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[28/07/25] Mini Update (Quality of Life, adding missing content & more)



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Posted 28 July 2025 - 06:41 PM #1

Omicron

Founder

Omicron
Posts: 1,528
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  •  Member since:
    18 Jul 2016

    • Time spent:
      428d 22h 13m

  •  Total level:
    2,473
    Awards
  • [29/7/25] Fixes:
    • Fixed a bug where spell book filtering was not working correctly.
    • Players can now kill Minotaurs in the Stronghold of security.
    • Players can now decant guthix rests.
    • Fixed an issue with the skill guide alignment.
    • Fixed a bug where the Eclipse moon would heal when doing it's shadow clone attack.
    • Fixed a bug where players would sometimes return invisible from the judge phase of Yama.
    • Fixed a bug where Kephri’s swarms would heal it infinitely.
    • Fixed a bug where the Revenant weapons would not apply their damage bonus to the Revenant combat dummy.
    • Fixed an issue where some player’s completionist capes in their reclaimables shop became null items.
    • Overhead prayers are now turned off when starting the fight with Yama if the Contract of Divine severance is active.
    • Fixed a bug where inventory presets that had completionist capes were showing null items in the cape slot.
    • The contract of divine severance will now longer spawn an extra void flare that has full hitpoints in phase 3.
    • The contract of bloodied blows will now longer spawn 2 extra void flares in phase 3.

Alora_Logo.png

Hello everyone,

Today’s update is a bit smaller content-wise than our usual, but mighty nonetheless! We’ve added a number of updates that have been on the back burner for far too long, such as the Telekinetic grab spell, Skull scepter crafting, and adding many missing items to the Collection log. Aside from these, we’ve applied some Yama fixes, and a bunch of other bug fixes / QoL. More below:

  • Mobile fix:
    • Many parts of the mobile client felt "choppy", for example Olm’s animations, or the Dwarf multi-cannon would flicker back and forth. This should now be fixed.
  • Chiselling Arterfacts:
    • Players can now use a chisel on ancient artefacts to break them down into revenant ether.
      • Ancient emblems break down into 1,000 ether.
      • Ancient totems break down in 2,000 ether.
      • Ancient statuettes break down into 4,000 ether.
      • Ancient Medallions break down into 8,000 ether.
      • Ancient Effigies break down into 16,000 ether.
      • Ancient Relics break down into 32,000 ether.
  • World Map Hotkey:
    • Players can now open the world map with the ctrl/cmd + m hotkey.
      • This setting can be disabled in the settings interface.
  • Ornate Combat Dummy:
    • Players can now build an ornate combat dummy in their player-owned house game room.
      • This requires level 58 construction, 5 teak planks, 1 black mask, 1 gold leaf, and 4 bolts of cloth to create, and provides 300 base construction experience.
      • This dummy spawns as a regular combat dummy, but can be swapped to various types of combat dummies.
        • All variants, including the regular one will apply the slayer helm bonuses when attacked with a slayer helmet/black mask equipped.
        • Undead Dummy:
          • This dummy acts as an undead npc, as well as a demon-type npc.
        • Revenant Dummy:
          • This dummy acts as a revenant npc (including being undead).
        • Kalphite Dummy:
          • This dummy has the “kalphite” attribute.
        • Kurask Dummy:
          • This dummy has the “Leafy” attribute.
        • Vampyre dummy:
          • This dummy has the “Vampyre” attribute.
        • Vorkath Dummy:
          • This dummy has the draconic attribute, as well as being undead.
  • Skull Sceptre:
    • Players can now create the skull sceptre (I) by combining all 4 of the skull sceptre pieces.
      • This staff can be equipped at level 1, and has a built-in teleport to barbarian village.
        • This teleport has unlimited charges.
      • This staff can only auto-cast from the Arceuus spell book, or crumble undead from the normal spellbook.
  • Collection Log Additions:
    • Chambers of Xeric:
      • Torn prayer scroll
      • Dark Relic
      • Onyx
    • Tombs of Amascut:
      • Jewel of Amascut
    • Slayer:
      • Granite longsword
      • Granite boots
      • Granite helm
      • Granite Legs
      • Bronze boots
      • Iron boots
      • Steel boots
      • Black boots
      • Mithril boots
      • Adamant boots
      • Rune Boots
      • Helmet of the Moon
    • Miscellaneous
      • All of the items added to this category can be instantly obtained if the player has the item by speaking to the collector in Edgeville.
      • Big Shark
      • Big Bass
      • Big Swordfish
      • Broken zombie helm
      • Right skull half
      • Left skull half
      • Top of sceptre
      • Bottom of sceptre
  • Yama Fixes/Adjustments:
    • Contract of Bloodied blows fix:
      • The “Wretched Strength” boost from this contract will now also increase the player’s minimum damage.
        • The player’s minimum damage will now be equal to the player’s max hit multiplied by the boost from wretched strength.
          • So if the player’s max hit is 78, and their wretched strength boost is 0.9 (90%) from having low hitpoints, the damage will be 70.
      • The “Wretched Strength” boost will now be applied to the damage later in the damage calculations, leading to the overall boost to the player’s damage being quite a bit higher.
        • It should now be far easier to one-hit the void flares with half-health.
      • Yama will no longer spawn void flares in phase 1/2 unless the next attack is a shadow-based special attack.
    • Yama glyphs will now last 10 ticks instead of 9.
  • Pet Loss:
    • Pets will no longer be lost on death.
      • Players will still need to pay any fees to reclaim pets that are stored with probita (that were there before, or that were/are emptied).
      • Previously, when a player died, they would lose their pet and need to pay a fee to reclaim it from Probita.
        • The pet will now continue to follow the player after their death, regardless of if it’s a PvM or PvP death.
          • If the pet is in the player’s inventory, it will be lost similar to before, and will need to be reclaimed from Probita.
  • Guthix Rests:
    • Players with level at least 18 herblore can now make Guthix Rests.
      • They can be made by combining 2 Guams, 1 harralander and 1 marrentill into a cup of hot water.
        • Players must have all ingredients in their inventory at the time of creation.
          • Creating the rest will provide 59 base Herblore experience.
      • Cups of hot water can be acquired by heating up a cup of water on a range, or heating up a bowl on a range and then transferring the hot water to an empty cup.
        • This provides no cooking experience, but is a much faster process than cooking food.
  • Slayer Changes:
    • Individual Slayer Master Block Lists:
      • Instead of having one block list for all slayer tasks/maters, there will now be 3 different block lists.
        • Normal slayer tasks (primarily obtained from niece).
        • Wilderness slayer tasks (only obtained from Krystilia).
        • Location-base slayer tasks (only obtained from Konar).
      • Player’s existing block lists have been wiped, and their points have been refunded for the blocked tasks.
      • Any tasks blocked will only apply to the tasks obtained from that specific type of slayer (normal, wilderness, location-based).
        • The same goes for blocked boss tasks.
    • The task storage permanent unlocking now costs 500 slayer points rather than 1,000.
      • Players who paid 1,000 will be refunded the extra 500 points upon logging in.
    • Unlock price changes:
      • Ring bling will now cost 150 slayer points rather than 300.
      • Bigger and Badder will now cost 50 slayer points rather than 150.
      • Slug Salter will now cost 10 slayer points rather than 80.
      • Players who have already paid the old price to unlock these perks will be refunded the difference upon logging in.
    • Unlock/Extension Changes:
      • I hope you mith me:
        • This has been replaced with “Warped reality”, unlocking warped creatures as a task.
          • The points for this unlock have been refunded to players who had it.
      • Pedal to the Medals:
        • This now applies to the generic “metal dragons” tasks, except for the lithkren metal dragons assigned by Konar.
          • This will increase metal dragon task amounts from 20-40 to 150-200.
      • I really mith you:
        • This has been replaced with the “Oh Brother” extension, which extends barrows tasks to 90-130 kills per task.
          • The points for I really mith you have been refunded to players who had it unlocked.
      • Ada’mind some more:
        • This extension has been replaced with the “Harder than mithril” extension, extending lithkren dragons from Konar from 3-7 to 20-40.
          • The points will be refunded to players who had this extension.
      • RUUUUUUNE:
        • This has been replaced with the “More at stake” extension, extending vampire tasks to 200-250 assigned.
          • The points will be refunded to players who had this extension.
    • Duo Slayer Improvements:
      • Partnering process:
        • The player who is requesting to partner with another player will now have clearer indications of the status of their request.
          • If the player who they want to partner with logs off, walks away, declines, etc.. The requesting player will be notified right away, whereas previously they would not be.
      • Cancellation process:
        • If the partner doesn’t have a slayer streak, they will no longer need to go through any confirmation interfaces when their partner cancels a slayer task using free skips.
        • Fixed a bug where it was possible to keep your partner, but have different tasks, leading to unintended partner behaviour.
    • The Slayer plugin has been updated to be a lot more consistent.
      • It should now properly track all tasks extremely accurately (even location based tracking), and be able to pickup where it left off after a player logs out and logs back in again.
  • Individual Shop Stocks:
    • Ironmen now have individual shop stocks for various different types of shops:
      • This includes all rune shops and trading post shops, as well as Ordan’s ores, and a few of the range shops that stock arrows.
      • This means that ironman shop quantities for these shops will remain unaffected by purchases made by other players, so if a player hasn’t opened a shop in a while, it should always be fully stocked.
      • We’ve also split the realism/normal player stocks.
  • New Spells:
    • Players with level 42 magic or higher can now cast the monster inspect spell in the normal spell book.
      • This costs 2 body runes and 2 mind runes to cast, and works like the monster examine spell lunar spell.
        • It provides 31 base experience per cast.
    • Players with level 33 magic or higher can now cast Telekinetic Grab on the normal spell book.
      • This spell lets players pickup items from a max distance of 10 tiles away at the cost of 1 air and 1 law rune.
      • This spell provides 43 base magic experience per cast, and picks up 1 item at a time, or an entire stack if the item is stackable.
  • Steel Ring:
    • The Deranged Archeologist now drops the "Steel ring" at a 1/43 drop rate.
      • This ring provides +24 slash/stab/crush defence.
  • Keris Partisan of Amascut:
    • This is a new Keris partisan variant that, similar to the Keris partisan of corruption and Keris partisan of the sun, can only be used in the Tombs of Amascut.
      • This Keris boasts a much higher stab bonus than the other Keris partisan variants, at +108.
        • It also provides the damage/accuracy boost against Kalphites/scarabs, but only 15% rather than 33%.
          • The 1/51 chance to deal triple damage still remains.
    • This weapon can be made by combining the Jewel of Amascut with the Keris Partisan.
      • This jewel is obtained the same way as the other Tombs of Amascut jewels, and will be the next jewel that players obtain if they’ve already obtained the other 3 jewels.
  • Shark Lure:
    • Players can now obtain shark lures from the following sources:
      • Zulrah
      • Vorkath
      • Phantom Muspah
      • Grotesque Guardians
      • Drakes
      • Thermonuclear Smoke Devil
      • Larran’s Chest
      • Konar's Chest
    • These lures can be used when fishing sharks to speed up fishing by quite a bit,
      • Players can configure the lures to be used in quantities of 1/3/5 at a time.
        • Higher quantities speed up catch speed but reduce experience earned.
          • 1 lure used reduces experience to 27.5 base fishing experience per shark.
          • 3 lures used reduces experience to 22 base fishing experience per shark.
          • 5 lures used reduces experience to 18 base fishing experience per shark.
    • Share Lures can be stored in the tackle box.
  • Shop Changes:
    • The Edgeville/varrock general shopkeepers will now open individual general stores for ironmen.
    • The minimum general store sell price will now be 20% of the items alch value (this is up from about 7-8%).
      • So it will now start at low-alch (unless it’s a Karamja general store with Karamja gloves), and the sell price will reduce as stock builds back up, down to 20% of the items value.
      • Paul, the ironman shopkeeper, will now buy all items at 20% of their value.
        • This is increased to 25% with the Varrock hard diaries, and 30% with the Varrock Elite diaries.
  • Drop Changes:
    • The rate of the tooth half of moon key has been greatly increased from all mobs in the Ruins of Tepoyauik.
    • Adamant dragons, fossil Island wyverns, basilisk knights, and lizardman shamans now drop un-noted herbs rather than noted herbs.
  • Quality of Life:
    • Yama's shadow crash attack will now begin after yama snaps his fingers.
    • Added attack sounds to the hunllef fight.
    • The hunllefs damage will now be calculated at the start of the animation, rather than when the damage is registered.
    • Players will now receive a confirmation dialogue when using an imbuement scroll.
    • The rats spawned by scurries will now be instantly killed in one hit, even if the player’s max hit is less than 15.
    • Scurrius’ mage/range projectile attacks are now delayed by 1 extra game tick.
    • Players will now be told the total number of barrows points they have after each barrows run.
    • The silver jewelry creation options will now appear when left-clicking a furnace if the player has silver bars instead of gold bars.
    • Uncut onyx in the TzHaar Gem Store will now cost 260,000 Tokkul instead of 300,000 if you are wearing any pair of Karamja gloves.
    • Damage from the nightmare will now be calculated 1 tick later.
      • This will give players more time to protect from the auto-attacks with prayer.
    • Players can now use the skull skip technique to avoid taking damage from the Warden’s energy siphon attack in phase 3 of the Tombs of Amascut final room.
    • Scarab swarms no longer drop bones.
    • The UFO attack during the Wardens phase 1 fight now has safe spots on the edge of the arena.
    • Completionist capes and hoods/monkey variants can now be stored in the POH cape rack.
    • Npc death animations will now play a few ticks earlier to make the death process smoother.
    • Dragon hunter weaponry damage bonuses will now be applied at the very end of the damage calculations.
      • Previously it was factoring the bonus damage on the original damage roll, rather than the damage roll after applying boosts such as the slayer helmet boost.
    • Armoured Zombies now drop the broken zombie helmet.
      • Players with 70 smithing can use repair it on an anvil.
      • The helmet requires level 50 defence and strength to equip.
    • The Crystals during the Colosseum final wave will now play a sound when charging up their lasers.
    • The Javelin Colossus’ special attack will now get the player’s location 2 ticks after the animation starts, rather than right as the animation starts.
    • Players can now reclaim any max or completionist cape hood by using the cape on Mac.
      • This process is free of charge.
    • Baby mimic inventory icon now looks like the pet (instead of just a silver box).
    • "Stoking" the Tormy pet will now have the player do an animation.
    • The left-click "teleport" option on the portal nexus will now correspond to the default teleport set in the "Configuration" menu, rather than the last location teleported to.
      • Players can also toggle the “left-click” box in the configuration interface to disable the left-click functionality entirely.
  • Bug fixes:
    • Fixed a bug where the special counter plugin would not clear specials after some npc's died (in raids usually).
      • The special counters will now be cleared after a player leaves a raid, so it will no longer linger until they restart the client or the plugin.
    • Fixed a bug where the Venator bow's ricochet projectile was using the Echo venator bow projectile.
    • Fixed a bug where the guaranteed spell hits against the Nylocas Matomenos were not working properly.
    • The guthan's set effect will no longer trigger against Vampyres.
    • Clan chat names can now only contain letters/digits, no symbols.
    • Hitsplats against jewelled crabs will now be blue if they were blocked.
    • Fixed a bug where quickly typing your password and hitting the enter key to login would sometimes tell you your password was incorrect if you were too fast.
    • Fixed a bug where if the player hit enter to login and typed a letter, it would show up in their username when they logged in-game.
    • Fixed a bug where the higher lever mage baboons were spawning in wave 3 rather than wave 5, and vice versa.
    • Ironmen can no longer sell items back to Ali Morrisane that are not already in the shop.
    • Players can now create the Trident of the Swamp (e) by using the magic fang on the trident of the seas (e).
    • Akkha's shadow will now display a runelite health overlay when attacked.
    • Fixed a bug where the login screen plugin would cause crashes when logging out with Alora’s native HD active.
    • Tormy no longer plays sounds when moving/being stoked.
    • Players will now roll the "uncommon" table from the intricate pouch more frequently.
    • Fixed a bug where the key master clue scroll step was still broken for master clue scrolls.
    • Fixed a bug with the clown outfit placeholders causing some clients to crash.
    • Players can no longer enter the chompy bird cave.
    • Players in PvP will now make sure to always move within the 11 tile maximum freeze distance when in PvP.
      • Previously, at some angles, players would stop pathing towards their target while being 12 tiles away, which would mean they could catch the freeze and them immediately their target would be unfrozen because they were too far away.
    • Players will no longer receive duplicate huntsman kit's from hunter loot sacks.
    • Fixed a bug where the Guardians of the Rift drop table was showing a nature house instead of a Nature talisman.
    • Fixed a bug where players could not click on the parts of the game scene when the world map was open, even if they had the "Click outside interface" setting enabled.
    • Fixed a bug where the key remapping plugin wouldn’t allow players to move the camera with WASD when the world map was open.
    • Fixed a bug where 117HD was sometimes causing crashes upon entering the Corrupted gauntlet.
    • In Path of Crondis puzzle room of ToA, the health of the Palm of Resourcefulness was not properly scaling and was always 124 HP higher than intended. Solo teams will now scale it to 200hp, Duos to 325hp, and so on (125hp for every extra player, not including the first player).
    • You can no longer get glitched on the Gauntlet boss entrance barrier by spam-clicking elsewhere when entering.
    • Fixed a bug where the bank deposit box amount depositing wasn't working correctly for non-stackable items.
    • Alchemical Hydra's enraged phase (grey) will now attack every 4 ticks rather than 6.

VriPyv6.gif


We hope you enjoy this update!

Best,
Omicron



Posted 28 July 2025 - 06:45 PM #2

Moonie Task
Elite Ironman

Moonie Task
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Location: Venezuela



  •  Member since:
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    • Time spent:
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  •  Total level:
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WE LOVE THE CLOGGING ADDITIONS

LETS FUCKING GO!


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Posted 28 July 2025 - 06:48 PM #3

Chris
Group Ironman

Chris
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Thank you for your hard work & attention to detail, as always, Omicron   :wub:

 

pls center the alora logo tho


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Posted 28 July 2025 - 07:07 PM #4

Satan Smash
Elite Ironman

Satan Smash
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  •  Member since:
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  •  7 bugs found

ty for updates    HUEY COATL LOC?.........

 

 

 

ALL HAIL OUR LORD AND SAVIOR SIRKERAVNOSL!



Posted 28 July 2025 - 07:22 PM #5

4
Hardcore Ironman

4
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Let's gooooo! There are a lot of fixes/QoL on there that I'm pretty excited about! Individual iron store stock and no pet death are up there for sure!

Posted 28 July 2025 - 07:30 PM #6

Orikalka
Group Ironman

Orikalka
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  •  1 bugs found

Congratulations to @Omicron  for the game update! Great work bringing new content and improvements to the community, excited to see what’s next!



Posted 28 July 2025 - 07:35 PM #7

A UIM

Ultimate Ironman

A UIM
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Another great update, Thx Omi <3


Loot Tracker & Accomplishments

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200M's

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Awards

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Posted 28 July 2025 - 07:37 PM #8

Gl

Global Moderator

Gl
Posts: 70
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Location: Alora CC



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Thank you Omicron for bringing this update and many bug fixes even if there wasn't any huge new content ready to be released!

And thanks for adding the clogs <3

WE LOVE THE CLOGGING ADDITIONS

LETS FUCKING GO!


You're welcome ;)

Posted 28 July 2025 - 07:39 PM #9

EraKo
Group Ironman

EraKo
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Scurrious feels like a dream now!! awesome that you took the feedback and improved it so quickly!


flicking on scurrious feels soooo rewarding now. Previously to it feeling like a chore/commitment where one had to burn 2/3 prayer points per cast, just to make sure it got blocked.


tried him just once after the update, but "Cheffs kiss". This is good.

I can't comment much on the other stuff here as I am not in endgame, I'll assume it is of the same quality as this! 
Great job, and thanks for beeing so active!



Posted 28 July 2025 - 07:48 PM #10

18
Global Moderator

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Thanks for the hard work!


Community Award

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Posted 28 July 2025 - 07:55 PM #11

Radagon
Veteran

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Pleaseeeee let regular irons add previously acquired items to col log via the collector we don’t deserve to be punished
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Posted 28 July 2025 - 10:00 PM #12

banana gim
Group Ironman

banana gim
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Amazing update, thank you so much for the hard work behind the scenes appreciated your work and dedication to our amazing and loved game

Posted 28 July 2025 - 10:24 PM #13

Mhk
Veteran

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Tysm for the fixes
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Posted 28 July 2025 - 10:57 PM #14

KayClignet
Super Donator

KayClignet
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Yes very Nice. Thanks.

Posted 29 July 2025 - 12:02 AM #15

Formula One
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Good to see some good QoL still trickling in!

 

Eager for the next Leagues!



Posted 29 July 2025 - 12:06 AM #16

Fe Procedure

Ironman

Fe Procedure
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Oh wow, I logged in and saw it was refunded slayer points. Didn't realise it was due to such a large mini update. Thank you foryour hard work :)

Posted 29 July 2025 - 02:52 AM #17

Kareem Sqr

Ex-Staff

Kareem Sqr
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Amazing update habibi <3 looking forward for the future ;)

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Posted 29 July 2025 - 01:38 PM #18

Omicron

Founder

Omicron
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  •  Member since:
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  • [29/7/25] Fixes:
    • Fixed a bug where spell book filtering was not working correctly.
    • Players can now kill Minotaurs in the Stronghold of security.
    • Players can now decant guthix rests.
    • Fixed an issue with the skill guide alignment.
    • Fixed a bug where the Eclipse moon would heal when doing it's shadow clone attack.
    • Fixed a bug where players would sometimes return invisible from the judge phase of Yama.
    • Fixed a bug where Kephri’s swarms would heal it infinitely.
    • Fixed a bug where the Revenant weapons would not apply their damage bonus to the Revenant combat dummy.
    • Fixed an issue where some player’s completionist capes in their reclaimables shop became null items.
    • Overhead prayers are now turned off when starting the fight with Yama if the Contract of Divine severance is active.
    • Fixed a bug where inventory presets that had completionist capes were showing null items in the cape slot.
    • The contract of divine severance will now longer spawn an extra void flare that has full hitpoints in phase 3.
    • The contract of bloodied blows will now longer spawn 2 extra void flares in phase 3.

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Posted Today, 03:26 AM #19

Thomaskar

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Thomaskar
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Today was supposed to be the day that President Donald Trump’s so-called “reciprocal” tariffs on dozens of countries kicked in after a three-month delay, absent trade deals. But their introduction has been postponed, again.

The new, August 1 deadline prolongs uncertainty for businesses but also gives America’s trading partners more time to strike trade deals with the United States, avoiding the hefty levies.
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Mainstream economists would probably cheer that outcome. Most have long disliked tariffs and can point to research showing they harm the countries that impose them, including the workers and consumers in those economies. And although they also recognize the problems free trade can create, high tariffs are rarely seen as the solution.
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Trump’s tariffs so far have not meaningfully boosted US inflation, slowed the economy or hurt jobs growth. Inflation is “the dog that didn’t bark,” Treasury Secretary Scott Bessent likes to say. But economists argue inflation and jobs will have a delayed reaction to tariffs that could start to get ugly toward the end of the year, and that the current calm before the impending storm has provided the administration with a false sense of security.

“The positives (of free trade) outweigh the negatives, even in rich countries,” Antonio Fatas, an economics professor at business school INSEAD, told CNN. “I think in the US, the country has benefited from being open, Europe has benefited from being open.”

Consumers lose out
Tariffs are taxes on imports and their most direct typical effect is to drive up costs for producers and prices for consumers.

Around half of all US imports are purchases of so-called intermediate products, needed to make finished American goods, according to data from the Organisation for Economic Co-operation and Development.

“If you look at a Boeing aircraft, or an automobile manufactured in the US or Canada… it’s really internationally sourced,” Doug Irwin, an economics professor at Dartmouth College, said on the EconTalk podcast in May. And when American businesses have to pay more for imported components, it raises their costs, he added.

Likewise, tariffs raise the cost of finished foreign goods for their American importers.

“Then they have to pass that on to consumers in most instances, because they don’t have deep pockets where they can just absorb a 10 or 20 or 30% tariff,” Irwin said.




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