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Omicron

Member Since 18 Jul 2016
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[27/1/2020] Major Client Upgrades, Inferno Training, Twisted Slayer helmet, New Bonds...

Yesterday, 12:37 AM

Hello everyone,

 

We've been working hard to bring you an update that satisfies many of the suggestions that we've seen within the community, especially when it comes to client updates which have not had much attention the past few months. This update brings exactly that and so much more, with numerous QoL updates and new content such as the ability for Inferno training, the Twisted bow slayer helmet upgrade from CoX, and new $50 and $100 bonds for the easier transfer of donator ranks. Aside from this, we've also managed to squeeze in numerous bug fixes that we're sure you'll appreciate!

 

Note: You may have already noticed some of the updates below in-game, as we updated last week with some of the important fixes (particularly with Achievements).

 

  • Achievement Perk Viewer:
    • Players can now right-click any diary in their quest tab and click the “View perks” button to view all the perks of each diary, and see which ones are currently active, and which aren’t.
    • Note: We’re aware that some diaries don’t have any perks associated with them at the moment(except for the item perks, and the experience lamp), and would like to expand the perks that are obtained from diary completion.
      • That being said, we encourage players to submit reasonable perk suggestions for diaries that currently don’t have any active.
  • Achievement diary additions:
    • Ardougne Medium Diary: 
      • Upgrade an Iban staff to an Iban staff (u) through Aubury.
    • Kourend Medium Diary:
      • Catch 25 fish through Aerial fishing.
    • Western Provinces Medium Diary:
      • Catch 25 kebbits with a falcon.
  • Achievement completion in order:
    • Achievement diaries now require that you do all the previous ones in that region before receiving rewards.
      • For example, if you complete the Elite Falador tasks, you won't receive your Falador shield 4 until you've completed the Easy, Medium and Hard diaries as well (to ensure that the best reward is locked behind the entire diary).
        • Experience lamps are in the same reward system, so they will be awarded when the prior diary sections are completed as well.
        • With this change, the most optimal way to complete your diaries is in order from Easy -> Hard.
  • Chambers of Xeric reward additions:
    • Twisted horns can now be obtained from the Chambers of Xeric!
      • These horns can be attached to a Slayer helmet to turn it into a Twisted slayer helmet (as well as the imbued version).
      • The horns are also tradable and can be bought and sold between players.
      • This reward is rolled for separately from other rare items, and will not affect your chance of obtaining other loot such as the Twisted bow.
        • The rate of obtaining the horns is similar to the Prayer scroll drop rate, though slightly more difficult.
      • The horns have been added to the Collection log for CoX.
  • Bug fixes:
    • Achievements:
      • Experience lamps are no longer affected by boosts.
      • A purple chatbox message will be sent with the exact reward you receive from the Achievement manager.
      • You can now view all of the items in the Achievement store (total of 48).
        • Previously, it would max out at 39 items shown.
      • You can now "value" all items in the Achievement store.
        • Previously, you could only check the price of the first 10 items.
      • The typo of "Saladomin" in the Falador elite diary task has been fixed.
      • Fixed a bug with the smoke devil task not working properly.
      • Clarified where players should be picking snape grass for the Fremennik easy diary task.
      • Added a clarification on the crystal seed achievement.
      • Fixed a bug where checking the health of a redwood tree would increase the wrong achievement.
      • Fixed a bug with the Bedabin camp dragon dart task.
      • The "Complete 10 Elite clue scrolls" achievement was only requiring 1 clue to be completed, and now requires 10 as intended.
      • Fixed a bug where killing dawn would count towards the achievement to kill Grotesque Guardians.
      • Fremennik boots 3 + 4 removed from Loyalty point shop.
      • Bandits at Bedabin camp should no longer break, and the ones outside of the bar will also count towards the Bandit task in the Desert diary.
      • Players who have the Ava’s accumulator or assembler max cape will now have the Accumulator achievement auto-completed.
    • Replaced the duplicate red berries in the Herblore supplies shop with Jangerberries.
    • Name change ticket fix:
      • Any pending donations in your collection box will now transfer over to your new username.
        • Previously, any pending donations would be attached to the old username.
    • The slayer's staff(e) can now auto-cast magic dart.
    • Fixed a bug where Wilderness swords would only slash webs with 100% accuracy if they were in your inventory.
      • They will now always slash webs as long as they are equipped.
    • Giant mole will no longer do any damage if players are protecting from melee.
    • Opening the Elven Crystal Chest no longer grants 500 experience in crafting/smithing.
    • Fixed a bug where purchasing the quest cape would give players 2 quest cape hoods instead of the quest cape (t).
    • Fixed a bug with the mithril dragon staircase.
    • Fixed a bug with the Occult (or) not having the proper item value.
    • The ::laps command now properly counts Gnome and Barbarian agility course laps.
    • The Antifire/Super-antifire client timers will now be removed upon death.
    • Rune knife (p++) placeholder will no longer appear as a Dagon'hai hat.
    • The Dragon hunter lance boost now applies at Wyrms and Drakes.
    • Previously, if you noted a Blue wizard hat, you could not unnote it. This is now fixed.
    • Fixed a Wilderness godwars dungeon safespot.
    • Fixed a bug where the Elite Void set in the armour case wouldn't store the void gloves.
    • Players can no longer create a rune crossbow with Sinew.
      • The proper method of doing so is with a crossbow string, which can be made by spinning the sinew.
    • Removed monkfish spot from fishing guild.
    • Returned the anglerfish spot back to the wilderness resource area.
    • Fixed the “Trade” right click option on Paul.
    • Fixed a bug where having Wesley crush Lava scales would only provide 1 Lava scale shard per scale crushed.
    • Fixed a bug with the thieving stalls at home doing weird things when thieved from.
    • Players can now store the adamant kite shield (t) and (g) with the adamant armor sets in their POH Treasure Chest.
    • Fixed a bug where players would get Hellhounds in the Karuulm dungeon before they had 44 slayer for the Boots of Stone.
    • Players will no longer receive Metamorphic dust in the Theatre of Blood if they already have obtained it.
  • Quality of life:
    • Added the teleport options to the equipment interface for the following items:
      • Rada’s blessing 1
      • Rada’s blessing 3
      • Rada’s blessing 4
    • Increased the max damage players can do to Zalcano by 5.
    • Added the Arclight to Skotizo’s drop table.
      • There is an ~1/30 chance of receiving it from Skotizo, whether in the Catacombs or the wilderness.
    • Added a new command for suggestions. 
      • ::suggestion/::suggestions can be used in-game to be redirected to the suggestions section of the forums.
    • The bank behind the castle in Etceteria now functions properly.
    • Enchanting jewelry is now a repeating process, so jewelry of the same type(ex: Onyx bracelets) will repeatedly be enchanted unless the action is disrupted.
    • Added a right-click “Crush” option to Wesley so players can crush their secondaries and skip the dialogue.
    • Divine potions will now warn the users when they wear off.
    • A command to go to the Achievement guide, made by @Vape Tricks has been added.
      • Players can type ::achievementguide or ::achievements guide in-game to be redirected to the achievement diary guide.
  • Miscellaneous:
    • The remaining Christmas features have been removed.(Login screen music, Varrock Christmas tree, Partyhat pets, etc)
    • Discord bot fix:
      • The #game_news channel was previously not showing drop announcements for players who had spaces in their usernames. This has been fixed.
  • Slayer changes:
    • Tztok-Jad tasks will now be assigned as single-kill extreme tasks.
      • Dying/leaving the fight caves during the task will cause you to fail the task.
        • Failing the q task will not cause you to lose your streak.
    • Players will now be assigned 60-95 aberrant spectres, as opposed to 6-45 previously.
  • Leprechaun tool exchange:
    • The tool leprechaun now supports withdraw “5”, “all”, and “x” optional amounts for buckets/compost/supercompost.
    • The tool leprechaun now supports store “5”, “all”, and “x” optional amounts for buckets/compost/supercompost.
  • Client changes:
    • Hide pet client option.
      • Players can now go into their client settings, and choose to hide the options from their pets.
        • If they toggle this option, they won’t be able to left-click on their pet to interact with them, and will only be able to examine them.
      • Additionally, even though you can't click on other players' pets, you can now at least examine them and see what their name is.
    • Virtual levels toggle:
      • Players can now go into their client settings and choose to toggle virtual levels.
        • Virtual levels allow you to visualize your progress after level 99, which shows the “virtual” level that you would be in a given skill if the max level was 126.
          • This is just cosmetic, and has no effect in-game or on total level.
    • Condense items toggle:
      • This feature will condense duplicate items in item piles when right clicking, so instead of seeing 2 rows for 2 fire capes on the ground, what you’d see instead is “Fire Cape (2)”, and one examine option for both items.
    • Show Item amounts toggle:
      • This feature will allow you to see the amount of stackable items when right clicking on item piles. 
        • For example, if there was a coin pile with 300k coins, when you right click it, you would see “Coins (300,000)”.
    • Item overlay changes:
      • Players can now hold shift to add and remove items from their item overlay list.
    • Remembering resizable client size:
      • The latest position/resize of the client will be remembered so that players no longer have to reset it when opening the client.
    • OpenGL updates:
      • Mac fix:
        • We've changed the way OpenGL loads on your device, making it less prone to failing on Mac OS.
      • Linux support:
        • We've also added a fix OpenGL on Linux, thought this hasn't been tested.
    • Render self command:
      • Players can now type ::renderself to choose whether or not they want their player model to be visible.
        • You’ll still be visible to other players, however you won’t be able to see yourself.
  • Inferno training perk:
    • Uber+ donators will now have the opportunity to practice the inferno starting at wave 67.
    • Master donators will now have the opportunity to practice the inferno starting at wave 68.
      • By speaking to Tzhaar-Ket-keh outside of the inferno (once paying the fire cape fee), players may ask him to practice the inferno.
        • Players can choose to start either at the Triple Jad phase, or the last wave right away.
          • Completing the inferno in this training mode will not award any Tokkul, infernal capes, inferno kill counts, inferno kill times, and will not complete the inferno achievement. 
            • This is also a safe death for HCIM who wish to practice the Inferno.
  • Group Ironman Integrity changes:
    • Group Ironmen can now only kick someone from their team once every 30 days, rather than the previous 7-day cool down. 
      • This is to deter item transferring between non-group members. We’ve seen many players abuse the integrity of the game mode by buying/selling items by switching groups temporarily, and therefore have added a limit and longer cool down period for switching groups, which will hopefully deter most players from doing this. 
    • Group Ironmen now have a hard limit of joining 5 groups over the lifetime of their accounts — if they have changed groups 5 times then they are no longer considered a Group ironman and must play solo. (Or remain in their final group, if they do not get kicked out).
      • If you are currently in a group, that will be counted as 1/5 and you have 4 joins left.
  • Farming guild changes:
    • There were some issues in the past with Farming guild contracts not working properly, which created issues, especially with easy tasks that players could not cancel.
    • We’ve adjusted the level requirements for all farming guild contracts to follow the level requirements listed in the wiki link below:
    • Players now require the following levels to complete each contract tier:
      • Easy contracts: 45+ Farming
      • Medium contracts: 65+ Farming
      • Hard contracts: 85+ Farming
    • Players should no longer get tasks that require them to enter sections of the Farming guild that they do not have the requirements for.
      • For example, in the past, players would get assigned a herb task on an easy contract, without the necessary level to enter the section of the farming guild that contained herb patches, making the contract impossible to complete.
    • A bug that caused players to not be able to complete a contract if they ran out of inventory space on their last yield has also been fixed.
  • Theatre of Blood QoL:
    • Passage fix:
      • The passages between ToB rooms were quite buggy, and would stop your character's movement and say "I can't reach that!" if you clicked on the door from the wrong angle.
    • Maiden fix:
      • Running into the Maiden room will now give a few seconds before the Maiden attacks you, giving you time to run up and not get hit until you can fight back.
        • This only counts for the first hit, and players entering later on will still receive damage no matter where they are in the room.
  • Call pet option:
    • Players can now use the “call follower” option in the equipment interface to summon their pets if they’re more than 5 steps away.
  • Menagerie changes:
    • The following changes have been made to the pet house:
      • Oak pet house now stores 3 pets.
      • Teak pet house now stores 5 pets.
      • Mahogany pet house now stores 7 pets.
      • Consecrated pet house now stores 9 pets.
      • Desecrated pet house now stores 12 pets.
      • Nature pet house now stores 52 pets.
    • Due to the changes to the pet houses, the only the first 12 pets you have in your pet house will spawn and move around.
    • The pet list now includes the pets in your menagerie.
    • Players can now use their pets directly on the pet house to deposit them.
    • Guests can now view the pet list of the owner’s house.
  • Iban’s staff (u):
    • Players can now speak to Aubury to upgrade their Iban’s staff to an Iban’s staff (u) for 3 million coins.
      • Players will need an Iban’s staff in their inventory to ask Augury about it, and playing him 3m coins will upgrade the staff you have to an Iban’s Staff (u), and set your charges to 2,500 casts.
        • No runes will be required to cast the spell if you have charges.
        • When the charges run out, the staff will degrade to a regular Iban’s staff.
        • The Iban’s staff (u) will autocrats Iban’s blast.
    • Note: The charges are account dependent, and NOT staff dependent, so for example, upgrading a second Iban’s staff with Aubury with 1,000 charges left will mean you gain 1,500 charges instead of the full 2,500.
  • Clue scroll changes:
    • 3 new coordinate clues have been added in the Kourend area.
    • 1 new cryptic clue has been added in the Kourend area.

 

 

 

 

 

 

  • Store:
    • Inverted Santa hat:
      • A brand new, never before seen Santa hat with the red and white colours inverted has been added to the store!
        • This Santa hat costs 1,500 tokens and is tradable.
        • It can also be purchased by Ironman/Realism players.
    • New Bonds ($50 / $100):
      • To make trading donations less tedious, the following bond denominations are now available for purchase:
        • $50 bonds:
          • These cost 500 tokens, and add $50 to total spent (as well as removing $50 from the purchaser's rank).
        • $100 bonds:
          • These cost 1,000 tokens, and add $100 to total spent (as well as removing $100 from the purchaser's rank).
      • Note:
        • The cost to convert these bonds scales with the price, so a $10 bond is 5m to convert, while the other two are 25m and 50m, respectively.
        • Bonds have also been changed from (100 tokens) -> ($10) in the name.
    • Miscellaneous:
      • Gold leafs can now be purchased by Ironmen.

 

 

 

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We hope you enjoy this update! :) Please report any bugs that you run into.

 

Regards,

Omicron & Chad


[12/1/20] Achievement diaries, Magic wardrobe, Armour cases & more!

12 January 2020 - 12:11 AM

Hotfixes [12/1/20]

  • Bugs fixed:
    • Achievements:
      • Auto-completing achievements now work properly for the following:
        • Complete Dragon slayer II
        • Purchase Fancy stone for house
        • Purchase house
        • Complete the Inferno
        • (Ironman only) Stake 50m
      • The achievement which required you to make a Rune crossbow in Yanille bank was working in other areas and has been fixed to only work in Yanille.
      • The Brimhaven mine 30 gold ore achievement now works at the north mine as well.
      • Ava's accumulator achievement will now auto-complete if you have it already (or the assembler).
      • Ironmen can now access the Achievement shop.
    • Entering a raid (CoX/ToB) said it required 1100 total level but would not work until you reached 1101 total level. This has been fixed.
  • Monkey removal:
    • Monkeys that are equipped will now be unequipped on login unless you have all achievements completed.

Hello everyone,

We're extremely excited to announce that the new Achievement diaries are now live! As our first update of 2020, we made sure to make it worthwhile. Hop right in and start checking off the task lists on your diaries to enjoy the new rewards. There's a boatload of new perks and rewards to enjoy, so have a look below before you decide which diaries to tackle first.

We've also expanded the Costume room with Magic wardrobes and Armour cases, giving our UIM (and seasoned players) further storage convenience.

Aside from that, we've fixed some persistent bugs and added some QoL updates that we're sure will improve your gameplay.

We'll let you have a look for yourself:

  • Achievements:
    • Achievement Diaries:
      • We've entirely removed our old achievement system and replaced it with one more similar to OSRS's Achievement Diaries, which contains region-based tasks.
        • Of course, we've adapted the tasks to better fit Alora, as some simply wouldn't be applicable.
        • There are 12 different regions, and each region contains 4 types of tasks (easy, medium, hard and elite) which each have their own rewards upon successful completion:
          • Ardougne
            • Easy:
              • Ardougne Cloak 1:
              • Offers unlimited teleports to the Monastery
            • Easy Experience lamp
          • Medium:
            • Ardougne Cloak 2:
              • Offers unlimited teleports to the Monastery
              • Offers 3 teleports to Ardougne Farm each day.
            • 15% more runes from ZMI
            • Medium experience lamp
          • Hard:
            • Ardougne Cloak 3:
              • Offers unlimited teleports to the Monastery
              • Offers 5 teleports to Ardougne Farm each day.
            • Hard experience lamp
          • Elite:
            • Ardougne Cloak 4:
              • Offers unlimited teleports to the Monastery
              • Offers unlimited teleports to Ardougne Farm each day.
            • Elite experience lamp.
            • 1 extra mark of grace from the Ardougne rooftop course
        • Desert
          • Easy:
            • Desert Amulet 1:
              • 1 daily teleport to Kalphite Queen lair
            • Desert Goat Horns drop noted
            • Easy experience lamp
          • Medium:
            • Desert Amulet 2:
              • 3 daily teleports to Kalphite Queen lair
            • Medium experience lamp
          • Hard:
            • Desert Amulet 3:
              • 5 daily teleports to Kalphite Queen lair
            • Hard experience lamp
            • Access to the shortcut in the Kalphite lair
            • Ability to make unfinished potions from Zahur
          • Elite:
            • Desert Amulet 4:
            • Unlimited teleports to Kalphite Queen lair
            • Unlimited teleports to Nardah
        • Falador
          • Easy:
            • Falador shield 1:
              • Restores 25% prayer once a day
            • Easy experience lamp
          • Medium:
            • Falador shield 2:
              • Restores 50% prayer once a day
            • Medium experience lamp
            • Access to the motherlode mine shortcut
          • Hard:
            • Falador shield 3:
              • Restores full prayer once a day
            • Hard experience lamp
            • Access to the crafting guild bank chest
            • Ability to toggle noted mole skins/claws
          • Elite:
            • Falador shield 4:
              • Restores full prayer twice a day
            • Elite experience lamp
            • The tree patch in Falador never gets diseased
            • Slight increase in chance of obtaining higher level ores from cleaning pay-dirt
        • Fremennik
          • Easy:
            • Fremennik sea boots 1:
              • 1 daily teleport to Relleka
            • Easy experience lamp
          • Medium:
            • Fremennik sea boots 2:
              • 3 daily teleports to Relleka
            • Medium experience lamp
          • Hard:
            • Fremennik sea boots 3:
              • 5 daily teleports to Relleka
            • Hard experience lamp
            • Ability to use tan-leather and recharge dragontsone jewelry Lunar spells.
          • Elite:
            • Fremennik sea boots 4:
              • Unlimited teleports to Relleka
            • Elite experience lamp
            • Noted Dagannoth bone drops when the noted-bones option is toggled
            • 10% more rewards from Kingdom of Miscellania
        • Kandarin
          • Easy:
          • Kandarin Headgear
          • When equipped, chopping normal trees gives double logs
          • This works with any headgear
        • 15% chance for an extra mark of grace from the Seers rooftop course
        • Easy experience lamp
      • Medium:
        • Kandarin Headgear 2
        • 25% chance for an extra mark of grace from the Seers rooftop course
        • 33% faster spinning at the Seers village spinning wheel
        • Medium experience lamp
      • Hard:
        • Kandarin Headgear 3:
          • 5 daily teleports to Seers bank
        • 33% chance for an extra mark of grace from the Seers rooftop course
        • Hard experience lamp
      • Elite:
        • Kandarin Headgear 3:
          • Unlimited teleports to Seers bank
        • 50% chance for an extra mark of grace from the Seers rooftop course
        • 50% discount to convert a Zamorakian Spear to a hasta from Otto Godblessed
        • Elite experience lamp
    • Karamja
      • Easy:
        • Karamja Gloves 1(cosmetic)
        • Easy experience lamp
      • Medium:
        • Karamja Gloves 2:
          • These gloves provide a 10% experience boost to agility
        • Medium experience lamp
      • Hard:
        • Karamja Gloves 3:
          • These gloves provide a 10% experience boost to agility
        • Free access to Hardwood Grove
        • Noted red dragon hide drops in Brimhaven Dungeon
        • Ability to toggle metal dragon noted bar drops
        • Hard experience lamp
      • Elite:
        • Karamja Gloves 4:
          • These gloves provide a 15% experience boost to agility
        • One free resurrection in the Fight Caves each day
        • Double Tokkul from the Fight Caves/Inferno
        • Elite experience lamp
    • Kourend & Kenos
      • Easy:
        • Rada’s blessing 1:
          • Unlimited teleports to Kourend woodland
          • 2% chance to catch an extra fish
        • 5% lower burn rate(total 15%) when cooking in the Hosidius kitchen while wearing any Rada’s blessing
        • Easy experience lamp
      • Medium:
        • Rada’s blessing 2:
          • Unlimited teleports to Kourend woodland
          • 3 daily teleports to Mount Karuulm
          • 4% chance to catch an extra fish
        • Free access to Crabclaw isle
        • 5% chance to mine double dense essence blocks
        • Medium experience lamp
      • Hard:
        • Rada’s blessing 3:
          • Unlimited teleports to Kourend woodland
          • 5 daily teleports to Mount Karuulm
          • 6% chance to catch an extra fish
        • 10% more slayer points from completing Konar slayer tasks
        • Hard experience lamp
      • Elite:
        • Rada’s blessing 3:
          • Unlimited teleports to Kourend woodland
          • Unlimited teleports to Mount Karuulm
          • 8% chance to catch an extra fish
        • Protection from Karuulm dungeon burn effect(no blessing required)
        • 10% more blood runes from runecrafting
        • Slayer helmet works as Shayzien helmet(5)
          • This perk is still automatically applied to Legendary donators
        • Elite experience lamp
    • Lumbridge & Draynor
      • Easy:
        • Explorer’s ring 1:
          • Players can replenish 50% run energy twice a day
          • Players can cast low alchemy with the ring without using any runes
        • Easy experience lamp
      • Medium:
        • Explorer’s ring 2:
          • Players can replenish 50% run energy three times a day
          • Players can cast low alchemy with the ring without using any runes
          • 5 daily teleports to the cabbage patch near Falador farm.
        • Medium experience lamp
      • Hard:
        • Explorer’s ring 3:
          • Players can replenish 50% run energy four times a day
          • Players can cast low alchemy with the ring without using any runes
          • Unlimited daily teleports to the cabbage patch near Falador farm.
        • Hard experience lamp
      • Elite:
        • Explorer’s ring 4:
          • Players can replenish 100% run energy 3 times a day
          • Players can cast low alchemy with the ring without using any runes
          • Unlimited daily teleports to the cabbage patch near Falador farm.
        • Elite experience lamp
    • Morytania
      • Easy:
        • Morytania Legs 1:
          • 1 Daily teleport to the Ectofuntus
        • 2.5% bonus experience for slayer tasks in the slayer tower.
        • Easy experience lamp
      • Medium:
        • Morytania Legs 2:
          • 3 Daily teleport to the Ectofuntus
        • 5% bonus experience for slayer tasks in the slayer tower.
        • Medium experience lamp
      • Hard:
        • Morytania Legs 3:
          • 5 Daily teleport to the Ectofuntus
          • Unlimited teleports to Burgh de Rott
        • 7.5% bonus experience for slayer tasks in the slayer tower.
        • 15% more runes from barrows
        • The Bonecrusher now provides the full prayer experience of burying the bone
        • Hard experience lamp
      • Elite:
        • Morytania Legs 3:
          • Unlimited teleports to the Ectofuntus
          • Unlimited teleports to Burgh de Rott
        • 30% more runes from barrows
        • The Bonecrusher now provides the 1.1x the prayer experience of burying the bone
        • 10% bonus experience for slayer tasks in the slayer tower.
        • Elite experience lamp
    • Varrock
      • Easy:
        • Varrock Armor 1:
          • Grants 10% chance of mining double ore up to coal
          • Grants 10% chance of smelting 2 bars up to steel
        • Ability to purchase 15 battlestaves daily from Zaff for 7k each
        • Easy experience lamp
      • Medium:
        • Varrock Armor 2:
          • Grants 10% chance of mining double ore up to mithril
          • Grants 10% chance of smelting 2 bars up to mithril
        • Ability to purchase 30 battlestaves daily from Zaff for 7k each
        • Medium experience lamp
      • Hard:
        • Varrock Armor 3:
          • Grants 10% chance of mining double ore up to adamant
          • Grants 10% chance of smelting 2 bars up to adamant
        • Ability to purchase 60 battlestaves daily from Zaff for 7k each
        • Hard experience lamp
      • Elite:
        • Varrock Armor 4:
          • Grants 10% chance of mining double ore
          • Grants 10% chance of smelting 2 bars
          • Functions as a prospector top
        • Ability to purchase 120 battlestaves daily from Zaff for 7k each
        • Elite experience lamp
    • Western Provinces
      • Easy:
        • Western Banner 1:
          • 1 daily teleport to Piscatoris Fishing Colony
        • Easy experience lamp
      • Medium:
        • Western Banner 2:
          • 3 daily teleports to Piscatoris Fishing Colony
        • Access to the tunnel entrance to Piscatoris Fishing Colony.
        • Medium experience lamp
      • Hard:
        • Western Banner 3:
          • 5 daily teleports to Piscatoris Fishing Colony
        • Ability to upgrade to elite void.
        • Access to the Red Chinchompa Hunting Ground
        • Hard experience lamp
      • Elite:
        • Western Banner 4:
          • Unlimited teleports to Piscatoris Fishing Colony
        • 10% more slayer points from regular(non-Konar) slayer tasks.
        • 1 free daily resurrection at Zulrah:
          • This is a safe death for HCIM, and will restore your prayer/hitpoints to allow you to continue fighting Zulrah upon death.
        • Elite experience lamp
    • Wilderness
      • Easy:
        • Wilderness sword 1:
          • All wilderness swords will always successfully slash webs.
        • Easy experience lamp
      • Medium:
        • Wilderness sword 2:
        • 15% higher success rate when chopping Ent trunks
        • Access to the deep wilderness dungeon agility shortcut
        • Medium experience lamp
      • Hard:
        • Wilderness sword 3:
          • 5 daily teleports to the Fountain of Rune
        • 2 extra lava scale shards when crushing lava dragon scales
        • Access to the Lava Dragon Isle agility shortcut
        • Hard experience lamp
      • Elite:
        • Wilderness sword 4:
          • Unlimited teleports to the Fountain of Rune
        • Wine of Zamorak spawns will be picked up in noted form in the wilderness
        • All dragon bone drops in the wilderness will be noted
        • Elite experience lamp
  • You can keep track of your tasks (and the progress on each diary) using the same button in the quest tab to switch to achievements, though the page has been completely redesigned and Color-coded to show a nice visual progress bar for each diary.

[/list][*]Achievement manager:

  • The achievement manager can:
  • Explain achievements to you
  • Give you rewards (free) and XP lamps upon completing new diary sections
  • Each section has it's own reward (see above list) and an XP lamp (see below)
  • Open a shop that allows you to reobtain achievement items for a fee, although the first one is always free.
  • Typically, the fee is between 100k (easy reward) and 400k (elite reward)

[/list][*]Experience lamps:

  • Experience lamps are received from each achievement section completed. They grant a certain amount of XP to any skill you'd like, and there are four types of lamps depending on the difficulty of the section:
  • Easy - 2,500 XP
  • Medium - 7,500 XP
  • Hard - 15,000 XP
  • Elite - 50,000 XP

[*]Old Achievement system item changes:

  • Due to the nature of this update, many rewards that were in other shops have now been removed. The following items have been removed:
    • Old Achievement exchange removals (no reimbursements):
      • Karamja gloves 4
      • Ardougne cloak 4 (and max cape)
      • Varrock armour 4
    • PKP Exchange removals:
      • Wilderness sword 4 (7,000 PKP)
    • Daily Task Reward Shop removals:
      • Full armour sets for 1 & 2
        • These range from 100 to 350 points per piece.
      • Explorer's ring 3 & 4 (200 and 250 points)
      • Western banner 1 & 2 (2k & 5k points)
    • Vote shop removals:
      • Rada's blessing 2 (600 vote points)
  • You will receive PKP, Vote or Task points for the items that were removed from your account, but not for old achievement store items.

[/list][*]Daily Task Reward shop changes:

  • With the old achievement store being removed, we have moved many of those items into the Daily task shop:
  • Amulet of nature
  • Pyromancer set
  • Lumberjack set
  • Rock cake
  • Bomber cap
  • Bomber jacket
  • Bonesack
  • Ram skull helmet
  • Chaos gauntlets
  • Cooking gloves
  • Tome of fire
  • Bonecrusher

[*]Notable changes:

  • With the addition of the new diary system and the rewards they provide, we’ve made some changes to a few pieces of content:
    • The Kalphite cave shortcut now requires the Hard Desert Diaries to be completed to use.
    • Zahur will now only make unfinished potions for players who have completed the Hard Desert Diaries.
    • The Kalphite Queen teleport in the teleport wizard menu will now take players to the entrance of the Kalphite Lair.
    • The crafting guild bank chest now requires the Falador Hard Diary to use.
    • The shortcut in motherlode mine now requires the Falador Medium Diary to use.
    • The auto-note mole skins/claws perk now requires the Falador Hard Diary to toggle.
    • Dagannoth bones will now drop noted only if the player has completed the Fremennik Hard Diaries.
    • The Tan Leather and Recharge dragonstone jewelry spells now require the Fremennik Hard Diaries to be done to cast.
    • Noted bar drops from metal dragons now requires the Karamja Hard Diaries to be done to toggle.
    • The bone crusher will only give half as much experience as normal unless the Hard Morytania diaries are done.
    • The monkfish fishing spot has been removed from the fishing guild.
    • The spots have been moved to Piscatoris fishing colony, where they normally should be.
  • Players require the Western Provinces Hard diary to be complete to upgrade to elite void.
  • Players require the Western Provinces Hard diary to be completed to enter the red chinchompa hunting grounds.
    • This also means non-donators can now enter this cave, given that they have the diary completed.
  • Dragon bones will only drop noted with the auto-note bones perk if the player is not in the wilderness.

[/list]

  • Bug Fixes:
    • Fixed a bug where using an item on elnock inquisitor would cause the wizard guild rune shop to open.
    • Fixed a bug which caused you to run through a black wall when using the Revenant caves agility shortcut jump (near Revenants).
    • Zooming with your mouse-wheel while on an interface no longer works.
      • Previously, it would appear glitchy while scrolling through an interface (eg. A Quest journal) and also zooming in & out on the game screen.
    • Fixed an interaction bug that let you interact with objects/NPCs from a distance.
    • Fixed a bug where players were being assigned catacomb black dragon tasks from Konar without 77 slayer.
    • The Fruit tree patch at the Gnome Stronghold is now functional.
      • Previously, it would still be usable but you would never see the tree in the patch.
    • The graphics of the cabbage teleport on the explorers ring is now the proper one.
    • Players can now complete agility obstacles with boosted stats.
    • Added Shantay Pass functionality.
    • The rope in the Kalphite lair now takes you to the desert entrance.
    • The Kalphite lair entrance in the desert now works when players use a rope on it.
    • Spinning wheel delay was far too fast, and the delay has been increased to 3 ticks instead of 2.
    • Fixed a bug where auto-noting mole skins/claws was being toggled when players toggle auto-note bones.
    • You can no longer loot another Rune pouch if you already have one in your inventory or bank.
    • Fixed a bug that caused the “craft a rune crossbow” daily task to only work when using a sinew on the unfinished crossbow.
    • Fixed a bug with the explorers ring interface not showing the proper items.
    • The Kalphite queen now gives the proper amount of slayer experience.
    • The cake stall now has a chance to give Cake, Chocolate cake, Chocolate bars, or Bread.
    • Fixed a bug where the elysian spirit shield required 75 range to equip as opposed to 75 prayer.
    • Fixed a bug where some kills wouldn't count when killing lizardmen in the lizardman canyon on a Konar slayer assignment.
    • All pizza's now have a 1 tick delay, as opposed to just anchovy pizza.
    • Fremennik cloaks can now be banked properly.
    • Fixed Paul NPC being treated as an Emblem trader.
    • Fixed Paul walking animation
    • Dagannoth Supreme now counts towards the waterbirth dagannoth slayer task.
    • The Basic decorative sword requires 5 attack to wield.
    • The Detailed decorative sword requires 20 attack to wield.
    • The Intricate decorative sword requires 30 attack to wield.
    • The cave that links the wilderness to the wilderness GWD is no longer a multi-zone.
    • Fixed a bug with bowls in the Trader Stan shop.
    • The Lizardman Shaman temple is no longer a multi-zone.
    • Fixed a bug that caused the wrong item set to be put together/opened when using it on the Trading post.
    • Fixed a bug where people would get stuck inside of the Godwars dungeon doors on an alternate account to tank the minions.
    • The placeholder for Death runes in the bank has been fixed.
    • Paul will no longer despawn and will be facing the correct direction.
    • The Wilderness emblem trader in the Revenant caves was changed to Paul since last update, and has now been changed back to the correct NPC.
    • Mysterious emblems have been renamed on OSRS to Archaic emblems, and we have updated Alora's emblem dialogues / items to match.
  • Quality of Life:
    • Replaced the seaweed spawns on Waterbirth with Snape grass spawns.
    • Added 2 more golden warbler spawns.
    • Added a confirmation dialogue to clear all item overlay filters.
    • The rope at demonic gorillas now takes you back home when you go up it.
    • Clicking on the bonus skill in the quest tab will now open a link to the bonus skill thread so players can see the bonus skills for each day.
    • Deathly Rangers are no longer aggressive.
    • Deathly Magers are no longer aggressive.
    • Salve amulet damage boosts now work on Skeletal mystics.
    • Wilderness bosses and Demi-bosses now have a respawn timer of 18 seconds.
    • Blowpipes can now hold up to 16,383 zulrah scales, the same as OSRS, rather than the previous limit of 2,500.
  • Added Lizardmen as a hard task from Nieve.
    • Players can receive between 90-120 Lizardmen.
  • Spectre changes:
    • Aberrant, Abhorrent, Deviant, and Repugnant spectres now use magic to attack instead of melee.
    • Deviant/Repugnant spectre animations are now correct.
    • Repugnant/Abhorrent spectres now require level 60 Slayer to attack.
    • Players who attack any type of spectre will now have all of their combat stats drained heavily if they are not using a Slayer helmet or Nose peg.
    • Abhorrent/Repugnant/Deviant spectres are now classified as undead, allowing players to gain a boost from attacking them with a salve amulet equipped.
  • Toxic staff of the dead changes:
    • The toxic staff of the dead now requires Zulrah scales to be loaded into it to be used.
      • If there are no scales in the staff, it will revert to a Toxic Staff of the Dead(uncharged).
    • Players can load up to 11,000 scales into the staff.
  • Bounty Hunter Changes:
    • Players can now attack their Bounty Hunter targets with priority if their targets are in level 25+ wilderness and are actively getting the wilderness bonus experience.
  • Costume Room Expansion:
    • Magic Wardrobe:
    • Players can now access the magic wardrobes that are in their Player-owned houses.
    • There are 7 types of wardrobe, each deciding how many items/sets can be stored in the magic wardrobe:
    • Oak magic wardrobe can store 1 item/set, and requires level 42 construction to build.
    • Carved Oak magic wardrobe can store 2 items/sets, and requires level 51 construction to build.
    • Teak magic wardrobe can store 3 items/sets, and requires level 60 construction to build.
    • Carved Teak magic wardrobe can store 4 items/sets, and requires level 69 construction to build.
    • Mahogany magic wardrobe can store 5 items/sets, and requires level 78 construction to build.
    • Gilded magic wardrobe can store 6 items/sets, and requires level 87 construction to build.
    • Marble magic wardrobe can store all items/sets, and requires level 96 construction to build.
  • There are 39 items/sets that can be stored in the magic wardrobe, the exhaustive list can be found here:

[*]Armour Case:

  • Players can now access the Armour Cases that are in their Player-owned houses.
    • There are 3 types of armour cases, each deciding how many items/sets can be stored in them.
    • Oak armour case can store 2 items/sets, and requires level 46 construction to build.
    • Teak armour case can store 4 items/sets, and requires level 64 construction to build.
    • Mahogany armour case can store all items/sets, and requires level 82 construction to make.
  • The list of items that can be stored in the Armour case can be found in the link below:

[/list][/list][*]Broad arrows:

  • Broad arrows can now be fletched.
  • They require 52 fletching, and provide 10 base experience for each arrow made.

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We'd like to add that due to the breadth of this update, there are certainly bound to be some bugs. We did some beta testing (thanks to the staff team!), but we ask that any bugs you run into are reported immediately.

We hope you enjoy this update as much as we've enjoyed putting it together for you guys :)

Regards,
Omicron & Chad


Christmas Giveaway Drawing

03 January 2020 - 01:17 AM

Hello everyone,

 

The winners have been drawn for the Christmas giveaway! You can find the list of winners below, and if your name is listed please send us a private message and we will instruct you on how to receive your prize. If you did not win this time, we will certainly hold other giveaways this year, so keep your eye out for the next one :)

 

Main Prize Winners

  1. @Hey im will (PS4 Slim 1TB Console)
  2. @Hki (Apple AirPods)
  3. @SK (Redragon S101 Gaming Keyboard & Mouse)

 

Alora Hoodie Winners

  1. @Reload
  2. @Arkadus
  3. @Local Pub
  4. @Wasko
  5. @frumS

 

 

Although we didn't quite reach the goal of 25b in tickets sold (approximately ~17b worth of tickets were sold), we have decided to give the first place prize (PS4 Slim 1TB) as a reward nonetheless. Congratulations to the winners, and thank you for participating!

 

Best Regards,

Omicron


January Vote Competition[January 2nd - January 16th]

01 January 2020 - 11:52 PM

Hey guys, I would once again like to announce the Vote Competition for the month of January. Your votes will begin being counted on January 2nd, 12 am GMT, so be ready, because every vote counts!

 


What will the rewards be?
The top 5 voters will receive the following rewards in order of highest(#1) to lowest(#5) ranked voters, and the rewards will be as follows:
1st - 1 x Elysian Ornament Kit (or 1500 tokens)

2nd - 4 x Bond

3rd - 4 x Super Mystery Boxes
4th - 2 x Cosmetic Mystery Box
5th - 1 x Ultimate Mystery Box


 


FAQ
Q: What constitutes a "vote"?
A: Everytime a player votes and receives an auth, this will count as a vote, and player with the most votes wins!
Q: How do I vote?
A: You must simply follow this link http://www.alora.io/vote/ to the vote page, click and vote on all of the links, and then use the auth you get at the vote manager in-game to claim your vote book!
Q: When will the winners be declared?
A: The winners of the competition will be declared after the 16th of 
January(1-5 days after)! 

 

We hope to spark a bit of healthy competition and get more players voting to help get Alora's name out there a bit more so that we can continue to grow in the future!


 

IMPORTANT: Ironmen, Classic, Hardcore Ironmen, and ultimate Ironmen will not be able to claim the rewards DIRECTLY onto their accounts unless they are cosmetic, however they may claim the items onto an alternate account that is not an Ironman.


 

Additional Note: The vote competition in such a way that any player with more than 30 votes will be entered into a random draw, where one will be chosen as the winner, giving multiple players a fair chance to win.


Happy New Year from Alora!

31 December 2019 - 08:58 PM

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Hello everyone,

 

We'd like to wish you all a Happy New Year for 2020 from Alora! 2019 has been quite the ride, and we're thrilled to have been able to spend another year with you guys. With that being said, we're even more excited for what 2020 has in store for us! Although it may already be 2020 for some of you, as we approach 2020 we'd like to wish you all the best for this upcoming year and hope it brings you all happiness and more.

 

Our incredible community is what truly makes Alora what it is, and without you guys we simply wouldn't be here... so we'd like to take a moment to thank you not only for the amazing year, but for being here and showing us your consistent support time and time again.  <3

 

For those of you that will be going out tonight, we hope that you have fun and lively (and safe) evening!

 

If you haven't already, make sure to have a look at the latest development blog: https://www.alora.io...f-xeric-rework/

 

Additionally, we'll be drawing the winners for the Giveaway tomorrow evening (9pm EST on January 1st), so make sure to pick up some last minute tickets for the drawing.

 

We'll see you all next year ;) Happy New Year!

 

Best Regards,

The Alora Staff Team