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Omicron

Member Since 18 Jul 2016
Offline Last Active Today, 06:58 AM
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#553037 Plugin - Monster HP Percentage

Posted by Omicron on Yesterday, 11:13 AM

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#553036 Plugin - Collection Log Popup Enhanced

Posted by Omicron on Yesterday, 11:12 AM

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#552948 10 Years of Alora

Posted by Omicron on 12 November 2026 - 10:55 AM

Alora_Logo_10_year.png
 

Hello everyone,

 

As of last week, Alora is officially 10 years old! It's surreal to think that Alora has been around for an entire decade -- a milestone we never dreamed we'd reach when we first opened our doors on November 4th, 2016. What was even more unexpected was the incredible community that has formed here in that time, and seeing how many friendships have been created over the years as a result. Many players have even met each other IRL through this community, and I'm sure some of those will be life-long friendships. I've said it before and I'll say it again: this is the greatest community of players I've seen on an RSPS, and that holds truer today than ever.
 
We've been through a lot together throughout the years, but no matter what challenge we were presented with, you stuck around, gave feedback, reported bugs and kept the community alive, and that loyalty is the exact reason why we're still here after so many years. It's crazy to think that some of you started playing as teenagers and are now adults with full-time jobs and perhaps even families of your own, and yet still find time to log into the game and to be a part of the community.
 
I'd like to give a huge thank you to everyone who has been a part of this journey and who has helped to shape Alora into what it is today: whether you're a staff member (past or present), someone who has reported many bugs or made great suggestions, or simply someone who enjoys logging in and catching up with some friends while you chop down some trees. Whether you've been with us since day one or have only joined recently, thank you for being a part of this community :withlove: 
 
With that being said, I'd like to congratulate everyone on ten years of Alora -- here's to many more! As long as you're still here enjoying the game, we'll keep doing our best to make the experience better and better. Your support is what keeps us doing what we do, and seeing that you're still here after an entire decade means more to us than you know.
 
Notes: Make sure to check out the 10 Year Anniversary Event below, with tons of items up for grabs! (Like the post & Post a reply to partake in the Forum Giveaway) -- the massive Drop Party will begin on November 15th at 3pm EST:
https://www.alora.io...value-giveaway/

 

To better your odds, post about your favorite memory on Alora in the 10-Year Time Capsule Giveaway:

https://www.alora.io...psule-giveaway/

 

For those of you with curious minds, make sure to also check out our 10 Year Infographic below:

https://www.alora.io...ar-infographic/

 

Best regards,
Omicron




#552883 Alora 2026 Statistics (10-Year Infographic)

Posted by Omicron on 11 November 2026 - 05:16 PM

Hello everyone,

To coincide with our 10-year anniversary and our recent Sailing release, we thought it would be a great time to release an updated Infographic! We always enjoy looking at this data, and hope you find it interesting as well :)
 
Note: Unlike previous Infographics, Classic mode counts are now separated from Normal counts. In addition, we've included Mobile Ironman counts despite it being a legacy game mode that can no longer be selected.
Alora%20Infographic_2026.png
 Alora_Infographic_2026_Boss_Pets.png

Alora_Infographic_2026_Skilling_Pets.pngAlora_Infographic_2026_Game_Modes.png
 Alora_Infographic_2026_Sailing_Data.png
Big thanks to @Pase for designing these infographics, and to @H for helping to collect data!
 
Best regards,
Omicron




#552494 Expand items right click menu

Posted by Omicron on 06 November 2026 - 09:45 PM

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#552303 [31/10/26] 2026 Halloween Event, 117HD on Mobile & Mobile Performance Imp...

Posted by Omicron on 03 November 2026 - 07:32 AM

[3/11/26] Fixes:

  • Fixes/Changes:
    • Fixed a bug where players would experience out of bounds pathing in certain instances.
    • Fixed a bug where players could not purchase things from the newer format shops (Mixology, buying a new boat, etc..).
    • Fixed a bug where trading post history prices were at listed at 0 GP.
    • Using Zulrah’s scales on an empty blowpipe will now convert it to a charged variant if the player had previously fully charged a blowpipe.
    • Fixed a bug where players could not withdraw items from the POH costume room.
    • Fixed a bug where players could not reset failed salamander traps.
    • The “Deposit all” option at tool leprechauns now works.
    • Blowpipes will now drop darts if a player is not using an ammo-saving cape.
  • Mobile fixes:
    • Crashing issues on 117HD should no longer occur, and memory usage has been reduced further to improve performance.

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#552272 November Vote Competition[November 1st - November 21st]

Posted by Omicron on 02 November 2026 - 06:46 PM

Hey everyone, I would once again like to announce the Vote Competition for the month of November. Your votes will begin being counted on November 1st, 12 am GMT, so be ready, because every vote counts!


What will the rewards be?
The top 5 voters will receive the following rewards in order of highest(#1) to lowest(#5) ranked voters, and the rewards will be as follows:
1st - 1
x $100 Bond

2nd - 1 x $50 Bond

3rd - 3 x $10 Bond
4th - 2 x $10 Bond
5th - 1 x $10 Bond


FAQ
Q:
What constitutes a "vote"?
A: Every time a player votes and receives an auth code, this will count as a vote!


Q: How do I vote?
A: You must simply follow this link http://www.alora.io/vote/ to the vote page, click and vote on all of the links, and then use the auth you get at the vote manager in-game to claim your vote book!


Q: When will the winners be declared?
A: The winners of the competition will be declared after the 21st of November (1-5 days after)!

We hope to spark a bit of healthy competition and get more players voting to help get Alora's name out there a bit more so that we can continue to grow in the future!

IMPORTANT: Ironmen, Realism, Hardcore Ironmen, and Ultimate Ironmen will not be able to claim the rewards DIRECTLY onto their accounts unless they are cosmetic, however they may claim the items onto an alternate account that is not an Ironman.

Additional Note: The vote competition is structured in such a way that any player with 30 or more votes will be entered into a random draw, where one will be chosen as the winner, giving multiple players a fair chance to win.




#552057 [31/10/26] 2026 Halloween Event, 117HD on Mobile & Mobile Performance Imp...

Posted by Omicron on 01 November 2026 - 02:28 AM

[3/11/26] Fixes:

  • Fixes/Changes:
    • Fixed a bug where players would experience out of bounds pathing in certain instances.
    • Fixed a bug where players could not purchase things from the newer format shops (Mixology, buying a new boat, etc..).
    • Fixed a bug where trading post history prices were at listed at 0 GP.
    • Using Zulrah’s scales on an empty blowpipe will now convert it to a charged variant if the player had previously fully charged a blowpipe.
    • Fixed a bug where players could not withdraw items from the POH costume room.
    • Fixed a bug where players could not reset failed salamander traps.
    • The “Deposit all” option at tool leprechauns now works.
    • Blowpipes will now drop darts if a player is not using an ammo-saving cape.
  • Mobile fixes:
    • Crashing issues on 117HD should no longer occur, and memory usage has been reduced further to improve performance.

banner_oct31_2026.png

 

Hello everyone, 
 
Happy Halloween! Alora's 2026 Halloween event is now live, and we've got some spooky new items for you to wear in costume for the season. We know we're a bit late, OSRS's event released late this year but we figured it's better late than never for us to release it! We've also added an unreleased event item from 2014's Halloween event (Grim reaper hood) to make up for it.
 
In addition to this, we've been overhauling the mobile client with some very useful back-end changes to make performance smoother, especially on Androids. This was in preparation for something even more exciting: 117HD on mobile. This makes our client even more unique, containing features such as Portrait mode, Dark mode, many RuneLite plugins and now 117HD with the latest features, including day/night cycles!

  • Halloween Event:
    • The 2026 Halloween event is now live, players can start it by speaking to Angel or Henja in Rimmington.
      • Henja will be walking around Edgeville ready to transport players to Rimmington to start the event.
    • This event rewards 2 cosmetic outfits.
      • The Grim reaper hood (an unreleased 2014 halloween event reward).
      • The Vampyre costume
      • Both items are storable in the POH 
  • Mobile Overhaul:
    • Performance:
      • Performance has been drastically improved. This means you should see higher FPS, less phone heat generated, and less memory usage (meaning on older devices you are less prone to crashing).
        • In particular, the client should feel smoother when opening or navigating on interfaces, as this would feel choppy and cause the entire game to hitch, particularly on Android devices.
      • Much smaller download: The web client is now about 40% smaller (12 MB down to 7 MB), so it starts faster and uses less memory.
      • Better FPS cap: When you set a frame rate cap, frames now come at an even pace instead of stuttering.   
      • Faster on iPhone: A big source of slowdown in Safari has been removed, so iPhones should feel noticeably snappier.                                                    
      • Smoother camera on phones: Turning and zooming the camera in quiet areas costs much less, so it stays fluid and saves battery.
      • Much faster loading.:The way the game stores its files on your device has been completely redone. On iPhone, a fresh install now reaches the login screen in about 13 seconds, and future launches take about 4 seconds.
      • Power Saving Mode has had some new additions to reduce client memory / CPU usage even further -- this is especially useful for older phones that may have trouble running the client, or even newer phones that need a bit of help running 117 HD.
    • Bugs:
      • "Remember me" button clicked after you already clicked login will now still save your details.
      • Cleaner login: The old in-game login screen and loading bars no longer show before the welcome screen.
      • Cleaner logout: You no longer see a frozen frame of your last session after logging out & back in.
      • Taps register reliably: Fixed taps that were sometimes ignored, especially on Android.
      • Sailing camera: the camera no longer jumps up when you walk around on a boat's deck.
      • No more UI flicker when you cross into a new area. (It would disappear for a split second)
      • Animated textures like fountains and the fire cape now move smoothly in quieter areas where they would sometimes be choppy.
  • 117HD on Mobile:
    • As many of you are already familiar with this plugin on RuneLite Desktop, we will keep the details short -- 117HD is a full graphics overhaul for the mobile client, giving you modern lighting, shadows, textures and atmosphere. You can turn it on from the plugin sidebar (it is the first listed plugin in green text at the top).
      • You will find real dynamic lighting for things like spells, fire sources, etc -- as well as environmental lighting, so caves actually feel dark.
      • Shadows are drawn in real-time from players, NPCs and scenery.
      • The newly released Day & Night cycles are also available on mobile, meaning you can see the sun rise & set, along with being able to stargaze at night when the moon is in the sky.
  • Al Kharid Rooftop Course:
    • Players can now use the Al-kharid rooftop agility course, given that they have level 20 agility or higher.
  • Declan's Clothing Shop (Wyrmscraig):
    • Added Declan's clothing shop, "Where Wyrmscraig's Wear Wares Were", in Auchrie on Wyrmscraig. It stocks all 60 noble and villager clothing pieces in every colour, plus Wyrmscraig shoes and boots.
    • The shop is ironman accessible, with per-player stock that restocks over time, and buys back Wyrmscraig clothing.  
  • Quality of Life:
    • The random portion of the Skill of the Day at the end of every month will no longer select combat-related skills (Attack, Strength, Defense, Prayer, Hitpoints, Ranged, Magic).
  • Fixes/Changes:
    • Players must now have all the skill required for the Blood Moon rises quest (and it's pre-requisites) to equip the sunspear and hallowed flail.
      • Players can still use the “bloom” effect on the hallowed flail from their inventory.
    • Players can now use searing pages on their tome of fire to unlock unlimited charges:
      • This will refund them burning pages if they’ve already unlocked unlimited normal charges.
    • Fixed a bug where clicking on a skilling resource (eg. Trees, rocks, fishing spots) while already harvesting would cause you to cancel your animation, despite still harvesting that resource.
    • Players can now cook/eat Yellowfin fish.
      • These heal 19 hitpoints and restore 20% run energy.
    • The Elder Venator Fang will now be announced in Yell.
    • Fixed a bug where the spacing for some icons (staff crown) was incorrect.
    • Fixed a bug where players could no lookup some items on the trading post search interface.
    • Fixed a visual clipping issue with pegasian/primordial/eternal boots on 2010 mode.
    • Players can now use headless seeking arrows on regular arrows to make the seeking variant.
      • This will make 150 arrows at a time.
    • Fixed a bug where setting a defensive autocast spell would also highlight the “bash” and “pound” options.
    • Players can now store the Hallowed flail in the Catherby range stash unit in place of the silver sickle [b].
    • Fixed a bug where players would get a random “you cannot lure this npc to your location” message while luring goats with telekinetic grab.
    • Merchant’s paint has also been removed from the collection log.
    • Fixed a bug where players in the home area would sometimes get loot notifications from their clan mates drops at Maggot king.
    • The Slayer ring now has an option to teleport to Wyrmscraig if the player has docked their boat there.
    • Wyrmscraig goats now respawn a lot faster.
    • Players must now speak to the Mysterious stranger outside of TOB to claim the Shinhaza shrouds.
    • Adjusted the hunting knife idle animation.
    • Fixed a bug where Yama would not follow players closely during certain phases.
    • The “Masters” slayer ring option while the ring is equipped can now take players to Mortimer, assuming they’ve docked their boat at Wyrmscraig.
    • Fixed a bug where the “Ignore dead NPC’s” menu entry swapper config would hide the “pull back” option at bloodwood trees.
    • Taking a task repeat from Mortimer will now also give the player the same mortifier.
    • The Sunspear’s attack level requirement has been reduced from 75->50 (Attack level requirement for Sins of the father).

 

 

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We hope you enjoy this update, and we look forward to celebrating our 10th anniversary with you soon! More details below:

 

 

Best,

Omicron




#551619 [24/10/26] Wyrmscraig, Vampyrium, Party Room, Trading Post Improvements: Beyo...

Posted by Omicron on 24 October 2026 - 10:00 PM

update_banner_wyrmscraig.png
 
Hello everyone,
 
We are back with another update, today's being larger than usual to catch up on some content that we missed while we were working on Sailing. We've got a ton of new features to keep you busy, including Wyrmscraig -- a new island to explore -- and Vampyrium, the world of vampires. Both of these areas have new bosses, new skilling methods and new items to obtain. We also have a bunch of miscellaneous content that will improve your experience on Alora, ranging from a new bank loadout interface primarily released with mobile players in mind, as well as rune pouch loadouts, a party room (in preparation for our 10th anniversary), a Theatre of Blood scoreboard, and the ability to buy & sell items above max GP on the Trading Post. 
 
There's to much content to cover in just one paragraph, so we'll let you have a read for yourself below before hopping online:

  • Rune Pouch Interface:
    • The Rune Pouch interface has been updated to use the latest from OSRS, which includes the "1, 5, X and All" buttons at the bottom to save the amount of runes you want to store / withdraw.
    • Pouch Loadouts:
      • You can now click the "Configure" option while you are in the bank, and set custom Rune Pouch loadouts to easily withdraw the runes you need for a certain activity.
        • You can choose from a list of different names for the loadout, ranging from "Abyssal Sire", to "Hunter", to "PvP Ice Burst".
  • Bank Loadouts / Presets:
    • A "Loadout" button has been added to the top-right of the bank interface to allow you to create inventory/equipment presets to quickly withdraw your pre-defined gear and inventory, as well as a spellbook of your choosing. This is primarily for mobile players who do not have access to the RuneLite plugin, but will work on all platforms.
      • You can store a maximum of 30 different loadouts, and set a custom name and item icon for each load out.
      • If you are wearing gear and already have items in your inventory, they will be deposited when you gear-up with a load out.
      • If you are missing certain items from the loadout in your bank, everything except for those items well be withdrawn / equipped.
      • The load out will be saved with your current spellbook, though this can be changed later on via a drop-down menu.
        • The only spellbook that cannot be selected manually later is Arceuus, this must be the spellbook you are on when you first create the loadout.
      • The value of your selected load-out is also shown on the interface.
      • You can also right-click any bank booth in-game to use the "Loadout" option.
  • Party Room:
    • The Grand Exchange Rooftop now doubles as a Party Room!
      • You can now fill the Party chest with items to add to the drop party, but keep in mind once you hit "Confirm" there is no returning your items.
        • Ironman may deposit items, but cannot loot items from the balloons.
      • Notes:
        • Up to 216 items may be deposited into the chest.
        • Multiple max stack items (eg. 2.147b GP) can be deposited.
        • Stackable items with high value will be split into multiple balloons based on the following thresholds:
          • 5m, split two ways
          • 10m, split three ways
          • 25m, split four ways
          • 50m, split five ways
          • 100m -> 6 ways
          • 250m -> 8 ways
          • 1b -> 12 ways
          • 2b -> 16 ways
        • Balloons may contain multiple items if there are > 200 items in the chest, or if there are high value stacks split into portions.
        • Up to 200 balloons will drop, based on the number of items in the chest (approximately ~4 balloons per item in the chest).
          • If you only have 10 items in the chest, approximately 40 balloons will appear.
        • Balloons will despawn if not popped within 3 minutes, thereby returning items to the chest for the next drop party.
        • Pulling the lever costs 10k GP, and once pulled the time before the balloons start dropping is based on the total chest value:
          • Less than 1B = 60 seconds
          • 1-2B = 2 minutes
          • 3-4B = 3 minutes
          • 5B = 4 minutes
          • Every 2B added after this adds another minute, up to 10 minutes max (eg. 7B = 5 minutes)
        • If the chest value is more than 1B, the drop party will be announced to the world.
  • Wyrmscraig:
    • Players can now dock their boats at one of the two docks in Wyrmcraig.
      • The first is on the north part of the island, requiring 62 sailing.
      • The second requires sailing a skiff/raft into the passageway on the south-west part of the island, entering the Wyrmscraig cavern.
        • This also requires level 62 sailing.
    • Golem Crafting:
      • Golem crafting is a new crafting activity players can take part in, requiring level 60 crafting.
        • Players will need to mine the nearby sunstone rocks to obtain sunstones used for crafting.
          • Players can do this by either mining the sunstone monolith (slower, afk), or the sunstone rocks (faster, more click intensive).
            • The sunstone rocks have a momentum mechanic, where the chance of successfully mining when moving to another rock within 5 ticks is greatly increased.
          • Once players have their sunstones, they can interact with the nearby plinth, using a chisel and hammer to shape the golem.
            • This requires carving the north, east, south, and west sides of the golem.
          • Finally, players must complete the golem by decorating it with hunter furs, and inserting the sunstone core (made by chiseling sunstone) into it.
            • It will then awaken, leave it’s plinth, and then die rather quickly, dropping a gem.
              • There is a small chance that Jeweller’s chisel is dropped.
                • This is a new type of chisel that provides a 10% chance to cut two gems at once (applying to bolt tips as well).
                • It can be stored in the POH magic wardrobe.
      • Players can use the Golem Crafting plugin-hub plugin to help them.
    • Goat Hunting:
      • Goat hunting is a new interactive hunter method, which involves herding goats into a pit to trap them.
        • This activity requires level 60 hunter to do.
      • To begin, players must grab some spikes from the nearby supply, and line the goat pit with the spikes to trap the goats.
        • To lure the goats into the pit, players can use a cattleprod to prod them in the direction of the pit, or, more commonly (and recommended), players can stand in an area where the pit is between them and the goat(s) they want to lure, and use the telekinetic grab or dark lure spell to lure the goats rapidly.
        • Eventually the pit will fill up, and players will need to collect the goat remains.
          • The max capacity of the pit is decided based on hunter level.
            • 60-68 hunter: 16 goats
            • 69-76 hunter: 18 goats
            • 77-84 hunter: 20 goats
            • 85-92 hunter: 22 goats
            • 93-99 hunter: 24 goats
          • Players have a chance to obtain the Mr. McGroot goat pet when collecting goat remains.
      • Players can use the “Goat Pit Indicators” plugin-hub plugin to help them.
    • Mad Angel:
      • This is a new boss, residing in the church at the top of the hill.
        • Players can enter the church and awaken the mad angel to fight it.
      • Noteworthy Rewards:
        • Jar of Light:
          • This is a new jar that players can setup in their POH jar display.
        • Aggy:
          • This is the new boss pet for the Mad Angel.
        • Hallowfell:
          • This is a new two-handed sword that requires level 75 attack to wield.
            • It has a passive effect which allows it to damage up to two additional unique enemies for up to 50% of the player’s maximum hit.
              • The affected tiles are the 5 tiles next to the player in their line of sight.
                • For example, if a player is facing north, the affected tiles are east, north-east, north, north-west, and west.
    • Mortimer:
      • Mortimer is a new slayer master, found in Wyrmscraig Cavern.
        • Players must have either a combat level of 100 and a slayer level of 70, or 99 slayer to get a task from mortimer.
      • By default, mortimer does not provide any slayer points for completing a task.
      • Mortimer also has a different task list from other slayer masters, only assigning monsters that have a superior variant.
      • Mortimer is different from other slayer masters, since rather than assigning players their next slayer task directly, he will give players a choice of up to 3 potential tasks to choose from.
        • These 3 tasks will each have a “Mortifier” which can alter the task in some way.
        • Mortifiers:
          • Slayer point modifier (No streak):
            • This will provide players with a certain amount of slayer points upon completing the task.
          • Task Quantity Modifier (No streak):
            • This will randomly increase/decrease the task quantity by a certain amount.
          • Clue scroll Modifier (15 task streak):
            • Clue scroll drop rates will be increased by a certain amount.
          • Superior Drop Rate Modifier (25 task streak):
            • Modifies the unique drop table rate for superior slayer encounters.
          • Slayer XP Modifier (40 task streak):
            • Slayer creatures will award more experience per kill.
          • Third Task Choice (50 task streak):
            • Players will be able to choose from 3 task choices rather than 2.
      • Mortimer slayer task streaks are unique, so they are not tracked the same as regular slayer task streaks.
  • Vampyrium:
    • Maggot King:
      • Players can enter the maggot king’s lair through the entrance in the forest east of Sangvesti.
      • The maggot king is a level 741 boss which can be fought in a split arena, where players will need to use range/mage for a portion of the fight to attack the boss.
      • Once the boss is killed, players can choose the “Open-stomach” option to roll the normal drop table, or the “Take-eggs” option, sacrificing their normal drops for a chance to receive maggot eggs.
        • There are 6 types of maggot eggs, each with a different chance of obtaining the Maggot Marquess pet when popping them.
      • Noteworthy Rewards:
        • Elder Venator Fang:
          • This can be chiseled into the Etched elder venator fang, an item which can be combined with the necklace of anguish to create the necklace of rupture.
            • The necklace of rupture is an upgraded version of the necklace of anguish, requiring level 90 hitpoints to equip. It offers an additional +5 ranged attack, +3 ranged strength, and +1 prayer bonus over the Necklace of Anguish.
        • Crimson Kisten:
          • This is a new two-handed spiked crush weapon, requiring level 60 attack and 85 strength to wield.
            • It has a special attack, consuming 50% special energy, which makes four accuracy rolls in a single hit.
              • The damage a player deals will depend on the number of successful rolls. If one roll succeeds, players deal 70-110% of their maximum hit. If all four rolls succeed, players will deal 130-170% of their maximum hit.
        • Maggot Marquess:
          • This is the new boss pet for the Maggot King.
    • Stymphike hunting:
      • Players with level 82 hunter can now hunt Stymphikes.
      • This is a new semi-afk hunter method, which is rather simple and easy to engage in.
        • To begin, players can grab make-shift spears from the nearby pile, which they’ll need to hunt the Stymphikes.
        • Players must first click on the Stymphike tree to bait it with a Letvek (1-3 are removed for bait), which can be caught elsewhere in Vampyrium (see below).
          • One baited, players can hide in a nearby bush, and wait about 42 seconds for the stymphike to appear, after which the player will automatically kill it, obtaining some hunter experience.
            • A smaller amount of hunter experience will also be gained every so often while waiting in the bush.
    • Letvek hunter:
      • Players can now catch Letvek’s using box traps.
        • They require level 76 hunter to catch, and provide 209 base hunter experience.
    • Leechfin fishing:
      • On the eastern docks, on the blood river of Vampiryum, there are 2 new fishing spots for leech fin fishing.
        • This is a new highly click intensive fishing method, where leechfin will swim downriver towards the player, and they must move their net in one of 3 directions to try and catch the leech fin.
          • Catching a leech fin provides 33 base fishing experience, and 3 base fishing experience on a failed catch.
          • Once players have a full inventory, they will not be able to catch anymore leechfin, so they’ll need to cut them with a knife.
            • This provides 2 base cooking experience, and has a 1/3 chance to give the player a blood sac, an item that can be used to fill vials of blood.
    • Bloodwood trees:
      • There are two types of new trees player can chop.
      • Engorged Bloodwood tree:
        • This is an afk bloodwood tree, which requires the player to chop it for a certain amount of time, until the blood bar fills up on the tree.
          • Once the blood bar fills up, the player can interact with the engorged tree again to train the blood into a bucket, obtaining a bucket of bloodwood sap.
            • Players may occasionally receive a letvek in a bucket, which will need to be released before they can continue draining the tree/chopping it.
          • Successful chops are attempted every few ticks, with a higher likelihood of success for higher woodcutting levels/better axes.
            • On a successful chop, the player will obtain 165 base woodcutting experience, and the progress bar will increase.
      • Normal Bloodwood tree:
        • When a player begins chopping this tree, instead of just clicking once and waiting, players will need to click on their character twice to pull back their axe, and then click on the tree to chop it.
          • Depending on the player’s woodcutting level and axe, they will need to do this 18-32 times before they can tap the tree.
            • Once the tree is ready to be tapped, players will need to wait for the sap to drain into the bucket, tapping it with their axe occasionally to release more sap.
              • Once it’s been fully tapped, players can collect the bucket of bloodwood sap and chop the tree again.
      • Players can use buckets of bloodwood sap on logs, or existing arrows, to create sap-treated logs/seeking arrows.
        • A sap-treated log can be fletched into seeking arrow shafts, which can be later used to create seeking arrows.
        • Using the bucket of sap on already made arrows will result in turning 15 arrows into seeking arrows.
          • This is, therefore, not the most efficient way to make seeking arrows, when compared to the 105 seeking arrow shafts received from fletching a sap-treated redwood log.
        • Once a player has a sap-treated log, the process of making the seeking arrows is exactly the same as normal arrows.
          • Seeking arrows are the exact same as their normal equivalent, but they provide an additional +20 range attack bonus.
    • Players must have the requirements to enter Darkmeyer if they wish to access the Vampyrium.
      • This means having 62 woodcutting, 60 fletching, 56 crafting, 52 agility, 50 attack, 50 slayer, 49 magic, and 4 quest points.
    • Venators:
      • Venators are a new slayer creature that require level 74 slayer to kill.
        • Players can kill these on a Venator or Vampyre slayer task.
          • They can also be killed off-task, however players must trade in Stymphike feathers to Aranei to do so, requiring 30 feathers per kill.
      • Mechanics:
        • Venators are the only npc that can spawn a superior encounter without being on a slayer task.
        • They attack with range/melee, depending on which they are in range for.
          • Superior encounters will follow players closely.
          • Their melee attacks can hit reduced damage through prayer, healing the venators for the damage dealt.
        • Every 5 attacks, they will use a special attack that will damage the user 2/3 times (depending on if they have earmuffs/a slayer helmet equipped) if they have overhead prayers activated.
          • The damage is reduced if the players have ear protection.
    • Efaritay’s aid:
      • Players can now make Efaritay’s aids by enchanting topaz rings.
      • These aids have 200 charges, and provide a 10% damage boost and 15% accuracy boost.
        • They also allow players to hit tier 2 or lower vampyres without a vampyrebane weapon (50% reduced damage).
    • Players can no longer damage Vampyres without a vampyrebane weapon.
    • The rate of obtaining the Blisterwood flail from pyramid plunder is now 1/200 rather than 1/1000.
    • Players can purchase the Sunspear from the vote shop for 300 vote points.
      • The sunspear is a new vampyrebane spear, with a special attack that consumes 50% special energy, which guarantees (on a succesful hit) that the player will deal 70% of their maximum hit.
        • If the victim’s current health is less than 70% of the player’s maximum hit, the attack will roll with 70% of it’s maximum accuracy (rather than rolling between 1->max).
      • If a Venator is finished off with the special attack of this weapon, the player will be given a Venator heart, which they are able to sacrified at the araneid shrine to restore 50% special attack energy and up to 24 prayer points (depending on their prayer level).
    • Players can purchase the Hallowed flail from the Loyalty shop for 35,000 loyalty points.
      • Players must also trade in the Silver Sickle [b] for the ability to buy this flail (this must only be done once).
      • The Hallowed flail is an upgraded version of the silver sickle [b], it can be used to cast bloom, for clue steps, and it can be stored in the POH toy box (not recommended for children under the age of 12).
    • Blisterwood stakes:
      • Players can now fletch blisterwood stakes from blisterwood logs.
        • These stakes are vampyrebane throwing knives that provide a 25% boost to accuracy/damage against vampyres.
    • Mortimer is the only slayer master that will directly assign Venators as a task, but players can kill Venators if they have a Vampyre slayer task.
      • Konar will also assign a task for Vampyres in the Vampirism.
  • Website:
    • Hiscores page loading time has been significantly improved.
    • By default, hiscores will now include ALL game modes, rather than just normal players.
      • For clarity, the players' individual rank colors and icons will be applied to their names.
    • Hueycoatl + Royal Titans have been added to the Boss hiscores.
    • XP rates will be shown on pages that include variable rates (only for skilling, not for bosses etc).
  • After repeated complaints from the Sailor’s of Port Sarim, the jail has been moved to the dungeons of Trollheim.
  • Divine Donator Perk Updates:
    • Drop rate boost increased from 21% to 23%
    • Automatic noted collecting of crops while farming.
    • Non-wilderness and non-PvP deaths will no longer result in players losing items.
      • They will simply respawn in Edgeville with all of their gear/equipment.
      • Players can turn this feature off by speaking to the donation manager in edgeville bank.
      • This feature does not apply at Nex/Zulrah/Nightmare.
    • The plank make spell will now make the entire inventory worth of planks.
  • Cannonball smithing:
    • Players can now smith Bronze/Iron/Mithril/Adamant/Rune cannonballs.
  • 2008 HD plugin changes:
    • 2008 HD now uses more similar sunrise/sunset to the new 117HD day/night cycles.
      • The night time mode also has options for Aurorae and nebulae.
    • Fixed a bug with white textures for the Ironwood tree.
    • The 2008 HD plugin now has an xBR scaling option for players who use stretched mode.
    • Added a Rainstorm weather option which is much heavier rain.
    • Added a checkbox option for lightning that can be toggled on and off for rainy weather modes.
    • Fixed a few issues with stretched mode not resizing properly.
    • Fixed a bug where the droplet rings when the rain hit the ground was not drawing at the correct height.
  • 117 HD Plugin Changes:
    • The 117 HD plugin has been updated to include the new Day/night cycles in the config.
      • Players can go through the settings to adjust which time of day they want it to be, how they want the sky to look during that time of day, and how long they want their day/night cycles to last, along with a few other settings.
  • Summer Sweep Up:
    • Logs will now automatically be removed from the player’s log basket if possible when setting up pitfall and deadfall traps.
      • This will only happen if the player has no logs in their inventory.
    • Players can now obtain the necklace of fangs from Turoths.
    • Players can now create elemental amulets.
      • There are 5 types, air, water, fire, earth, and elemental.
        • Air/Water/Fire/Earth are made by combining 100 of that specific type of rune, an amulet of magic, and the corresponding gem type.
          • Air Diamond:
            • This is the gem used to make the amulet of air, which is dropped by killerwatts.
          • Water Sapphire:
            • This is the gem used to make the amulet of water, which is dropped by sea snake hatchlings.
          • Earth Emerald:
            • This is the gem used to make the amulet of earth, which is dropped by Molanisks.
          • Fire Ruby:
            • This is the gem used to make the amulet of fire, which is dropped by Infernal Mages.
        • The Elemental Amulet can be made by combining all 4 amulets, with 500 of each elemental rune.
      • Elemental amulets provide +10 magic accuracy, and increase the maximum hit of corresponding elemental spells by 2.
        • The elemental amulet increases the max hit of all elemental spells by 2.
  • Slayer Shop Changes:
    • The Zamorakian spear has been removed from the slayer shop.
    • The Air Diamond/Water Sapphire/Earth Emerald/Fire Ruby have been added to the slayer shop for 50 points each.
  • Salvaging Changes:
    • Salvaging spots now last 50% longer.
  • Bank Space Increase:
    • All players will now receive an extra 100 bank spaces.
      • Divine donators receive an extra 144 bank spaces.
  • Random Event Changes:
    • Players will now receive a unique random event that they don’t currently have anywhere (in their costume room/bank/etc…).
      • If a player has all of the random event items, they will instead receive an experience lamp that gives them 10x their current level in experience.
  • Theatre of Blood Scoreboard:
    • The scoreboard outside of the theatre of blood will now show the personal bests/global bests for different team sizes in both hardmode/normal theatre of blood.
      • It will also track personal and global deaths/attempts/completions.
      • These stats were not previously tracked, so most stats will be starting fresh as of this update.
  • Line of Sight/Attack Timing Changes:
    • The player will now attempt to attack with mage/range the moment they step into line of sight.
      • Previously, the player’s attack would be delayed by 1 tick when, for example, coming around an object.
        • The attack will now come off the tick the player arrives at the tile that has line of sight, so one-tick sooner.
          • The target will still be able to attack players back.
    • Fixed a bug where if a player started combat with a manual cast, and the next attack was an auto-cast, they would suffer the extra 1 tick delay that was reserved for starting combat with an Autocast.
      • The delay will now only apply to starting combat with an Autocast spell (this includes re-attacking after walking/running away from your target).
    • Fixed a bug where the Harmonised nightmare staff would cast at 4 tick speed when manually casting.
      • This is supposed to only apply to autocasting.
      • The Harmonised nightmare staff can also now only autocast with the normal spellbook.
    • Fixed a bug where manual casting would apply the 1-tick Autocast delay if the player had a staff with an auto-cast spell selected when starting combat.
  • Quality of Life:
    • Updated spawns in the Piscatoris falconry area.
      • They now match OSRS, with the addition of a few extra custom spawns.
    • Adjusted the size of the high-detail HP bar to be smaller.
    • Players can now teleport out of the Ourania ZMI altar.
    • The Trading Post will now allow you to price and purchase items that exceed max cash stack (2.147m).
      • This means you can price items such as the Scythe of Vitur for 4b, for example, or a $150 Rank ticket for 3b.
      • It also means that when purchasing items, the Trading Post will first use any GP in your inventory to cover the costs, and then will convert any platinum in your inventory to cover the remainder.
        • This also works for purchasing multiple items when the price is < max cash, for example buying 3 x Twisted bows for 2b each, if you have 6b platinum (or max cash + 4b platinum) you are able to make the purchase. 
    • Resting QoL:
      • When resting to restore energy and then clicking somewhere to walk, your player will now actually walk there after standing up.
      • Similarly, you can now perform many activities while resting which the game will remember once you stand up, such as:
        • Picking up items
        • Interacting with NPCs
        • Interacting with objects
    • The “Last-destination” option when using the Quetzal transport now works properly.
    • Abyssal Lanterns can now be stored in the POH magic wardrobe.
    • Players who have completed the master Combat Achievements tier can now consume the Ghommal’s lucky penny so that the penny’s effects are always active.
      • If a player does not have the master tier completed anymore (due to new achievements coming out), the penny’s effects will not apply at all, under any conditions.
    • Removed some currently unobtainable paints from the collection log.
    • Added placeholders for the barrows pets/Gulliver/Open log basket.
    • Players can now store mining gloves in the Armour case.
    • Added Gryphon feathers and the horn of plenty to the slayer collection log entry.
    • Added the Bosun’s workbench schematic to the Sailing schematics collection log entry.
      • It will be automatically unlocked if you’ve already read/unlocked the schematic.
    • Players will now be warned when using a lever that will teleport them to the wilderness.
      • This warning can be permanently disabled.
    • Added sailing to the yellow spicy stew.
    • The chance of encounter the Clam ocean encounter has doubled from 6% to 12%.
    • The tome of earth will now revert to the “Tome of earth (empty)” when it has no pages/charges.
    • Interactions will no longer be blocked when players use the detached camera.
    • Adjusted aerial fishing spawns so that the east/west side are equal.
      • The east side previously had no close fish spawns.
    • Leaving hueycoatl will now  longer restore the player’s hitpoints and prayer.
    • The grotesque guardians exit/quick-exit options now work appropriately.
    • Players will now path in range of the item they used telekinetic grab on.
    • The barbarian rod has been added to the Standard Fishing Shop.
    • A permanent banker has been added to the Shipyard.
    • A permanent banker has been added near the Theatre of Blood notice board.
    • A permanent bank chest has been added near the entrance to the Doom of Mokhaiotl.
    • Two extra sloop cannon hotspots have been added, allowing players to build 2 cannons on the same side of the sloop.
      • Players can still only build at most 2 cannons on their sloop.
    • Updated the runelite Banked Experience plugin to have the latest relevant methods (and sailing) added.
    • Updated the runelite Skill Calculator plugin.
      • It should now have many more updated skilling methods, as well as the sailing skill added.
    • The stalls on Port Roberts no longer look empty when stolen from.
    • Audio will now use 16-bit precision.
      • This won’t change too much audibly, since our audio was already 16-bit, but it should clean things up a bit.
  • Bug Fixes:
    • Fixed a bug where the bank tab buttons would overlap with the bank options on the left side for group ironmen who had the potion storage unlocked.
    • Players can now store raw dashing-kebbit meat in their meat pouches.
    • Meat pouches can now be opened, to automatically add hunter meat to them when possible.
    • The Empty containers option in the bank will now deposit everything in the meat/fur pouches.
    • Fixed a bug where the Hunter rumours plugin would sometimes not properly track/update rumours.
    • Fixed a bug where some Salamander net traps would not properly update through the Hunter plugin.
    • Players can now store items in the Huntsman kit/tackle box by using a valid item on the container.
    • Fixed a bug with sorting priorities on LD mode.
    • Dragon arrows now use the correct drawback graphics when firing from a bow.
    • Fix a bug where players could sometimes teleport on agility obstacles (specifically revenant pillars).
    • Fixed a bug where players could not click some newer items in the trading post item search.
    • The Wiki button on mobile client will no longer flicker/flash above and below the mini-map.
    • Fixed a bug which showed random text at the bottom of certain teleport interfaces (eg. Charter ships, Skillcape teleport menu, Spirit tree interface).
    • It should no longer be possible to get gap on a player when freezing them.
      • The frozen player in PvP will now respond immediately after the freezer runs away, always catching up to them/closing the gap.
    • Fixed a bug where players could still get stuck on revenant pillars when logging out during the shortcuts.
    • Fixed a bug where planting adamant/mithril seeds would sometimes not move the player if they had just cast a spell on another player.
    • Fixed an issue where Calcified deposits could not be smashed.
    • Fixed the music at the demonic gorilla crash site being incorrect.
    • Reduced the requirement for the rosewood blowpipe from 75 ranged to 65.
    • Fixed gnome child attack/defend/death animations.
    • Fixed a bug where the placeholder sprite disappeared after using presets.
    • Fixed a bug where using the explorer’s ring to alch would sometimes notify players that they must be in the wilderness to use the looting bag.
    • Fixed a bug with render priorities being incorrect for some torsos on 2010 mode + gpu.
    • Fixed a bug where the max cape would render incorrectly on Gpu + 2010 mode.
    • Fixed a bug where some 2010 mode item sprites were misaligned/rotated incorrectly/too large.
    • Fixed many bugged emote animations on 2010 mode.
    • Fixed a bug where the Tears of guthix plugin overlays would sometimes overlap/not get removed properly.
    • Fixed an issue where the mountain pass near the stalker den would teleport players to an invalid location.
    • Fixed a bug where the Shellbane gryphon's killcount combat achievements were not completing until the player relogged.
      • A similar issue was also fixed for the Kalphite queen’s combat achievements. 
    • Fixed a bug where players could continue enchanting if they opened their bank and withdrew more items to enchant quickly enough.
    • Fixed a bug where some sealed crates could not be pried open.
    • Fixed a bug where the Tombs of Amascut scoreboard was showing the player’s previous raid times, rather than their best overall.
    • Fixed a bug where the bank settings interface was not placing elements properly in resizable mode.
    • Fixed a bug where the Moons of peril fishing spots were not working.
    • Fixed a bug where using a staff special attack (volatile nightmare staff, for example) would not skull players in PvP.
    • Players can now setup a cannon in the Gryphon cave.
    • Fixed a bug where the Masori assembler was missing it’s +2 ranged strength bonus.
    • Fixed a bug where the leagues store npc was invisible.
    • Fixed a bug where players could not find some items in the trading post item search interface (such as Morrigan’s javelins/thrownaxes).
    • Obtaining the Smithers pet will now show the smithing xp a player obtained it at in the announcement.
    • Fixed a bug with ironwood tree tops being white on 2008 HD.
    • Fixed a bug where players could get another nightmare parasite before the first one was finished.
    • Players can no longer use mangled bones on altars.
    • Fixed a bug where leagues players were able to hold killtime records in the scoreboard interface.
    • Coins will no longer drop as platinum tokens unless the player has no room to carry anymore coins.
    • Fixed a bug where Vorkath’s elemental weakness was to water and not fire.
    • Fixed a bug where the Laguna Aurora stepping stone was not working.
    • Fixed a bug where the Scythe of Vitur did not weigh anything.
    • Fixed a bug where sometimes inventory slots would lock while manually depositing items into the bank.
    • The Shellbane Gryphon featherweight failed task can now be completed without having to leave and re-enter the cave after failing the first time.
    • Players can now store the new sailing seeds/coral frags in the seed box.

hiscores.png

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runepouch.gif
 
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As always, we hope you enjoy this update, and urge you to report bugs as soon as you find them via the appropriate channels!
 
Best,
Omicron




#550346 Tumekens Shadow buff

Posted by Omicron on 25 September 2026 - 11:03 AM

Your suggestion has been declined, if you feel this was wrongfully done please contact a Senior Moderator+.




#550249 Make salvaging spots not expire

Posted by Omicron on 23 September 2026 - 09:39 AM

Your suggestion has been accepted.




#550247 summer sweep up

Posted by Omicron on 23 September 2026 - 09:00 AM

Your suggestion has been accepted.




#550245 GE Quick-Sell Idea

Posted by Omicron on 23 September 2026 - 08:56 AM

As others have said, the general store already does this, and integrating it into the tp seems like it would only confuse players in cases where they wanted to quickly sell high value items (most valuable items lead to a huge loss if alched).


Your suggestion has been declined, if you feel this was wrongfully done please contact a Senior Moderator+.




#550221 Theatre of Blood & Chambers of Xeric Scoreboards

Posted by Omicron on 22 September 2026 - 04:41 PM

Your suggestion has been accepted.




#549747 [05/09/26] Sailing is Live! Divine Donator Rank, Cooking NPC, Sailing Mys...

Posted by Omicron on 14 September 2026 - 12:47 AM

[14/09/26] Fixes:

  • Slayer Rewards Interface:
    • New Extensions:
      • Let’s stay all aquanite:
        • Increases number of aquanites assigned to 150-200.
      • Can of worms:
        • Increases number of worms assigned to 200-250.
      • Gryphon and on:
        • Increase the number of gryphons assigned by 80.
      • I see dragons:
        • Increases the number of frost dragons assigned to 180-240.
    • New Unlocks:
      • Lured in:
        • Players will now need to enable this unlock to be assigned Aquanites.
      • Wings Spread:
        • Players will now need to enable this unlock to be assigned Gryphons.
      • Chance of Heavy Frost:
        • This will increase the task weighting from 5 to 8 for frost dragon tasks.
  • Shellbane Gryphon Combat Achievements:
    • Shellbane gryphon now has 7 new combat achievements.
  • Aerial Fishing Changes:
    • Players can now purchase shark lure packs from alry the angler for 1 molch pearl each.
    • Fixed a bug where players could spam click a fishing spot to send the cormorant there twice before it disappeared.
    • Fixed a bug where clicking on the next fishing spot after the cormorant returned would lead to a dead click.
      • Now, the moment the bird appears, a player can click on the next spot.
    • Fixed a bug where some fishing spots would only appear for a few ticks before disappearing again.
    • Added Frenzied fishing spots.
      • Whenever a player catches a fish, there’s a chance it will turn into a frenzied fishing spot, allowing players to catch fish from that spot continuously (and automatically) for 28 ticks.
        • Regardless of distance, the cormorant will fly quickly to the frenzied spot as if it was a nearby fishing spot.
  • Tempoross Rewards Shop:
    • Added a Spirit angler next to the rewards pool who sells the Fishing Barrel and Tackle box for 6,000 spirit flakes each.
  • Mobile Changes:
    • Some optimizations have been made to improve mobile FPS further.
    • The sailing plugin now includes charting (world map icons, in-game/minimap icons, tracking, etc..).
    • Added the Port tasks plugin, allowing players to easily take and complete port tasks.
  • Bug Fixes:
    • Fixed a bug where players could capture a wind mote and store it for the next barracuda trial if they reset the race at the correct time.
    • Fixed a bug where players could spam click the crystal extract to continue harvesting it while changing directions.
    • Harvesting the crystal extractor will now begin the race timer for barracuda trials.
    • Fixed a bug where shipwreck objects would visually not be updating properly for some players.
      • Sometimes it would show the incorrect shipwreck type, or too many shipwrecks, etc..
    • Removed a duplicate mermaid spawn near the great conch.
    • Fixed a bug where one of the bank chests in the deepfin mine was not showing as built.
    • The Lava Strykewyrm’s dragon metal sheet drop rate has been increased to a 1/115 base rate (excluding the Alora modifier).
    • Fixed a bug where the "Lookup" option wasn't working on players who were on boats.
    • Fixed a visual bug where the drop searcher was showing slightly inaccurate drop rates for higher donator ranks.
    • Fixed a visual bug with drop rates in the npc drop searcher.
    • Fixed a bug where players could not retake control of the helm during a barracuda trial.
    • Fixed a bug where players could wear the completionist monkey (g) at 4.6b experience.
    • Cannons can no longer be setup at frost dragons.
    • Reduced the frequency of random events from salvaging.
    • Removed the “Add to Alora Wiki” option from the wiki banner.
    • The Wiki banner lookup will no longer try to send players to the Alora wiki.
    • Fixed a bug where killcount combat achievements would sometimes not complete until the player reloaded.
    • The Sailing skill is now fully supported in the xp tracker interface.
    • Fixed a bug where players would not let go of the helm when trying to catch an impling while sailing.
    • Fixed a bug where the gryphon knockback attack could knock players into a wall.
    • The inventory "Teleport" option now works correctly on the Drakan's medallion.
    • Fixed a bug here the Shellbane Gryphon’s killcount was not showing properly in the Collection log.
    • Fixed a bug with the ynysdail rowboats teleporting players to the incorrect spot.
    • Fixed a bug where some symbols were being removed incorrect when typing in clan chat.
      • For example, players could do <>< to make the fish emoji.
  • Quality of Life:
    • A graphic will now play on the wind catcher/gale catcher to show that a player stored a wind mote.
    • Added some broken stiles to the game.
    • Added the 6 missing large shipwreck spawns south-west of wyrmscraig.
    • Players can now store Strykewyrm and Frost Dragon bones in the bone sack.
    • Personal bests will now show properly in the collection log (when supported).
    • Starter rafts will now also come with a basic cargo hold.
      • This will only apply to accounts that have not yet logged in since the sailing update.
    • A button has been added in the Info Plugin (Runelite side panel) to open the client logs folder so players can easily access those logs when needed.
    • Added the edgeville dungeon pipe shortcut.
    • Added the railing shortcuts in the Arceuus library.
      • Players can use these from the second or third level, but the third level requires level 62 agility (vs 52 agility for the second). 
    • Added the champions guild stepping stone shortcuts.
    • Added a fence squeeze shortcut to draynor manor.
    • ::ez will now take players to the event zone.
    • The player’s sailing experience will now also be shown when they obtain the soup pet in the game announcement.
    • Adding a Port Sarim teleport to the Cities teleport menu.
    • Slightly increased the drop rate of dyes from barracuda trials.
    • The “You reel in some salvage.” Message is no sorted as spam.
    • Players can now also reclaim fabric rolls from the barracuda trial npc in charge of rewarding that fabric roll.
      • This only works if the player does not already have one somewhere.
    • Added Isles to the Ancient forge in the Grimstone dungeon.
      • He can unnote bars for players for 800 coins each.