- [29/7/25] Fixes:
- Fixed a bug where spell book filtering was not working correctly.
- Players can now kill Minotaurs in the Stronghold of security.
- Players can now decant guthix rests.
- Fixed an issue with the skill guide alignment.
- Fixed a bug where the Eclipse moon would heal when doing it's shadow clone attack.
- Fixed a bug where players would sometimes return invisible from the judge phase of Yama.
- Fixed a bug where Kephri’s swarms would heal it infinitely.
- Fixed a bug where the Revenant weapons would not apply their damage bonus to the Revenant combat dummy.
- Fixed an issue where some player’s completionist capes in their reclaimables shop became null items.
- Overhead prayers are now turned off when starting the fight with Yama if the Contract of Divine severance is active.
- Fixed a bug where inventory presets that had completionist capes were showing null items in the cape slot.
- The contract of divine severance will now longer spawn an extra void flare that has full hitpoints in phase 3.
- The contract of bloodied blows will now longer spawn 2 extra void flares in phase 3.
Hello everyone,
Today’s update is a bit smaller content-wise than our usual, but mighty nonetheless! We’ve added a number of updates that have been on the back burner for far too long, such as the Telekinetic grab spell, Skull scepter crafting, and adding many missing items to the Collection log. Aside from these, we’ve applied some Yama fixes, and a bunch of other bug fixes / QoL. More below:
- Mobile fix:
- Many parts of the mobile client felt "choppy", for example Olm’s animations, or the Dwarf multi-cannon would flicker back and forth. This should now be fixed.
- Chiselling Arterfacts:
- Players can now use a chisel on ancient artefacts to break them down into revenant ether.
- Ancient emblems break down into 1,000 ether.
- Ancient totems break down in 2,000 ether.
- Ancient statuettes break down into 4,000 ether.
- Ancient Medallions break down into 8,000 ether.
- Ancient Effigies break down into 16,000 ether.
- Ancient Relics break down into 32,000 ether.
- Players can now use a chisel on ancient artefacts to break them down into revenant ether.
- World Map Hotkey:
- Players can now open the world map with the ctrl/cmd + m hotkey.
- This setting can be disabled in the settings interface.
- Players can now open the world map with the ctrl/cmd + m hotkey.
- Ornate Combat Dummy:
- Players can now build an ornate combat dummy in their player-owned house game room.
- This requires level 58 construction, 5 teak planks, 1 black mask, 1 gold leaf, and 4 bolts of cloth to create, and provides 300 base construction experience.
- This dummy spawns as a regular combat dummy, but can be swapped to various types of combat dummies.
- All variants, including the regular one will apply the slayer helm bonuses when attacked with a slayer helmet/black mask equipped.
- Undead Dummy:
- This dummy acts as an undead npc, as well as a demon-type npc.
- Revenant Dummy:
- This dummy acts as a revenant npc (including being undead).
- Kalphite Dummy:
- This dummy has the “kalphite” attribute.
- Kurask Dummy:
- This dummy has the “Leafy” attribute.
- Vampyre dummy:
- This dummy has the “Vampyre” attribute.
- Vorkath Dummy:
- This dummy has the draconic attribute, as well as being undead.
- Players can now build an ornate combat dummy in their player-owned house game room.
- Skull Sceptre:
- Players can now create the skull sceptre (I) by combining all 4 of the skull sceptre pieces.
- This staff can be equipped at level 1, and has a built-in teleport to barbarian village.
- This teleport has unlimited charges.
- This staff can only auto-cast from the Arceuus spell book, or crumble undead from the normal spellbook.
- This staff can be equipped at level 1, and has a built-in teleport to barbarian village.
- Players can now create the skull sceptre (I) by combining all 4 of the skull sceptre pieces.
- Collection Log Additions:
- Chambers of Xeric:
- Torn prayer scroll
- Dark Relic
- Onyx
- Tombs of Amascut:
- Jewel of Amascut
- Slayer:
- Granite longsword
- Granite boots
- Granite helm
- Granite Legs
- Bronze boots
- Iron boots
- Steel boots
- Black boots
- Mithril boots
- Adamant boots
- Rune Boots
- Helmet of the Moon
- Miscellaneous
- All of the items added to this category can be instantly obtained if the player has the item by speaking to the collector in Edgeville.
- Big Shark
- Big Bass
- Big Swordfish
- Broken zombie helm
- Right skull half
- Left skull half
- Top of sceptre
- Bottom of sceptre
- Chambers of Xeric:
- Yama Fixes/Adjustments:
- Contract of Bloodied blows fix:
- The “Wretched Strength” boost from this contract will now also increase the player’s minimum damage.
- The player’s minimum damage will now be equal to the player’s max hit multiplied by the boost from wretched strength.
- So if the player’s max hit is 78, and their wretched strength boost is 0.9 (90%) from having low hitpoints, the damage will be 70.
- The player’s minimum damage will now be equal to the player’s max hit multiplied by the boost from wretched strength.
- The “Wretched Strength” boost will now be applied to the damage later in the damage calculations, leading to the overall boost to the player’s damage being quite a bit higher.
- It should now be far easier to one-hit the void flares with half-health.
- Yama will no longer spawn void flares in phase 1/2 unless the next attack is a shadow-based special attack.
- The “Wretched Strength” boost from this contract will now also increase the player’s minimum damage.
- Yama glyphs will now last 10 ticks instead of 9.
- Contract of Bloodied blows fix:
- Pet Loss:
- Pets will no longer be lost on death.
- Players will still need to pay any fees to reclaim pets that are stored with probita (that were there before, or that were/are emptied).
- Previously, when a player died, they would lose their pet and need to pay a fee to reclaim it from Probita.
- The pet will now continue to follow the player after their death, regardless of if it’s a PvM or PvP death.
- If the pet is in the player’s inventory, it will be lost similar to before, and will need to be reclaimed from Probita.
- The pet will now continue to follow the player after their death, regardless of if it’s a PvM or PvP death.
- Pets will no longer be lost on death.
- Guthix Rests:
- Players with level at least 18 herblore can now make Guthix Rests.
- They can be made by combining 2 Guams, 1 harralander and 1 marrentill into a cup of hot water.
- Players must have all ingredients in their inventory at the time of creation.
- Creating the rest will provide 59 base Herblore experience.
- Players must have all ingredients in their inventory at the time of creation.
- Cups of hot water can be acquired by heating up a cup of water on a range, or heating up a bowl on a range and then transferring the hot water to an empty cup.
- This provides no cooking experience, but is a much faster process than cooking food.
- They can be made by combining 2 Guams, 1 harralander and 1 marrentill into a cup of hot water.
- Players with level at least 18 herblore can now make Guthix Rests.
- Slayer Changes:
- Individual Slayer Master Block Lists:
- Instead of having one block list for all slayer tasks/maters, there will now be 3 different block lists.
- Normal slayer tasks (primarily obtained from niece).
- Wilderness slayer tasks (only obtained from Krystilia).
- Location-base slayer tasks (only obtained from Konar).
- Player’s existing block lists have been wiped, and their points have been refunded for the blocked tasks.
- Any tasks blocked will only apply to the tasks obtained from that specific type of slayer (normal, wilderness, location-based).
- The same goes for blocked boss tasks.
- Instead of having one block list for all slayer tasks/maters, there will now be 3 different block lists.
- The task storage permanent unlocking now costs 500 slayer points rather than 1,000.
- Players who paid 1,000 will be refunded the extra 500 points upon logging in.
- Unlock price changes:
- Ring bling will now cost 150 slayer points rather than 300.
- Bigger and Badder will now cost 50 slayer points rather than 150.
- Slug Salter will now cost 10 slayer points rather than 80.
- Players who have already paid the old price to unlock these perks will be refunded the difference upon logging in.
- Unlock/Extension Changes:
- I hope you mith me:
- This has been replaced with “Warped reality”, unlocking warped creatures as a task.
- The points for this unlock have been refunded to players who had it.
- This has been replaced with “Warped reality”, unlocking warped creatures as a task.
- Pedal to the Medals:
- This now applies to the generic “metal dragons” tasks, except for the lithkren metal dragons assigned by Konar.
- This will increase metal dragon task amounts from 20-40 to 150-200.
- This now applies to the generic “metal dragons” tasks, except for the lithkren metal dragons assigned by Konar.
- I really mith you:
- This has been replaced with the “Oh Brother” extension, which extends barrows tasks to 90-130 kills per task.
- The points for I really mith you have been refunded to players who had it unlocked.
- This has been replaced with the “Oh Brother” extension, which extends barrows tasks to 90-130 kills per task.
- Ada’mind some more:
- This extension has been replaced with the “Harder than mithril” extension, extending lithkren dragons from Konar from 3-7 to 20-40.
- The points will be refunded to players who had this extension.
- This extension has been replaced with the “Harder than mithril” extension, extending lithkren dragons from Konar from 3-7 to 20-40.
- RUUUUUUNE:
- This has been replaced with the “More at stake” extension, extending vampire tasks to 200-250 assigned.
- The points will be refunded to players who had this extension.
- This has been replaced with the “More at stake” extension, extending vampire tasks to 200-250 assigned.
- I hope you mith me:
- Duo Slayer Improvements:
- Partnering process:
- The player who is requesting to partner with another player will now have clearer indications of the status of their request.
- If the player who they want to partner with logs off, walks away, declines, etc.. The requesting player will be notified right away, whereas previously they would not be.
- The player who is requesting to partner with another player will now have clearer indications of the status of their request.
- Cancellation process:
- If the partner doesn’t have a slayer streak, they will no longer need to go through any confirmation interfaces when their partner cancels a slayer task using free skips.
- Fixed a bug where it was possible to keep your partner, but have different tasks, leading to unintended partner behaviour.
- Partnering process:
- The Slayer plugin has been updated to be a lot more consistent.
- It should now properly track all tasks extremely accurately (even location based tracking), and be able to pickup where it left off after a player logs out and logs back in again.
- Individual Slayer Master Block Lists:
- Individual Shop Stocks:
- Ironmen now have individual shop stocks for various different types of shops:
- This includes all rune shops and trading post shops, as well as Ordan’s ores, and a few of the range shops that stock arrows.
- This means that ironman shop quantities for these shops will remain unaffected by purchases made by other players, so if a player hasn’t opened a shop in a while, it should always be fully stocked.
- We’ve also split the realism/normal player stocks.
- Ironmen now have individual shop stocks for various different types of shops:
- New Spells:
- Players with level 42 magic or higher can now cast the monster inspect spell in the normal spell book.
- This costs 2 body runes and 2 mind runes to cast, and works like the monster examine spell lunar spell.
- It provides 31 base experience per cast.
- This costs 2 body runes and 2 mind runes to cast, and works like the monster examine spell lunar spell.
- Players with level 33 magic or higher can now cast Telekinetic Grab on the normal spell book.
- This spell lets players pickup items from a max distance of 10 tiles away at the cost of 1 air and 1 law rune.
- This spell provides 43 base magic experience per cast, and picks up 1 item at a time, or an entire stack if the item is stackable.
- Players with level 42 magic or higher can now cast the monster inspect spell in the normal spell book.
- Steel Ring:
- The Deranged Archeologist now drops the "Steel ring" at a 1/43 drop rate.
- This ring provides +24 slash/stab/crush defence.
- The Deranged Archeologist now drops the "Steel ring" at a 1/43 drop rate.
- Keris Partisan of Amascut:
- This is a new Keris partisan variant that, similar to the Keris partisan of corruption and Keris partisan of the sun, can only be used in the Tombs of Amascut.
- This Keris boasts a much higher stab bonus than the other Keris partisan variants, at +108.
- It also provides the damage/accuracy boost against Kalphites/scarabs, but only 15% rather than 33%.
- The 1/51 chance to deal triple damage still remains.
- It also provides the damage/accuracy boost against Kalphites/scarabs, but only 15% rather than 33%.
- This Keris boasts a much higher stab bonus than the other Keris partisan variants, at +108.
- This weapon can be made by combining the Jewel of Amascut with the Keris Partisan.
- This jewel is obtained the same way as the other Tombs of Amascut jewels, and will be the next jewel that players obtain if they’ve already obtained the other 3 jewels.
- This is a new Keris partisan variant that, similar to the Keris partisan of corruption and Keris partisan of the sun, can only be used in the Tombs of Amascut.
- Shark Lure:
- Players can now obtain shark lures from the following sources:
- Zulrah
- Vorkath
- Phantom Muspah
- Grotesque Guardians
- Drakes
- Thermonuclear Smoke Devil
- Larran’s Chest
- Konar's Chest
- These lures can be used when fishing sharks to speed up fishing by quite a bit,
- Players can configure the lures to be used in quantities of 1/3/5 at a time.
- Higher quantities speed up catch speed but reduce experience earned.
- 1 lure used reduces experience to 27.5 base fishing experience per shark.
- 3 lures used reduces experience to 22 base fishing experience per shark.
- 5 lures used reduces experience to 18 base fishing experience per shark.
- Higher quantities speed up catch speed but reduce experience earned.
- Players can configure the lures to be used in quantities of 1/3/5 at a time.
- Share Lures can be stored in the tackle box.
- Players can now obtain shark lures from the following sources:
- Shop Changes:
- The Edgeville/varrock general shopkeepers will now open individual general stores for ironmen.
- The minimum general store sell price will now be 20% of the items alch value (this is up from about 7-8%).
- So it will now start at low-alch (unless it’s a Karamja general store with Karamja gloves), and the sell price will reduce as stock builds back up, down to 20% of the items value.
- Paul, the ironman shopkeeper, will now buy all items at 20% of their value.
- This is increased to 25% with the Varrock hard diaries, and 30% with the Varrock Elite diaries.
- Drop Changes:
- The rate of the tooth half of moon key has been greatly increased from all mobs in the Ruins of Tepoyauik.
- Adamant dragons, fossil Island wyverns, basilisk knights, and lizardman shamans now drop un-noted herbs rather than noted herbs.
- Quality of Life:
- Yama's shadow crash attack will now begin after yama snaps his fingers.
- Added attack sounds to the hunllef fight.
- The hunllefs damage will now be calculated at the start of the animation, rather than when the damage is registered.
- Players will now receive a confirmation dialogue when using an imbuement scroll.
- The rats spawned by scurries will now be instantly killed in one hit, even if the player’s max hit is less than 15.
- Scurrius’ mage/range projectile attacks are now delayed by 1 extra game tick.
- Players will now be told the total number of barrows points they have after each barrows run.
- The silver jewelry creation options will now appear when left-clicking a furnace if the player has silver bars instead of gold bars.
- Uncut onyx in the TzHaar Gem Store will now cost 260,000 Tokkul instead of 300,000 if you are wearing any pair of Karamja gloves.
- Damage from the nightmare will now be calculated 1 tick later.
- This will give players more time to protect from the auto-attacks with prayer.
- Players can now use the skull skip technique to avoid taking damage from the Warden’s energy siphon attack in phase 3 of the Tombs of Amascut final room.
- Scarab swarms no longer drop bones.
- The UFO attack during the Wardens phase 1 fight now has safe spots on the edge of the arena.
- Completionist capes and hoods/monkey variants can now be stored in the POH cape rack.
- Npc death animations will now play a few ticks earlier to make the death process smoother.
- Dragon hunter weaponry damage bonuses will now be applied at the very end of the damage calculations.
- Previously it was factoring the bonus damage on the original damage roll, rather than the damage roll after applying boosts such as the slayer helmet boost.
- Armoured Zombies now drop the broken zombie helmet.
- Players with 70 smithing can use repair it on an anvil.
- The helmet requires level 50 defence and strength to equip.
- The Crystals during the Colosseum final wave will now play a sound when charging up their lasers.
- The Javelin Colossus’ special attack will now get the player’s location 2 ticks after the animation starts, rather than right as the animation starts.
- Players can now reclaim any max or completionist cape hood by using the cape on Mac.
- This process is free of charge.
- Baby mimic inventory icon now looks like the pet (instead of just a silver box).
- "Stoking" the Tormy pet will now have the player do an animation.
- The left-click "teleport" option on the portal nexus will now correspond to the default teleport set in the "Configuration" menu, rather than the last location teleported to.
- Players can also toggle the “left-click” box in the configuration interface to disable the left-click functionality entirely.
- Bug fixes:
- Fixed a bug where the special counter plugin would not clear specials after some npc's died (in raids usually).
- The special counters will now be cleared after a player leaves a raid, so it will no longer linger until they restart the client or the plugin.
- Fixed a bug where the Venator bow's ricochet projectile was using the Echo venator bow projectile.
- Fixed a bug where the guaranteed spell hits against the Nylocas Matomenos were not working properly.
- The guthan's set effect will no longer trigger against Vampyres.
- Clan chat names can now only contain letters/digits, no symbols.
- Hitsplats against jewelled crabs will now be blue if they were blocked.
- Fixed a bug where quickly typing your password and hitting the enter key to login would sometimes tell you your password was incorrect if you were too fast.
- Fixed a bug where if the player hit enter to login and typed a letter, it would show up in their username when they logged in-game.
- Fixed a bug where the higher lever mage baboons were spawning in wave 3 rather than wave 5, and vice versa.
- Ironmen can no longer sell items back to Ali Morrisane that are not already in the shop.
- Players can now create the Trident of the Swamp (e) by using the magic fang on the trident of the seas (e).
- Akkha's shadow will now display a runelite health overlay when attacked.
- Fixed a bug where the login screen plugin would cause crashes when logging out with Alora’s native HD active.
- Tormy no longer plays sounds when moving/being stoked.
- Players will now roll the "uncommon" table from the intricate pouch more frequently.
- Fixed a bug where the key master clue scroll step was still broken for master clue scrolls.
- Fixed a bug with the clown outfit placeholders causing some clients to crash.
- Players can no longer enter the chompy bird cave.
- Players in PvP will now make sure to always move within the 11 tile maximum freeze distance when in PvP.
- Previously, at some angles, players would stop pathing towards their target while being 12 tiles away, which would mean they could catch the freeze and them immediately their target would be unfrozen because they were too far away.
- Players will no longer receive duplicate huntsman kit's from hunter loot sacks.
- Fixed a bug where the Guardians of the Rift drop table was showing a nature house instead of a Nature talisman.
- Fixed a bug where players could not click on the parts of the game scene when the world map was open, even if they had the "Click outside interface" setting enabled.
- Fixed a bug where the key remapping plugin wouldn’t allow players to move the camera with WASD when the world map was open.
- Fixed a bug where 117HD was sometimes causing crashes upon entering the Corrupted gauntlet.
- In Path of Crondis puzzle room of ToA, the health of the Palm of Resourcefulness was not properly scaling and was always 124 HP higher than intended. Solo teams will now scale it to 200hp, Duos to 325hp, and so on (125hp for every extra player, not including the first player).
- You can no longer get glitched on the Gauntlet boss entrance barrier by spam-clicking elsewhere when entering.
- Fixed a bug where the bank deposit box amount depositing wasn't working correctly for non-stackable items.
- Alchemical Hydra's enraged phase (grey) will now attack every 4 ticks rather than 6.
- Fixed a bug where the special counter plugin would not clear specials after some npc's died (in raids usually).
We hope you enjoy this update!
Best,
Omicron