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Development Blog #10: 2010-Style Toggle

07 July 2020 - 01:28 PM

Hello everyone,

Today, I'm excited to preview an update that we've been working on in silence for the past little while. In the past few years, there has been an increase in OSRS players wanting an "HD"/2010 graphics toggle to enhance their experience. After all, we're playing a 20 year old game and it isn't the most graphically advanced game available today. That's part of OSRS's charm though, it's quirky and unrefined, which we all love. Still, many of us can also appreciate the HD era of RuneScape (2008-2011) that we also grew up playing, which featured a much more visually pleasing experience. Of course, there are some RSPS's that emulate that era, but none that are Oldschool and offer a toggle to look like 2010 RS.
We'd like to change that, and to offer players the best possible gameplay by allowing them to play exactly how they'd like.

Here's what loading up the client will look like after this update:


You'll be able to preview what each game style looks like on the loading screen. As you can see, the 2010 style offers a drastic change in the animations and models of your character, as well as everything else in the world around you, all-the-while staying true to the same style of OSRS.

We feel that RS went in a completely different direction 2012 and later, so we've chosen to emulate 2010 instead which we believe to be a sweet spot between visually pleasing graphics and the RS we know and love.

What will change exactly?
When playing on 2010 mode, many things will look different, including:

  • The appearance of:
  • Characters
  • Equipment and items
  • NPCs
  • Maps
  • Graphics
  • Animations

The game itself is unchanged, and this update will be a strictly visual change. For other players who choose to continue playing on 2007 mode, there will be no difference. You can also switch between the 2007 and 2010 styles whenever you'd like.

When will this be released?
We're aiming to release this update later this month!

Will this update be compatible with RuneLite?
Yes! One of the most exciting aspects of this update is that we'll be the only server to provide a 2010-style RSPS that has RuneLite support, let alone HD support.

Do I need to play on HD to get the 2010 looks?
Nope! You can choose to have HD turned off, but we think that HD suits the 2010 style much better than 2007. This is because HD was added to RuneScape sometime in 2008, and all of the assets of that era (items, maps, monsters) were designed to look good in HD.

Does this mean you'll be adding items/content from 2010 RuneScape?
No. We are still an Oldschool server, and we'd like to stay true to that. This update is only a visual toggle, and we won't be bringing in any content from this era unless the Oldschool RuneScape team decides to add it in as well.

How does this work with OSRS content?
For OSRS-specific content that wasn't available in 2010 RuneScape, it'll simply look the same way as it does on OSRS. There won't be any visual upgrade for OSRS content. For example, Dragons will look different on 2010 mode, but Sand crabs will look the same as they do on 2007 mode as there is not suitable upgrade for them.

The media below can showcase the update much better than I can:

We're excited to get this out to all of you soon, and we hope that some of you see this as a feature that will enhance their experience on Alora :)


July Vote Competition[July 2nd - July 16th]

01 July 2020 - 01:03 PM

Hey guys, I would once again like to announce the Vote Competition for the month of July. Your votes will begin being counted on July 2nd, 12 am GMT, so be ready, because every vote counts!


What will the rewards be?
The top 5 voters will receive the following rewards in order of highest(#1) to lowest(#5) ranked voters, and the rewards will be as follows:
1st - 3
 $50 Bond

2nd - 1 $100 bond

3rd - 5 $10 Bond
4th - 3 x Ultimate mystery Box
5th - 2 x Super Mystery Box


What constitutes a "vote"?
A: Everytime a player votes and receives an auth, this will count as a vote, and player with the most votes wins!
Q: How do I vote?
A: You must simply follow this link http://www.alora.io/vote/ to the vote page, click and vote on all of the links, and then use the auth you get at the vote manager in-game to claim your vote book!
Q: When will the winners be declared?
A: The winners of the competition will be declared after the 17th of July(1-5 days after)! 


We hope to spark a bit of healthy competition and get more players voting to help get Alora's name out there a bit more so that we can continue to grow in the future!


IMPORTANT: Ironmen, Realism, Hardcore Ironmen, and Ultimate Ironmen will not be able to claim the rewards DIRECTLY onto their accounts unless they are cosmetic, however they may claim the items onto an alternate account that is not an Ironman.


Additional Note: The vote competition in such a way that any player with more than 30 votes will be entered into a random draw, where one will be chosen as the winner, giving multiple players a fair chance to win.

[28/6/20] RuneLite Full Release, Pyramid Plunder, Rocky recolors, Tinted Hitsplats...

28 June 2020 - 12:41 AM

Hello everyone,
RuneLite Release
The long awaited RuneLite release is finally here! We'd like to thank you all for your patience while we ironed out the bugs and made sure that the client was smooth enough for the public. We'd also like to thank all of our beta testers for helping to expedite this process.
While we're confident enough to release RuneLite to everyone, due to the size of this update there are certainly bound to be bugs which he hope that you'll report to help us patch them up as quickly as possible. While there shouldn't be any major bugs (eg. Client crashes), it may still be advisable that certain accounts (such as Hardcore Ironman) take precautions and do not perform risky activities on the RuneLite client just yet. You can choose to play the regular Alora client through the launcher if you'd like.
The launcher must be redownloaded to give you the option to launch via RuneLite, and you can download it here:
Alora Client Launcher


NOTE: If you are currently on the RuneLite beta, you should still download this launcher to get the latest version, as well as the auto-updating feature so that you always have the newest client.
Once it's downloaded once, it'll auto-update RuneLite every time we release a new update. RuneLite is compatible with all operating systems, and OpenGL HD is now functional via RuneLite as well. At the moment, HD on Mac is not supported, though we will work on providing GPU/HD support for our Mac users in the near future.
Server Updates
Aside from the RuneLite update, we've managed to bring some major content updates to the server as well. This includes a brand new minigame, Pyramid Plunder! You'll be able to train Thieving in a unique way, while on the hunt for the elusive Blisterwoood flail. Rocky pets can now be recolored to a Red Panda or a Tanuki by using different berries on him. You'll also be able to make other players' hitsplats appear as a slightly darker color than your own. Other noteworthy features include the ability to heal venom/poison by clicking on your HP orb, Cape racks and Toy boxes in POH, and an abundance of bug fixes and miscellaneous QoL updates.
Without further ado:

  • Bug fixes:
    • Fixed the Ankou attack animation.
    • Removed the duplicate Aranwe spawns in Priffdinas.
    • Players will no longer be able to take advantage of the Infernal pickaxe effect if they are using not actually mining with that pickaxe.
      • At this time, this only applies to using a crystal pickaxe with an infernal pickaxe in your inventory.
    • Fixed an issue where Vorkath’s fireball attack wouldn’t launch if you were right next to him.
    • Fixed issues that would cause the fremennik shirts from Thessalia’s imports to become noted in your bank when depositing them. 
    • Trying to unequip a weapon with a full inventory will no longer remove that weapon's special attack bar.
    • Fixed a bug that wouldn't let you close the auto-cast interface if it was open while switching magic styles.
    • Fixed a graphical bug with the Bandos/Armadyl d'hide bodies.
    • Players can now properly store the Armadyl Blessed dragonhide set in their Treasure Chest in their POH.
    • Fixed a bug where players could join a different raid party if their clan leader was in a different clan before the raid began.
    • Fixed a bug where the teak tree stumps would be offset from where the tree actually is.
    • Fixed a bug where if the player left the gauntlet with a crystal staff equipped, it would keep trying to cast the spell and not let you attack.
    • NPC's will no be aggressive towards players who've relogged in the Inferno once they finish entering their 2FA.
    • Players will now receive one of the other 2 weapon upgrades in the Gauntlet when killing a demi-boss and receiving the primary weapon upgrade from that demi boss.
      • Previously, this would apply after killing a Demi boss, regardless of if they had dropped the weapon upgrade or not, meaning sometimes players could kill, for example, a crystalline bear and get a crystal orb even if they had never gotten the spike.
    • Fixed the Lunar teleport graphics to match OSRS.
    • Players will now get the proper amount of experience from cutting a Blue Gill/Common Tench when Aerial fishing.
    • Fixed a bug where players couldn't use the "Features" option on their max cape from their inventory if they didn't have 200m in every stat.
    • Fixed a bug where players who had 200m in every stat and try to use the ardougne farm teleport would be prompted with the skill cape swap option.
    • Players can no longer get clue nests from the God boss event if they already have the corresponding clue scroll.
    • Players can no longer get duplicate medium clue scrolls from the stone chest.
    • Move Arianwyn 1 tile to the east so she isn’t standing on the inconspicuous crate.
    • Fixed an issue where players were not being guaranteed weapon frames from killing Demi-bosses in the Gauntlet.
    • Fixed a bug where there were dead clicks in the upper right corner of the screen near the minimap orbs on resizable.
    • Fixed a bug where players could spam click a farming patch to harvest it faster.
    • Fixed the Corporeal beast graphics/projectiles.
    • Switching to a staff with a built in spell will no longer sometimes select the defensive casting style if you had switched from a weapon with the “slash” style selected.
    • Switching to/from a staff with a built in spell(trident, sanguinesti, etc..) will now select the appropriate attack style.
    • Stamina potion (4)'s now require 4 amylase crystals instead of 2.
    • Fixed some construction decorations that had their names listed as "null".
    • Twisted horns drop rate has been slightly nerfed.
    • Catching Implings without inventory space will now drop their loot on the ground beneath you, rather than not giving any loot at all.
    • Fixed Ammo mould not appearing in the Achievement shop
    • Fixed Scroll Sack not being equippable.
    • Fixed Dark dye pack only adding 1 instead of 6 to your collection box.
    • Fixed a bug where insect repellant was being mislabeled as a tinder box.
    • Fixed a bug with quick prayers where turning them on, and then manually turning the prayers off through the prayer book would leave the quick prayers enabled.
    • A bug which caused players to not be able to tick the "Remember username" box on the login screen in some cases if they were on resizable has been fixed.
  • Quality of Life:
    • The Abyssal Bludgeon now uses the proper idle/run animations.
    • The Hand fan now uses the proper idle/run/walk animations.
    • The Blowpipe now uses the proper idle/run/walk animations.
    • The Scythe of vitur now uses the proper run/walk animation.
    • The Catacombs of Kourend npc spawns have been re-done so that NPC's are now in their proper locations, and don't wander off.
      • The dark beasts have been moved to the west side of the Catacombs.
    • Players can now use tab to respond to private messages if their chatbox is hidden.
    • Players will now be warned when clicking a dangerous teleport in their previous teleport options.
    • Removed the birdhouse crafting interface, so players will now be able to quickly make 1 birdhouse at a time.
    • Players can now use water pumps to fill vials, watering cans, jugs, etc.. with water.
    • Chambers of Xeric chest loot will now be sent to the players bank if they don't have room in their inventory, instead of dropping to the ground.
      • Previously, items would drop to the ground if the player didn’t have room for them.
    • Players can now revert their regular Slayer helm and Slayer helm(I) to a black mask and Spiny helmet.
    • Players can now un-imbue their Black mask (I), however the imbuement scroll will be lost upon doing so.
    • The vote booth in the Darkmeyer bank now works properly.
    • The “Obtain a Vorkath head” achievement will now be auto-completed for players who have over 50 Vorkath kills and have not yet completed the diary.
      • This is to cover the players who got over 50 kc before the diaries were re-worked (when they should have gotten the Vorkath head for the achievement).
    • Added the ::zephyr Mixer redirect command.
    • Added the ::ipkmaxjr YouTube redirect command.
    • Increased farming patch harvesting speed to 2 ticks instead of 3 ticks.
    • The time it takes for the Daeyalt aura to move to a new ore has been increased.
    • Players can now recharge their empty crystal teleport seeds for 10k gold by speaking to Arianwyn in the elf camp.
    • Crystal teleport seeds no longer disappear when they’re empty, they now degrade to an uncharge crystal teleport seed.
    • 2 Bankers have been added to Lletya.
    • The bank counters in Lletya can now be used.
    • The trading post “Search item” interface now uses a much more friendly interface that allows players to see all of the items that match their inputs as they type, and then select the one they want.
      • This is only available on Runelite clients.
    • Players can now use the "guzzle" option on the Dwarven rock cake, which will drain 10% of their hitpoints instead of just 1 hitpoint when eating the Dwarven rock cake.
    • Players can now use a knife in their inventory to slash through a web.
    • The max cape teleport option from the inventory now uses the teleport scroll interface.
    • Added an option to check the remaining ring of endurance charges from the equipment interface.
    • Brother Lowkey has been moved slightly north of the Well of Goodwill.
    • Players can now click the vote points text in the quest tab to check their vote count.
    • Players can now click the slayer points text in the quest tab to check their slayer streak.
    • The coal within a coal bag will now automatically be deposited when a player banks their coal bag.
  • Rocky Pet recolours:
    • Players can now use various berries on Rocky to recolour him.
      • Red: Players can transform Rocky into Red by using red berries on him.
      • Ziggy: Players can transform Rocky into Ziggy by using poison ivy berries on him.
  • Crabclaw dungeon:
    • Players can now access Crabclaw dungeon by entering the cave just south of the woodcutting guild.
      • In this dungeon, there are a few sand crab spawns, as well as a few king sand crab spawns that players can train on.
  • King sand crabs:
    • King sand crabs can now be awakened when players approach them.
      • They have 200 hit points, and are aggressive, similar to regular sand crabs.
    • These can be found in the Kourend Catacombs, as well as the Crabclaw dungeon.
  • Collection log changes:
    • Item additions:
      • Added the Twisted ancestral kit to the collection log.
      • Added Metamorphic dust to the Collection log for the Theatre of blood.
      • Added the Corrupted Youngllef to the collection log for the gauntlet.
    • Fixes:
      • Vials of blood will now properly be counted in the collection log.
      • The Zulrah killcount will now show up in the Collection log.
      • The collection log will now properly count mole skin/claws that are noted due to the Diary perk.
  • Potion changes:
    • Stamina potions:
      • Players can now drink a sip of stamina potion before their previous stamina potion timer has expired and it will reset properly.
        • Previously if this was done, it would keep the old timer, meaning the most recent sip you took had no effect.
      • Removed a duplicate message when taking a sip of a stamina potion.
    • Antifire/Super antifire/Extended antifire potions:
      • Players can now drink a sip of these potions before they’ve expired to reset the timer on them.
        • The most recent potion that was sipped will be the effect that will take hold.
          • For example, if you took a sip of the Extended antifire, then soon after took a sip of the regular antifire, the timer would be set to that of the regular antifire (the most recent dose).
      • Removed duplicate dose messages when drinking these potions
  • Tinted hitsplats:
    • You can now choose to tint other players' hitsplats so that they are slightly darker than yours. This way, it is clear to see which hits belong to you and which do not, especially in situations with many players (eg. World boss event, Clan wars, etc).
      • This option is completely toggleable in the "Advanced options" interface. (See below)
  • HP Orb Button:
    • Players can now click on the HP orb to cure their poison/venom.
      • Their inventory will be checked for the lowest-level potion that can cure either their poison or venom (starting at anti-poison up until anti-venom+).
  • Farmer’s blessing changes:
    • We’ve re-organized the Farmer’s blessing teleports to be more descriptive of the patch that the teleport will take you to (fruit tree patch, tree patch, herb patch), and have organized them so that they are in order.
      • We’ve also changed the interface used for teleports, and it now uses a teleport scroll that has all of the options visible at once.
  • The boulder jump shortcut north of the dense essence mine can now be used to return from the soul altar.
    • Players using this shortcut will require level 49 agility to use it, and it is a one-way shortcut, meaning it can only be used while returning from the soul altar.
  • The Gauntlet Changes:
    • Players will no longer need to deposit all of their equipment/Inventory items before entering the Gauntlet.
      • These items will now be temporarily stored while the player is in The Gauntlet, and they’ll then be returned automatically when a player exits The Gauntlet.
  • Construction additions:
    • Cape Rack:
      • Players can now use the Cape rack in their POH costume room.
        • There are 6 types of Cape racks, and each of them can store the following capes:
          • Oak Cape rack: All capes can be stored except capes of accomplishment.
          • Teak Cape rack: All capes can be stored, as well as 1 cape of accomplishment.
          • Mahogany Cape rack: All capes can be stored, as well as 5 capes of accomplishment.
          • Gilded Cape rack: All capes can be stored, as well as 10 cape of accomplishment.
          • Marble/Magical Cape rack: All capes can be stored.
        • The list of capes that can be stored can be found here:
    • Players can now use the Basic, Fancy, and Ornate jewellery boxes:
      • Each higher tier box contains all of the teleports of the previous tier, and some new ones as well.
      • The basic jewellery box has the following teleports:
    • Toy Box:
      • Players can now use the Toy Box in their POH costume room.
  • Runelite changes:
    • Blast Furnace Plugin:
      • The Blast Furnace Plugin has been added to Runelite.
      • Features:
        • Conveyor Belt and bar dispenser click-box highlighting.
        • Timer overlay which lets you know how much time you have left.
    • Gauntlet Plugin:
      • We’ve re-added the Gauntlet plugin back to Runelite.
        • This plugin was removed from Runelite a while ago, but we’ve decided to add it back to help players complete the Gauntlet.
      • Features:
        • Resource highlighting:
          • This configuration will highlight and draw an icon over resources in the gauntlet.
        • Count boss/player attacks:
          • This configuration will keep track of the number of attacks the boss has done, as well as how many you’ve done.
            • This is useful to keep track of when the Hunllef will change prayers or attack styles.
        • Unique audio for each Hunllef attack style.
        • Boss overlay:
          • This configuration draws an overlay around the Hunllef, and will change colors based on the current attack style.
            • There is also an option to draw an attack style icon denoting which type of attack the Hunllef is currently using.
        • Tornado overlay:
          • This configuration draws a timer on the tornadoes which represents the time until the tornado disappears.
        • Timers:
          • This configuration allows for custom timers that will time your prep time and your boss time separately.
  • Pyramid Plunder:
    • To start, players can use the Pyramid Plunder teleport in the Minigames section of the Teleport wizard interface, and enter the pyramid.
      • Once inside, just speak to the Guardian Mummy, and he can either explain how it works, or let you in right away!
    • Players can go through 8 possible rooms, given that they have the proper level:
      • Room 1 requires 21 thieving.
      • Room 2 requires 31 thieving.
      • Room 3 requires 41 thieving.
      • Room 4 requires 51 thieving.
      • Room 5 requires 61 thieving.
      • Room 6 requires 71 thieving.
      • Room 7 requires 81 thieving.
      • Room 8 requires 81 thieving.
    • Players will have 5 minutes to loot as many of the rooms as they can.
      • In each room, players will need to disable the trap to enter, and then they can loot the urns, sarcophagus, and golden chest.
        • There is a small chance that the golden chest will damage you and spawn scarabs which will attack you.
        • There is also a chance that the sarcophagus will spawn a mummy which will also attack you.
        • Players have a 1/1000 chance of obtaining the Blisterwood flail from the Sarcophagus/Golden chest, a rare cosmetic that can only be obtained through this mini-game.
    • When looting urns, players will receive artefacts that they can trade in to Simon Templeton, who is located just outside of the pyramid.
      • The prices of these artefacts can be traded in for the following amounts:
        • Ivory comb: 500 gold
        • Pottery Scarab: 750 gold
        • Pottery Statuette: 1,000 gold
        • Stone seal: 1,500 gold
        • Stone scarab: 1,750 gold
        • Stone Statuette: 2,000 gold
        • Gold Seal: 7,500 gold
        • Gold Scarab: 10,000 gold
        • Gold Statuette: 12,500 gold
      • The chance to get more valuable artefacts increases as you move into higher rooms.
    • The experience from looting will vary from room to room, but the OSRS wiki provides base experience rates that are the same as on Alora:
  • Skilling set changes:
    • Farmer’s Set:
      • Players can now acquire the Farmers Set.
        • This set provides a 2.5% experience bonus to Farming experience when fully equipped.
          • The hat provides a 0.4% bonus.
          • The jacket provides a 0.8% bonus.
          • The trousers provide a 0.6% bonus.
          • The boots provide a 0.2% bonus.
          • An additional 0.5% bonus is added when the full set is equipped.
        • Players can acquire pieces of the Farmer’s set in 2 different ways:
          • The Loyalty point shop:
            • The Jacket and Trousers cost 125,000 Loyalty points.
            • The Boots/Trousers cost 75,000 Loyalty points.
          • Seed Packs:
            • Players will have a chance to receive a unique piece of the farmers set if they don’t already have it when opening seed packs. The rates are as follows:
              • Easy contract seed pack:
                • 1/512 chance of obtaining a piece.
              • Medium contract seed pack:
                • 1/384 chance of obtaining a piece.
              • Hard contract seed pack:
                • 1/256 chance of obtaining a piece.
    • Lumberjack Set Effect:
      • This set provides a 2.5% experience bonus to Woodcutting experience when fully equipped.
        • The hat provides a 0.5% bonus.
        • The jacket provides a 0.5% bonus.
        • The trousers provide a 0.5% bonus.
        • The boots provide a 0.5% bonus.
        • An additional 0.5% bonus is added when the full set is equipped.
    • Pyromancer Set Effect:
      • This set provides a 2.5% experience bonus to Firemaking experience when fully equipped.
        • The hood provides a 0.5% bonus.
        • The garb provides a 0.5% bonus.
        • The robe provide a 0.5% bonus.
        • The boots provide a 0.5% bonus.
        • An additional 0.5% bonus is added when the full set is equipped.











In Other News...

Keep an eye out for a development blog on a brand new, completely toggleable game mode which will transform your gameplay visually to that of ~2010 RS. Many players prefer the look of this era, and we'd like to set ourselves apart from other Oldschool servers by allowing players to play exactly how they want to. Here's a preview of what we're looking forward to, you'll notice the whip animations, characters, and NPCs are quite different:



We'll share more details very shortly on how this is achieved and when you can expect it, as well as some more previews :)
Enjoy! :)
Omicron & Staff Team

[9/6/20] Darkmeyer, ToB Drop rate buff, CoX updates, Achievement diary changes, Summer...

10 June 2020 - 01:02 AM



Hello everyone,
Firstly I'd like to thank you for being so patient as we worked on this update. As many of you know, we've been focusing much of our time on RuneLite which is extremely close to a full, public release. We are on the last stretch of beta testing and those of you who do not have access already can expect to be playing on RuneLite very soon :)
Nonetheless, we managed to pack a huge update in with a bunch of content as well as a number of QoL changes and bug fixes. We've started by implementing some of the most important features from Darkmeyer, such as the new Daeyalt essence mine, Dark graceful, the Dark squirrel metamorphosis option, Amulet of blood fury, Ring of endurance and more! On top of this, we've updated the Chambers of Xeric heavily with features such as the new Twisted ancestral kit, different chest glow colors to indicate the type of loot you received, 2 new pet variants and more. We still plan to add room randomization once we complete the RuneLite project! We've also listened to your Theatre of Blood concerns and have updated the drop rate to be less grindy, and implemented many Achievement diary changes that you've requested. There are too many updates to list, so we'll let you see for yourself below.


Additionally, with Summer right around the corner, we've decided to offer a 20% bonus on all token purchases in our store, on top of many discounted items! Make sure to stock up on any items that you need before the sale ends :)

  • Summer Sale:
    • The Start of Summer Sale is now live!
      • To mark the start of summer, we are giving 20% bonus tokens on all token purchases. This applies to all payment methods, including OSGP/Bitcoin. Make sure to take advantage of this sale while it lasts!
      • We're also giving up to 30% discounts on the following items:
        • Black partyhat
        • Ultimate mystery box
        • Cosmetic mystery box
        • Farmers blessing
        • Elite void set
        • Drop booster
        • Mithril seeds


  • Server latency update:
    • We've added a few new servers to connect to in parts of the world that were underserved to take stress off of the previous servers and hopefully improve latency for our players outside of North America.
      • We've added new EU servers in the following locations:
        • Poland
        • France
      • We've also added an Australian server to connect to (which we did not have before), in order reduce lag for our players down under.
  • PvM Magic accuracy fix:
    • It has recently come to our attention that the Magic accuracy in PvM situations was not properly applying certain boosts (eg. Prayer boosts), which has now been fixed. You should now notice PvM being much more accurate in certain situations.
  • Previous username feature:
    • You can now see what a player's previous username was by hovering over their name on the friends list!
      • Their username will show an icon to denote that they have changed their name.
        • This icon will last for 3 months after a name change, at which point it will no longer appear next to your username.
          • This should make it easier to keep track of who's who, but will also eventually go away for users who do not want the icon next to their name permanently.
  • Name change updates:
    • When a player gets a name change, other players who had that player on their friends or ignore lists will now automatically have the name updated to the player's new name.
      • Previously, it would not update your friend's username on your list, and you would have no idea what their new username is.
        • Trying in with the "Previous username feature", it will also notify you who it was that changed their name so you do not see random usernames on your friends/ignore lists.
  • Bug fixes:
    • Fixed iban's staff alch value.
    • Players who have 100+ master clues completed can now properly purchase the scroll sack from the skillcape shop.
    • Fixed an issue where moving through wheat in puro puro would sometimes teleport you somewhere else. 
    • Fixed the item value of cooked meat.
    • Fixed a bug where losing the phoenix or tangleroot pet if it was metamorphed would cause you to not be able to re-purchase it from Probita.
    • Fixed the Toktz-xil-ak animation, and reduced the attack speed from 4 ticks to 6.
    • Imps are no longer aggressive.
    • Fixed a lizardman shaman safespot bug.
    • The Arclight now uses the proper attack style interface.
    • Removed the duplicate catch notification while fishing.
    • Removed the random cave horror/jungle horror spawns in Kourend centre.
    • The Iban's staff (u) now uses the proper auto-cast spell interface (similar to tridents/sanguinesti staff).
    • Fixed a bug where players could not store the Penance set in their armour case in their POH's.
    • Players can now store the un-noted Bob's blue shirt in their treasure chest in their POH.
    • Fixed a bug where all thrones in a player's POH would require noted marble blocks to build.
    • Fixed a bug where the 2 southern-most snape grass spawns on hobgoblin isle would not count towards the Falador medium diary acheivement.
    • Changed the blade of saeldor's weapon style interface to the appropriate one.
    • NPCs should no longer walk through walls randomly.
    • Fixed a bug where players could smuggle an item out of The Gauntlet.
    • Kills in Godwars dungeon instances will now count towards the appropriate Konar location based task.
    • The tormented bracelet (or) now provides the 5% magic damage bonus.
    • Condensed the text on the Ardougne Diary perk list so that it can now be properly read.
    • Players can now trigger the auto coin/tokkul collection on the Ring of wealth from the equipment interface.
    • The noted toxic staff (uncharged) is now tradable.
    • Fixed a bug with the Trollheim herb patch not updating the patch properly.
    • Fixed an issue where players would default to aggressive if they were on the second "accurate" option while using a trident.
    • Twisted horns will no longer announce over yell (as intended).
      • Additionally, the chest will not glow purple for these horns.
    • Dragon halberd will no longer announce over yell.
    • Magic accuracy has been reverted to how it was before the previous update.
    • Support icon has been fixed (in yell, ;;staff and a few other places)
    • Fixed a rare bank bug that could potentially cause an item to disappear.
  • Quality of Life:
    • Moved the tool leprechaun in the Hosidius patch closer to the centre of the patches.
    • The tool leprechaun at the Ardougne Farm patch has been moved closer to the centre of the patch.
    • Added a 1 tick delay to opening seed packs so that the Runelite loot tracker can properly track them.
    • The digsite pendant teleport to Fossil Island will now take players to the proper "house on the hill" location.
    • Players now have the option to pay Prospector Percy 50 golden nuggets to purchase access to the upper levels of the motherlode mine.
    • The ::nm command will now teleport players to the nightmare.
    • Twisted horns will no longer show up as a purple chest in the Chambers of Xeric.
    • Watson will now take all the clue scrolls that he requires that the player has when a player tries to hand him their clue scroll(s).
    • Players can now speak to Wesley to crush noted coconuts into 2 halves.
    • Coconut milk can now be made by using a coconut half on an empty vial, as opposed to a vial of water.
    • Added the ::Wiki command which will direct players to the Alora Wiki page.
    • Players can no longer get wilderness clue scroll steps from easy or medium clue scrolls.
    • The barbarian smash toggle used for vials, which automatically destroys empty vials, will now apply to empty bowls, empty jugs, and empty pie containers.
    • Lowered the defence of the respiratory system for Abyssal Sire.
    • Removed the warning dialogue when combining crystal key loop halves.
    • The "Check" option on the slayer helmet now allows players to check their slayer streak.
    • The farming skillcape teleport now works, and will take players to the Farming Guild.
    • Players can now use their seeds on their seed box to fill it with a specific kind of seed.
    • The crystal saw +3 bonus will now apply to the construction "build decoration" interface.
    • Killing the instanced Skotizo will now count towards the “Defeat Skotizo” daily task.
    • The NPC aggression now lasts 10 minutes instead of 5 minutes.
  • Drop mechanic changes:
    • Items that are dropped will now appear available to all players that are allowed to pick them up after 1 minute.
      • Previously, ironmen (excluding EIM/GIM) items that were dropped would simply disappear before ever going public.
  • Theatre of Blood drop rate changes:
    • We’ve heard your feedback, and have decided to further increase the chance of getting a purple chest from the Theatre of Blood.
      • Previously, the rates were approximately a 1/(11*# of teammates) chance of getting a purple chest before any boosts, assuming that no one died (this is the potential for each player in the raid, since we don’t limit the drops to 1 purple chest per raid).
        • We’ve decided to increase this chance to 1/(9*# of teammates) before any boosts, and assuming no deaths, which would bring the chance of getting a purple chest to approximately 1/45 for a 5-man raid, as opposed to 1/55, which is approximately a 20% increase on all purple chests.
  • Slayer changes:
    • Slayer reward shop changes:
      • The amulet of the damned cost has been reduced from 2500 points to 1200 points. 
      • The Salve amulet (e) cost has been reduced from 1800 to 1200 points.
      • The imbuement scroll cost has been reduced from 1800 to 1500 points.
      • The Ammo mould has been removed from the slayer shop.
    • Slayer point changes:
      • Boss slayer tasks now give a larger amount of slayer points upon completion (25 instead of 12).
        • The task streak bonus is still the same as regular tasks.
      • The base amount of points from hard tasks has been increased from 12 to 15 points at nieve, and from 18 to 20 points from Konar.
        • The task streak bonus is still the same as it was previously.
  • Achievement Diary Changes:
    • Replaced the "Complete a smoke devil task" in the Western provinces diaries to "Fletch 15 magic shortbow (u)'s in the Gnome stronghold”.
    • Reduced the amount of redwood tree's players need to grow in the Kourend Elite diary from 3 to 2.
    • Reduced the amount of Spirit trees players need to grow in the Karamja Elite diary from 3 to 2.
    • Reduced the amount of Konar slayer tasks required for the Morytania Medium Diary task from 10 to 5.
    • A new Desert medium diary achievement has been added:
      • The Achievement is to grind 50 buckets of sand in the quarry south of the bandit camp.
    • Achievement Diary Perk Changes:
      • Ardougne Easy Diary:
        • Players who complete this diary now have a 5% lower chance of being caught while pickpocketing npc’s.
      • Ardougne Hard Diary:
        • Players who complete this diary now have a 10% lower chance of being caught while pickpocketing npc’s.
      • Desert Medium Diary:
        • Players who complete this diary will now have 50 buckets of sand automatically deposited into their bank every 24 hours.
          • Players must have enough bank space for the buckets, otherwise they will not be deposited.
      • Desert Elite Diary:
        • Players who complete this diary will now have 100 buckets of sand automatically deposited into their bank every 24 hours.
          • Players must have enough bank space for the buckets, otherwise they will not be deposited.
      • Kourend Easy Diary:
        • Players who complete this diary can now use the Kourend teleport in the modern spell book.
      • Lumbridge Medium Diary:
        • Players who complete this diary will now have 50 Seaweed delivered to their bank every 24 hours.
      • Lumbridge Hard Diary:
        • Players who complete the Lumbridge Hard Diary now have a 10% increased chance of activating a bolt special attack.
        • Players who complete this diary will now have 75 Seaweed delivered to their bank every 24 hours.
      • Lumbridge Elite Diary:
        • Players who complete this diary will now have 100 Seaweed delivered to their bank every 24 hours.
    • Note: Automatic delivery effects do not stack, so you won’t be able to login after 15 days and receive 15 days worth of seaweed/sand, it will only be 1 days worth.
  • Modern spell book addition:
    • Players can now use the Kourend Teleport in the modern spellbook.
      • To use this teleport, players must have the Kourend easy diary completed.
      • As with all modern spell book teleports, it will not require the runes to use the teleport, and will not give any magic experience.
        • Players will still require level 69 magic to use this teleport spell.
  • General Graardor changes:
    • All melee damage from General Graardor can now be negated using protect from melee.
      • Previous it would negate 70% of the damage.
    • The defence of all the Bandos GWD minions has been reduced by about 66%.
      • If these numbers are too high or too low, please let us know, and we’ll investigate further.
  • Skotizo changes:
    • Players who sacrifice totems to Skotizo in the Catacombs of Kourend will no longer need to wait the 12 hour timer each time they summon it.
  • Motherlode mine donator perk:
    • Players who have a donator rank will now have a chance to get a bonus golden nugget when depositing pay-dirt into the hopper.
      • To be eligible for this bonus, players must deposit at least 24 pay-dirt into the hopper.
        • The higher the player’s donator rank, the more likely they are to get a bonus nugget each deposit.
        • The bonus nugget is an extra ore, and will not count as a pay-dirt if it’s obtained.
        • The maximum amount of bonus nuggets a player can earn with a hopper that has capacity for 108 pay-dirt is 4 nuggets (assuming they got the bonus nugget for each deposit).
  • Extended Antifire potions:
    • Players can now make extended antifire potions.
      • To do so, players must use lava scale shards on a regular anti fire potion.
        • This requires 1, 2, 3, or 4 shards based on the doses you’re making, and will provide 27 experience per dose, with a maximum of 110 Herblore experience for making 4-dose potions.
    • The extended antifire potion works the same way as the regular antifire potion, however it lasts for 12 minutes as opposed to the normal 6.
  • New mining ores:
    • Players can now mine Granite in the quarry south of the bandit camp.
      • Granite has a chance of giving 500g (50 experience), 2kg (60 experience) or 5kg (75 experience) blocks each time a player mines the ore.
        • Players will need level 45 mining to mine granite.
    • Players can now mine Sandstone in the quarry south of the bandit camp.
      • Sandstone has a chance of giving a 1kg (30 experience), 2kg (40 experience), 5kg (50 experience) or 10kg (60 experience) sandstone block each time a player mines the ore.
        • Players will need level 35 mining to mine sandstone.
  • Sandstone grinding:
    • In the quarry south of the bandit camp, players can now use the sandstone grinder to create buckets of sand.
      • Players can store empty buckets with Drew, the resident sand grinder, which will be used to store the sand.
        • Friendly reminder: Trader Stan’s charter shop sells bucket packs players can use to quickly get noted empty buckets.
      • Once a player has mined their sandstone, they can deposit it into the grinder nearby, which will grind the sandstone into a specific quantity of sand.
        • Sandstone 1kg provides enough sand to fill 1 bucket.
        • Sandstone 2kg provides enough sand to fill 2 buckets.
        • Sandstone 5kg provides enough sand to fill 4 buckets.
        • Sandstone 10kg provides enough sand to fill 8 buckets.
      • Once ready, player’s can right click “claim-sand” or speak to drew to claim their noted buckets of sand.
        • Each bucket of sand requires 1 empty bucket (stored with Drew) and enough sand to fill it.
          • Players will also require 50 gold for each bucket they claim.
      • Players can store at most enough sand/empty buckets to create 25,000 buckets of sand.
    • Removed granite (5kg) from Construction supplies shop.
  • Ammo mould changes:
    • The ammo mould has been removed from the Slayer shop.
      • Players can now acquire the ammo mould from the Achievement shop for 5 Million gp after completing the Fremmenik Medium Diaries.
    • We’ve also increased the delay to smith cannonballs by a few ticks (it’s still quite a bit lower than OSRS).
  • Chambers of Xeric changes:
    • Vanguard changes:
      • For teams of 4 or less, the max hp difference the vanguards can have before they heal is 40% instead of the previous 25%.
        • For teams of 5 or more, this difference has been increased to 30% from 25%.
    • Re-entering raids:
      • Players can now re-enter raids that they’ve disconnected out of.
        • If a player leaves/disconnects from a raid, the total points for the raid will be reduced by the amount of points that player had.
          • When they re-enter, the points will be re-added.
        • This will not work for solo raids, since the raid is destroyed when no players are left in it.
    • Twisted ancestral recolour kit:
      • This has been added as a rare drop from the Chambers of Xeric.
        • Players will have a small chance of obtaining a kit after each completion.
          • If the player has received the kit, the chest will glow with a green hue, as opposed to the white/purple.
            • If the player obtains a metamorphic dust, they may still have gotten the kit, but the chest will be Cyan instead of green.
      • Obtaining this item will be a tertiary roll that is separate from the metamorphic dust, meaning that if a player receives this item, it will be an extra separate item that is obtained, as opposed to replacing another item.
    • Double grub worms:
      • Players will now have a chance to get a second grub worm from the Grub worm chests, with the chance being higher based on their thieving level.
    • Chest light color:
      • The raids chest color will now be Cyan instead of purple if the chest contains metamorphic dust.
    • Resource drop improvements:
      • The # of Resource drops received will now be increased, depending on your performance in the raid.
    • Olmlet pet changes:
      • 2 new pet options have been added to Olmlet's metamorphosis:
        • Enraged Tektiny
        • Flying Vespina
      • Both of these pets were previously available, but not in the enraged/flying variants.
  • Thieving:
    • Gnomes can now be pickpocketed at level 75 Thieving.
      • Gnomes will provide 2000-3000 gold when pickpocketed, and provide 198 base thieving experience.
    • Thzaar-Hur can now be pickpocketed at level 90 Thieving.
      • They will provide 104 base thieving experience.
      • Loot:
        • The most common loot will be between 3-16 Tokkul, but there will also be a chance to receive an emerald, sapphire, ruby, or diamond from them.
      • Players who are not wearing ice gloves will take 4 damage each time they attempt to pickpocket the NPC.
      • Only Tzhaar-Hur’s in the new inferno-area of Tzhaar City have the option to be pickpocketed. 
    • Vyres can now be pickpocketed at level 82 thieving.
      • They will provide 307 base experience.
      • Loot:
        • Most commonly, they will provide between 2500 and 3150 GP per pickpocket, but players also have a chance to obtain 5 death runes, 10 blood runes, a diamond, or an uncut ruby on as uncommon loot.
          • There is also a 1/3000 chance that a player can get a blood shard from the Vyres.
  • Lizardman Shaman changes:
    • The Lizardman shaman’s ranged attack now has the proper projectile showing.
    • The Lizardman shaman’s jump attack now has a reduced radius by 1 tile if the player is in the Lizardman temple.
    • The Lizardman shaman’s will no longer summon more spawns if the previously summoned ones are still alive.
    • The Lizardman shamans will now stay in the air for 1 tick longer when doing their jump attack to give the player a better chance at getting out of the damage radius.
  • Kq head (tattered):
    • Players will now be guaranteed the Kq Head (tattered) on their 256th Kalphite queen kill.
      • This will only be obtainable once, and only for players who current have less than 256 KQ kills.
      • The only use for the KQ head (tattered) will be for the desert elite diaries, so player will not be able to make the Slayer helm variant with it.
  • Zuriel’s Staff changes:
    • The Zuriel's staff now causes blood barrage to heal 50% more hitpoints.
    • The Zuriel's staff now has a 10%  accuracy bonus for ice spells.
  • Darkmeyer Additions:
    • The city of Darkmeyer has been added!
      • You can access Darkmeyer through the Teleport Wizard on the cities page as long as you meet the following requirements:
        • 4 Quest points
        • 62 Woodcutting
        • 60 Fletching
        • 56 Crafting
        • 52 Agility
        • 50 Attack
        • 50 Slayer
        • 49 Magic
    • Dark graceful:
      • Players can use the Dark dye item on any graceful piece (of any color) to recolour it to the darker variant for graceful.
        • We found that the original shade that the dark graceful models had was a bit too light compared to what many people expected, so we made some tweaks, and have allowed players to choose whether they wish to recolour their graceful to the original variant, or to a darker version.
      • Dark dye can be obtain by either trading Grace in the rogue’s den and purchasing it for 125 marks of grace, or they can be purchased through the forum store.
    • Dark squirrel:
      • Players have a very rare chance when completing any agility course to obtain a Dark acorn, which can be used on the giant squirrel pet to turn it into a Dark squirrel.
        • This process cannot be undone.
    • Amulet of blood fury:
      • Players can now combine a Blood shard with an Amulet of fury to create an Amulet of blood fury.
        • This amulet will give players a 10% chance to heal 20% of the damage they’ve just dealt with a melee attack.
          • The 20% of damage dealt is different from OSRS’s 10%, but we felt that 10% of the damage dealt is too insignificant, so we decided to adjust it.
          • The amulet has 10,000 charges, and degrades back to an amulet of fury when the charges have been used.
            • A charge will be consumed each time a player attacks and deals damage above 0 to a target using melee.
      • The blood shard can be obtained from pickpocketting or killing Vyres in Darkmeyer.
    • Vyre sentinels can now be attacked by players.
      • Although their drop tables are a bit lacklustre, they also provide a small chance of obtaining a blood shard.
        • Players do not have to be on task to obtain the blood shard.
      • Across from the sentinels, there is a statue where you can restore your prayer points. Restoring prayer here will also cost 2 hitpoints.
    • Ring of endurance:
      • Players can now purchase the ring of endurance from Grace’s agility store for 300 marks of grace.
      • The ring, when charged, has the following properties:
        • When a dose of stamina potion is drank, it will restore 40 run energy instead of 20.
        • When a dose of stamina potion is drank, the duration will be doubled (4 minutes instead of 2 minutes).
        • If the ring holds at least 500 charges, players run energy will drain 15% slower than usual.
          • This effect stacks with the stamina potion effect.
      • Players can charge the ring by using noted stamina potions on it, and each charge will cost 1 stamina dose.
      • The ring is tradable in it’s uncharged form only, and uncharging a charged ring will cause all the doses that were put into it to be lost.
    • Daeyalt essence mine:
      • For players with 60 Mining and who meet the requirements to enter Darkmeyer, you can now mine essence in the Daeyalt mine! The entrance to the mine can be found in the south end of Darkmeyer.
        • Instead of pure essence, you will be able to mine Daeyalt rocks which give stackable Daeyalt shards.
          • These shards can then be exchanged with Noranna Tytanin on the eastern side of the mine at a 1:1 ratio for Daeyalt essence, which gets sent directly to your bank.
      • Benefits:
        • Runecrafting with Daeyalt essence will earn you 50% more Runecrafting experience for any Runecrafting action, making this a more efficient way to train RC, especially for trade-locked accounts.
          • You can also store Daeyalt essence in Runecrafting pouches, but cannot mix types in the same pouch. For example, if you already have 5 Pure essence in a Medium pouch, you cannot add any Daeyalt essence to it without first emptying it.
            • Your pouch will prioritize Daeyalt essence, so if you have both types in your inventory, Daeyalt will get filled first.
        • The shards you mine are stackable, and the converted essence gets sent straight to your bank, meaning you won't have to leave the area for awhile.
        • You can also receive uncut gems while mining here, unlike Pure essence mines.
      • Notes:
        • Daeyalt essence is not tradable.
        • There are 3 essence rocks in the area, and only 1 will be active at any given time. The active rock will change approximately every 30 seconds.
  • Special attack orb:
    • Players can now click the special attack orb next to the minimap to toggle their special attack on.
      • This can only be used in safe zone PvM situations, and is strictly off limits in the wilderness.















We hope you enjoy this update as much as we've enjoyed putting it together for you :)


As always, please report any bugs that you encounter immediately so that we can patch them up.



Omicron & Chad

Alora 2020 Statistics (Infographic)

22 May 2020 - 02:28 PM

Hello everyone,

It has been awhile since we released any infographics/statistics for the server, and following some recent suggestions to update the old pet infographic, we've decided to update you with not only the skilling/boss pet total counts, but also with various Alora statistics. We always find these infographics interesting to look at, so we hope that you enjoy them as well :)

Note: Classic mode counts are included in Normal counts (as they are the only game mode that does not have a restricted economy).
Thanks to @Dumbshit for designing these infographics!