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fuck tits

Member Since 18 Jan 2025
Offline Last Active Today, 12:15 PM
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#512225 Multiple QOL suggestions #1

Posted by fuck tits on 09 April 2025 - 02:35 PM

1. Divine Super Combat Potion expiry cancels normal Super Combat Potion even it's been used after dying. Ie. Use Divine super combat, kill 2 araxxors, die to restore hp. Timer stays on for 30ish seconds. Use Super combat potion, and as soon as divine expires, stats reset back to 99, rather than gradually drop from 118 because divine was used in previous 'life'. Timer shouldn't preserve across death regardless of safe or unsafe death, so a fresh timer can start ticking.
 
2. Rearranging items inside looting bag and death storage? Rearranging items inside death storage already works, but doesn't save. - just an idea
 
3. When logging in, the first line of active ::boosts is always cut, sometimes even multiple lines not showing, maybe add a simple blank line before showing boosts.
 
4. Maybe remove the blockage from entering boss rooms when fight has already begun and calculate drop chance according to total damage dealt since. For example dying in a nex fight will disable player from re-entering even he/she detalt most of damage. Same applies to players entering late, they deal less damage - they get lower chance of getting a drop. And if they snipe a drop, blame the RNG and move on like a boss. This would enable more playability during group events. Teams complaining that someone is sniping their kills can obviously use instance tokens (which everyone does anyway) and global rooms can be mass friendly.
 
5. Reset all top boss kill times as we all know people could have preserved pot boost from COX, etc (which is even stated in your patch notes). Those kill times can't be obtained at current conditions and are fake as such - this applies to gauntlet and pretty much everything else.
 
6. Toxic staff of the dead & Staff of light can autocast ancient spells & slayer dart & either zamorak or saradomin strike according to OSRS wiki. Can we implement the same feature?
 
7. Weight & weight reduction have no effect in game. Obtaining graceful is useful only for collection log, otherwise useless gear even tho it'd be useful in blast furnace.
 
8. Increase Noxious halberd death pile worth. It's as green as a stack of  irit herbs. Same goes for Aranea boots.
 
9. ::wt = wintertodt teleport
 
10. Smithing 'all' requires you to first smith 1 item before 1X, 5X, 10X, ALL become visible on the side bar, otherwise only 1X is shown.
 
11. Tome of fire (unlimited) - when you click 'pages' it asks you if you want to revert to 'tradeable' version. When you die skulled in order to send it to untradeable item store, it drops onto ground instead. So untradeable status isn't really working as intended.
 
12. Mobile: Move boss health bar above private messages space. On portrait mode it's shown right above messages.
 
13. Mobile: Add thrall, vengeance timer, super combat potion timer along with well of goodwill timer and vote book bonus timer
 
14. Mobile: Shura NPC (nightmare) can be added into menu entry swapper - Left click Collect rather than talk-to
 
 
and many more to come ...

  • Mhk and Q like this


#510024 Mobile UI additions

Posted by fuck tits on 09 March 2025 - 07:53 AM

Support, harmless addon that'd help people like yourself. I also play mobile half the time.




#506371 [22/01/25] Moons of Peril, ToB Buff, Amoxliatl & North Varlamore Expansio...

Posted by fuck tits on 29 January 2025 - 10:29 AM

Solid updates, but you gotta stop mobile client from constantly turning the full screen on, on every map reload. It's absolutely ridiculous. Click indicators appear offset from actual touched point when in full screen and game overall looks skewed on some devices.

For example i set it to non full screen and doing farming. As soon as i walk over to herbs, it loads the rest of map and goes back to fullscreen.

 

@Omicron