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Content Poll: Group Ironman


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Poll: Group Ironman Poll (296 member(s) have cast votes)

What should the experience rate be? (approximate ranges)

  1. 2-4x (59 votes [20.34%])

    Percentage of vote: 20.34%

  2. 5-7x (55 votes [18.97%])

    Percentage of vote: 18.97%

  3. 8-10x (105 votes [36.21%])

    Percentage of vote: 36.21%

  4. 11-13x (8 votes [2.76%])

    Percentage of vote: 2.76%

  5. 14-16x (23 votes [7.93%])

    Percentage of vote: 7.93%

  6. More than 16x (40 votes [13.79%])

    Percentage of vote: 13.79%

Should experience boosts (Vote books, Drop scrolls, etc) be limited in use as they are for EIM?

  1. Yes (195 votes [67.24%])

    Percentage of vote: 67.24%

  2. No (95 votes [32.76%])

    Percentage of vote: 32.76%

Should Group Ironmen be blocked from using Bloody keys?

  1. Yes (132 votes [45.52%])

    Percentage of vote: 45.52%

  2. No (158 votes [54.48%])

    Percentage of vote: 54.48%

What should the GIM icon colour be?

  1. Blue (190 votes [65.52%])

    Percentage of vote: 65.52%

  2. Green (100 votes [34.48%])

    Percentage of vote: 34.48%

How many players should be allowed in a group?

  1. 4 (127 votes [47.74%])

    Percentage of vote: 47.74%

  2. 5 (90 votes [33.83%])

    Percentage of vote: 33.83%

  3. 6 (49 votes [18.42%])

    Percentage of vote: 18.42%

Vote

Posted 03 January 2019 - 02:32 AM #41

A Loner
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Great to see new content on the poll once again!

 

Regarding to the concerns about Bloody Keys - would it be possible to add some kind of Total level-linked rewards?

- This way around you wouldn't see the new Group Ironmen earning the items too fast (as if we assume it's going to be 2-4x XP otherwise Anglers will be around at day 1-2 anyways)

 

Also I'd hope you guys will be doing Group Ironman events such as PvP and PvM contents to keep the mode alive.

 

Looking good so far. Hopefully it's going to be great!



Posted 03 January 2019 - 03:45 AM #42

EIM Honor
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why are people wanting high xp rates? your a GROUP ironmen, you can trade supplies etc for easier xp gainz then solo, or eim where half the ppl dont even have a partner anymore



Posted 03 January 2019 - 06:14 AM #43

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Looking forward to see this being implemented and I am sure this will increase the playerbas as well due to the content being unique and not many RSPS has a such thing, if any.

I like the green color more than the blue and overall nice to see things being polled before any decisions are made.



Posted 03 January 2019 - 06:18 AM #44

IM Moe
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@Omicron

Been looking forward to this for so long now but the poll results actually make me not want to play,

 

8x is much faster than people realise (people max hardcores in like 10-12 days gametime and that's without 3 players minimum to help with supplies/gear and with wildy restrictions as hcim) and i (along with probably a lot of others) was hoping this would be a grind gamemode, as i think it should be. 

 

I can understand why so many people want it to be higher but this way it kind of is set for the "come and go" players or the players that are not on as much to have fun with it instead of the people that want to grind and go hard at it (no point going hard at something that u will complete in 2 weeks) and I think that's the wrong thing for this gamemode since its a group thing that's going to be ruined/not as good if you have that 1 person or a couple of people in your group that quit.

 

My general point is i think group ironman should be a "hard" (grind) gamemode where the XP rates are lower (eim-classic rates) since it much more suits the playstyle of the people that are actually going to stick to group ironman and play it in the long term as a GROUP with nobody quitting.

The only reason I am against this is because of the EIM game mode. Partners quit left and right due to the "grind" and low exp rates. If it had HCIM exp rates and 5 group members it would keep players entertained longer especially in end game content. 


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Posted 03 January 2019 - 06:48 AM #45

Irvo
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Lovely looking forward to it!


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Posted 03 January 2019 - 09:38 AM #46

Peter parker
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Thank you so much for this beautiful annoucement Omi! God bless you! 


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Posted 03 January 2019 - 11:09 AM #47

Chuckoramma1
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early game i can see xp rates being easy and not hard to level but the idea of having a group bank is really cool could this be implicated with CC's for clans Maybe needing a High rank to access this bank


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Posted 03 January 2019 - 01:49 PM #48

Iron Peep
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Glad to see this being polled already!

 

@Classic 420 You ready??


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Posted 03 January 2019 - 06:40 PM #49

Ligma
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i think this is going to be fun idea but here are the options i chose and why.

1. Exp = 2-4x - If people want to play through it, they should really play through it, and naturally obtaining group combat exp will be easier then solo xp.
2. Yes the books should be limited as they are on EIM if the difficulty is indeed going to be as hard as EIM or harder.

3. I'm 50/50 on this because they should and shouldn't, but knowing how good bloody key loot can be, the group ironman can be a group of experienced pker's who might camp the chest all week and get easy loot for it. The point of ironman is for it to be a harder more challenging experience.
4. Doesn't really matter, both colors will be unique, unless the blue is similar shade to the normal silver iron man then it might get confusing but if its easily distinguishable then doesn't really matter ^^

5. For the size, i voted up to 4 people. because i think more then 4 is just a crowd.



Posted 03 January 2019 - 07:10 PM #50

Olmost
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If this is decided on, when can we expect the game mode?


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Posted 03 January 2019 - 08:32 PM #51

Smokebeers
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Looking forward to group ironman. I trust that you guys will do everything in your power to make it great like every other game mode on this server. 



Posted 04 January 2019 - 09:16 AM #52

Chance
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:oo Finally I'm excited for this gamemode, looking forward to when it's released just wish we had more people on the 2-4x xp rate train. #thegrind


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Posted 04 January 2019 - 12:21 PM #53

Beanzie
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Submitted my votes. Looking forward to this update :)


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Posted 04 January 2019 - 09:36 PM #54

Doctor Drew
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The only part I care about is having a team of 5+ so we can do TOB and raids together. If it is less than 5 I simply won't be participating. 



Posted 04 January 2019 - 10:05 PM #55

Pira
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The only part I care about is having a team of 5+ so we can do TOB and raids together. If it is less than 5 I simply won't be participating. 

^^^^^^^^^^^^^^^^^^^^^^^^^^

 

 

Very surprised how many are voting for 4 man rather than 5 for this exact reason.

 

I don't care about any of the other options except for that one, and having 5 would be ideal for end-game content.


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Posted 04 January 2019 - 11:41 PM #56

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I honestly think that they never thought about it or simply don't care. Also I think the numbers that voted for 6 would have voted for 5 if it were between just 4 and 5. That would then leave 5 as the most voted for. A lot of people have said 4 or 5 works for them. 

^^^^^^^^^^^^^^^^^^^^^^^^^^

 

 

Very surprised how many are voting for 4 man rather than 5 for this exact reason.

 

I don't care about any of the other options except for that one, and having 5 would be ideal for end-game content.



Posted 05 January 2019 - 08:13 AM #57

Classic Brad
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Hope this happens :D


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Posted 05 January 2019 - 01:28 PM #58

Elite Sheets
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really looking forward to this! hope it comes out soon!


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Posted 05 January 2019 - 07:46 PM #59

Mack
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6X XP rates and groups of 5 would be ideal in my opinion but excited for this to drop regardless.



Posted 05 January 2019 - 11:34 PM #60

Solo Scotty
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I think it should be an absolute grind, so make it same XP rate as EIM! I tried to vote but received an error when doing so!






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