Araxxor requires a lot of dodging, and that can mean directly stepping back, especially to avoid the cleave attack. The area isn't teleblocked, and with all the fast access to teleports we have, it doesn't make sense to me to be able to leave through the door while you're fighting when you can just tele.
What can happen is you can accidentally leave when the fight is almost over (yes, it did happen to me lol).
I think at the very least, a confirmation message that you can disable should pop up when you try to leave.
This is a very niche suggestion, but accidentally leaving a boss fight at the end can be slightly frustrating.
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Fabled Iron received
1 x Tanzanite fang (1st) from Zulrah! (#79)
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1 x Infinity hat (1st) from Battle mage! (#200)
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Topics I've Started
Remove the ability to leave through the door at Araxxor during fight (or add a confirma...
29 April 2025 - 08:36 PM
Boss Points System
29 April 2025 - 03:50 PM
Each time a boss is killed, the player receives Boss Points (BP). The harder the boss, the more points awarded. These points can be spent at a special Boss Rewards Shop. The system is designed to encourage long-term PvM engagement from more players, not necessarily act as a bad luck prevention system.
Boss Difficulty Tiers and Points:
Tier 1 – Easy Bosses (1–2 points per kill)
Examples:
•Barrows
•Giant Mole
•King Black Dragon
Tier 2 – Moderate Bosses (3–4 points per kill)
Examples:
•Zulrah
•Chaos Elemental
•Dagannoth Kings
Tier 3 – Hard Bosses (6–8 points per kill)
Examples:
•Vorkath
•Araxxor
•GWD bosses
Tier 4 – Elite Bosses (10–15 points per kill)
Examples:
•Theatre of Blood
•Chambers of Xeric
•Nex
Optional Bonus Modifiers:
+10% points if the boss is killed on a Slayer task
+25% points for soloing a group boss
Boss Rewards Shop Examples:
Tier 1 Rewards (10–500 BP)
•Noted resource packs (herbs, ores, etc.)
•Potion packs (super restores, saradomin brews)
•Ammo and/or rune packs
Tier 2 Rewards (500–2000 BP)
•Pet recolor tokens for bosses (example: Zulrah, Zuk)
•Imbue scrolls
Tier 3 Rewards (2000–5000 BP) –
•Tbh I'm not sure what to suggest here as I'm not sure making the best drops available to be bought is the best idea. I am relatively new so balancing would best be left up to more experienced players.
Anti-Farming Balance Measures (optional):
•Daily or weekly point caps (example: 100 points per day max)
•No points earned from kills below a certain kill count
Lending system
25 April 2025 - 12:20 PM
What is your suggestion?:
Lending system in Alora
Is this in OSRS?:
I don't know, but it is in rs3
Has this suggestion been accepted already?:
No
How would this benefit Alora?:
Allow players that haven't quite built up to gear they need to complete certain bosses a little easier.
•Set a lend system for: until logout or 1-3 days
1-3 day lend could come with a fee that is paid for by the lendee as another money sink
•make a requirement to be able to borrow certain items. (Total level or something to this degree)
•this could allow veteran players to help newer ones without risk of losing their wealth
•make the lended item untradable/unable to post on tp
Forgot to add this, but realism could only lend to realism and ironman can't lend at all. That is just good sense.