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Vexxed

Member Since 08 Apr 2017
Offline Last Active Apr 19 2020 07:40 PM
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#195396 Staff Update 6/20/2018

Posted by Sheep on 21 June 2018 - 11:12 AM

Congratulations to all, @Ramon, @NOT HUMAN @Dutchie, @EIM Hentai. Best of luck as a mod. :D

Good luck @Kaamea / @Endeavor on your “new” positions. :)

Welcome to @Vexxed and @Crowley! :)

Best of luck with your future endeavours @Tyanx.


#195235 Staff Update 6/20/2018

Posted by Not Salter on 20 June 2018 - 11:10 PM

Congratulations to all those who got promoted.
Make us proud :heart:


#195226 Staff Update 6/20/2018

Posted by KP on 20 June 2018 - 09:32 PM

Congratulations lads, keep making us proud.  <3




#195208 Staff Update 6/20/2018

Posted by EIM 1gp on 20 June 2018 - 09:02 PM

Congratz to the people who promoted ! And happy to see 2 new server supports to obviously support the team <3


#195204 Staff Update 6/20/2018

Posted by Dante on 20 June 2018 - 08:56 PM

Hello everyone!

 

I am here to fill in for Lowkey seeing as he gambled having internet for a Krispie Kreme doughnut, and lost (who picks rock in RPS?). Anyways, here are our most recent updates to the staff team!

 

In all seriousness Lowkey is out of town and I'm taking over for this update. A handful of members have been promoted to Server Moderator and we now have two new staff members! Make sure to give them a warm welcome :)

 

I wanted to take this moment to thank the entire staff team for doing what they do, we put in a lot of work and it surely pays off.

 

Promotions:

EIM Hentai has been promoted to Server Moderator.

Dutchie has been promoted to Server Moderator.

Ramon has been promoted to Server Moderator.

NOT HUMAN has been promoted to Server Moderator.

Kaamea has swapped to Forum Moderator.

Endeavor has swapped to Server Moderator.

Crowley has been promoted to Server Support.

Vexxed has been promoted to Server Support.

 

Demotions:

Pkdealer has been banned and demoted for Power Abuse.

 

Resignations:

Tyanx has resigned from Server Moderator.




#192647 Massive suggestion list [More to be added!]

Posted by Emozionante on 10 June 2018 - 08:48 PM

Elite Game mode
The reason behind suggesting such a game mode is to provide more variety between game modes and a harder challenge for those of us who prefer not to be iron man but also prefer not to play Oldschool RuneScape.
 
Classics can convert to "Elite" using an NPC that evaluates the current experience in each stat and reduces it at this ratio: 5:2. 
 
For example - a player has 50,000,000 experience in a stat, when the classic player switches to elite mode that stat will have been converted to 20,000,000 experience. 
 
Brief detail of elites 
⦁ 2x Exp Rates
⦁ Voting provides 20 extra minutes rather than the usual hour
⦁ Same shops and restrictions as classic
⦁ Bonus slayer points (15% more or so)
⦁ Cash or Loyalty points awarded upon achieving level 99, 100M and 200M experience
⦁ Co-exists with classic economy and can trade other classics. Vise versa. 
⦁ A weapon that hits as hard as a rune scimitar, but with faster speed. 
⦁ This weapon can not be used in any PVP circumstance, can not be traded, and on death it will cost 10M coins to buy it back.
Master Ranks 
In order to obtain these ranks, you must complete a series of supreme tasks. These tasks will be extremely challenging, and rewarded to the best of the best Skillers, PvMers, and Pkers. The reason behind the extreme requirements is to limit and showcase those who can achieve them. The requirements will be the same for each mode, this is controversial but the reason behind that is to have equality between modes. 
Yes, it will be easier to obtain Skilling Master on Normal mode or Regular Ironman mode, but it will also showcase UIM, HCIM, EIM, and Classic players. 
There will be NO TITLE AT ALL.
Regardless, no matter what mode you are, it would still be a nice achievement to have. 
 
 
Skilling Master
([Skilling Master] or […the Skilling Master]) In-Game OR RANK / Forums rank
2,500,000,000 EXP through non-combat skills.
EXCLUDES SKILLS: ATTACK, STRENGTH, HITPOINTS, DEFENCE, PRAYER, MAGIC, and RANGED
⦁ 8 Non-Combat skills at 200M EXP 
⦁ 4 Non-Combat skills at or above 150M EXP 
⦁ 3 Non-Combat skills at or above 50M EXP 
(Does NOT count as the first or second part for other requirements)
⦁ All Skilling-related achievements completed
(NOT the few listed below) 
Perks:
⦁ Boost while skilling in ALL levels of wilderness (not only 25+ and will not stack with 25+)
⦁ A free daily 30 minutes of bonus experience - Claim by using ::dailyxp (Can stack if not claimed)
⦁ Access to the "Skilling Master's Lair" - An unused map or dungeon filled with high level skilling content. (I can customize one)
A "Banker" pet that follows you everywhere except Wilderness [Can't relog and drop it to make it go to safezone] 
Banker pet can not be dropped or spawned at:
⦁ Mage Bank Safezone - Once you teleport using ;;mb, Mage Arena Exchange, or Mage Bank, Banker automatically goes to the Bank. 
⦁ Edgeville Safezone - If you cross the ditch, the Banker automatically goes to your inventory. 
If you die with Banker, he will be available in the "Reclaimable Store" for 25,000,000 coins. 
Other players will not be able to loot "Banker". If inventory is full, Banker will go to the Bank. 
⦁ Edge-PvP Safezone
⦁ Battle Royale zones
⦁ Duel Arena lobby or Arena (;;duel) (to prevent scams)
⦁ ;;event or ;;gamble (to prevent scams)
⦁ KBD Safezone
An example of a Skiller Master's Lair
Spoiler
 
PvM Master
([PvM Master] or […the PvM Master]) In-Game RANK / Forums rank
⦁ 100,000,000 Slayer XP (Can be discussed)
⦁ [100 to 2500] Kill-Count on the following NPCs: (Can be discussed)
Dragonkin (non-bosses)
⦁ 250 Lava Dragon kills
⦁ 1,000 Runite Dragon kills
⦁ 1,000 Adamant Dragon kills
⦁ 1,000 Mithril Dragon kills
⦁ 1,250 Steel Dragon kills
⦁ 1,500 Iron Dragon kills
⦁ 1,750 Bronze Dragon kills
⦁ 2,000 Black Dragon kills
Slayer Monsters (starting at level 70) 
⦁ 5,000 Kurask kills
⦁ 4,000 Skeletal Wyvern kills
⦁ 3,000 Gargoyle kills
⦁ 2,000 Abyssal Demon kills
⦁ 1,000 Dark Beast kills 
⦁ 750 Smoke Devil kills
Bosses
⦁ Complete 25 raids
⦁ 50 Skotizo Kills
⦁ 100 Corporeal Beast kills
⦁ 250 Vorkath kills
⦁ 500 kills of each Godwars Dungeon boss ; 500 Kalphite Queen kills
⦁ 1,000 Giant Mole kills
⦁ 1,000 KBD kills
⦁ 1,000 Dagganoth King kills
⦁ 1,250 Kraken kills 
⦁ 1,500 Zulrah kills
 
Perks:
⦁ Bonus Slayer points per task
⦁ Bonus damage while doing Slayer tasks
⦁ 3% increased drop rate
⦁ 1% chance to get a double drop
⦁ Prayer drain is 50% slower
⦁ Special restore is 50% faster (Outside of wilderness)
PvP Master
([PvP Master] or […the PvP Master]) In-Game RANK / Forums rank
⦁ 5,000 Kills with a 3.0 KDR 
⦁ 2,500 Kills with a 6.0 KDR 
If Kill-limit is exceeded, a player could obtain the title by:
⦁ 6,000 Kills overall - No KDR Requirement
Alora Master
([Alora Master] or [...Master of Alora]) In-Game RANK / Forums Rank
⦁ At least 2 Mastery titles or achievements
⦁ 1,000 Forum posts
⦁ Completionists Monkey
⦁ 150 days of in-game playtime
⦁ 100 days of Forum time
Fix the equipment boosting sets if the suggestion below gets added.
This means giving them a 15-20% boost to the corresponding skill they were made for
 
Equipment boosting sets:
⦁ Angler set - Fishing - 12-15% Boost while fishing
⦁ Lumberjack - Woodcutting  - " Boost while woodcutting
⦁ Pyromancer - Firemaking
⦁ Farmer's Outfit - Farming
⦁ Prospector Kit - Mining 
Achievements - Add an extra "Subtab"
⦁ This page will consist of purely player in-game desires / goals and will not be required for Completionist cape.
⦁ Rewards will consist of  various items relating to the achievement. 
⦁ These are basically to add more content in game. 
Here is a list of achievements I have thought of so far 
(NOTE: IF ALREADY COMPLETED IN-GAME, YOU HAVE TO REDO THEM IN ORDER TO COMPLETE)
 

Spoiler
 

Spoiler

 

 

Add ;;shop NPCs to every location that you can set as your home teleport. As well as teleport wizard and other miscellaneous NPCs.

 

SKILLING  ADD ON SUGGESTIONS
 
 
Mining Guild Expansion
The Mining Guild, below the city of Falador, has increased in size and utility. An exclusive members-only area has been added to the guild. Level 60 Mining is still required to enter the guild.
The members-only area also has two other passive benefits. All rocks in the guild have a halved respawn timer when compared to the same rocks found elsewhere in the game. In addition to this, there is an invisible +7 boost to your Mining level. This will improve your chances at mining ores, but will not allow you to access rocks which require a higher level than you have. 
 
Amethyst
The expansion brings with it a new mineral to mine. Amethyst is a new high-level mineral to mine with its use found in creating ranged ammunition. 
The crystals can be used to create Ranged ammunition by utilising the Crafting and Fletching skills. Details of the ammunition (as well as the level requirements to make them) are listed below:
 
Amethyst Bolt Tips can be made with 83 Crafting. 
Chiseling an Amethyst crystal yields 15 Bolt Tips and 60xp. 
Level 76 Fletching is required to add the tips to Broad Bolts and grants 10.6xp per bolt. 
The bolts can be used with Runite crossbows and above, and offer a ranged strength bonus of +115, equivalent to Runite bolts. 
The ability to fletch broad bolts must be unlocked in order to create Amethyst Broad Bolts. 
Amethyst Broad Bolts can only be used if the 65 Slayer requirement is met. 
Amethyst arrowtips can be made with 85 Crafting. 
Chiseling an Amethyst crystal yields 15 arrowheads and 60xp. 
Level 82 Fletching is required to make Amethyst Arrows, and awards 13.5 XP per arrow. 
The arrows can be used with Magic bows and above, and offer a ranged strength bonus of +55. 
Amethyst javelin heads can be made with 87 Crafting. Chiseling an Amethyst crystal yields 5 javelin heads and 60xp. 
Level 84 Fletching is required to make Amethyst javelins, and awards 13.5xp per javelin. 
Amethyst javelins provide a ranged strength bonus of +135.
All Amethyst items are tradeable.
Mining gloves
Mining gloves can be found in two variants: standard and superior. These gloves can be purchased using Unidentified Minerals. Mining any rock within the new area of the guild offers a chance at obtaining these minerals. The effects of the gloves are as detailed below:
The standard gloves require 20 Mining to equip and provide a chance of Silver, Coal, and Gold rocks instantly respawning when worn
The superior gloves require 55 Mining to equip and provide a chance of Mithril, Adamantite, and Runite rocks instantly respawning when worn
 
 
Fishing Guild Expansion
The second of our guild expansions is here! A new method of fishing can be found on a newly constructed platform, accessible via the northern-most platform in the Fishing Guild. Along with the new method of fishing there is also an invisible +7 boost to your Fishing level. This boost is present throughout the entire guild, and it will stack with the Dragon harpoon. 
If you head along to the northern-most platform of the Fishing Guild you'll encounter Kylie Minnow. She's having a spot of bother catching the minnows found within the enclosure on the lake. If you offer to help she'll transport you to the new fishing platform where you'll be able to fish for minnows. Fishing for minnows is a new click intensive method of obtaining sharks through the fishing skill. Kylie Minnow will trade raw sharks for minnow at a ratio of 1:40.
 
Minnow fishing
Minnow fishing, which is possible from the new platform in the Fishing Guild, has the following requirements attached to it:
Level 82 Fishing (you cannot boost to this level)
Full Angler's Outfit (only required once, to unlock access to the platform)
Minnow are caught with a small fishing net at a very fast rate and will stack within your inventory, however the location of the fishing spots move at a fast pace, and there is also the threat of flying fish to contend with. Flying fish will appear randomly within the fishing spots and will consume your minnow at a rate of 16-26 minnow with each jump. 
 
 
The Wintertodt
Locked behind the Doors of Dinh for 1,000 years, the Wintertodt has worn away at their strength. With the doors weakened, the Order of the Sacred Flame must prevent the incorporeal cold from sweeping over Great Kourend.
However, the Order's resources are limited. They need all the help they can get. To help in the fight against the Wintertodt, head north of Great Kourend or use the games necklace and talk to Ignisia.
Once you have spoken to Ignisia and you make your way through the Doors of Dinh into the prison, you'll have to use your Agility, Crafting, Farming, Fletching, Firemaking, Herblore and Smithing to help the Order keep the Wintertodt weak. The Wintertodt has an affinity with the cold, so wrapping up warmly will help you ward off some damage from its attacks. 
Warning: The Wintertodt's prison is a dangerous area.
If you die, your items will drop to the ground.
 
Bruma roots
The key tool at the disposal of those fighting against the Wintertodt is the bruma tree. The bruma tree is able to withstand the brutal chill of the Wintertodt, making it perfect for keeping the flames weakening the spirit lit.
To aid the Order of the Sacred Flame, you can chop the bruma roots found in the prison and use them to keep the large braziers around the howling storm lit. You can also cut the logs down into kindling before using them on the braziers.
 
Rejuvination potions
The Pyromancers tasked with channeling the power of the flames towards the Wintertodt are constantly in the line of fire. Whether or not they're injured, they must stand by their post.
Help the Pyromancers keep the Wintertodt weak by creating rejuvination potions and using them to heal the mages.
To create the potions, pick the bruma herbs sprouting from the walls of the prison and combine them with the concoction found in the supply crates by the entrance.
Through your activities within the prison of the Wintertodt you will earn a fair amount of experience in the skills you are using. If you really give it your all, the city of Great Kourend may recognise your efforts and reward you further.
 
Wintertodt rewards
Supply crates are received from the city of Great Kourend to recognise the work you've done to defend the city from the wintery wrath of the Wintertodt. These supply crates can provide you with some some valuable rewards, a number of which are new to Old School.
 
Tome of Fire
When charged to any level the Tome of Fire is an infinite source of fire runes which can be equipped in the shield slot. 
The Tome of Fire also offers +8 Magic attack and Defence, as well as a 50% damage increase to elemental fire spells. 
It requires level 50 Magic to equip.
To charge the Tome of Fire you must use burnt pages on it. 
These are also received in supply crates when participating in the fight against the Wintertodt.
One burnt page gives the tome 20 charges. 
One charge is consumed whenever an elemental fire spell is cast with the tome equipped. 
When all charges are consumed the Tome of Fire will no longer act as an infinite source of fire runes.
Pyromancer outfit
The Pyromancer outfit provides a small increase to the amount of Firemaking experience you receive for each piece you have equipped.
Pyromancer hat - 3% bonus
Pyromancer top - 3% bonus
Pyromancer legs - 3% bonus
Pyromancer boots - 3% bonus
With the full set equipped you will receive an additional 0.5% experience when training Firemaking.
We've also thrown in a pair of Pyromancer gloves, just to finish off the set. They do not contribute to the experience boosting effect of the set, they just look really cool.
Bruma torch
The bruma torch is an inextinguishable, equippable light source. The torch requires level 50 Firemaking to equip.

 

Head north of Great Kourend to the icy prison and get involved!



#191981 Please Increase the Capacity of Our Clan

Posted by Omicron on 07 June 2018 - 09:50 PM


I'm asking if we can have the capacity of the 'ICE' clan chat increased to the same size as the server clans like 'alora' and 'help' which I believe is 200 members.

This is actually inaccurate, all clans including Help/Alora have a hard limit of 100 players. I wouldn't mind updating to 200 (for all clans), but it's not as simple as changing a number and there are some technicalities surrounding that change.

Without getting too technical... if we update the capacity to more than 127 players, I have to modify the packet that sends out the clan details to players. This doesn't sound like that big of a deal, but it means that the way your client must receive the packet has to change, and if somebody is playing on an old client (eg. ZIP client which is non-autoupdating), their client will crash when they join a clan.

This is obviously something we'd want to avoid, and after some quick brainstorming I found a way to possibly allow up to 200 players to join a cc without breaking clients, but I'd need to look into it more. Basically, if I can correctly identify whether or not someone is on an older client (pre-CC update), I can send the clan packet with only 100 players showing. More than 100 can be in the CC, but only up to 127 will show up on the list (hard limit with old packet). Anyone on a newer client, will, of course, see 200 members on their list.

If it works out safely, you'll see this in the next update :)


#191744 Removing 'Open a bond' from daily system

Posted by teeth check on 06 June 2018 - 10:57 PM

Maybe have it as a 'bonus' task... completely ruined my streak when this popped up.

That actually sounds neat, a bonus task that doesn't interfere with streaks.




#191736 Removing 'Open a bond' from daily system

Posted by teeth check on 06 June 2018 - 10:34 PM

As the title states, it's a rather daft task to have and at the risk of sounding offensive, it's just a blatant cash grab. 

Many players, particularly the newer ones/non-normal mains won't have the ingame cash to buy it and are forced to either spend $10 or lose their streaks. 

Having spoken to a few players about it, I can't find anybody who thinks it is a good idea apart from possibly the merchers.

There's many other tasks that can replace this and I implore you to consider other options. 




#191109 Add Holy Wrench to Slayer Store

Posted by Sukamadikaru on 05 June 2018 - 10:32 AM

With the revamp to the prayer system, the prayer drain rate has been reduced closer to OSRS levels. I think this would be an opportune time to add the Holy Wrench to the game. Depending on your prayer level, this can allow us to save some prayer potions when doing slayer or PVM, and would add another goal and item to achieve.

 

I think the best way to add it would be through the slayer store for 3k-5k points. It could also be random when burying/offering bones, similar to how pets work, except with a much lower drop rate (1/5k normal bones, 1/2.5k big bones, 1/1k dragon bones/wyverns, 1/750 lava drags/dagganoth bones)

 

Let me know your thoughts.

 

 

 

Link:http://oldschoolrune...iki/Holy_wrench




#191122 Please Increase the Capacity of Our Clan

Posted by EIM Systemic on 05 June 2018 - 10:50 AM

Hello everyone, I understand you are busy so I'll try to keep it brief.  :D 


I'm one of the community managers for the clan ICE. It's a clan for all game modes and prides itself on being non-toxic, helpful and like a family. Some of the owners and notable members who you can often find in the cc and discord include King Purple, Watch Hentai, Ust Pk, Marushin, Lowkey, Pkdealer, Crowley(Loo), Dutchie and many more.

 

For at least the past 3 weeks, every day for several hours at a time our clan chat is completely full at the maximum of 100 members which means our members can't join. It has been suggested to make an ICE2 cc but to be quite honest we won't do that because it is going to divide our community. We also have an ICE discord with nearly 300 members and the majority of the people in our cc aren't even in the discord.

 

Sometimes when we are full at 100 players that is 1/4 to 1/6 of all active players in-game, so we are definitely a large clan and we strive every day to keep it free from all toxicity. We've had to kick and ban many players from our clan and it has kept us growing strong and from having a bad reputation. Being full all the time leads to a bad experience for many members who want to join our cc but can't and is stunting our growth.

 

I'm asking if we can have the capacity of the 'ICE' clan chat increased to the same size as the server clans like 'alora' and 'help' which I believe is 200 members. That will allow us to grow even more and give our members a better experience overall. We have been able to keep the clan non-toxic and strong for over 6 weeks thus far, so we can handle having an even larger player base in our clan chat.


Thank you for your consideration and please post with any concerns, questions, comments or support.


Joseph aka EIM Systemic




#189969 Herb patches and Magic secateurs

Posted by Dutchie on 01 June 2018 - 10:47 AM

Hey,

 

139c1153324825d5ce9521af45c47e2e.png

 

As of now we only have the upper 4 ones in our game. 

  • South of Falador
  • West of Port Phasamatys
  • North of Catherby
  • In Hemester (north of East Ardougne)

 

I would love to see more improvements on the Farming skill. Since i've been collecting herbs from the beginning till now it just needs some improvements to increase my stack in a more efficient way. 

 

 

Adding:

 

  • Instant Trollheim herb patch teleport (?)
  • Zeah tab/working Xeric's talisman (to teleport nearby the herb patch)
  • Harmony Island (Skilling teleports)

negatives: none

positives: more herb patches meaning more herbs each Farming run.

 

 

Magic Secateurs

 

f382b80f8bb95354cf31ea5f32fda858.png

Information from: 

http://oldschoolrune..._RuneScape_Wiki

 

 

Tldr: When worn, the Magic Secateurs increase the corp yield of herbs, allotments, grape vines and hops by 10%.

 

(This suggestion may be suggested before, but nevertheless worth adding it in-game)

 

Thank you for reading both of the suggestions.

 

Kind regards,

Dutchie.




#189615 Original QOL Idea

Posted by EIM Systemic on 31 May 2018 - 12:57 PM

Hey Everyone,

 

I had the idea that we make it so that if we click a tab a second time it goes back to the previous tab.

 

Example: if you are doing corp and you want to quickly check your stats to see if your magic was lowered but you want your inventory open you can click the skills tab and look real quick and while your mouse is still on the skill tab button you click it again and it send you back the the inventory (your previous tab). You could also do it for casting spells like veng, checking equipment, etc.

 

I came up with the idea myself as I was doing zulrah with a touchpad and was realizing it took a while to move to different tabs. But it probably has uses outside of combat.

 

If you have any comments or concerns/ways to improve the idea please share!

 

Thanks! 




#189294 Rate the meme

Posted by Not Salter on 30 May 2018 - 02:07 PM

Yours was pretty good, 4/7

 

Me on the job interview:

 

4de1a0e0dbc319ad84f03203e96558f8.jpg




#186943 [May] Community Awards!

Posted by Algalon on 20 May 2018 - 01:50 PM

Staff

 

Best Overall Admin: @Hot Cakes

 

Best Global Moderator: @Ja ke

 

Best Forum Moderator: @Endeavor

 

Best Server Moderator: @Pkdealer

 

Best Event Manager: @F 8

 

Best Server Support: @Kaamea

 

Most active on Discord: @Sheep

 

Most active In-game: @Marushin

 

Most active on Forums: @Another Cow

 

Most Respected: @Lowkey

 

Most Potential Promotion: @Salter

 

Funniest Staff Member: @ Dylain

 

Overall Best Staff Member: @Salter

 

 

 

Players

 

Most Active In-game: @Elsa

 

Most Active on Forums: @ Austin Post

 

Most Active on Discord: @casual

 

Most Active Overall: @Elsa

 

Most Wealthy: @ProxyBamf

 

Most Addicted to Gambling: @Loo

 

Most Friendly: @Jake M

 

Most Respected: @uTorrent

 

Coolest Veteran: @Haris

 

Best Helper: @Ramon

 

Best Edgeville Pker:

 

Best Hybrid:

 

Best NH Pker:

 

Best PvMer:

 

Best Raider:

 

Best Skiller:

 

Best Clan:

 

Best Ironman: @Dutchie

 

Best Hardcore Ironman: @Vexxed

 

Best Ultimate Ironman: @Nacyto

 

Best Elite Ironman: @Elite

 

Best Classic Player: @Not a Nerd

 

Best GFX Designer: @Dumbshit

 

Best Youtuber:

 

Best Streamer: @Lowkey

 

Top Overall: @Elsa