discord giveaways. Keep it up guys!




#465746 Seed pod , target tele , npc agression in wild

Posted by Mob on 04 August 2023 - 08:00 AM

hello gamers

Firstly, I urgently request that the seed pod issue be addressed as soon as possible. I am surprised it hasn't been fixed despite being a problem for a few weeks now. It significantly affects gameplay and allows people to exploit it regularly.

 

I strongly suggest implementing a feature that allows us to skip our targets without the need to log out each time. It is quite bothersome, and a simple solution would be highly appreciated.

 

The accuracy of dragon claws needs to be fixed. Currently, players can consistently hit almost their maximum damage, leading to excessive damage output.

 

Since the wilderness has been changed to basically single-plus, I propose that non-player characters (NPCs) in the wilderness should not be aggressive when a player is already engaged in combat. The wilderness is already less active, and constant interruptions from NPCs such as zombies and skeletons make it even less enjoyable.




#465657 Unraveling the Unfairness: The Double Standards in Game Moderation

Posted by Arclow on 03 August 2023 - 12:22 AM

Understand where you’re coming from. Unfortunately feedback like this isn’t seen as someone trying to highlight an issue within the community and is viewed as what @gim crohn said.

As someone that simply logs in to play and enjoy the game and stay clear of trouble it is infuriating to see people blatantly abuse the rules and not receive the punishment that is clearly related to the rules they’re breaking.

Consistency is key, and it’s severely lacking.