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A UIM

Member Since 02 Mar 2024
Offline Last Active Today, 03:32 AM
*****

#513802 Add the Entity Hider plugin in mobile

Posted by A UIM on Yesterday, 08:53 PM

What is your suggestion?:
Add the entity hider plugin to mobile, if possible
 

Is this in OSRS?:
No

 

Has this suggestion been accepted already?:

No

 

How would this benefit Alora?:

Some minigames such as GOTR & Blast Furnace, and Edge bank in general, can be quite crowded and it makes it hard to tap-use items on the intended target when theres so many other players around. Having to constantly rotate the screen or use the single-tap option to avoid accidently using items on other players is annoying.
Being able to not render other players may also improve FPS on lower end devices?

 




#513783 Boss Points System

Posted by A UIM on Yesterday, 05:00 PM

Nice idea, but  no support
This would be a lot of extra dev time, and the majority of the practical rewards, like resources, come from PVM anyway. 
The rewards would also need to be restricted for irons as they shouldnt be able to buy restores, brews etc, which then kinda defeates the purpose of the whole thing. 




#513304 Fishing Quality of life

Posted by A UIM on 24 April 2025 - 06:32 AM

Easiest option to fix this is to just use menu entry swapper to change the primary option to another if you're not after the first one, then you can "one click"

Eg - swap cage with harpoon


#513073 Proximity Voice Chat In-Game

Posted by A UIM on 21 April 2025 - 01:48 PM

Neutral.

Unless it's copy paste code from somewhere else I cant see this being worth devs time as I don't think many people would use it.

However, watching Edge turn into a 2008 MW2 lobby would be amazing


#510488 Slayer task cancelling

Posted by A UIM on 16 March 2025 - 01:36 AM

Support, task skipping on mobile is ass.


#509146 Rune Pouch

Posted by A UIM on 26 February 2025 - 01:09 AM

As a heavy bank user myself, I support this QOL change. 




#508224 2025 Alora Statistics

Posted by A UIM on 16 February 2025 - 04:51 PM

This is awesome! Big thanks to Omiron and Pase for putting it together <3




#507666 Mobile UI additions

Posted by A UIM on 10 February 2025 - 03:45 PM

Support.


As a major mobile player would love to see any additions.

(The raid points not showing is a bug and has been reported already)

Would also love the ability to hide UI elements if possible to clear up the HUD.




#507104 New dono perk

Posted by A UIM on 04 February 2025 - 05:17 AM

What is your suggestion?:
Increase the quantity of mole parts dropped as a dono perk.

Is this in OSRS?:
No

Has this suggestion been accepted already?:
Not that I could find

How would this benefit Alora?:
The majority of the server are Ironman, and grinding Giant Mole which is brain dead content for parts to trade for nests to make Sara brews is beyond tedious.
I propose increasing the amount dropped as a dono perk, maybe Legend+?
Or have it scale across all dono levels with the increase in parts larger at higher donors.

OR, and don't know if this would even be possible, maybe have the Mole not dig as a high level dono perk, but keep parts quantity the same.


#506220 New pet

Posted by A UIM on 27 January 2025 - 03:26 PM

Support, would be a sick pet, and as we already have customs shouldnt be any harm in adding more. 




#505589 [22/01/25] Moons of Peril, ToB Buff, Amoxliatl & North Varlamore Expansio...

Posted by A UIM on 22 January 2025 - 09:20 PM

hyppeeeeeeeee

 

 

Huge update, thank you Omi :) 




#505514 Explanation of how raid purples work

Posted by A UIM on 22 January 2025 - 12:36 AM

What is your suggestion?:
A detailed thread on how purples are calculated at raids and how drop boosters, raid boosters & donor rank impact this.

Is this in OSRS?:
Yes, via wiki and online calcs.

Has this suggestion been accepted already?:
No.

How would this benefit Alora?:
I think it's fair to say the vast majority of mid-end game players time is spent at raids, specifically COX as most start there.
You can be spending 100s of hours in these and it would be great to know exactly how to maximise these hours spent.
The current confusion about how, for example, drop boosters work is rampant.
Is it a flat increase by 15%? does it increase the frequency of purples? Does it increase the quality of the purple IF you roll one? (How i personally think it works)



I understand there's some extra confusion on how it currently works for COX specifically as Alora was the first server to have it, before the drop rates where even fully understood in OSRS, and the code is quite spaghetti.
There's also been talk of a total rework of the drop system to bring it in line with that of OSRS now it's well understood how it works (which would be great and feel free to give opinions on that as part of this thread as well)

I don't know if the other raids are more in line with OSRS but from the endless complaints about drops, more TOB than TOA? It doesn't seem so.

But either way, a clear description of how they work I think would be great for everyone.

I will also offer my time to write the thread itself if Omi / staff don't have the time, just send me the info.


#502526 Alora Newspaper [November & December] (ft. Omicron Interview)

Posted by A UIM on 09 December 2024 - 05:55 AM

Great questions and replies, nice to get more background info :)
  • H likes this


#501223 [20/11/24] Leagues 4.0 Winners, Extension & Shop Prices, + Bug Fixes / QoL

Posted by A UIM on 20 November 2024 - 06:05 PM

Thanks Omi & staff, its been great fun !

<3




#501074 Mobile app

Posted by A UIM on 18 November 2024 - 04:39 PM

No support.

 

Creating an APK for Alora may improve performance for some users who experience mobile bugs and low FPS. However, you should consider that distributing an APK could conflict with Jagex's IP policies about RuneScape private servers: this is important to keep in mind. Publishing the APK on app stores like Google Play could lead to takedown notices and legal actions from Jagex. Improving the existing web app or offering a downloadable APK directly from the Alora website minimizes visibility and potential legal issues. 

 

 

 

Its not an issue with it being on the app store, it would never be posted there but direct from the website.
The issue with APKs is Jagex changed something on the backend a year or two ago that messed up how APKs connect to the server (or something else), and this is why all servers that had mobile lost it at the same time. 
The web app is as good as its going to get for now.

+APKs would not function on IOS and it seems unfair to have two different mobile players being given a different experience.