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[11/5/19] Clue scroll expansion, Ironman PKP exchange, Raids QOL, Combo staffs, New emo...

11 May 2019 - 07:53 PM

Hotfixes [12/5/19]:

  • Glassblowing interface now centered on resizable.
  • Ultimate mystery box changes:
    • Ultimate mystery box announcements are now reserved for rare items only.
    • Amulet of power (t) and Amulet of defence (t) removed.
    • Rune scimitar ornament kits removed.
    • Bandos boots have been removed.
  • Buying runes from the Ironman PKP exchange when you don't have the total amount for the purchase (eg. Buying 250 runes but only having enough for 50) will now give you the right amount rather than undercutting you.
  • Trollweiss from Mithril seeds will now be announced.


Note: All of the removed items above have been refunded to players who received them, and you will find Ultimate mystery boxes to replace them in your inventory upon logging in.



Hello everyone,


I'd like to firstly apologize for the longer than usual delay in getting this update out, some of you already know that I fell ill at the end of last month and it delayed things quite a little bit. Nonetheless, I've been doing nothing but working hard the past few weeks to give you guys an update that's worth the wait, and I hope you’ll understand given the circumstances, and that you’ll enjoy this update :)


I feel that we've done a good job of getting a bit of everything in this update, from new content (Clue scroll expansion, Ironman PKP shop), to QOL updates (Pest control XP rewards, Raids purple light + pet changes), to long awaited and highly requested updates such as Combo staffs and (drumroll) Glassblowing. There's a little bit of everything for everyone in this one, but I'll let you read the rest for yourselves below!


  • Clue scroll reward expansion:
    • All clue scroll tiers have received many new rewards! Over 70+ new items have been introduced to Alora.
      • Easy:
        • Jester cape
        • Shoulder parrot
        • Bear slippers
        • Frog slippers
        • Demon slippers
        • Mole slippers
        • God ornament kits (Saradomin, Guthix, Zamorak) for Rune scimitars
        • Sandwich lady outfit (hat, top and bottom)
        • Monk robes (t) (top and bottom)
        • Amulet of defence (t)
        • Power amulet (t)
        • Rain bow
        • Ham joint
        • Staff of Bob the Cat
        • Leather body and chaps (g)
        • Black heraldic platebodies (h1, h2, h3, h4 and h5)
      • Medium:
        • Wolf mask and Wolf cloak
        • Climbing boots (g)
        • Spiked manacles
        • Adamant heraldic platebodies (h1, h2, h3, h4 and h5)
      • Hard:
        • Dual sai (very rare)
        • Thieving bag (very rare)
        • 3rd age plateskirt (very rare)
        • Gilded rune defender kit
        • Obby maul ornament kit
        • Berserker necklace ornament kit
        • Blessed d'hide shields (Ancient, Armadyl, Bandos, Guthix, Saradomin and Zamorak)
        • Rune heraldic platebodies (h1, h2, h3, h4 and h5)
      • Elite:
        • 3rd druidic staff, top, legs and cloak (extremely rare)
        • Tormented bracelet ornament kit
        • 3rd age plateskirt
        • Gilded dragonhide (top, legs, vambraces and coif)
        • Gilded axe and pickaxe
        • Gilded spade
        • Uri's hat
        • Rangers' tights
        • Fremennik kilt
        • Rune & adamant dragon masks
    • Collection log:
      • All of the new clue rewards listed above have been added to the Collection log and can now be unlocked/counted.
  • Crafting updates:
    • Glassblowing:
      • Glassblowing pipe has been added to the Skilling supplies shop for normal players, and to the general store for Ironmen.
      • Using a glassblowing pipe on molten glass will open the Glassblowing interface and allow you to craft:
        • Beer glasses
        • Candle lanterns
        • Oil lamps
        • Vals
        • Fish bowls
        • Orbs
        • Lantern lenses
        • Dorgeshuun Light Orbs
    • Molten glass:
      • Using buckets of sand and soda ash on a furnace will allow you to create Molten glass.
        • Each glass smelted will earn you 20 Crafting experience.
        • Molten glass has been removed from the Construction supply shop.
    • Buckets of sand:
      • Using empty buckets on a Sand pit (eg. Yanille) will allow you to collect sand.
    • Soda ash:
      • Using Seaweed on a cooking range or fire will provide you with Soda ash. 
        • No experience is awarded for this action.
  • Chambers of Xeric (Raids 1) updates:
    • Purple light on reward chest:
      • The long awaited purple light above the reward chest is now here! You will now see a light above your own chest if you indeed have any rare loot within the chest.
        • The game news announcement that tells other players what you received will not be sent until you loot the chest, leaving it a mystery until the final moment.
        • Only you will see the purple light, if other players on your team do not have rare loot, they will see the usual white spotlight.
    • Loot interface fixed: (https://i.imgur.com/xROpVFh.png)
      • The loot interface has been broken for awhile now (though it oddly was working fine when raids was first released early 2017) and has gone unnoticed by me until now. 
        • The interface background is supposed to have a chest on the right side, and a purple skeleton on the left side, neither of which were properly visible for the past year at least.
          • The interface should now show both in the background as intended.
    • Acid bug:
      • A rare bug which caused the crystal that blocks the exit to re-spawn sometimes if someone was inflicted with the acid trail has now been fixed and should no longer occur.
  • Raids pet reward changes:
    • Raids 1 (Chambers of Xeric):
      • In Raids 1, the Olmlet pet will only have a 1/53 chance to be awarded if you ALREADY received a rare drop (eg. An Elder maul).
        • That means that you will never get the pet on it's own.
    • Raids 2 (Theatre of Blood):
      • In Raids 2, you are able to get the Lil' Zik pet on it's own, but it will not cause the chest to glow purple. Purple chests will be reserved for other rare drops.
  • Daily task changes:
    • The Medium task to open the Bloody chest in the wilderness has been removed due to GIM not being able to open it at the moment.
  • Ground item bug fix:
    • As of the past few months, you may have noticed that in certain areas of the game (Rock crabs, Iron dragons in Brimhaven dungeon, etc) some ground items from slain monsters would not get removed (Iron bars, Seaweed, etc).
      • This bug would cause a bunch of ground items to remain on the ground, flooding the map after a few days of uptime. We've isolated the problem that was causing items not to get removed and it should no longer happen.
  • Special attack orb update:
    • The special attack orb will no longer be blue if you don't have a weapon that has a special attack.
      • Instead, if you are unarmed or you you don't have a weapon with a special attack, the orb will be filled with a silver color to denote this.
  • Well of goodwill price reduction:
    • Following the price increase this year from 25m to 100m and hearing the feedback, we decided to meet a bit closer to the middle and set the Well of Goodwill price to 50m and see how it goes.
      • This way, the Well should not go too many hours without being full as it will be far more affordable.
  • Trollweiss flowers:
    • These flowers now have an extremely rare chance of being obtained when planting Mithril seeds. They are an exclusive item that should be quite valuable to gamblers due to their rarity.
  • Pest control reward update 
    • (Thanks to @Seabound for the suggestion)
      • You can now use your Pest control points to exchange for experience! By trading the Void Knight who runs the old PC exchange shop, you'll be presented with a new option to exchange points for experience.
      • You can purchase experience in the following skills, provided that the skill is at least level 25:
        • Attack, Strength, Defence, Ranged, Magic, Hitpoints, Prayer
      • You can trade 1, 10 or 100 points at a time for any of the skills.
        • By trading more points at once, you get bonus experience.
          • For example, trading in 10 points gets you an extra 1% XP. Trading in 100 points at once gets you an extra 10% XP.
      • Experience is awarded according to the following formula: (*Click here to view the table https://i.imgur.com/9RCV2gM.png) 
        • ((N x floor(L^2 / 600)) x gameModeMultiplier) / 4
          • L = level
          • N = 18 for prayer, 32 for magic/range, 35 for others
          • Floor means round down to the nearest whole number
          • gameModeMultiplier = the experience rate for your game mode, for example this is 8 for HCIM.
      • Note:
        • Experience boosts (well of goodwill, weekend bonuses, etc) do not affect the amount of XP you receive from this exchange.
  • Cape of Skulls:
    • The Cape of Skulls is a prestigious cape that can be obtained only by the top PvPers on Alora.
      • Wearing the cape will skull you, similar to the Amulet of Avarice.
      • The cape can be obtained by those who have at least 1,000 kills in the wilderness for a fee of 20M GP from the Emblem trader. 
        • It can be re-obtained if lost from the Lost items manager for a fee of 1M p.
  • New emotes added:
    • 3 new emotes have been added to the Emotes tab!
      • Crazy Dance
        • This dance references PSY's 'Gangnam Style', and is automatically unlocked for all players.
      • Smooth Dance
        • This dance references Drake's 'Hotline Bling' dance, and is automatically unlocked for all players.
      • Uri Transform
        • To unlock this emote, you must have completed at least 300 Hard clue scrolls. A message will be sent once you have unlocked it, and it will no longer be gray in your emote tab.
  • Ring of stone functionality:
    • Although previously available on Alora, the Ring of stone did not have it's morph functionality properly configured.
      • Wearing the ring will now turn you into a pile of rocks as intended (similar to the Ring of coins).
  • Wilderness/combat changes:
    • NPC PJ timer fix:
      • When fighting NPCs, if you freeze one and are no longer under attack by it, you would still have to wait approximately ~8-10 seconds before being able to attack another monster.
        • This has been heavily reduced, allowing you to move on to another NPC as long as you are not under attack for 6 ticks (3.6 seconds).
    • Newly released items: (available in the normal/ironman PKP exchanges)
      • Wilderness sword 4 (Perks only applicable when worn or in inventory)
        • Allows you to choose your destination when teleporting through Ancient obelisks, without having to be a donator.
        • 20% reduced entry fee to the Resource area
        • When wielded, webs will always be successfully slashed.
        • If lost on death, it can be re-purchased for 500k GP.
      • Soul bearer
        • The soul bearer sends any ensouled heads that a player picks up to their bank, as long as they are not a UIM and have space in their bank.
          • The soul bearer must be charged for this effect to take place, it requires 1 soul rune and 1 blood rune to charge it, and is able to hold up to 1,000 charges.
        • If lost on death, it can be re-purchased for 500k GP.
    • Ironman PKP Exchange:
      • Following the recent content poll, we have decided to implement an Ironman PKP exchange to promote wilderness activity and to give Ironmen a reason to be in the wilderness. 
        • Items in the shop:
          • Saradomin's tear (3,000 PKP)
          • Looting bag (50 PKP)
          • Dark totem (100 PKP)
          • Revenant cave teleports (100 PKP)
          • Bloody key (1,500 PKP)
          • Wilderness sword 4 (7,000 PKP)
          • Soul bearer (10,000 PKP)
          • Amulet of Eternal glory (25,000 PKP)
          • Regular Mystic robe pieces (350 PKP per piece)
          • Light Mystic robe pieces (400 PKP per piece)
          • Dark Mystic robe pieces (450 PKP per piece)
          • Enchanted robe pieces (500 PKP per piece)
          • Rune pouch (3,000 PKP)
          • Ring of recoil (50 PKP)
          • Dragon dagger (p++) (150 PKP)
          • Sanfew serum (3) (15 PKP per potion)
          • Blood runes (12 PKP per 50 runes)
          • Death runes (10 PKP per 50 runes)
          • Astral runes (10 PKP per 50 runes)
          • Cosmic runes (6 PKP per 50 runes)
    • Regular PKP Exchange changes:
      • The regular PKP store has received two new items:
        • Wilderness sword 4 (7,000 PKP)
        • Soul bearer (10,000 PKP)
    • Ironman PvP Scoreboard:
      • A new right-click option can allow you to toggle between global wilderness statistics and Ironman-only statistics.
        • The toggle will be saved on logout, so the next time you log in the statistics will only be shown for ironmen. To change back, you can simply right-click and toggle back to the normal scoreboard.
  • Combination staff (Elemental staves) fixes:
    • The following list of battlestaffs & mystic staffs now work properly with their combination runes, where previously they would not be infinite for any runes:
      • Unchanged:
        • Lava and mud battlestaffs/mystic staffs were all previously functional.
      • Fixed:
        • Steam battlestaff & Mystic steam staff (As well as both ornament kit versions)
          • These now provide unlimited Fire and Water runes
        • Smoke battlestaff & Mystic smoke staff
          • These now provide unlimited Fire and Air runes
          • These staffs' animations and requirements have also been fixed.
        • Mist battlestaff & Mystic mist staff
          • These now provide unlimited Water and Air runes
        • Dust battlestaff & Mystic dust staff
          • These now provide unlimited Earth and Air runes
          • These staffs' animations and requirements have also been fixed.
  • Dust battlestaff:
    • This staff is a drop from many monsters that was not previously added.
    • It can now be obtained from:
      • All Superior Slayer monsters
      • Dust devils
  • Battlestaff enchanting:
    • The following mystic staffs can now be created from the original battlestaff by taking it to Thormac located in the house between Edgeville and the Grand exchange:
      • Mystic steam staff
      • Mystic smoke staff
      • Mystic mist staff
      • Mystic dust staff
    • Requirements:
      • Any of these staffs require the original battlestaff (eg. Steam battlestaff -> Mystic steam staff)
      • The cost for each staff converted is 40k for the basic elemental staffs (eg. Air, fire, earth) and 400k GP for the combination staffs (eg. Steam, Dust, Mud etc).
      • You must have at least 4 quest points and 750 total level to convert a staff.
  • Other Magic staff fixes:
    • All 3 god staffs (Saradomin/Guthix/Zamorak) now have their proper attack / stand / run / walk / block animations (would previously kick, and the other animations were a bit off).
    • Slayer's staff previously required 55 Magic, but should only require 50 Magic and has now been fixed.
  • Slayer fixes:
    • After defeating Superior Slayer Encounters while on one of Konar's tasks, you would not be awarded any Slayer experience. This has been fixed and should now work correctly.
  • Miscellaneous:
    • The Ice barrage "orb" which displays when your target is already frozen has been fixed (broke last update).
    • Fixed a bug which would not announce what loot you received from a Super mystery box if you opened the interface and rolled, but would only announce through the Quick-open option.
    • Staff silent commands fixed for administrators.
    • Ironmen/Veterans with Master Donator will no longer have a shadow behind their entire yell, as the shadow should only be applied to the rank name.
    • Fixed a Cave horror spawn that would sometimes be un-attackable (Stuck on top of the Old fire pit near the entrance).
    • Death animation timing:
      • After performing their death animation, Cave horrors and King kurasks would 'stand up' again for half a second. This should no longer occur.
    • The staircases in the Wizard's guild have been fixed. (Previously placed you on non-walkable areas)



  • Store updates:
    • Ultimate mystery box:
      • The Ultimate mystery box is the highest tier of mystery boxes with exclusive rewards found nowhere else, along with all of the top rewards from the lower tier mystery boxes.
        • New items that can be obtained from this box:
          • Clue items:
            • Many of the new clue items, including the new 3rd age druidic (although extremely rare) have been added to the Ultimate mystery box.
          • Exclusively found in the UMB:
            • Golden tench
              • This hand-held fish can only be obtained from this mystery box.
            • Wise old man's staff
              • This staff turns you into the Wise old man… in his best form, ready for the beach wearing nothing but a partyhat-blue cloth.
            • Peng pet (Penguin)
              • This pet has 5 different metamorphosis options, some penguins wearing a tie and briefcase, some with hats, one with a king's crown, etc.
              • Penguins need exercise. You can also force your penguin to do sit-ups, push-ups and jumping jacks!
            • Ring of 3rd age
          • Other unique items in the UMB:
            • God boss pet
            • Ancient wyvern shield
            • Raids items:
              • Justiciar armour pieces
              • Ghrazi rapier
              • Sanguniesti staff
              • Avernic defender hilt
          • Rare items from previous boxes:
            • All partyhats and rare from the Super mystery box, including Partyhat with specs, Bunny ears, Grain, etc.
  • Custom donation updates:
    • New additions:
      • 3rd age druidic set ($600)
        • Includes custom-only Druidic wreath
      • Ring of 3rd age ($200)
      • Bryophyta's staff ($125)
    • New commands added in-game:
      • ::customs / ::custom
        • This will open a link to the Customs FAQ page on the forums.



  • Forums:
    • New emoticons added: (Click here to view some of the new emotes)
      • Another round of emoticons has been added to be used on posts and in the shoutbox, this one mostly containing animated emoticons (GIFs): (Thanks to @Paine for collecting them… where he got them from is a mystery :MonkaS:)
        • Animated: (Usage : BaldRage :)
          • BaldRage, Banned, Blob, BlobBongos, Dance, HahaLol, HyperClap, HyperDance, HyperLul, MonkaInsane, Peace, PeepoClap, PeepoSmash, PepeMlady, RageVV, Wtf, WtfThink, PepeTasty, PepePls, DogeDance, PeepoHi, MonkaCop, PogChampa, Boi, FeelsRainMain, BlobSweat, PeepoHide, MovingEyes, FeelsCreepierMan, PeepoCheer, PeepoSalute, PeepoWorried, FeelsRainbow, PeepoHeadScratch, PeepoPatting, PepeSip, HackerMans, EggplantPeach, PeepoHugging, PeepoFuck, PepeAnglerFish, PepeLove, PeepoSurrender,  ImOut, uWu, PepeThink, Monkers, BlobBrave, BenderClap, MonkaShake, MKomrade, PeepoPopcorn, PeepoCrazy, FeelsSuperWeird
        • Non-animated:
          • Kerchoo, Pawg, PeepoSalute, PepeHug, TopKek, PeepoPoppy, FeelsMomoMan, FeelsBigBrain, PepeAfflicted, FeelsFatherMan, FeelsFatherMan, FeelsSuccMan, Ahhh, Poggies, PepeGreat, KermitWow, VeryHyperMonka, PepeDetective, PeepoBlush, PeepoLick



  • Pet count statistics:
    • Due to many suggestions since Alora's release, we've decided to release a neat infographic showing how many pets have been obtained by every game mode! (Thanks to @Dumbshit for designing the image!)
      • We've tried our best to include every pet in the game, including the God boss pet.
      • This list does not include buyable pets, such as the Bloodhound or the Chompy chick.
      • The list is accurate from July 24th, 2017 as we had not always been logging pet drops by game mode before this time. It is accurate until May 1st, 2019.
    • Enjoyed this infographic? If you have any other suggestions for Alora-related statistics that you'd like to see, let us know! We love sharing statistics wherever we can.




Purple raids chest light




Easy clues



Medium clues



Hard clues



Elite clues
































We hope you enjoy this update :) As always, please report any bugs as soon as they are found.




Wilderness Supply Chest Poll

08 May 2019 - 09:58 AM

Hey guys,


Before we get into this content poll, I'd like to let you guys know that there's a large update on the way that I'm excited to release, and to apologize for this one taking so long. It's a combination of some circumstances which slowed down development time, but also the fact that the update is quite large. Nonetheless, we're almost there and I'm sure that you won't be disappointed with it, and that you'll all find something to enjoy in this upcoming update!


For this content poll we're only looking into one piece of content that may be added to the wilderness if it passes: Wilderness Supply Chests. These chests would be added with the intention of boosting wilderness activity a bit more (along with some other updates we've got on the way).


Here's how it works:

  • Wilderness Supply Chests spawn every few hours in a random location around the wilderness, allowing the first player who opens the chest to receive some loot.
    • ​The chests will not spawn as often as the bloody key spawns, which are every 45-75 minutes. The chests will likely spawn once every 2-3 hours.
    • The loot received would be similar to Bloody keys, largely wilderness related items, but with some new additions.
      • Essentially, it would be ~2x the loot of a Bloody key.
    • There will be a global announcement whenever the chest spawns (a few minutes earlier), as well as possibly an announcement for the name of the player who looted it.
    • The player who opens the chest may also be instantly skulled.


Here's how it might look (using the DMM supply chest object):




We'd love to hear your opinion on this proposal, so make sure to vote in the poll and comment below if you have anything to add!




Facebook Giveaway - Drawing May 17th, 2019!

07 May 2019 - 11:18 AM



Hello everyone,


We've recently created a new Facebook page for Alora, so we could use some help from you guys to get some likes on the page! To kickstart this, we're hosting a giveaway for those of you who like our Facebook page, and the rewards are quite juicy! 




  • 2,000 tokens ($200 worth)
  • 1,200 tokens ($120 worth)
  • 800 tokens ($80 worth)



How to enter:

  • Entering is simple! All you have to do is like the Facebook page. If you win, we'll send you a message telling you so and asking you for your username on Alora.
    • Want 2x the chance to win? Like the post below (click the big link), and you'll have 2 entries added into the draw.
    • Want 3x the chance to win? You can also share the post above for a better chance at winning!

Draw date:

May 17th, 2019 at 3PM EST





CLICK HERE TO LIKE/SHARE THE POST (1 more entry for each action)



Good luck! :)


May Vote Competition[May 1st - May 15th]

01 May 2019 - 07:21 PM

Hey guys, I would once again like to announce the Vote Competition for the month of May. Your votes will begin being counted on May 2nd, 12 am GMT, so be ready, because every vote counts.

What will the rewards be?
The top 5 voters will receive the following rewards in order of highest(#1) to lowest(#5) ranked voters, and the rewards will be as follows:
1st - 5 x Bonds

2nd - 5 x Super Mystery Box
3rd - 1 Prayer Scroll
4th - 10 x Drop Booster
5th - 2 x Mystery Box

Q: What constitutes a "vote"?
A: Everytime a player votes and receives an auth, this will count as a vote, and player with the most votes wins!
Q: How do I vote?
A: You must simply follow this link http://www.alora.io/vote/ to the vote page, click and vote on all of the links, and then use the auth you get at the vote manager in-game to claim your vote book!
Q: When will the winners be declared?
A: The winners of the competition will be declared after the 16th of 
May(1-5 days after)! 

We hope to spark a bit of healthy competition and get more players voting to help get Alora's name out there a bit more so that we can continue to grow in the future!

IMPORTANT: Ironmen, Classic, Hardcore Ironmen, and ultimate Ironmen will not be able to claim the rewards DIRECTLY onto their accounts unless they are cosmetic, however they may claim the items onto an alternate account that is not an Ironman.



Additional Note: The vote competition in such a way that any player with more than 30 votes will be entered into a random draw, where one will be chosen as the winner, giving multiple players a fair chance to win.

[21/4/19] Easter Event

21 April 2019 - 03:46 AM

Hotfixes [23/4/19]:

  • The 5 minute timer on Rejuvenation pools will now only apply to players who are skulled (as they are more likely to have been rushing others in the Wilderness).
  • Commands fixed for moderators.
  • Fixed an issue in Theatre of Blood where the chosen player in the Sotetseg phase would get sent to Edgeville instead of the Shadow realm. This should no longer occur.


Hello everyone,


The staff team and I would like to wish you a Happy Easter! :)


The Easter Event is now live! Hop into Alora and you’ll find the Easter Bunny looking for help with distributing Easter eggs this year.


Today's update is primarily for the Easter Event and thus is not as large as the usual update, but we've included a few bug fixes as well which are listed below.


Lastly, there is also an Easter sale going on at the moment with 25% bonus tokens, and the Easter box item which is the only way to obtain the Bunny outfit. Make sure to take advantage of the sale while it lasts!


  • Website:
    • The GIM Team Highscores was only showing 23 rather than 30 groups, and you could not check any pages after the first page.
      • It will now list a full 30 teams, and you can go further than the first page.


  • Easter Event 2019:
    • Speak to the Easter Bunny in Edgeville and you'll be teleported to an area slightly north of Falador where the Easter Bunny is working on this year's Easter festivities.
      • You'll need to run some errands around Alora to help the Easter Bunny with this year's event but you'll be given a couple of cool rewards for doing so!


  • Game:
    • Miscellaneous:
      • Updated the gambling topic for rules/ranks that is advertised at ;;gamble to the new topic created by @Mack
      • Fixed a bug with the Farming guild which was blocking some players from getting tasks.
      • Fixed a bug which blocked you from fletching regular logs -> Arrow shafts
    • Skilling interface updates:
      • The following interfaces have been updated to use the new skilling interface:
        • Battlestaff creation
        • Bones on altar
    • PvP changes:
      • Restoration pools update:
        • To prevent players from consistently being able to regenerate their special attack energy every 3 minutes, we've increased this timer to 5 minutes ONLY for special attack energy. For example, the rejuvenation pool at home can be used every 3 minutes, but if you use it before 5 minutes have passed, you will only have your run/HP/etc restored, everything except special attack.
      • Nerfing other special energy restoration methods:
        • Leaving the Fight caves / Inferno / LMS / other mini-games will no longer restore special attack energy. Dying in the mini-game, of course, will still regenerate special attack energy. Additionally, entering certain mini-games such as LMS will still restore your health and cure poison.