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Omicron

Member Since 18 Jul 2016
Offline Last Active Today, 09:09 AM
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March Vote Competition[March 1st - March 21st]

Yesterday, 12:52 PM

Hey everyone, I would once again like to announce the Vote Competition for the month of March. Your votes will begin being counted on March 1st, 12 am GMT, so be ready, because every vote counts!


What will the rewards be?
The top 5 voters will receive the following rewards in order of highest(#1) to lowest(#5) ranked voters, and the rewards will be as follows:
1st - 1
x $100 Bond

2nd - 1 x $50 Bond

3rd - 3 x $10 Bond
4th - 2 x $10 Bond
5th - 1 x $10 Bond


FAQ
Q:
What constitutes a "vote"?
A: Every time a player votes and receives an auth code, this will count as a vote!


Q: How do I vote?
A: You must simply follow this link http://www.alora.io/vote/ to the vote page, click and vote on all of the links, and then use the auth you get at the vote manager in-game to claim your vote book!


Q: When will the winners be declared?
A: The winners of the competition will be declared after the 21st of March (1-5 days after)!

We hope to spark a bit of healthy competition and get more players voting to help get Alora's name out there a bit more so that we can continue to grow in the future!

IMPORTANT: Ironmen, Realism, Hardcore Ironmen, and Ultimate Ironmen will not be able to claim the rewards DIRECTLY onto their accounts unless they are cosmetic, however they may claim the items onto an alternate account that is not an Ironman.

Additional Note: The vote competition is structured in such a way that any player with 30 or more votes will be entered into a random draw, where one will be chosen as the winner, giving multiple players a fair chance to win.


[26/02/26] Holy moleys, Hooded slayer helmets, Client performance, GIM Rename Ticket, C...

26 February 2026 - 05:46 AM

  • [27/02/27] Fixes:
    • Fixed a bug with the bank plugin search hotkey not working.
    • Added equipment options for the hooded slayer helmet.
    • Fixed a bug with the Canifis agility course gap obstacle not working.
    • Fixed a bug where player positions would be on the incorrect plane when returning from the shadow realm in the Hard mode fight with Sotetseg.
    • Fixed a bug where clicking on Vardorvis during the strangle attack would close the Captcha interface.

feb26_2026_update.png
 
Hello everyone,
 
In preparation for the HCUIM launch tomorrow, we’re getting out some of our other updates we’ve been working on in advance to smooth out the experience and to make sure we iron out any last minute bugs for the release. In this update, we’ve focused on getting all caught up with OSRS’s recent updates — this means things like interfaces (bank, equipment, deposit box) having the latest look/functionality, as well as some recently released content for your fashionscape (eg. Holy moleys, hooded slayer helmets).
 
Our client also has seen some major improvements, such as Async map loading (no client freeze when walking into a new area) as well as big FPS improvements. We’ve also made some changes to some of our boss fights such as Yama and DT2 bosses (Big thanks to @colordeus for the in-depth reports), and also some other QoL such as having the Trading Post add platinum to your inventory if you cannot hold any more GP, and being able to convert plat/GP more easily.

  • Store changes:
    • GIM Rename Ticket:
      • You may now purchase a rename ticket for 300 tokens to rename your ironman group.
    • Cosmetic mystery box additions:
      • The Banker’s chest and Banker’s shield (taken from the Ferox enclave banker) have been added to the most rare category (same as Ring of levitation, Mine cart, etc).
      • The Banana cape and Banana hat have also been added to the most rare category.
      • Butler Masks, Costume & Tray:
        • Costume (top / bottom) have been added to the common category (eg. Samurai gear, Robes of Darkness)
        • Masks / Tray have been added to the "Rare" category, right above common. (This category includes Ankou, mummy, Jad plush, etc)
  • Website changes:
    • The "Bump Topic" button has been removed.
  • Gpu Plugin and Asynchronous Map Loading:
    • The GPU plugin has been updated to use a depth buffer.
      • This should not have too many visual changes, although players may notice some items or objects flickering (z-fighting), as well as some clipping issues, which we will be working towards fixing over time.
      • The performance of this plugin should be a lot better for most people, and we’re expecting most players to see significant FPS boosts.
        • This change has not been applied to the 117HD plugin yet, although players can expect it to be updated soon.
    • Asynchronous Map Loading:
      • Previously, the Alora Client Settings plugin had an option called “Fast Region Loading (experimental)”, which would speed up region load times rather significantly.
        • We’ve taken this a step further, and completely moved region loading onto a separate cpu thread, allowing players to load new regions nearly seamlessly.
          • This will be most noticeable when players are moving between regions, where they should now notice no pauses/lag/loading screens at all in many cases as the map loads in.
  • Interface updates:
    • Equipment interface:
      • Weight will now appear as intended (was previously always 0kg).
    • Bank interface:
      • Looting Bag:
        • Players can now deposit their looting bag items when using the bank, as long as the looting bag is in their inventory.
      • Changes:
        • There is now an "Empty Containers" button in the bank interface to empty container items (eg. Looting bag, Gem bag, Essence pouch, etc).
        • There is now a "Forget storage tab status" setting you can toggle, which, when toggled, will always open the main tab in your bank rather than the last tab that was open.
        • Text actions, such as swap/insert, note, etc.., have been replaced by icon buttons. (Less clutter + easier on mobile)
        • The size of the quantity buttons has been increased. (Easier on mobile)
        • The "View worn items" button has been moved to the top-right.
        • The incinerator has been moved to the left, alongside the potion and group storage.
        • Players who have both group and potion storage now have an option to collapse them.
      • Bug fixes:
        • When viewing equipment in the bank, you can now right-click items to "Deposit" them as well.
        • You can now drag your items over a line into another tab once again (previously could only drag to a specific item to swap, but can now drag to empty space in a different tab).
    • Bank deposit box:
      • Changes:
        • There is now an "Empty Containers" button in the bank interface to empty container items (eg. Looting bag, Gem bag, Essence pouch, etc).
      • Bug fixes:
        • You can now set the custom quantity for the "Withdraw-X" option.
  • Fountain of Rune:
    • Players will now have unlimited runes when near the fountain of rune in the wilderness.
    • The unlimited runes are only provided if the player has line of sight to the fountain.
    • No experience will be given when the fountain of rune’s unlimited rune effect is used.
  • Colosseum Sol Heredit Fight Changes:
    • Fixed a bug where Sol heredit's body would sometimes flicker as he was dying.
    • The final chest after the Colosseum will now appear a few ticks earlier.
    • The sounds of Sol heredit's laser attack that creates molten sound now play at the correct times.
    • The sounds of the crystals charging and firing their beams now play at precisely the right time.
    • The dust graphics played when Sol Heredit does his attacks now travel outwards slightly slower.
    • The dust graphics played when Sol Heredit does his attacks now use a wider variety of graphic ids.
  • Instance Changes:
    • Fixed a bug where some god wars npc's would still attack players while they were creating an instance.
      • This would cause the chatbot interface to close each time the player was attacked, making it very difficult to create an instance in some situations.
    • When an instance expires or is destroyed by the owner, all players inside will be teleported back outside of the instance.
      • In the event that this area is in the wilderness (such as a kbd instance), players will be teleported back to edgeville.
    • Instances are no longer tied to clan chats.
      • Previously, a player would need to be in a specific clan chat to create their own, or join another player’s instance.
        • This is no longer the case, and players can now create and join instances regardless of the clan chat they are (or aren’t) in.
          • Players must simply select the “Join instance” option and enter the name of the owner of the instance.
            • If the player owns their own instance of that type, they will be prompted to either join their own instance, or will also be able to join another player’s instance if they wish.
    • Fixed a bug where a player’s loot would still drop inside of an instance if they were not the owner of that instance.
  • Desert Treasure 2 Boss Changes:
    • Vestige Changes:
      • Players will now receive gold rings as drops from desert treasure 2 bosses, rather than in-game chat notifications.
        • To obtain a vestige from a DT2 boss, players must roll that drop table 3 times in total.
          • On the first roll, players will receive 1 gold ring, on the second roll, players will receive 2 gold rings, and on the third roll, players will receive the vestige, as expected.
    • Duke:
      • Players will now grind one arder mushroom each tick rather than every 3 ticks.
      • Duke Sucellus will now only attack players with melee if they are within melee distance 1 tick before he attacks.
        • This means players will need to step in/out of range the tick before to tigger/avoid the melee attack.
      • Added some missing sounds to the fight.
    • The Whisperer:
      • Players should be able to more reliably freeze the Whisperer after her special attacks.
    • Vardorvis:
      • Vardorvis now has the correct spawn animation.
    • Leviathan:
      • The Awakened leviathan’s tornado attack will no longer be no-clipped.
        • This means players can trap it behind rocks.
      • The Leviathan will no longer use its roar attack after special attacks.
        • It will only do it after its volleys.
  • Yama Changes:
    • Added more sounds during the fight.
    • Yama will now decide to do it’s melee attack the tick before it attacks if the player is in range.
    • Yama’s shadow crash attack will now track the player’s location at the beginning of the tick (before their movement is applied).
    • The first fireball from Yama's shadow crash attack will now appear 1 tick later.
  • Quality of Life:
    • Any gp that a player claims from the trading post will now primarily be added as platinum tokens, with the remainder being added as gold.
      • For example, if a player cancels a buy offer or claims gp in their coffer worth 57254 coins, they will receive 57 platinum tokens and 254 coins.
    • Players can now use raw hunter meats on the meat pouch to add them, as well as using the fill option on the item.
    • The “Fill” option on the Bottomless compost bucket will now try to fill the bucket.
      • Previously only the “Check” option would prompt players to either fill or check the bucket.
    • Players can now exit the Alchemical Hydra room if the boss is not alive.
    • Opening the bank will no longer close the private message interface.
    • Guardian drakes now have a 50% water elemental weakness.
    • Players can now use the 1/2 keyboard keys to confirm/deny the destroy item input confirmations interface.
    • Improved the precision of blacklisting ground items on mobile.
    • You can now convert any amount of platinum to coins, and instead of giving you an error message you will be given the maximum amount of coins your inventory can hold.
    • Verzik Vitur now has the proper death animation.
    • Alchemical Hydra now uses a more modern health bar.
    • Alchemical Hydra’s super restore/ranging potion drops will now drop together as a supply drop.
    • Players now have access to the AFK overlay plugin through the plugin hub.
    • The leagues vengeance override now uses the correct sound.
    • Crushing crystal shards is now a repeatable action.
      • Players will be prompted to input the amount of shards they wish to crush.
    • Players can now use the chugging barrel when they are near a banker npc, rather than just a bank booth.
    • Players can now access the Custom Menu Swapper plugin in the Plugin-hub.
    • Tormented demons will now have a short attack delay when switching to melee to close the gap (if there is one).
      • If the player is still out of range after this delay, tormented demons will try to attack with mage/range as usual.
    • The Hueycoatl quick-slide option now works correctly.
    • The scythe of vitur now uses the proper crush attack sound.
    • Fixed a bug where getting the last slayer task from konar wouldn't work if it was a boss task.
    • The Huasca herb will now grow the correct color.
    • The compass options on mobile will no longer change the camera’s pitch.
    • Adjusted the “Look south" compass option so that it will now point the player’s camera perfectly south.
    • The mounted xeric's talisman will no use the proper teleport animation.
    • Kalphite workers now attack with a 4 tick attack speed rather than 3.
    • The nightmare husks now properly attack players, one using range while the other using mage.
    • Players can now get a Pirates task from Krystillia.
      • This will require players to kill either regular pirates in the deep wilderness, or Zombie Pirates.
    • Leagues drops will now only be announced if they are worth 10x as much as the normal value required to appear over yell announcements (400k -> 4M).
    • Updated the loot tracker panel to have more customizable settings.
    • Items lost when dying in a King black dragon instance will no longer drop outside of the instance (due to it being in the wilderness), so they will be within the instance. 
    • Added 9 level 145 dark warrior spawns to the Dark Warriors' fortress in the wilderness.
    • The messages for vote bonuses running out will now be colored red.
    • Removed some twisted league items from the master clue scroll reward caskets.
      • These will be added in a future league.
    • Added a lobster fishing spot to the Wilderness resource area.
    • Scaly blue dragonhide is now dropped by Vorkath, Blue dragons, and Brutal blue dragons.
      • It was previously only dropped by Baby blue dragons.
  • Bug Fixes:
    • Fixed a bug where the low detail plugin would sometimes hide the floor in the Akkha room.
    • Players on metal dragon tasks can now attack dragons in the Brimhaven task-only area.
    • Fixed a bugged shortcut in the Brimhaven dungeon.
    • Fixed a bug where the Sanguinesti staff’s healing effect would cause some NPC’s to go invisible for a few ticks.
    • Fixed a bug where Araxxor would drop 1 super combat or prayer potion on the normal drop table.
      • This will now only be for tertiary supply drops.
    • Fixed a bug where sometimes picking up raw hunter meat wouldn’t properly add it to the meat pouch.
    • Fixed a bug where the meat pouch would spam the chatbox when adding any amount of meat into the pouch.
    • Fixed a bug where lizardmen shaman attacking a player would sometimes not trigger auto-retaliation.
    • Fixed a bug where the Harmonized nightmare staffs protection value in PvP would was being calculated incorrectly.
    • Fixed a bug where the local player’s minimap dot would double draw (sometimes with a white dot and other times with a purple dot).
    • Players must now have attacked an npc within 4.8 seconds or they will be eligible to be attacked by another player in the wilderness.
      • This removes a player’s ability to “infinitely box” an npc
    • Fixed a bug where player could not withdraw noted catalytic talismans.
    • Fixed a bug where looting the gauntlet chest would add loot to the barrows loot tracker tab.
    • Fixed a bug where the escape option on the stairs in the Eclipse moon arena were not working properly.
    • Fixed a bug where Wyrms and their superior variants did not have the “Draconic” attribute.
    • Fixed a bug where trying to withdraw a noted bird snare would result in a null item.
    • Fixed a bug where the Ancient relic would only alch for 5m rather than 9.6m
    • The giant mole will now only have a chance to dig when it is attacked.
      • Any incoming hit will trigger the check for mole to dig.
        • Previously, this was based on mole attacking players.
    • Nightmare/Phosani’s Nightmare loot tracker will no longer count each kill as 2 kill counts.
    • Fixed a bug where the runelite birdhouse tracker was always showing birdhouses as done far too early.
      • The timer should now be much more accurate.
    • Yama, Hueycoatl and Doom will no longer allow entries once an update is pending (usually 15-20 mins before server goes offline for a reboot).
    • The whisperer’s bind attack will no longer let players finish their pathing.
    • Fixed a bug with the trailblazer axe/pickaxe animations being incorrect.
    • Thralls can no longer deal damage when Doom is in it's shield phase.
    • Fixed a bug where a few Colosseum combat achievement tasks would be completed if they were failed.
    • Fixed a bug where the final chest would sometimes not appear at the end of the Colosseum.
    • Players can no longer take damage after dying in the Theatre of blood.
    • Fixed a bug where players who had both the trailblazer and raging echoes death animations unlocked could not properly change to the raging echoes death animation.
    • Fixed a typo with the Hueycoatl killcount spelling.
    • Fixed a bug with a broken short cut in the crab claw cave.
    • Fixed a bug where the monster name would not properly appear sometimes when filtering combat achievement tasks.
    • Fixed a visual glitch when the husks would spawn where they would appear before their spawn animation ended for a tick.
    • Fixed a bug where players could not chop the yew tree in the Lumbridge graveyard.
    • Fixed a bug where some damage boosts were not properly applying to the dragon claw special attack.
    • Fixed a bug where the nightmare’s healthbar would sometimes visually go into negative values.
    • Phosani’s nightmare will now drop clues at the boosted 1/35 rate (rather than 1/180).
    • Fixed a bug where the GPU plugin would sometimes cause a black screen on startup.
    • Players can no longer drop Crystal blood, and it 
    • Fixed a bug where royal titans could sometimes use their elemental blast attack back-to-back.
    • Fixed a bug where changing the bank tab display would not work properly.
    • Fixed a bug where pathfinding behavior would break when interacting with an npc larger than 1x1.
    • Fixed a bug where players could see another player’s sraracha pet options.
    • Fixed a bug where if a player died with certain instances open, their items would drop outside of that instance even if they were not inside of it when they died.
      • Players will be notified with a chat message where their loot was dropped when dying in an instance.
    • Fixed a bug where the killcount shown when obtaining a rare item from the Nightmare/Phosani's nightmare would be off by one.
    • Fixed a bug where blighted sacks would not light up the spell book in the Edgeville PvP instance.
    • Fixed a bug where players could not properly select the custom clan rank icons.
    • Fixed a bug where players could sometimes click through the bottom of the collection log interface.
    • Fixed a bug where undying retribution would reset the player's damage map.
    • Fixed a bug where graphics sometimes wouldn’t show up if the player was using expanded map loading (for example, at Zalcano).
    • The Dinh's bulwark will no longer attack npc's that the player has no line of sight to.
    • Unenchanted onyx bolts now have the correct ranged strength value.
    • Fixed a bug where the league task to complete a metal dragon slayer task was not working.
    • Fixed a bug where some players would get a black screen when they started their client with the GPU/117HD plugins on until they restarted them.
    • Fixed a bug that would cause players to sometimes lose their items as they were dying right after leaving an instance (eg. Doom).

holy_moleys.gif
hooded_slayer_helmet.gif
 
 
We hope you enjoy this update, and hope you’re just as excited as we are for the upcoming Hardcore Ultimate Ironman launch!
 
Best,
Omicron


Hardcore Ultimate Ironman - Over $1,000+ in prizes! - February 27th

15 February 2026 - 03:02 PM

hcuim_banner_1k.png
 
Hello everyone,
 
Hardcore Ultimate Ironman will soon be coming to Alora! As we already have seen the combination of other game modes (eg. HCGIM), naturally it felt right to combine Ultimate + Hardcore Ironman to create the HCUIM. HCUIM is a twist on the Ultimate Ironman mode, adding an increased level of difficulty by stripping you of your Hardcore status if you die in a non-safe area, thereby reverting you to an Ultimate Ironman. This means you can't use the standard mechanisms of death storage boxes that UIM enjoy nowadays, and it will feel much more similar to the original UIM mode prior to the release of additional storage methods on OSRS. The stakes are high, but so are the rewards, as only the most skilled players will stay alive long enough to make it to the top of the highscores while keeping their prestigious Hardcore status.
 
Launch date: Friday, February 27th, 7pm EST
 
The mechanics of this game mode primarily take after Ultimate Ironman, except for the Hardcore death mechanics and the Hardcore experience rate (the lower of the two modes).
 
Mode features:

  • Experience rate:
    • 8x base rate
      • This rate is identical to the Hardcore rate (8x), which is faster than Elite Ironman mode (4x) and Classic mode (5x), and the Group Ironman mode (6x) but not nearly as fast as UIM/Normal Ironman. This keeps the mode "Hardcore", as normal UIM share the same experience rate as regular Ironmen (40x).
  • Death mechanics:
    • The death mechanics are similar to HCGIM, meaning it is even more dangerous than regular HCIM. 
    • WARNING: Unlike Hardcore Ironman, most deaths are dangerous for HCUIM.
      • This includes areas like Chambers of Xeric, Theatre of Blood, Pest Control, The Inferno, Fight Caves, Quest boss fights, which will all now be dangerous deaths.
      • The only safe areas are:
        • Duel Arena
        • Clan Wars
        • Last Man Standing
        • Castle Wars
        • When using an Inferno training ticket (regular Inferno will still count as a death)
  • Experience bonuses:
    • The same limitations of the Hardcore mode apply to HCUIM. Typical XP bonuses such as the Well of Goodwill will give 50% of the usual bonus (15% rather than 30%).
  • Bonds/donations:
    • Bonds/Rank tickets are the only item you can transfer from your main to your HCUIM.
    • The same donation rules that apply to other ironmen/classics apply to HCUIM (mostly cosmetic purchases only).
  • Bloody chest / Supply chest:
    • To ensure fairness, these will be disabled for the first month for HCUIM.
  • Looting bags:
    • HCUIM who destroy their looting bags in the wilderness can have the items remain on the ground for up to 5 minutes before going public. If you are in combat, you cannot destroy your looting bag. Normal players also benefit from this increased timer (2 -> 5 mins) when destroying your looting bag.

Details are subject to change, but this should be a relatively accurate guideline for how the game mode will go. 
 
As with any new game mode, what fun would it be without some friendly competition and some juicy prizes? Below are the details for the planned tasks, some being shared amongst the group and others being individual tasks. These are subject to slight changes as well, but should remain mostly accurate.

gim_gear_gif_reduced.gif

Tasks

  • First to max total level - $100
  • First to 200m in any skill - $100
  • First to complete Chambers of Xeric (solo) - $100
  • First to obtain Twisted bow (solo) - 1,000 tokens 
  • First to complete the Inferno - 1,000 tokens
  • First to complete a GWD log (except pet) collectively - 1,000 tokens
  • First to obtain a Fire cape - 750 tokens
  • First to obtain enhanced weapon seed (Gauntlet) - 750 tokens
  • First to max combat (level 126) - 750 tokens
  • First to 200 collection log items - 750 tokens
  • First to 99 in any skill - 500 tokens
  • First to obtain a boss pet - 500 tokens
  • First to 100 collection log items - 500 tokens
  • First to obtain a skilling pet - 250 tokens
  • First to 50 collection log items - 250 tokens
  • First to green-log a collection log entry - 250 tokens

hcuim_selection.png
 
Rules

  • If any HCUIM is found to have had help in any of these tasks from another player (including their own accounts on a different client), they will be disqualified from receiving any prize in the tournament.
    • This also applies to raid groups, so if players are raiding with other players when they obtain their drops, they will be ineligible for a prize.
  • Boss tasks, such as Corporeal beast, must be completed without any outside help from other accounts or players.

hcuim_chatbox.png
 
We hope you're just as excited as we are for the launch of this brand new game mode, as well as all of the prizes that come with the tournament!
 
Regards,
Alora Staff Team


Leagues 6.0 Winners Announced (+ Reward Shop Prices) (+ Extension)

09 January 2026 - 06:42 PM

League Finalists

As of yesterday at midnight server time, our 6th Leagues Tournament has concluded! This League really showed how strategic players can be, and with so many different tasks and regions available this time around (as well as increased rates), it was interesting to see how many different pathways players took to come out on top, and how many points were amassed.

 

While the winners have already been finalized and are listed below, the league will continue to be open until January 20th at which point the store will be updated with new rewards and the Leagues game mode is locked once again. It was a close competition for some of our finalists, but as of January 8th at 7pm EST, here are the final top 10 finalists, with the top 4 being eligible grand prize winners:

In addition, all top 10 players (by points) will receive a commemorative Alora lanyard! We will reach out shortly with information on how to claim yours if you were in the top 10.

 

w28Mbc5.png

 

Congratulations to all of our finalists, and especially those in the top 4 who have been grinding endlessly this past month for the top prizes. For those of you in the top 4, send @Omicron a private message for more information on how to claim your prize if I have not PMed you already.

We have also paid out all of the winners of the token prizes below:

  • First Megarare Voucher — 1,000 tokens (Taozi / Mieu)
  • First Colosseum completion — 1,000 tokens (Aftermanos / P0t)
  • First Infernal Cape — 1,000 tokens (White Bird / Henrik)
  • First to 200m in any skill — 1,000 tokens (Genna / Sagacious)
  • First Radiant oathplate set — 750 tokens (UNCLAIMED)
  • Second Megarare Voucher — 750 tokens (nscosmik / Cosmik)
  • First 1,000-level Tombs of Amacut — 750 tokens (Gabe 5 / GIM 5)
  • First to obtain any boss pet — 750 tokens (Tower 1)
  • First 3rd age piece — 750 tokens (Fiish333)
  • First to complete a Master difficulty task — 500 tokens (UNCLAIMED)
  • First to complete a collection log entry — 500 tokens (Aftermanos / P0t)

 

League Prizes

The prize prices for Leagues are as follows, and will be released when the Leagues game mode is fully locked in a few weeks (January 20th, 7pm EST), at which point all donation ranks/tokens, as well as League points, will be transferred to your linked main account. All previous League rewards are available, with prices unchanged.

  • Grid Master Tabards (G, B, or P)
    • ​2,000 points each
  • Swords and emblem (G, B, or P)
    • 3,000 points each
  • Grid Master Altar Icon Scroll
    • 6,000 points
  • Grid Master Torch Scroll
    • 6,000 points

Trophy Tresholds

All League players will receive trophies on their main accounts as long as they have accumulated at least 1,500 points (once we've updated the league store and lock leagues), and the following trophies will be awarded depending on points achieved:

  • 55,000 points - Dragon Trophy
  • 38,000 points - Rune Trophy
  • 28,000 points - Adamant Trophy
  • 18,000 points - Mithril Trophy
  • 10,000 points - Steel Trophy
  • 6,000 points - Iron Trophy
  • 1,500 points - Bronze Trophy

 

Note: You will also automatically be awarded a Forum award with the respective trophy icon that you unlocked (on your linked main account).

League Extension

As many of you already know, we've also decided to extend the League game mode for an extra couple of weeks to allow players to accumulate more points, that can then be spent in the League store in-game on your main account. Although the tournament has concluded and there are no more prizes to be won, you can still log into your account and continue to play for the next couple of weeks and accumulate more points to spend on rewards (and to earn better trophies) before it becomes locked.

 

If you would like to transfer your rank or store tokens off your League account earlier than January 20th, you may PM me directly to request an early transfer.

Leagues will officially end on Friday, January 20th, at 7pm EST.


All the best,
Omicron & The Alora Staff Team


[18/12/25] Leagues 6.0 Is Live!

18 December 2025 - 09:39 PM

[8/01/26] Leagues Extension & Bug Fixes / QoL:

  • League extension:
    • Leagues has been extended 12 more days! The tournament will still end on January 8th at 7pm EST / midnight server time, at which point all prizes will be paid out. However, players may still log into their Leagues accounts for 12 more days to continue collecting points. On January 20th at 7pm EST / midnight server time, we will permanently conclude this league, at which point your account will no longer be accessible, and your League points, donator status and tokens will all be transferred to your linked main accounts, alongside any trophies you may have earned. The League shop will also have new rewards added at this time. Best of luck!
  • Bug Fixes/Quality of Life:
    • Players must now have 66 slayer to get a fossil island wyvern task.
    • Fixed a bug where the Spitting wyverns had the incorrect defend animation.
    • Added hueycoatl killcount announcements.
    • Players will no longer take damage from the Hueycoatl if it's dead/dying.
    • Fixed a bug where players could use the Sage's axe at the Gemstone crab.
    • The level-up jingle will no longer play if the setting to disable the level-up interface is enabled.
    • Fixed a bug where leagues players would sometimes get returned to Kourend when entering build mode in their Player-owned house.
    • Fixed a bug where some league tasks wouldn't properly account for all boosts for the "craft x runes" tasks.
    • Fixed a bug where players would sometimes get a “You’re already under attack” notification when attacking husks at the nightmare.
    • Fixed a bug where the combat achievements boss interface was somewhat broken.
    • Actions will no longer be blocked by the minimap if it is hidden.
    • Fixed a bug where taking a store slayer task would not update the runelite slayer plugin.
    • Fixed a bug where certain draconic creatures were not being recognized for damage boosts when using Dragonbane weaponry (Hydras, Olm, Vorkath)
    • Fixed a bug where the Furball and Denied Colosseum combat achievements were not completable.
    • Corrupted gauntlet completions will now count towards the Gauntlet Veteran/Gauntlet Master combat achievements.
    • Changed the "Make a venator/Ultor ring" league tasks to be “Equip the venator/ultor ring" tasks.
    • Fixed a bug where some POH head/slayer displays were showing the incorrect objects.
    • Fixed a bug where the giant mole would sometimes burrow twice in a row.
    • Fixed a bug where the leagues catacomb instance vine exits were not working properly.
    • Araxxor now has a proper supply drop:
      • There is now a 1/8 chance to get a supply drop (alongside the normal loot) that will provide either 1 araxyte venom sack or a super combat potion (1), 2-3 sharks or summer pies, and 1 prayer potion (4).
        • Previously these items would be normal rolls on the drop table, and only one of these would roll.
    • Harpoons now use the correct attack animations.
    • Fixed a bug where players with Arcane selection could not re-select their previous slayer task.
    • Fixed a bugged animation when sacrificing wine to the exposed altar.

 

[30/12/25] Hotfixes:

  • Bug fixes & QoL:
    • Fixed a bug where condensed gold was not alching for the correct amount of coins.
    • Fixed a bug where 117HD was causing crashes when entering the Gauntlet for some players.
    • Fixed a bug with the Digsite teleport not completing the Varrock diary achievement for some players.
    • Fixed a bug where the herb sack check/empty options were swapped.
    • League players can now trade Metla in Varlamore to access her stonemason supplies shop.
    • Adjusted a bugged master farmer spawn near Port Piscarilius.
    • Fixed a bug where the runecrafting pouch empty/check options were swapped.
    • Fixed an issue with the Vale rewards shop not working correctly.
    • Nature’s reprisal’s range attack speed will now be boosted by the Range combat relic.
    • Fixed a bug where the Contract of Glyphic attenuation was allowing players to damage Yama with melee.
    • Adjusted the minimap prayer icon precisely 1 pixel to the left.
    • Fixed a bug where mining salt deposits before the duke fight would bank them if the player had the Arcane selection relic.
    • Arcane courier will no longer send kindling to the player's bank.
    • Fixed a bug where leagues players were not getting boosted minigame points from Tempoross.
    • Leagues players can now obtain metal dragon tasks from Konar/Duradel.
    • Leagues players can no longer get the Air obelisk clue scroll.
    • Fixed a bug with the Wilderness slayer cave shortcut teleporting players into the middle of the ocean.
    • Players can now make tiaras by using the talisman and tiara on the mysterious ruins for that altar.
      • There are some altars that don’t require tiaras (Wrath/Astral/soul) and therefore players cannot make tiara’s for these altars.
        • The Blood tiara cannot be made at the blood altar in Arceuus, and must be made at the true blood altar in Morytania.
    • Fixed a bug where the dragon platelegs/plateskirt (g) would not count as an item with an ornament kit attached for the league task.
    • Fixed a bug where freezing the obelisks in the Scabaras puzzle room would cause them to follow the player around.
    • The fossil island chain will no bring players onto the small island rather than onto the water.
    • Fixed a bug where the 117 HD/GPU plugins would cause a black screen on startup if the window size was too large.
    • Fixed an issue where the GPU/117HD plugins would sometimes not show item overlays when the region expansion was too high.
    • Players now need to cure the yak-hide to craft it into armour.
    • The berserker relic first-hit effect will no longer apply after each attack on the Moons of Peril.
    • Leagues combat relics will now save Salamander ammunition if the relic applies to the correct combat style used.
    • Fixed a bug where the league task to fill 400 unique collection log slots actually required 500 to be collected.
    • Fixed a bug where leagues players could get Leviathan/Vardorvis tasks without having the Varlamore/desert regions unlocked.
    • Fixed a bug where the top of the UI would draw on the dynamic island/notch for mobile iOS devices on version 26.2.
    • Clicking the health orb to cure poison/venom will now consume antidotes if present.
    • Fixed a bug where league players could escape their region by teleporting from an instance.
    • Fixed a bug where leagues players could get clue scrolls outside of their regions.

[24/12/25] Holiday items & bug fixes:

  • Holiday items:
  • Speak to Postie Pete at home to claim your holiday items!
  • Beer belly sweater
  • Christmas dinner
  • Jad jumper
  • Lovley jubbly bib

Snow piles:

  • Snow piles have returned! You can now AFK at home to collect snow, which will inevitably be used for some great snow fights.

Bug Fixes and Quality of life:

  • Adjusted the accuracy calculations for God wars bosses/minions.
  • They will now use the correct accuracy calculation formulas, which should in-turn lead to players being hit less often when using medium/high end gear.
  • An example of this is being hit by General graardor in full torags:
  • Previously, General graardor had a 66.5% and 63.1% chance to hit players with Melee/Range respectively in this setup.
  • Using the new formulas, these odds are drastically reduced to a 26.2% and 30.39% chance with Melee/Range.
  • Fixed a bug where Revenant weapons were not saving charges for combat relics.
  • Fixed a bug where Leagues players would be kicked out of Hueycoatl.
  • Fixed an issue where players could not purchase items from the mixology rewards shop.
  • Fixed a bug where players required 49 Slayer to kill Amoxliatl instead of 48.
  • Fixed a bug with the animation to collect grubs in Neypotzli.
  • ​The corrupted potion now has a bank placeholder.
  • The Santa/antisantaset pieces can now be searched in the trading post.
  • The salmon fly-fishing spot outside of the farming guild has been added.
  • Fixed a bug where players could not pass through the door to enter port phasmatys.
  • Fixed a bug where some Pyramid Plunder league tasks could not be completed.
  • League players can now imbue the ring of wealth using an imbuement scroll.
  • Fixed an issue where the Arcane selection relic was not properly tripling the yield from patches if the player had the Farmer’s Fortune relic active.
  • layer's items will now drop outside of the instance when they die.
  • This change only applies to the standard instances that are created through clan (using instance tokens or coins, or free for leagues players).
  • The amount of time items remain on the ground remains unchanged, though players will no longer need to enter the instance to pick them up.
  • The thousand-dragon ward now prevents the following effects:
  • Players being frozen by Vorkath's freeze attack.
  • Players being bound by Verzik's web attack.
  • Players taking tick damage from standing on venomous tiles at Araxxor.
  • Fixed a bug where throwing a chinchompa in a populated area like the Catacombs would cause the chatbot to spam with Slayer requirement messages in some cases.
  • Fixed a bug where the POH room creation interface was showing incorrect costs.
  • Fixed a bug where wilderness bandits were not aggressive.
  • The christmas box can now be properly dropped (rather than prompted to be destroyed).]Players can now switch back to the standard spellbook at the lunar altar.
  • Players can now note condensed gold.
  • The digsite pendant can now take players to the Lithkren vault if they have Dragon slayer 2 completed.
  • Ironmen/leagues players can now use Lundail's arena-side rune shop in the mage bank.
  • Fixed a bug where leagues players could not complete the achievement diary task to pick up red spiders' eggs in the wilderness.
  • Fixed a bug where Tombs of Amascut purple rates were incorrect at raid level 800+ for leagues players.
  • League players can now obtain Radiant Oathplate (removed Aether rune requirement).

[19/12/25] Hotfixes:

  • Fixed a bug where using an experience lamp on construction would put experience into hunter and vice versa.
  • Fixed a bug with the house interior boundaries when doing the stealing valuables activity in Varlamore.
  • Fixed a bugged animation when using the Toktz-xil-ek.
  • Fixed an issue with the area just outside of the Ferox enclave being considered "out of bounds" for league players.
  • Fixed a bug that cause the player to get stuck when dying to hespori.
  • Fixed a minor text issue for leagues players when reaching the vote book limit.
  • Fixed a bug where sailing was adding 10 extra levels to the player’s total level.
  • Wintertodt loot changes:
    • Players will now obtain uncut gems rather than cut gems.
    • If a player opens a crate with multiple rolls and obtains 2 equipment pieces, they will now always be different pieces.
  • Fixed a bug where bank withdraw options were offset when the default left-click amount was changed.
  • Taking a charter ship to Port phasmatys will now complete the leagues task to visit Port Phasmatys.
  • Fixed an issue where some floors were not rendering properly in Civitas illa fortis when the Low detail plugin was enabled.
  • Fixed a bug where Alora’s HD could not render model outlines with transparency.
  • The Player outline/Better NPC highlight plugins have been fixed and can now be used again.

[18/12/25] Hotfixes:

  • Experience lamps are now working again.
  • Fixed a bug where players could not complete the final lap of the Seers agility course.
  • Fixed a bug where the ducks between Etceteria and Miscellania turned into dogs.
  • Fixed a bug where Attack style changing on some swords/scimitars was not working properly.
  • Fixed a bug where the player’s animation would stall for a few seconds when entering the Cerberus lair.
  • Removed the 40 defence requirement on the Hueycoatl hide chaps.
  • Dagon'hai (or) equipment is now tradable.
  • Fixed an issue with crashes on the Mobile client.
  • The quick prayer icon will now change immediately after the quick prayer icon is pressed, rather than 1 tick later.
  • Fixed a bug where trying to re-obtain the last slayer task from Konar wouldn’t work properly.
  • Fixed a broken myth

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Leagues 6.0 Is Officially Live!
Hello everyone,

Leagues 6.0 has begun! You can now log in on a fresh account and select the option in the tutorial to sign it up for Alora Leagues. This has to be on a brand new account (which will be deleted at the end of the tournament on January 8th). We're super excited to hop into this new league with you all! We know that some of you have some questions about the game mode and tournament, so we've compiled a quick FAQ to answer any questions that you may have, as well as the prizes:

Top Alora cash prizes:

  • Nintendo Switch 2
  • AirPods Pro 3
  • Logitech G935 Gaming Headset
  • Logitech G502 Gaming Mouse

In addition, all top 10 players (by points) will receive a commemorative Alora lanyard:
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Top Alora Token prizes:

  • First Megarare Voucher: 1,000 tokens
  • First Colosseum completion: 1,000 tokens
  • First to obtain Infernal cape: 1,000 tokens
  • First to 200m exp in any skill: 1,000 tokens
  • First to obtain Radiant Oathplate Set: 1,000 tokens
  • Second Megarare Voucher: 750 tokens
  • First 1,000-level Tombs of Amascut completion: 750 tokens
  • First to obtain any boss pet: 750 tokens
  • First to obtain any 3rd age piece: 750 tokens
  • Third Megarare Voucher: 500 tokens
  • First to complete a Master difficulty task: 500 tokens
  • First to complete a collection log entry: 250 tokens

Leagues FAQ

  • How do I earn points?
    • Points can be earned by completing tasks.
  • What can I do with points?
    • At the end of the tournament, points will be transferred to your main account and then they can be spent in the Leagues Reward Shop. This shop includes Grid Master rewards, as all of the Echo/Trailblazer Reloaded rewards from OSRS (and previous League rewards), including:
    • Leagues Trophies
    • Echo home teleport scroll
    • Unlocks the Echo home teleport animation
  • Echo death scroll
    • Unlocks the Echo death animation
  • Echo npc contact scroll
    • Unlocks the Echo NPC Contact spell animation
  • Echo spirit tree scroll
    • Cosmetic override for Spirit tree in Player-owned house.
  • Raging Echoes Banner
  • Echo Ahrim's ornament kit
  • Echo Virtus ornament kit
  • Echo Venator bow ornament kit
  • Echo Relic Hunter sets
  • Echo nexus rug
    • Component required to build Raging echoes rug in Rug space in Player-owned house.
  • Echo nexus scroll
    • Cosmetic override for the Portal nexus in Player-owned house.
  • Raging Echoes curtains
    • Component required to build Raging echoes curtains in Curtain space in Player-owned house.
  • Echo scrying pool scroll
    • Cosmetic override for Scrying pool in Player-owned house.
  • Echo portal scroll
    • Cosmetic override for Portals in Portal space.
  • Grid master tabard
  • Grid master tabard ( b ), ( p ), and ( g )
  • Swords and emblem
  • Sword and emblem ( b ), ( p ) and ( g )
  • Grid master altar icon scroll
  • Grid master torch scroll

[*]How can I see who has the most points?

  • There is a Scoreboard right at the League player spawn point in Kourend, which will list the top 30 players based on points.

[*]What is the experience rate?

  • The experience rate is 12x, but increases to 15x once you have selected your tier 4 relic, and finally increased to 18x after selecting your tier 7 relic.
  • There are also numerous relics that will effective double your experience in certain skills, so you can get up to 36x potentially if you choose the right relic.

[*]Can I trade other players?

  • Trading is disabled. You can not trade players at all (or pick up their items), and if you die nobody can loot your items.
  • Drop-trading to main accounts is also not allowed, and items will simply disappear off of the ground if you attempt to do so.
  • This is due to the increased drop rate on League accounts.

[/list][*]Can I go to Edgeville/Wilderness/Etc?

  • League players are locked to Kourend initially, but can unlock Karamja, Morytania, Desert, Varlamore, Tirannwn and the newly added Fremennik and Wilderness regions.
  • In this league, you can unlock a new region of your choosing after a certain number of task completions:
  • 1st: 1 task
  • 2nd: 90 tasks
  • 3rd: 200 tasks
  • 4th: 400 tasks

[*]If you complete 400 tasks, you will have unlocked 4 regions, meaning that at most, a player can only unlock 4/5 unlockable regions, so you will have to choose wisely.
[*]If you are able to escape these areas, you will simply be teleported back home.
[/list][*]Can I kill other players in the Wilderness?

  • You may attack other Leagues player (Normal players cannot engage in combat with Leagues players), however Leagues players will not receive any loot from PvP kills.

[*]Is the Wilderness the same as it is for normal players?

  • It is more or less the same, however many bosses will be instanced to prevent overcrowding.

[*]Do I start at level 3?

  • Yes, you will start on a fresh level 3 account and select the option to sign up for Leagues in the tutorial.
  • You will start with level 3 Herblore and level 15 Agility, but all other stats are level 1.

[*]Will I see other non-league players?

  • You will see normal players as well (they will appear as transparent "ghosts"), but we have instanced a few key dungeons to allow for more space to train. For example, the Kourend catacombs have two exclusive instanced maps for League players online. We want to allow players to interact on the same world without splitting the player base.

[*]Where can I bank?

  • There are numerous banking locations in Zeah, but the most important one will be upstairs in Kourend castle, right next to your home teleport.

[*]Can I train construction?

  • Certainly! You can purchase a house from the Estate agent south of the Kourend Castle for a reduced rate of 2.5m coins (usually 10m).
  • You can even do Mahogany Homes contracts from Angelo, right next to the Estate Agent.

[*]Can I train Slayer?

  • You can train Slayer via Konar, who will allow you to start far earlier than normal accounts (only requires level 5 combat). You will only receive tasks that are in regions you’ve unlocked.
  • Player’s who’ve unlocked the Karamja region can obtain non-location based slayer tasks from Duradel.

[*]Can I donate for items?

  • League players cannot donate for items in the store. Any tokens that you purchase will be transferred to your main account once the League ends, or can be transferred sooner upon request.

[*]Can I donate for rank?

  • You may donate to obtain rank benefits, but this is capped at Extreme donator ($250 rank). After this tier, you will no longer obtain the higher rank benefits (eg. Legendary and onwards) to reduce the advantage that donator ranks give. All donator ranks will be auto-transferred to your main account (which you link when you first create your League account) at the end of the tournament.

[*]Can I transfer bonds, Rank tickets or boosters to my account?

  • You can only transfer Bonds and Rank tickets to your Leagues account.

[*]Can I use a booster on my account?

  • No, boosters have been disabled on League accounts.

[*]Can vote books be used on League accounts?

  • You can open vote books on League accounts, but the bonus experience rates are reduced to 25% instead of 50%. The 5% Raids bonus still applies, as does the Slayer point bonus.
  • You must claim the auth directly on the League account, as you cannot transfer vote books from your main.
  • To ensure fairness, there is also an auth claiming cooldown which only allows a League player to claim an auth code every 3 hours (8 Vote books in total in a 24-hour period).

[*]Will the Well of Goodwill and other XP boosts work on League accounts?

  • Most experience boosts are disabled for League players, including the Well of Goodwill, Skill of the Day, and other event experience bonuses.

[*]What happens to my account at the end of the tournament?

  • Your account becomes locked, and you will be kicked out of the game within a few seconds after you log in. Essentially, the account is wiped and can no longer be played on. Your points, store tokens and donator rank are immediately transferred to your main account.

[*]When can I spend my points?

  • Points can be spent at the end of the tournament, at 7pm Eastern Time on January 8th, 2026. The shop will continue to be available afterwards, so you can spend them whenever you’d like (or even save points for future League rewards).

[*]Which regions of the game are available to me?

  • Throughout the league, players will be able to access the Kourend, with the option to unlock Varlamore, Karamja, Desert, Morytania, Tirannwn, Fremennik and Wilderness regions of the game. You can choose which to unlock once you complete a specified numbers of tasks (see earlier FAQ for thresholds), but can only ever unlock 4 out of 7 of the possible regions.

[*]Which areas are instanced?

  • The following dungeons are instanced and can be entered by using the 2nd right-click option (Enter Leagues Instance):
  • Forthos dungeon
  • Catacombs of Kourend (two instances)
  • Lizardman Caves
  • Wilderness bosses

[*]What relics (perks) are available?

  • See below.

[/list]​



For those unfamiliar with the idea of Leagues, it's quite simple. You make a new account that is locked to the island of Kourend and your goal is to complete as many tasks as you can in 3 weeks. As you complete more and more tasks, you will be given the option to unlock other regions. Achieving certain point milestones allows you to unlock Relics, which are overpowered boosts to your account.

Now lets run through all of this in a little more detail so you can familiarize yourself with what's to come.

Regions
We will be running back the system we had during the last leagues, but with a few changes. By popular demand, we have unlocked an extra region for you to enjoy right off the bat; Karamja along with Kourend. This will give you that little bit of variety at the beginning to spice things up.

We have also expanded the list of regions with two new additions; Fremennik and the Wilderness! This unlocks content such as the Dagannoth kings and its echo variant, Duke Succellus, Vorkath, Corporeal Beast, and a lot more!
It's important to remember that you will have to be very careful when selecting regions, as you can only unlock three other regions on top of Kourend and Karamja.

  • Third region unlock:
    • 90 total task completions required.
  • Fourth region unlock:
    • 200 total task completions required.
  • Fifth region unlock:
    • 400 total task completions required

Unlocking the Morytania region will provide players with a Drakan’s medallion.

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Raids Megarare Vouchers
Just like last leagues, when you complete the Theatre of Blood, Chambers of Xeric, or Tombs of Amascut, instead of obtaining the corresponding mega-rare item (Scythe of Vitur, Twisted Bow, Tumeken’s Shadow), you will instead obtain a voucher than you use to claim any of the 3 mega-rare items.
This is great for people that enjoy doing a specific raid but would love to experience a megarare from another raid.

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Echo Bosses
Each region has a specific boss that players will be able to take on in a harder echo variant.
Players can do so by killing the normal boss, and obtaining the corresponding echo orb to challenge the echo boss, similar to the Awakener's orb in the main game.

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Rewards

  • Sol Heredit:
    • Sol heredit (echo) will drop the Sunlit Bracers and the Sunlight Spear:
    • mkqcb5v.pngSunlit bracers:
    • These bracers, when equipped, will double any base healing received from sources such as the amulet of blood fury, blood spells, guthan’s, etc..
    • The effect does not double modifiers, such as the Zuriel’s staff/bloodbark effect on blood spells.
  • UkshAdH.pngSunlight Spear:
    • This is a powerful spear that can charge up special attack stacks, one for every time the players attacks with it, up to 20 stacks.
    • It has a unique special attack that consumes 7 stacks, attacking all enemies in a 3x3 area with typeless damage.
    • The damage is also boosted by 3% for every prayer bonus the player has.

[/list]

  • Kalphite Queen:
  • Kalphite Queen (echo) will drop the Drygore Blowpipe.
  • sTJsc34.pngDrygore Blowpipe:
  • This is slightly weaker version of the toxic blowpipe, but has no special attack and does not require zulrah’s scales to use.

[/list][/list]

  • Grotesque Guardians:
  • Grotesque Guardians (echo) will drop Gloves of the Damned.
  • jM15S6o.pngGloves of the Damned:
  • These have the same stats as Barrow’s gloves, but also apply the effect of the Amulet of the Damned.

[/list][/list]

  • Corrupted Hunllef:
  • Corrupted Hunllef (echo) will drop the Crystal Blessing.
  • nTNePHm.pngCrystal Blessing:
  • This blessing provides +5 prayer bonus, and allows all melee weapons to take advantage of the accuracy/damage bonus of crystal armour.

[/list][/list]

  • Hespori:
  • Hespori (echo) will drop a Nature's Reprisal.
  • kIhRXkE.pngNature’s Reprisal:
  • This is a very powerful weapon that can attack with magic/range/melee, similar to salamanders, but more powerful, having an attack range of 7 tiles.

[/list][/list]

  • Dagannoth Kings
    • Dagannoth Kings (echo) will drop the Amulet of the monarchs and the Emperor ring.
    • PHhjug4.pngAmulet of the monarchs
    • A three-in-one amulet, with upgraded stats compared to the rancour, anguish and occult.
  • uLlk62B.pngEmperor ring
    • A three-in-one ring, with upgraded stats compared to the ultor, bellator, magus, venator, suffering, and ring of the gods rings.

[/list]

  • King black Dragon
    • King black Dragon will drop the Thunder khopesh and the Thousand-Dragon ward.
    • ou1dfhk.pngThunder khopesh
    • It has a passive effect that grants standard, successful hits a 20% chance to summon a delayed lightning bolt at the target's location, damaging enemies in a 3x3 area for up to 50% of the player's max hit
  • ​​​​​mqqjV6f.pngThousand-Dragon ward
    • While equipped, the player is immune to a number of status effects and attacks, including poison, venom, dragonfire (except from drakes), icy breath, swamp decay, disease, desert heat, and chill stat-drains

[/list]Relics
Relics are powerful buffs which are unlocked with League Points. Relics offer bonuses that boost actions related to gathering, processing, teleportation, and combat. Upon completing the league tutorial, players are presented with the choice of their first relic between three. Additional relics can be unlocked as players reach certain point thresholds and unlock new tiers.

We think the Relics are in a good spot, but we feel like a few tweaks here and there to spice things up would be greatly appreciated.
First of all, we have changed the Tier 4 combat relics. Instead of picking one combat style for the entirety of leagues, you now get to pick them at tiers 2, 4 and 6 in any order which allows you to enjoy combat to its full potential.

We have also decided to include the Corrupted Shark and Corrupted Potion from Gridmaster, which are unlimited consumables.
We are also introducing two more relics to the table; Golden God and Reloaded, which can be found in Tier 4.
And last but not least, we are tweaking the experience and drop rate modifiers just a little bit so you can fly through as much leagues content as possible.

Tier 1:
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Tier 2:
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Tier 3:
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Tier 4:
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Tier 5:
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Tier 6:
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Tier 7:
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Best of luck to everyone participating in this League event!

Regards,
Omicron