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Omicron

Member Since 18 Jul 2016
Offline Last Active Today, 03:48 AM
*****

#531651 Trading Post - Recent Buy Offers

Posted by Omicron on 20 November 2025 - 06:43 PM

Your suggestion has been declined, if you feel this was wrongfully done please contact a Senior Moderator+.




#530784 [9/11/2025] Mini Update: Anniversary event, Halloween items, Forestry Kit, Do...

Posted by Omicron on 09 November 2025 - 12:49 PM

Alora_Logo.png
Hello everyone,

Happy 9-Year Anniversary!

A few days ago, we officially entered into our 9th year since Alora first launched. It is a surreal, incredible accomplishment that we've managed to stick around for this long, something nearly unheard of in this RSPS scene, and it's all thanks to our incredible community that has consistently stuck with us and made Alora their second home throughout all of these years. It goes without saying, but we wouldn’t be here without you helping us steer the direction of the server, supporting us through difficult moments (whether it be major bugs or uptime issues), and showing us how much you care about this thing that started off as a small idea over 9 years ago.

Whether you’ve been here for nine years or nine days, thank you for believing in us, pushing us, and helping Alora grow into what it is today.

Here’s to the past nine years — and to the many more ahead! :withlove:

  • Mobile updates:
    • A music button for the login screen has been added, and your preference will be remembered.
    • We have pushed a fix to prevent the "flashing UI" issue that sometimes showed up for players and made the game unplayable.
  • Halloween items:
    • Speak to Postie Pete at home to claim the Grim reaper top, bottom and gloves, along with the Spooky halloween lantern.
  • Anniversary event:
    • To celebrate our 9-year anniversary, grab a slice of cake at home or at ::event, and have a word with Party Pete to claim your Classic imp hood & tail!
  • Forestry Kit:
    • The forestry kit can now be purchased from the Forester for 1 anima-infused bark.
      • This is a cape-slot item that can store anima-infused bark and Forester’s rations.
        • If the kit is equipped, it will automatically store anima-infused bark the player obtains while woodcutting, and will automatically consume Forester’s rations if they are using a felling axe.
    • Clothes pouch blueprint:
      • This is a new Forestry collection log item that can be purchased from the Forester for 10,000 Anima-infused bark.
        • It can be combined with the Forestry kit if the player has at least 50 Crafting and Woodcutting.
          • After it has been added to the Forestry Kit, the player will be able to store the lumberjack/forestry set in the kit, as well as the woodcutting skillcape.
            • When the Forestry kit is equipped, the bonuses from these items will be automatically applied.
              • So players will get the bonus experience from the forestry/lumberjack set pieces without needing to equip the entire outfit.
                • This also applies to the Woodcutting cape bird nest boost.
    • The Forestry Kit can be stored in the POH costume room Magic wardrobe.
  • Donator Perks Visibility:
    • Clicking on the player’s rank in the Server statistics tab, or typing the ::perks command will now give the player an option to view all of their active donator perks.
      • Players will also have the option to browse all donator perks available by rank.
      • The active perks will not show the same perk from a lower tier.
        • For example, if the player is a Master donator, they will only see 30% chance of an extra item from raids for that perk, since it is the highest active boost given the player’s rank.
  • Quality of Life:
    • The special attack orb can now be used in PvP encounters.
    • Players can now repair noted broken barrows pieces with bob.
    • The charging sound will now continue playing during the fight with the Doom of Mokhaiotl when it is in the car phase.
    • The ancient godsword special attack will no longer highlight npc’s larger than 1x1.
    • The ancient godsword special attack will no use the closest tile of the enemy to determine the distance.
      • Previously, the south-west tile would be used, so for many larger npc’s they would often easily be 5 tiles away from the player after they used their special attack.
        • It will now check based on the closest tile to the player.
    • The ancient godsword and saradomin godsword special attacks will now work when used against the Doom of Mokhaiotl during its shield phase.
      • The damage dealt will still be 0 (resisted by its shield), but the effect will still apply based on the damage that would have been dealt.
    • Players will no longer attack doom without delay with range/mage during its melee punish phase.
      • This will only work for melee weapons.
    • Adjusted the Zaryte crossbow special attack projectile to move a bit slower.
    • The zaryte crossbow special attack now plays the correct sound effect.
    • Ruby/sapphire/emerald bolts (e) now use their own unique sound effect when their special effect is triggered.
    • Adjusted chat colours for summoning thralls, death charge, mark of darkness, soul flame horn, and Yama.
    • The ::maxhit command will now calculate magic DPS when attacking an npc and using the command.
    • Changed the "Ancient wyverns" slayer task to the "Fossil Island wyverns" slayer task.
      • Fossil island wyverns include Ancient Wyverns, long-tailed wyverns, taloned wyverns, and spitting wyverns on fossil island.
      • Players who currently have an Ancient wyverns task can still complete it normally.
    • Players with the Immortal donator status or higher can now enter the Colosseum training without using a training ticket.
    • Vengeance will no longer be removed when entering the Gauntlet.
    • Viewing another player's collection log will take players to the Overview interface first.
    • Players will now obtain grimy snapdragons from the Kingdom of Miscellania.
      • Players will be eligible to receive up to 5 snapdragons per day with 10 workers allocated to herbs.
    • Trident of the Seas drop rate changes:
      • The Trident of the seas has had its drop rate increased from both the Kraken boss and the Cave krakens.
        • The base rates are now 1/416 from Cave Krakens, and 1/162 from the Kraken boss.
    • The completionist cape (g) will now be shown with the other completionist capes in the Transformation interface.
    • Eternal donators now have an option to be re-assigned their previous task when speaking to a slayer master.
    • Players will now be notified when a dark totem piece drops from non-superior mobs in the Catacombs of Kourend.
  • Bug Fixes:
    • Fixed a bug where the Yama Divine severance contract would cause prayers to turn off after 1 tick if the player already had any prayer active.
      • It will now always turn off protection prayers after 3 ticks (increased from 2).
    • Yama will now only attack at 7 tick attack speed rather than 6 ticks during sigil contracts in phase 3.
    • Fixed a bug where the inventory would not refresh when purchasing items from the mixology shop.
    • The Mixology vote book bonus now says "Mixology Points" instead of "Mixology Resin".
    • Fixed a bug where the Mokhaiotl drift task was not completable.
    • Fixed a bug where the Zaryte crossbow was using the normal crossbow animation for it's special attack.
    • Fixed a bug where returning to the Guardians of the rift area from a runecrafting altar would cause the shield healthbars to be empty until an abyssal creature attacked the shield.
    • Fixed an issue where leaving the fight caves/inferno would reset a player’s autocast.
      • This also caused an issue with built-in spell staves.
    • Fixed a bug where relogging during the fight caves would restore player’s hitpoints and prayer.
      • This will also fix an issue where logging back in would cause players to staff bash with built-in spell staves, such as tridents.
    • Dragon hunter weapons now deal bonus damage/accuracy against wyverns.
    • Fixed a bug where the moons of peril "high hitter" combat achievement was requiring players kill the moon before it used 1 special attack rather than 2.
    • Fixed a bug where the ruby bolt (e) special effect was draining double the hitpoints that it should.
    • Fixed a bug where the dark bow (deadman) did not consume any special attack energy.

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#530555 Reagent pouch

Posted by Omicron on 07 November 2025 - 01:14 PM

Your suggestion has been declined. I did misunderstand what he meant by "saving ingredients", but nonetheless this isn't something we want to add for presets. This isn't really what presets are meant to be used for, and If we do this, then we'll need to do it for runecrafting pouches, coal bags, etc... which will not only take a lot of resources and time (to design a custom panel for each of these containers, detection, and communication between the client/server), but it also doesn't fit the vision for presets, which was primarily designed to allow players to gear up quickly. 




#530515 mixology

Posted by Omicron on 07 November 2025 - 09:34 AM

This is already how it works, this more than anything seems like just a minor naming inconsistency when opening the vote book and selecting the boost, as it should say "Mixology points" rather than "Mixology resin". The boost already works the way all other mixology boosts do, and directly boosts points when handing in the mixes.


Your suggestion has been declined, if you feel this was wrongfully done please contact a Senior Moderator+.




#530263 Add Colosseum Training To Donator Perks

Posted by Omicron on 04 November 2025 - 05:58 PM

Your suggestion has been accepted.




#530260 Forestry Kit

Posted by Omicron on 04 November 2025 - 01:49 PM

Your suggestion has been accepted.


  • 19 likes this


#530169 November Vote Competition[November 1st - November 21st]

Posted by Omicron on 03 November 2025 - 10:01 AM

Hey everyone, I would once again like to announce the Vote Competition for the month of November. Your votes will begin being counted on November 1st, 12 am GMT, so be ready, because every vote counts!


What will the rewards be?
The top 5 voters will receive the following rewards in order of highest(#1) to lowest(#5) ranked voters, and the rewards will be as follows:
1st - 1
x $100 Bond

2nd - 1 x $50 Bond

3rd - 3 x $10 Bond
4th - 2 x $10 Bond
5th - 1 x $10 Bond


FAQ
Q:
What constitutes a "vote"?
A: Every time a player votes and receives an auth code, this will count as a vote!


Q: How do I vote?
A: You must simply follow this link http://www.alora.io/vote/ to the vote page, click and vote on all of the links, and then use the auth you get at the vote manager in-game to claim your vote book!


Q: When will the winners be declared?
A: The winners of the competition will be declared after the 21st of November (1-5 days after)!

We hope to spark a bit of healthy competition and get more players voting to help get Alora's name out there a bit more so that we can continue to grow in the future!

IMPORTANT: Ironmen, Realism, Hardcore Ironmen, and Ultimate Ironmen will not be able to claim the rewards DIRECTLY onto their accounts unless they are cosmetic, however they may claim the items onto an alternate account that is not an Ironman.

Additional Note: The vote competition is structured in such a way that any player with 30 or more votes will be entered into a random draw, where one will be chosen as the winner, giving multiple players a fair chance to win.




#529931 [10/10/25] Varlamore Bosses: Doom of Mokhaiotl (Delve) & Hueycoatl

Posted by Omicron on 31 October 2025 - 01:05 AM

[31/10/25] Mini Update (4.6b Comp cape + QoL)

  • Xarpus Changes:
    • Xarpus will now wait ~8 ticks before beginning his enrage phase attack where he turns to specific corners.
      • Once he gets to 25% hp, he will screech, wait a few ticks, and begin turning towards corners to check.
  • Hiscores changes:
    • Solo group ironmen have been removed from the "Team Leaderboard" GIM ranking page, and you must now have at least 2 players in a team to be shown on the team leaderboard page.
      • The "Individuals" page remains to view solo players.
  • 4,600,000,000 Completionist Cape:
    • Players who have reached the absolute highest amount of experience possible on a single account will now have the ability to transform their completionist monkey (g), or other completionist capes, into the new Completionist Cape (g) variant, to show off their immense dedication.
    • https://imgur.com/rTI8hss[/size][/size]
    • https://imgur.com/ZqqXWBJ[/size][/size]
  • Quality of Life:
    • Adjusted wilderness multi-lines so they are matched with OSRS.
    • The hunting knife now uses the correct walk/run/attack animations.
    • The drop rate of Giant keys from Obor/Hill giants has been increased drastically.
      • The drop rate from hill giants is now 1/55 rather than 1/85.
      • The drop rate from Obor is now 1/14 rather than 1/31.
    • The drop rate of Mossy keys from moss giants and moss guardians has been increased drastically.
      • The drop rate has changed from 1/85 to 1/55.
    • Smelting bars will now give players a chance to get the Smithers pet.
    • Realism/Elite/Group ironman players will now receive the full amount of gp from money caskets.
    • Improved the timing of the Sol heredit beam attack so that damage from the second half will be delayed by an extra tick so that it visually aligns closer with the graphics.
  • Bug Fixes:
    • Fixed a bug where the Multi-lines plugin was not working properly.
    • Realism players can now see items dropped by other realism players (or dropped from NPC's killed by realism players when they go public).
    • Fixed a bug where right-clicking the edge of some data orbs would reset the minimap zoom level.
    • Minor adjustments to hueycoatl timing/sounds.
    • Fixed a bug where doom's acid spray was only happening in one direction.
    • Fixed a bug where doom of mokhaiotl combat achievement speed times were being checked incorrectly.
    • Fixed a bug where Mokhaiotl drift could only be completed at delve 8, not later.
    • Fixed a bug with autocast spells not being selectable.
    • Dooms tractor phase car slam will no longer destroy rocks if they are far away from players and doom itself.
      • Since we extended the slam range further, this was causing the unintended side effect of destroying rocks that were far away after each slam which the player may have used later on during the attack.
    • The ruby bolt (e) special effect will now show a hitsplat on the attacker to indicate how much health they lost.
    • Players can now charge and dismantle the eye of ayak (uncharged) by right-clicking it.
      • It can be dismantled into 10,000 demon tears.
    • Fixed an issue with dragonbane weapons not working against some dragon types.



#529421 4.6b Cape Variant

Posted by Omicron on 23 October 2025 - 03:39 PM

Your suggestion has been accepted.




#529406 Update Casket Money for GIM/EIM

Posted by Omicron on 23 October 2025 - 09:41 AM

Your suggestion has been accepted.




#529389 [10/10/25] Varlamore Bosses: Doom of Mokhaiotl (Delve) & Hueycoatl

Posted by Omicron on 23 October 2025 - 01:52 AM

[23/10/25] Mini Update (Doom Combat Achievements, Fixes & more)

  • Arclight/Darklight Changes:
    • Players can now purchase the Darklight from the Loyalty points shop for 15,000 points.
    • Players can now create the Arclight using 3 ancient shards.
    • The Arclight can no longer be dismantled for 25 ancient shards.
      • Due to the more common drop rate, and wanting to make the Arclight a more accessible weapon, we’ve removed this functionality.
      • The arclight will now be dismantled for 3 ancient shards and the darklight.
  • Doom of Mokhaiotl Changes:
    • Combat Achievements:
      • 15 new combat achievements have been added for Doom of Mokhaiotl, ranging from Elite to Grandmaster.
    • It will now be announced to the world whenever a player beats the deepest delve record.
    • Adjusted doom sound effect timing.
    • Sunfire splinters will no longer be announced when obtained from Doom of Mokhaiotl.
    • Fixed a bug where the Eye of Ayak would not announce from Doom.
    • Players who died during the fight with doom will no longer be able to claim their loot afterwards.
    • Fixed an issue where the Doom of Mokhaiotl scoreboard would show total kills instead of deep delves for the personal statistics.
    • If players have a charged eye of ayak while fighting the Doom of Mokhaiotl, it will now passively gain 10-20 charges per kill.
    • The doom mound will now use the proper animation when appearing.
    • The rocks that spawn when Doom burrows into it's tractor phase will now come a few ticks later and have the proper sounds.
    • The runelite hiscores will now properly show the Doom of Mokhaiotl and Hueycoatl kill counts.
    • Players will now have their stats/prayer/special attack restored when leaving the fight with Doom of Mokhaiotl.
    • The Doom of Mokhaiotl pet will now show up in the All pets collection log entry.
    • Doom will now attack players regardless of how far away they are (within the arena bounds).
    • Fixed a bug where hitting doom too quickly during the charge punish attack would lead to 2 auto-attacks stacking on the same tick at higher delves.
    • The volatile earth will now despawn when doom begins the slam attacks.
    • The mound from the Doom of Mokhaiotl fight will no longer glow for Elite clue scrolls.
    • Fixed a bug where doom would sometimes knock players back into a wall.
    • Players will now be notified that the drop booster enhanced their loot at Doom of Mokhaiotl.
    • Players will now be warned that they have rare loot to claim before descending to the next delve level when fighting doom.
    • The loot tracker will now track doom of mokhaiotl loot.
    • Players positions will no longer be reset when delving deeper if the arena does not change (delves 2 and 6).
    • Doom will now spawn after 11 ticks rather than 6 when delving deeper.
    • Players will now be notified how many deep delves they’ve done after each deep delve.
    • Fixed an issue where the doom burrow hole would disappear after the fight in rare occasions.
    • The acid spray from attacking now will now be in all 4 cardinal directions, rather than just 2.
  • Bolt Pouch:
    • Players can now purchase the bolt pouch from Sir Loyal T for 30,000 loyalty points.
    • The bolt pouch is an item that cannot be equipped, but can store 10,000 of 3 different types of bolts within it.
      • Most types of bolts are supported, with a few exceptions.
    • The bolt pouch also gives players access to the extra ammunition slot (similar to the quiver) that can be used as long as they have a bolt pouch in their inventory.
      • The functionality of this extra slot is exactly the same as the quiver, however the ammunition in the extra slot is separate from the quiver ammunition.
  • Untradable Alchemy Warning:
    • By right-clicking the high or low alchemy spell, and selecting the “Warnings” option, players can now toggle untradable warnings before alching untreatable items.
      • Players will also be told that the item they are alching is untradable if they trigger the high-value warning.
  • Collection Log Overview:
    • Players can now view the Collection log overview of another player.
      • This can be done by first viewing the other player’s collection log (through right-clicking the collection log button), and then clicking on the hamburger menu in the top left and viewing the overview.
  • Bug Fixes and Quality of Life:
    • Fixed a bug where the Hueycoatl killcount for rare drops was always showing as 1.
    • Fixed a bug where Hueycoatl was giving rare loot to multiple players instead of just one.
    • Fixed a bug where players could not cast demonbane spells on demonic larva.
    • Volatile earth should now last a few extra ticks.
    • Fixed a bug where using magic spells against demonic larva would cause players to have unnecessarily long attack delays.
    • Fixed an issue where the exploding rock projectiles had the incorrect graphics.
      • The magic projectile was showing the range hit graphic and vice versa.
    • Fixed a bug where Hueycoatl’s body parts would move around after being attacked.
    • Players can now auto-cast ancient magic spells with the dragon hunter wand.
    • Players can now install the Demonic larva/Larva tracker from the Plugin-hub.
    • Players can now install the Attack-Timer plugin through the plugin-hub.
    • Fixed a bug where Minimus would sometimes disapepar when entering a new Colosseum session.
    • The infernal axe will no longer try to burn a log while cutting infected roots unless the player got a log.
    • Fixed a bug where the Hueycoatl's stats were not showing up when looking up it's drops.
    • Fixed a bug where 117 HD and the gpu plugin would not turn on automatically when the client started.
    • Fixed an issue where some tiles in newer areas (doom/hueycoatl) were not properly rendering in LD mode.
    • Fixed a bug with item sizes being a bit too large, and being cut off on the left side
      • Also fixed an issue with the inventory tags plugin not highlighting items correctly.
    • Fixed a bug where using a snowy knight mix (2) would result in the player obtaining an unusable item.
    • Hueycoatl's killcount will now properly show up in the Collection log.
    • Fixed a bug where crafting Hueycoatl hide required too high of a crafting level.
    • Releasing snowy knights will now heal 15 hitpoints.
    • Fixed a bug with the improved tile indicators plugin not working.
    • Fixed a bug where Iban's blast would cause issues with setting auto-cast spells on the standard spellbook.
    • Added more attack/defence sounds for the Hueycoatl fight.
    • Fixed a bug where Hueycoatl’s range/magic attack graphic was not playing correctly.
    • Fixed a bug where the red lava cape texture was not showing up properly on Alora’s HD.
    • Fixed a bug where the Hosidius indoor floor texture was black on Alora’s HD.
    • The base arclight drop rate from Skotizo is now about 4x more likely.
    • Attack magic attack sounds to the Eye of ayak.
    • Fixed a bug where right-clicking the minimap orbs would reset the minimap zoom levels.
      • This will now only happen when right-clicking the minimap itself.
    • Players can now right-click the fixed mode minimap to reset the zoom level.
    • Thralls now have a 4-tick attack speed.
    • Increased the Mokhaiotl cloth's visual value.
      • This will be reflected in the loot interface when players obtain it.
    • Fixed a bug where players could sometimes not reclaim their pets from Probita.
    • Daily tasks will no longer be reset whenever the server is reset.
      • The tasks and progress will now be saved when the server is reset, allowing players to pickup where they left off.
    • Paladins now have a chance to give hard clues when pickpocketing.



#529378 Make Exiting The Delve Restore Hp And Prayer

Posted by Omicron on 22 October 2025 - 04:14 PM

Your suggestion has been accepted.




#529366 Adjustments to certain content for players with high ping

Posted by Omicron on 22 October 2025 - 12:38 PM

Your suggestion has been declined. This is realistically not feasible at all. It would require a major overhaul of all boss content, with each attack needing to be adjusted and tested with a fine-tooth comb to make sure it's balanced correctly. If any changes are made to make certain content easier, it will need to be done for all players, regardless of their ping. That being said, if there are mechanics in certain fights that are particularly difficult for players on higher ping, I would be very open to suggestions being made to adjust that content (for everyone) to make it easier, but the suggestions will need to be made individually unfortunately.




#529365 Bolt pouch

Posted by Omicron on 22 October 2025 - 12:37 PM

Your suggestion has been accepted.




#529030 Doom Glory Hole

Posted by Omicron on 15 October 2025 - 01:44 PM

We won't be implementing this for the pet/pet dupes, but we will be adjusting it so it does not happen for the elite clue scroll drops.


Your suggestion has been accepted.