I was going to report this as a bug, but seeing as it's been the way it's been for so long I feel it needs to be more of a suggestion.
Make Zulrah work as it does in OSRS. Currently the attack phases are wrong, the beginning range phase is supposed to start off by throwing its toxic clouds and then beginning a rotation. This would also mean that some phases will throw out snakelings sooner than what it is now.
Fixing Zulrah would make for a more interactive fighting experience, and bring mroe use to ring of recoils and the ring of suffering.
This does work properly in OSRS and thus should work properly on Alora.