Jump to content


Omicron

Member Since 18 Jul 2016
Offline Last Active Today, 04:24 PM
*****

#549007 September Vote Competition[September 1st - September 21st]

Posted by Omicron on 01 September 2026 - 09:03 AM

Hey everyone, I would once again like to announce the Vote Competition for the month of September. Your votes will begin being counted on September 1st, 12 am GMT, so be ready, because every vote counts!


What will the rewards be?
The top 5 voters will receive the following rewards in order of highest(#1) to lowest(#5) ranked voters, and the rewards will be as follows:
1st - 1
x $100 Bond

2nd - 1 x $50 Bond

3rd - 3 x $10 Bond
4th - 2 x $10 Bond
5th - 1 x $10 Bond


FAQ
Q:
What constitutes a "vote"?
A: Every time a player votes and receives an auth code, this will count as a vote!


Q: How do I vote?
A: You must simply follow this link http://www.alora.io/vote/ to the vote page, click and vote on all of the links, and then use the auth you get at the vote manager in-game to claim your vote book!


Q: When will the winners be declared?
A: The winners of the competition will be declared after the 21st of September (1-5 days after)!

We hope to spark a bit of healthy competition and get more players voting to help get Alora's name out there a bit more so that we can continue to grow in the future!

IMPORTANT: Ironmen, Realism, Hardcore Ironmen, and Ultimate Ironmen will not be able to claim the rewards DIRECTLY onto their accounts unless they are cosmetic, however they may claim the items onto an alternate account that is not an Ironman.

Additional Note: The vote competition is structured in such a way that any player with 30 or more votes will be entered into a random draw, where one will be chosen as the winner, giving multiple players a fair chance to win.




#548270 [15/08/26] Native HD Upgrades (MacOS, Particles, Weather, Skybox), Barrows Pe...

Posted by Omicron on 18 August 2026 - 05:58 PM

update_banner_aug18_2026.png
 
Hello everyone,

As you already know, we have been working hard to bring Sailing to Alora, and we are approaching release! The date has been chosen: Mark your calendars for Saturday, September 5th, 2026.
 
In the meantime, we've got a bunch of other updates to improve your experience, namely an overhaul for the Native HD renderer in our client (the original HD experience from 2008 RS), which we've updated to include MacOS compatibility, improved performance, and all sorts of new features such as particles on capes, weather effects (rain / lightning), better quality water, a skybox, and more! We've also release a few new QoL / Content updates in-game, such as Barrows pets which act as an item sink, Minimal Mondays for faster clues once a week, the Summer Sweep-up changes from OSRS and more!

  • Theatre of Blood Light Colors plugin:
    • You can now use the Tob Light Colors plugin, which recolors the purple glow around the Theatre of Blood unique chest and adds the Chambers of Xeric light beam above the chest.
  • Minimal Mondays for Clue Scrolls:
    • Every Monday, you'll be able to complete Clue scrolls more quickly!
      • For Easy/Medium clues (between 2-5 steps), you have a 50% chance of reducing by 1 step.
      • For Hard/Elite/Master clues (between 4-8 steps), you have a guaranteed reduction of 1 step.
    • This event is automatic and you will be notified as soon as it turns on or off, as well as on login.
  • Barrows pets:
    • Barrows pets are now obtainable! There is a 1/3,000 chance of obtaining the "Barrows slime" upon defeating any one of the bosses. The slime can follow you around, however you can also use any 3 x barrows set on the slime to unlock that variant of the pet.
      • For example, using 3 x Dharok's armor set on the Barrows slime will unlock Dharok jr. 
  • Mobile Changes:
    • Mobile now uses a new z-buffer renderer.
      • This renderer should lead to higher FPS/better performance on most devices, as well as better battery life.
      • Players can still use the old renderer by toggling the “Legacy renderer” option on the login screen.
  • Native HD Upgrades:
    • Completionist cape particle effects:
      • Completionist capes now all have a particle effect attached to them, which leave a gradient trail of particles behind the player.
        • Players can turn these particles off in the Alora Client Settings plugin config.
    • Texture restored:
      • For a while now, texture on objects, equipment, and NPCs has been missing. We've properly restored them so that the game feels far more high-definition.
    • MacOS Support:
      • Players on Mac OS can now use the native HD renderer. This applies to both older Macs using Intel chips, and newer Macs using Apple Silicon chips.
    • Weather effects:
      • You can select between Rain, Rain & Lightning, and Snow, which creates a nice atmosphere.
    • Skybox:
      • You can now enable a skybox with the sun, moon, clouds and stars visible. It will be synchronized with the time of day on your computer, and will take into account any weather effects for overcast (eg. Rain).
    • Environmental lighting:
      • Objects, NPCs, animations, graphics and projectiles will now light up their surroundings (eg. Torches, fires, lights, furnaces, etc) to provide a more immersive experience.
        • You can toggle the intensity of the lighting in the "Alora Client Settings" plugin on RuneLite, under the "Alora Native HD" section, or turn it off entirely.
    • Atmospheric lighting:
      • Separate from the environmental in a region, regions will now have their own "mood" with the sky, fog and overall lighting changing to match the area.
        • This can also be toggled for intensity (Off/Low/Med/High) in the same "Alora Client Settings" plugin.
    • "HD Textures on OSRS" Setting:
      • In the Alora Client Settings plugin, you can now toggle this option to apply HD textures on OSRS items / objects / NPCs.
        • This is still in early stages and is far from perfect, but will at least texturize the game a bit further.
    • Asynchronous region loading now works properly on HD.
    • Adjusted shadows so that they no longer show up on objects that are lower than a certain height, or sunk into the ground.
      • For example, visually flat objects, such as  seaweed would cast shadows.
    • Upgraded the water to look more pleasant/dynamic.
    • Re-worked the fog to be more similar to 117HD/GPU, creating a wall of fog around the entire region border, rather than just applying fog in a small area the camera is looking.
    • The Alora client settings plugin now allows players to set the shadow quality (None/Low/Medium/High), which will also affect performance.
    • Expanded region map loading has been added to native HD, and can be adjusted in the Alora client settings plugin.
      • The draw distance has now also changed from a cap of 90 to a cap of 184, and will no longer force the client into the “loading - please wait” state when changed.
    • FPS/performance has been increased quite a bit overall.
  • Players can now have more than 1 seed pack at a time.
    • Seed packs can be obtained from completing farming guild contracts, trading in spirit seeds, purchasing them from castle wars, or last man standing.
      • Previously, players could only have 1 seed pack at a time.
        • Players can now have up to 256 at a time.
    • Opening seed packs now works more like wintertodt crates, where no given pack is unique, and seeds will be withdrawn in the order the packs were received.
      • For example, if a player received a hard seed pack, followed by a medium seed pack, they’ll have 2 identical seed packs in their inventory, but regardless of which pack is clicked, the hard seed pack rewards will be obtained first, followed by the medium seed pack rewards.
        • Players will now also be told which tier of seed pack they are getting seeds from.
  • Summer Sweep Up Changes:
    • Gauntlet:
      • There's now a guaranteed random demi-boss spawn at the north/east/south/west-most rooms from the centre. Meaning four demi-bosses with fixed locations, but the specific demi-bosses that you encounter will still be random.
      • Demi-bosses have had their attack range reduced from 16 to 10.
      • Non-demi-boss enemies now have standardised defensive stats, meaning it's never better to kill a wolf over a scorpion, for example.
      • Weapon frames are guaranteed from your first 'low tier' NPC kill.
      • Phren Bark, Crystal Ore and Linum Tirinum are now stackable.
      • Crystal Shards are now automatically placed in your inventory. Additionally, the quantity dropped by enemies has a smaller range, so will feel much more consistent.
      • Crystal Shard costs for crafting various pieces of equipment have been adjusted:
        • Creating a Tier 1 weapon requires no Crystal Shards, down from 20. You'll still need a weapon frame.
        • Creating a Tier 2 weapon requires 50 Crystal Shards, down from 60.
        • Creating a piece of Tier 1 armour requires 50 Crystal Shards, up from 40.
        • Creating a piece of Tier 2 Body armour requires 100 Crystal Shards, up from 80. Creating a piece of Tier 2 Leg or Helmet armour requires 50 Crystal shards, down from 80.
        • Creating a piece of Tier 3 armour requires 100 Crystal Shards, up from 80. 
    • Phantom muspah will no longer change phases until it has also been hit by the player at least 4 times.
    • Demonic Gorillas will no longer swap prayers until you've dealt damage at least 4 times, and dealt at least 70 damage with a style.
    • Demonic gorillas will also no longer swap to the same style they were just using.
    • Weapon Changes:
      • Sanguinesti Staff Changes:
        • Chance to heal increased to 1 in 5 (up from 1 in 6), deals 8 additional damage whenever the heal procs - this averages out to +1.6 damage per hit.
        • Base max hit increased by +1.
        • Charge cost reduced to 2 Blood runes per cast, down from 3. You should be refunded one Blood rune per charge upon logging in after the update. If your inventory is full then they'll go to your bank. If your bank is also full (or you're a UIM with a full inventory) then they'll drop on the ground.
      • Soulreaper Axe Changes
        • Gains +4 Strength bonus.
        • Stack limit remains at 5, with 6% damage bonus gained per stack.
        • Stacks take 50 ticks to start decrementing, up from 20 ticks.
        • Stacks no longer drain/restore HP.
        • Special attack now gains 12% accuracy per stack, up from 6% (60% at max stacks)
        • Special attack now gains 6% minimum hit per stack (30% at max stacks)
      • Ghrazi Rapier Stab accuracy increased by +6, Strength bonus increased by +4.
      • Blade of Saeldor Slash accuracy increased by +6, Strength bonus increased by +4.
      • Pegasian Boots gain +1 Ranged Strength bonus.
      • Master Wand gains +10% Magic Damage bonus.
      • Ancient Sceptres (all variants) have their Magic Damage bonus increased to +10%, up from +5%.
      • Inquisitor changes (it wouldn't be a Summer Sweep-Up without Inquisitor changes)
        • Inquisitor's Great Helm gains +2 Crush accuracy and +2 Strength bonus, to match its Oathplate equivalent.
          • Additionally, provides a +0.5% bonus to Crush damage and Crush accuracy. This boost is no longer increased by a set effect or when using the Inquisitor's Mace specifically.
        • Inquisitor's Hauberk gains +4 Crush accuracy, to match its Oathplate equivalent.
          • Additionally, provides a +1% bonus to Crush damage and Crush accuracy, up from +0.5%. This boost is no longer increased by a set effect or when using the Inquisitor's Mace specifically.
        • Inquisitor's Plateskirt gains no Crush accuracy or Strength, since it already matches its Oathplate equivalent.
          • Additionally, provides a +1% bonus to Crush damage and Crush accuracy, up from +0.5%. This boost is no longer increased by a set effect or when using the Inquisitor's Mace specifically.
        • Inquisitor's Mace gains +7 Strength bonus and +7 Crush accuracy. This guarantees a max hit in all setups, and might add +2 max hits in some setups.
        • Additionally, any negative Stab/Slash bonuses have been removed from Inquisitor armour pieces.
      • Shaman Mask Magic bonus increased to +2 from -6.
      • Tonalztics of Ralos improvements:
        • Special attack buffed to reduce opponent's Defence by 12.5% of its Magic level per hit, up from 10%.
        • Special attack buffed to grant +50% increased accuracy.
      • Burning Claws Special Attack Energy cost increased to 35% from 30%.
      • PvP Only: The Eclipse Atlatl now fires every 4 ticks while set to Rapid, unless the full Eclipse set is worn to reduce the attack rate back to 3 ticks.
      • PvP Only: The Soulflame Horn's Accuracy boost for Special Attacks has been reduced to +50%, down from +100%.
  • Quality of Life:
    • Fixed a bug where some weapons would not clip properly into the player’s hands in 2010 mode.
    • Moved the hitsplat damage text down 1 pixel.
    • Players can now use a spade on a farming patch to clear the patch at any stage.
      • This will reset the patch, removing any planted seed, regardless of growth stage.
    • Added the Dark Wintertodt plugin to the plugin-hub to make wintertodt less harsh on the eyes.
    • Added the Client Resizer plugin to the plugin-hub, allowing players to use hotkeys to resize their client quickly. 
    • The moss giant area in the Edgeville dungeon is now a multi-combat zone.
    • Amy’s saw (offhand) now has a bank placeholder.
    • Giant Mole Donator Perk:
      • Mole part drops (skin, claws) from the Giant Mole will now have a chance to drop extras for Legendary+ donators, specifically to help Ironmen grind their brews.
        • Regardless of donator rank, there is a 25% chance of extra drops, and if you land it, all the skins / claws will be noted from that drop, with the range of extra items being:
          • Legendary: 1 extra
          • Uber: 1-2 extra
          • Master: 1-3 extra
          • Immortal: 2-3 extra
          • Eternal: 2-4 extra
        • The roll is separate per item dropped, so you could land it on both skins and claws, or one and not the other, or neither.
    • Players can now use the sand in the north section of the donator zone to fill up empty buckets.
    • Collection Log Drop Rates:
      • When clicking on an item in your collection log, it will now show you the drop rate for that item if possible.
        • This will only work for bosses (not raids, minigames, etc) with a few exceptions (eg. The Inferno, Fight Caves).
        • The rate will be unique to you at this current moment, not at the moment the drop was received. For example, if you have a Drop booster active and just upgraded your donator status, you will see a higher rate than when you received the drop.
    • Made the transparent chatbox use an opacity gradient rather than a uniform transparent shade of black.
      • Also made the line above the chatbox and above the username match, and also use the same opacity gradient.
      • Also added a bit more padding between the chat stones in resizable mode so that occupy a more similar width to the chatbox.
    • The whip idle animation on 2010 mode now uses the oldschool swinging whip animation.
    • The tears of guthix minigame will now always rotate the tears in the same order for GGGBBB, meaning the 3 green tears will change first, followed by the 3 blue tears.
    • Players will now continue to collect tears in the Tears of Guthix minigame until they click away or the minigame ends.
    • The dragonstone bolt (e) effect can now apply to NPC's.
    • The equipment interface will now show the spell attack speed when an autocast spell is set (or the player is using a powered staff).
    • Players can now light logs on the ground with a bow even if it is equipped.
    • Adjusted render priorities on LD/Native HD so that player equipment clips properly.
    • Announced loot from Guardians of the Rift will now show the amount of rift searches rather than the amount of rifts closed.
    • You can now "use" Elite partner swap tickets on Ironman accounts to trade the item over. 
    • Announced loot from Tempoross will now show the amount of pool searches rather than the amount of Tempoross completions.
    • Event Managers can now boost the drop rate for Desert Treasure 2 bosses up to 1.2x (20% easier).
  • Bugs:
    • Fixed a bug where the shift-withdraw ui swap in the menu entry swapper plugin was not working properly.
    • Fixed a bug where the Shift-click deposit mode menu entry swapper option on the bank inventory interface was not working.
    • Fixed a bug where proselyte/initiate armour sets would delete remaining set pieces if the player had no space in their inventory.
    • Fixed a bug where players could attack Obor before climbing into the pit.
    • Fixed a bug where Phosani’s nightmare’s range attack max hit was 83 instead of 80.
    • Fixed a bug where Ancient shard drops in the Catacombs were being converted to totem pieces.
    • Server/drop boosts will no longer increase the chance of getting an elite clue from Phosani's nightmare (since the rate is 1/35). 
    • Fixed a bug where pieces of the ::event rooftop above the Grand Exchange would be flaoting in the air.
    • Fixed a bug where the equipment inspector plugin’s total value would sometimes overflow, showing negative values.
    • Players can no longer get gap on an attacker when running from them in PvP if the attacker is manually casting a magic spell.
      • Previously, if the pker was using a manual cast spell on a target, it would often lead to the target getting gap due to the server trying to reset the player’s pathing.
        • It should no longer be possible to get gap on a pker in a direct chase.
    • Eldric the ice king's drop table will now show the deadeye prayer scroll rather than the mystic vigour scroll.
    • Adept/Apprentice/Expert potion packs now provide 4 loot rolls rather than 1.
    • Fixed a bug where entering a new TOA room would not properly update the music track.
      • There should now be a new music track playing in each room.
    • Fixed a bug where “Line1” would sometimes overwrite the chatbox dialogue in Player/Item dialogue interfaces.
    • Fixed a bug which caused players to be teleported out of the Theatre of Blood in rare conditions.
    • Fixed a bug where clicking the "Close" option on the incinerator confirmation interface would delete an item in the player's bank.
    • Fixed an achievement diary typo stating players needed level 80 woodcutting to chop magic logs.
    • Fixed a bug where some loot sources would provide platinum tokens instead of coins.
    • Fixed a bug where some wilderness bosses would count as 2 kills on a slayer task.
    • The "Perfection of Scabaras" combat achievement no longer requires you to complete the Path of Scabaras in less than 1 minute (like the Perfect Scabaras CA).
    • Fixed a bug where the Tears of Guthix plugin would not show the green stream timer.
    • Fixed a bug where players could collect negative tears of guthix.
      • This had no real impact except for if the player had spent too much time in front of the green tears and tried to continue collecting blue tears afterwards.
    • Fixed bugged dialogue when opening the forgotten lockbox.
    • Fixed a bug where the master clue scroll step requiring a player to slap their head was not working.
    • Fixed a bug where the Hunter rumours plugin would sometimes show the incorrect rumour.
    • Fixed a bug where the npc drop searcher wouldn't show Yama's stats.
    • Fixed a bug where the collection log would show the incorrect amount of unique items unlocked.
      • For some players who had unlocked items in the collection log that were then removed (some league items for example), these items would have increased the unique item count, even though they weren’t actually collection log items anymore.
    • The bonus damage/accuracy from a slayer helmet will now apply to Araxxor's minions when on a boss task.
    • Fixed a bug where players could not open scroll boxes if they had a stack larger than 1.
    • Fixed a bug where the mobile client would stutter constantly while playing.
    • Fixed a bug where farming patches would not update properly on mobile.
    • Fixed a bug where a player losing their hardcore status to brutus would say they lost it to hydra.
    • Fixed a bug where wilderness skotizo could get stuck against objects sometimes.
    • Fixed a bug where players could get a double clue scroll drop from the Nightmare.
    • Fixed a bug where the player indicators plugin would not highlight players when the "PvP" option was selected in areas like the duel arena/castle wars, unless you were attacking that player.
    • Venator bow (charged) will now have a higher protection value to protect over less valuable items.
    • Fixed a bug where the stairs in the Falador party room would get players stuck in a wall.

barrowspets.gif
hdlava.gif
hdrain.gif
hdskybox.gif
hdsnow.gif
hdsand.gif
runelite_tob_lights.png

 

 

We hope you enjoy this update, and we look forward to experiencing Sailing together for the first time on an RSPS!
 
Best,
Omicron




#547631 New dono perk

Posted by Omicron on 06 August 2026 - 01:19 PM

Your suggestion has been accepted.




#547513 Seed Pack

Posted by Omicron on 04 August 2026 - 11:11 AM

This suggestion has been added to the Suggestion Index.




#547258 Tob Light Colors Runelite Plugin

Posted by Omicron on 30 July 2026 - 03:45 PM

Your suggestion has been accepted.




#545780 [30/06/26] Variable Ironman XP Rates, 117HD Improvements, Hops Farming, Emote...

Posted by Omicron on 05 July 2026 - 12:25 AM

[05/07/26] Fixes/Changes:

  • Fixed a bug where the Runelite hiscores plugin was not properly showing the ironman xp rate.
  • The jog emote no longer loops indefinitely.
  • Crab dance can no longer be used until player's unlock it with the release of Sailing.
  • Players can now delete entire words they’ve typed in the chatbox when they press backspace while holding the cmd/ctrl key.
  • Fixed a bug where players could not use the "Enchant zenyte" spell.
  • Players can once again use the Fortis Colosseum plugin in the Plugin hub.
  • Fixed a bug where opening the Renu travel interface would cause the client to crash.
  • Fixed a bug where the slayer helmet overlays were not showing.
  • The price of Initiate/proselyte harnesses are now 50k/75k respectively.
  • Fixed a bug where farmed redwood trees would skip their check-health stage.
  • Fixed a bug where the leagues 5 spirit ring tree was invisible in the POH.
  • Fixed a bug where some textures/floors would not show up properly on 117HD (such as floors during the nightmare fight).
  • Players can now lock/unlock items from the bank deposit box.
  • Players can now unlock empty slots in their inventory while banking.
  • Fixed a bug where ground item overlays showed up on all planes.
    • For example, an item on the ground floor would show up if you went up a multiple levels.
  • Fixed a bug where click boxes on the Native HD renderer were not accurate.



#545529 [30/06/26] Variable Ironman XP Rates, 117HD Improvements, Hops Farming, Emote...

Posted by Omicron on 30 June 2026 - 07:37 PM

[05/07/26] Fixes/Changes:

  • Fixed a bug where the Runelite hiscores plugin was not properly showing the ironman xp rate.
  • The jog emote no longer loops indefinitely.
  • Crab dance can no longer be used until player's unlock it with the release of Sailing.
  • Players can now delete entire words they’ve typed in the chatbox when they press backspace while holding the cmd/ctrl key.
  • Fixed a bug where players could not use the "Enchant zenyte" spell.
  • Players can once again use the Fortis Colosseum plugin in the Plugin hub.
  • Fixed a bug where opening the Renu travel interface would cause the client to crash.
  • Fixed a bug where the slayer helmet overlays were not showing.
  • The price of Initiate/proselyte harnesses are now 50k/75k respectively.
  • Fixed a bug where farmed redwood trees would skip their check-health stage.
  • Fixed a bug where the leagues 5 spirit ring tree was invisible in the POH.
  • Fixed a bug where some textures/floors would not show up properly on 117HD (such as floors during the nightmare fight).
  • Players can now lock/unlock items from the bank deposit box.
  • Players can now unlock empty slots in their inventory while banking.
  • Fixed a bug where ground item overlays showed up on all planes.
    • For example, an item on the ground floor would show up if you went up a multiple levels.
  • Fixed a bug where click boxes on the Native HD renderer were not accurate.

 

june30_update.png

Hello everyone,

Today's update brings a wide variety of improvements to the server while we continue to work on Sailing in our effort to be the first server to release the massive new skill. We appreciate your patience as we work on bringing the new skill to Alora, we know that this update comes later than expected given our usual schedule, but we know it will be worth it once it is released -- we are beginning testing this week and are very close to the full release. If you haven't already, make sure to check out our Development blog:
https://www.alora.io...velopment-blog/

  • Variable Ironman Experience Rates:
    • Players can now select one of 3 different experience rates when creating a new account that is a Regular Ironman, Ultimate Ironman, Hardcore Ironman, or Hardcore Ultimate Ironman.
      • The exp rate options provided are 40x (15x after 99), which was the original rate for ultimate ironman and regular Ironman, 8x, which was the original rate for hardcore ironman/hardcore ultimate ironman, and 4x, a completely new rate for solo ironman accounts.
    • Players can freely increase the experience rates of any of the game modes by speaking to the Combat Master in the ironman shack.
      • For example, if you start your account on 4x, and wish for easier rates, you can go up to 8x/40x.
        • Players who choose to do this will not ever be able to go back down to a harder experience rate.
    • Each of these separate experience rate modes will have their own hiscores so that players will be competing/progress with other accounts in their experience bracket.
    • This new system also means that players who are currently playing on a hardcore ironman or hardcore ultimate ironman will now keep their experience rate if they die.
      • This applies to accounts created before this system was added as well, so dying on a hardcore ironman created before this update will no longer force the player to play an ironman with the 40/15x experience rate, allowing them to continue progressing a normal ironman account at the original 8x experience rate.
    • Looking up players on the forum hiscores or using the runelite hiscores plugin will show the player’s current experience rate.
  • Loom/Spinning wheel:
    • Players can now use a loom to create the following items:
      • Strip of cloth
      • Bolt of linen
      • Empty Sack
      • Drift Net
      • Bolt of canvas
      • Bolt of Cotton
    • The bolt of canvas and bolt of cotton cannot be created without hemp yarn and cotton yarn, which will be unobtainable until the release of Sailing.
    • Players can now also spin Linen yarn (flax), cotton yarn (cotton boll), and hemp yarn (hemp) at spinning wheels.
  • 117HD Performance Improvements:
    • The 117HD plugin has received the same treatment as the GPU plugin, and should now be much more performant, leading to 50-100% increased FPS when used.
  • Hops Farming:
    • Players can now plant hops seeds in all 5 hops patches around the world.
      • Planting a hops patch requires either 3 or 4 of that specific seed to do so.
        • Plantable seeds:
          • Barley seeds (4 required)
          • Hammerstone seeds (4 required)
          • Asgarnian seeds (4 required)
          • Jute seeds (3 required)
          • Yanillian seeds (4 required)
          • Flax seeds (3 required)
          • Krandorian seeds (4 required)
          • Wildblood seeds (4 required)
          • Hemp seeds (3 required)
          • Cotton seeds (3 required)
        • Flax/Hemp/Cotton seeds will be unobtainable until the release of sailing.
      • Patches:
        • Lumbridge, north of the chicken coup
        • North of McGrubor’s Woods
        • Yanille
        • Entrana
        • Aldarin
      • All the new Hops patches have been added to the Farmer’s blessing teleport list.
  • Emote Interface Update:
    • The Emotes interface has been updated, and it now has 14 new emotes that players can access.
    • The crab dance emote is currently unavailable until the release of Sailing.
  • Game Mode Menu Icons:
    • Players can now see a player’s game mode in the menu entry dropdown when right-clicking a player.
    • This setting is enabled by default, and can be disabled in the settings interface in the “Interfaces” tab.
  • Quality of Life:
    • Players can now store the Sanguine torva items in their looting bag.
      • Upon death to a player, the equipment will revert to normal Torva.
    • The butler's tray/uniform cosmetics are now tradable.
    • Increased the maximum bonus rate for Mixology events from 1.3x to 1.5x bonus resin.
    • Removing demonic from a barrel of demonic tallow will now withdraw the entire amount noted.
    • Advisor Ghrim now has a "Manage" Right-click option that players can use to quickly open the management interface.
    • Players can now use blighted food/potions in the mage bank/ferox enclave.
    • Added placeholders for the following items:
      • Bond ($100)
      • Bond ($100) (Untradable)
      • Bond ($50) (Untradable)
      • Ultimate Mystery Box
    • Players can now use a knife on a max cape/hood variant to revert it to the default max cape/hood.
      • When doing so, players will receive any input cape required to make the variant, for example using a knife on an infernal max cape will disassemble it into a regular max cape and an infernal cape.
    • Players can now use Sherlock’s notes on another player to transfer them between accounts.
    • When a player receives coins, if they cannot be added in their inventory/bank (due to having max cash stacks), the server will now try to add it to their inventory/bank as platinum tokens instead, only dropping the amount of coins that cannot be converted to platinum.
      • This should stop any issues of players claiming or winning coins and not noticing they drop on the ground.
    • The client will now save the player’s last resize/move dimensions when they adjust some specific interfaces, such as the world map, collection log, collection overview, and skill guide (v2).
    • Players can now plant white lily seeds in flower patches.
    • The beef pet will now complete the "Any boss pet" bingo tile.
    • Players can now use the “ring” emote on the crier bell.
    • If the game chatbox tab is set to "Filtered", filtered game messages will no longer cause the tab to flash when there is a new message.
    • The ring of wealth (i)'s protection value will now be based on the imbuement scroll exchange price.
    • The Doom of Mokhaiotl no longer drops sunfire splinters.
    • Adjusted the wording of the “Do you have any coins or platinum in your inventory?” Random event question to indicate that it is a yes or no question.
    • Updated the Plank-making interface at the sawmill.
  • Bug Fixes:
    • Fixed a bugged ladder in Neitiznot.
    • Right-clicking the chat stones will no longer show "walk here" or other game scene options.
    • Fixed a bug where the door in the axe hut would sometimes stay open.
    • Added missing eternal slayer ring drops to many superior NPC's.
    • Fixed a bug the Tzkal/Vampyric/Tztok slayer helms would not show the slayer plugin overlay.
    • Fixed a bug where players could still get a clue scroll drop as the only drop in some rarer circumstances.
    • Players can now revert the Amulet of Rancour (s) to the normal Amulet of Rancour.
    • Players can now deposit the Grimy huasca herb into their herb sack.
    • Fixed a bug where the wilderness escape caves had a safespot that was not considered wilderness.
    • Players will now be able to complete the corrupt scavenger room even in the rare and mysterious event where the corrupt scavenger disappears/is not at his trough.
    • The baker's stall in Civitas Illa fortis now gives 16 experience rather than 30.
    • Revenant weapons such as the Viggora's chainmace will now be valued based on their uncharged value.
    • Fixed a bug where players could not get multiple clue bottles at once.
    • Fixed a bug where player’s would sometimes visually desynchronizing with the server when speaking to sawmill operators repeatedly.
    • Fixed a bug where telekinetic grab required 2 law runes and 2 air runes, rather than 1 law rune and 1 air rune.
    • Players can no longer setup a dwarf cannon at demonic gorillas.
    • Fixed a bug where players could not withdraw empty vials from their bank potion storage.
    • Players will now only have 1 chance to get a looting bag per kill, rather than once per drop roll.
    • Infernal plates are now tradable.
    • Fixed a typo in the Morytania diary interface that stated killing 10 banshee’s required 10 slayer (rather than 15).
    • Fixed a bug with the non-marble cape racks, which had a limit on the number of non-accomplishment capes players could store.
    • The accomplishment cape storage limit for cape racks (None for oak, 1 for teak, etc…) was being enforced for all capes.
    • Players will now be able to store any non-accomplishment cape slot in the cape rack for any tier.
  • Fixed a bug where the final hit on an NPC would sometimes not register properly if the damage was split between multiple hitsplats, allowing for some combat achievements regarding killing an npc with a specific weapon/spell to be completable with multi-hit weapons, such as dragon claws.
  • Fixed a bug where the last 2 hits of Cerberus' soul attack would be delayed by 3-4 ticks.
  • Fixed a bug where sometimes the end of the what the player was typing in the chatbox would get cut off with the new “side-scrolling” mechanic, so they could not see what they were typing.
  • Fixed a bug where players could use the deadman armageddon weapon scroll on an AGS, which would consume the scroll and not let players trim the other weapon types with nigel.
  • Fixed a bug with a lot of textures on 2010 mode being dark blue.
  • Fixed a bug where the combat achievements interfaces wouldn’t update until the player logged out after a combat achievement was completed.
  • Fixed a bug where going down a level in the Chambers of Xeric on mobile would cause a black screen.
  • Fixed a bug with the chugging barrel configuration interface not working properly.
  • Fixed a bug where Zalcano kill times were not being tracked properly.
  • Fixed a bug where TOA/TOB collection log completion announcements would not tally up all modes.
  • Fixed a bug where the Echo ahrim's staff could not autocast from the Ancient magicks or Arceus spellbooks.
  • Fixed a bug where EIM Swap ticket was not claimable.
  • Fixed a bug which caused the Well of goodwill model to appear in the Abyssal Sire Lair.
  • Fixed a typo during the fight with the Whisperer.
  • Players can now trade in ensouled minotaur heads for 25,000 coins each.
  • Players can now reanimate ensouled minotaur heads at the dark altar.
  • Fixed a bug where STASH units would sometimes steal an item if the player did not have all 3 required items.
  • The entity hider will no longer hide Zalcano when the "Hide dead NPC's" option is enabled.
  • Fixed a bug where players could claim loot from the Doom of Mokhaiotl delves without ending their delve.
  • Fixed a bug where the MvP at vet'ion/Callisto was getting double-killcount.
  • Fixed a bug where the minimized minimap was being cut off on mobile.
  • Fixed a bug with Vespula's Abyssal portal pathing.
  • Fixed a bug where a lot of projectiles in the Chambers of Xeric were starting from/going to the wrong locations.

 

j30_1.png
j30_2.gif
j30_3.gif
j30_4.gif


We hope you enjoy this update! As always, please report any bugs as soon as they are encountered.

Regards,
Omicron




#545210 UIM Storable Blood torva

Posted by Omicron on 23 June 2026 - 06:43 PM

Your suggestion has been accepted.




#545209 Reduce the cost of Aldarium

Posted by Omicron on 23 June 2026 - 04:26 PM

In a case like this we wouldn't want to change individual item prices in the shop for a minigame, since we didn't balance it to begin with. What we have done is added bonuses for players (a raw 20% bonus over OSRS, up 30% from events, 15% from vote books, and 5-30% from your donator rank), and we'd prefer to continue doing it that way. I'm going to accept this partially, and increase the maximum boost from events to 50% rather than 30%.


Your suggestion has been accepted.




#545207 redwood trees

Posted by Omicron on 23 June 2026 - 03:58 PM

It's less AFK-able on Alora because you cut at a much much faster rate (10-20x, potentially more); the same goes for fishing/mining. We recently made it so that the health of most resources are shared, so that multiple players can chop a tree without depleting it faster, as well as increasing the health each tree had, there's little to be gained by increasing it further, since the reason it's not a very afk activity is because you gather resources so quickly in comparison to OSRS, a change which I don't think players would want.


Your suggestion has been declined, if you feel this was wrongfully done please contact a Senior Moderator+.




#545206 Make Sherlock Notes Transferable Like Bonds/Boosters

Posted by Omicron on 23 June 2026 - 03:54 PM

Your suggestion has been accepted.




#545204 QOL - Right Click Misc Management

Posted by Omicron on 23 June 2026 - 03:53 PM

Your suggestion has been accepted.




#542372 [16/04/26] Cow Boss (Brutus), New Skill Guides, EIM Swap Ticket, Precise Kill...

Posted by Omicron on 27 April 2026 - 11:13 PM

[27/04/26] Bug Fixes:

  • Fixed a bug where Doom's broken boulder projectiles were falling from the stratosphere.
  • Fixed a bug where Guardians of the Rift guardian’s wouldn’t spawn.
  • Fixed a bug where inferno pillars sometimes wouldn’t spawn.
  • Players can no longer kite brutus.
    • Any prolonged attempts to do so will now incur his wrath.

  • Moe likes this


#542198 [16/04/26] Cow Boss (Brutus), New Skill Guides, EIM Swap Ticket, Precise Kill...

Posted by Omicron on 23 April 2026 - 11:27 PM

[23/04/26] Bug Fixes:

  • Fixed a bug where NPC’s would sometimes get stuck in walls.
  • Fixed a z-fighting issue on certain object types.
  • For example the flickering decorations in the Lumbridge castle, or the Hueycoatl glowing symbols being in the ground.
  • Fixed a bug where some projectiles (Such as the tumeken’s shadow projectile) where starting too low and ending in the ground on the Mobile client.

  • Moe likes this


#542057 [16/04/26] Cow Boss (Brutus), New Skill Guides, EIM Swap Ticket, Precise Kill...

Posted by Omicron on 20 April 2026 - 03:42 PM

[20/04/26] Fixes:

  • Fixed a bug where the Amulet of Glory could not teleport players out of the wilderness above level 20.
  • Fixed a bug where Brutus’ charge attack would have incorrect timings and “linger” after a charge, making it possible to get hit by the charge attack even after dodging.
  • Fixed a bug where many bosses had their projectiles coming from the stratosphere.
  • Fixed a bug with olm falling projectiles going to the incorrect tile visually.
  • Fixed a bug where the ToB completion time was using the “Total time” rather than the “Challenge time”.
  • Fixed a bug with the Exhumed skeleton projectiles being visually broken.
  • Fixed a bug with vespula pathing.
  • Players can no longer attack the black dragons in the Taverley dungeon task-only area unless they are on a black dragon task.
  • Fixed a bug where the Showboating combat achievement was still not completable.
  • Monks robes (t) have been removed from the Costume room Beginner treasure box, since they were already present in the easy box.