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Omicron

Member Since 18 Jul 2016
Offline Last Active Today, 02:42 PM
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[16/04/26] Cow Boss (Brutus), New Skill Guides, EIM Swap Ticket, Precise Killtimes...

16 April 2026 - 06:42 PM

[20/04/26] Fixes:

  • Fixed a bug where the Amulet of Glory could not teleport players out of the wilderness above level 20.
  • Fixed a bug where Brutus’ charge attack would have incorrect timings and “linger” after a charge, making it possible to get hit by the charge attack even after dodging.
  • Fixed a bug where many bosses had their projectiles coming from the stratosphere.
  • Fixed a bug with olm falling projectiles going to the incorrect tile visually.
  • Fixed a bug where the ToB completion time was using the “Total time” rather than the “Challenge time”.
  • Fixed a bug with the Exhumed skeleton projectiles being visually broken.
  • Fixed a bug with vespula pathing.
  • Players can no longer attack the black dragons in the Taverley dungeon task-only area unless they are on a black dragon task.
  • Fixed a bug where the Showboating combat achievement was still not completable.
  • Monks robes (t) have been removed from the Costume room Beginner treasure box, since they were already present in the easy box.

 

[17/04/26] Fixes:

  • Fixed a bug where players could not collect loot after finishing TOA/COX/Gauntlet.
  • Fixed a bug where the nightmare was not dropping loot.
  • Smoothed out the knockback animation from Brutus.
  • Fixed a bug where hardmode Brutus would sometimes die before it got to the second phase.
  • Fixed a bug where the interfaces would not close when following another player.
  • Fixed a bug where the Brutus speed-trialist combat achievement was not completable.
  • The Whisperer will no longer fire projectiles from the stratosphere.
  • Brutus now uses a smarter pathfinder, making it impossible to safest.
  • Fixed a bug where the Hiscore plugin’s boss kill counts were showing up incorrectly.
  • Fixed a bug where players could ring the cowbell amulet multiple times to summon multiple Brutus npc’s.

updateapr16.png
Hello everyone,

The Cow boss is now live! You'll find many different rewards from this low-level boss, including the Beef pet and Cow slippers. For those of you looking for even more of a challenge, you can take on Demonic Brutus for a chance at Cow slippers. We've also released the latest skill guide interface & music tab from OSRS, allowing you to have a more convenient toggle-able skill guide, as well as the ability to create playlists for your favorite music tracks.

In addition, we have changed the way killtime is counted and stored, meaning that you can now enable precise timing to show you the exact number of game ticks you took to kill a boss (eg. 1.8 seconds, 3 ticks) rather than just rounding up or down. Also, Elite Ironman can now purchase EIM partner swap tickets from the store to conveniently change partners should their partner disappear on them.

We also have some very exciting news coming very soon -- keep an eye out for a dev blog in the next few days!

  • Store changes:
    • Elite partner swap ticket:
      • The EIM partner swap ticket has been added to allow players to choose to partner up with a new EIM player. This ticket can be purchased for 500 tokens, and the prospective partner must be online to accept your request.
  • Mobile changes:
    • Android:
      • The ’m’, ’b’, and 'k' keys when entering numbers (eg. 1b, 10m, etc) will now work properly when entering them from an Android keyboard.
      • The "fill password" and "credit card" buttons above the keyboard will no longer appear.
  • The Cow Boss: Brutus
    • You can now take on the Cow boss, a low-level friendly boss that anyone can challenge. Or, for those of you looking for a harder challenge, you can also attempt to fight Demonic Brutus (provided you've completed Desert Treasure II).
      • Brutus:
        • Mechanics:
          • Brutus has two special attacks: Slam and Charge.
          • Slam:
            • Brutus will face you and slam the ground in your direction, creating a V-shape target area where you must step away from to avoid being hit.
          • Charge:
            • If you see Brutus preparing to charge, you have a second or two to run out of the way to avoid being hit.
        • Rewards:
          • Cow slippers
            • You can swap between 3 different common color ways, with a rare chance of unlocking the 4th colorway.
            • You can spam-click the swap option, as once you obtain the rare color way it will show you a warning before swapping to another color.
          • Beef pet
            • A mini version of Brutus, it has two interaction options:
              • Emote: Beef will "sniff" the air most of the time, with a rare chance of doing a whirlwind animation.
              • Moo: Beef will "moo", as well as a nearby cow (if there are any).
          • Mooleta
            • An off-hand defender with similar bonuses to a steel defender, but more fashionable.
          • Cowbell amulet
            • Can be charged with up to 1,000 air runes to allow you to teleport directly to the center of the Lumbridge cow field (a nearby cow might "moo" when you appear".
            • Allows you to milk dairy cows in 6 ticks instead of 7 ticks while equipped.
            • Allows you to "ring" the amulet to respawn Brutus more quickly (13 ticks, or 7.8s, rather than the usual 36 ticks (21.6s).
          • Bottomless milk bucket
            • You can store up to 1,000 doses of milk in this bucket, either by filling using milk buckets from your inventory, or taking the bottomless bucket straight to the dairy cow.
          • Raw T-bone steak
            • Restores 9 hitpoints, as well as a +2 Strength boost.
          • Bull bones
            • Cannot be looted, only has a "Bury" option while it is on the ground. Provides 40 Prayer experience.
            • A warning will be issues the first time you click to bury these (in case a player assumes they will be picked up first). You can either cancel the burial, or proceed, or proceed without warning again in the future.
      • Demonic Brutus:
        • Mechanics:
          • Similar to standard Brutus, Demonic Brutus has the same special attacks, although there are 4 Brutus' that appear for each special attack, making it significantly harder to dodge (with much more damage to take if you fail to dodge the attacks).
          • At the 66% HP threshold, his attacks will be quicker, requiring more coordination.
          • At the 33% HP threshold, his attacks will have a reversed order (counter-clockwise).
          • After bringing Demonic Brutus down to 0 hitpoints, he will heal up 487 hitpoints (out of 750) and begin phase 2 of the fight.
        • Rewards:
          • The primary reason to kill Demonic Brutus is to obtain the Brutus slippers, a more visually impressive demonic-themed version of the cow slippers. You will obtain these 100% of the time.
          • In addition, the only other drop on Demonic Brutus' table is the Beef pet, which comes in at a lower rate (1/273) vs (1/683) Brutus rate.
  • Killtime changes:
    • Mechanism:
      • We have slightly changed the way killtime is determined on bosses, so that it doesn't include the death animation of the NPC (some have extremely long animations before the kill time is registered), and it begins counting the moment you click on the NPC to attack it (as opposed to when you animate your attack). This is more similar to OSRS.
      • It is also now based on game ticks, rather than timestamps. This means two things: firstly, that it is more accurate, and even if the game is lagging and freezes for 10 seconds (eg. Because of a DDOS attack), your killtime won't go up during the 10 second lag spike, because the game wasn't incrementing ticks. Secondly, it means that we can now have more accurate killtime, rather than just showing you "5 seconds" as your killtime, we can show 5.40 seconds (9 ticks) if you prefer.
      • In addition, we've cleaned up the way time is displayed:
        • Before:
          • 00:04 (4 seconds)
        • After:
          • 0:04 (4 seconds) OR 0:04.80 (4.8 seconds with precise timing enabled)
    • Precision setting:
      • If you open the settings interface and navigate to "Gameplay" you will now see the "Enable precise timing setting" to have the game output more (or less) precise timing (turned on by default).
    • Impact:
      • This means that we will likely see many boss records being shattered, due to the ability to get a slightly faster killtime with this new system.
      • In addition, because we were rounding down the kill-time previously (eg. If the kill took you 10.999 seconds, we logged it as 10 seconds), your existing killtimes will be rounded up a little bit (1 second max) to account for the lack of precision previously.
  • Gauntlet Dangerous Death:
    • If an HCUIM or HCGIM dies in the Gauntlet, it will now be considered a dangerous death, causing you to lose your Hardcore status.
      • You will receive a big red warning before entering (every time), you can also choose to mute this warning.
  • Skill Guides Update:
    • Players can now use a newer version of the skill guides interface.
      • This is enabled by default, but for those who preferred the old skill guides, it can be reverted by opening the settings interface and toggling the “New skill guides” option in the Interfaces tab.
    • This new interface offers a cleaner view skill guides, showing requirements and providing back-links to wiki guides.
    • When a player levels up a skill, if they are using the new skill guides, the icon for the skill they’ve just levelled will begin to flash until they open the skill guide.
      • Once the skill guide is open, the player will be able to see all of the new things they unlocked by reaching that new skill level.
        • This will stack if the player has not opened the skill guide in multiple levels.
  • Music Interface Changes:
    • The music interface has been updated to now include some different buttons, and playlist options.
      • Area Mode Button:
        • This is similar to the previous “Auto” button, which will play area music.
      • Shuffle button:
        • This will shuffle the music list, playing random songs.
      • Single Mode:
        • This will lock the track to the current track being played, causing it to repeat when it ends.
      • Skip Track:
        • This is only available on shuffle mode, and will skip to the next track.
    • Playlists:
      • Players can now create up to 3 playlists, each containing up to 100 music tracks.
        • To add a track to the playlist, simply right-click an unlocked track and add it to one of the 3 playlists.
          • Similarly, right-clicking a track will show the option to remove it from any playlists it is already in.
      • Players can use the shuffle or single mode in the playlists.
  • Home Teleport Randomization:
    • There is now an option in the Home teleport selection interface to select a random home teleport animation.
      • This will only show up if the player has at least 2 home teleport animations (including the default one).
        • When this option is selected, it will select a random home teleport animation that the player has unlocked whenever they use the home teleport.
  • Chatbox Typing Changes:
    • Players can now type strings that are over 50% longer.
      • Previously, the client would limit the amount of letter that a player could type up to 80 characters.
        • This limit has been increased to 125 characters.
        • When a player begins typing longer messages, the message they are typing will be shifted over to the left to show the most recent characters typed.
          • For example, if the message was “Omicron: Lowkey is bald and has” and it got too long, it would show up as “Omicron: …wkey is bald and has no hair”.
    • Overhead chat:
      • To accommodate this increase in message length, overhead chat messages will now be split into 2 lines if the message gets too long, rather than 1 very long overhead message.
  • Quality of Life:
    • Players can now make a crystal felling axe at the singing bowl if they have a dragon felling axe, a crystal tool seed, and 120 crystal shards.
    • The mimic pet drop rate is now slightly higher from killing the mimic.
    • The mimic pet can now be obtained at a 1/300 (1/240 for clue boosters) rate when opening master clue scroll caskets.
    • You can now right-click logs on the floor to "Light" them, provided you have a tinderbox, bow or gnomish firelighter in your inventory.
    • The guaranteed hard clue obtained from killing Skotizo will now drop to the ground as a scroll box.
    • The order of dark totem drops will now always be top->middle->base assuming that the player has an equal amount of top/middle/base components in their inventory.
      • For example, if the player has 3 tops, 3 middles, and 1 base, they will 2 base drops back-to-back before getting another top as their 3rd drop.
    • Adjusted the exchange value of certain items that are not traded on the trading post often, such as 3rd age druidic, Christmas crackers, etc..
    • The moons of peril have had their accuracy nerf increased from a 25% decrease to a 30% decrease.
    • Yama supply drop changes:
      • Yama supply drops will now contain 3-4 pieces of food (either wild pies or pineapple pizzas), 2 restoration potions (either prayer potion (3) or Super restore (2)), and 1 boosting potion (either super combat (1) or Zamora brew (2)).
        • Previously players would only get one item when they hit the supply drop table.
    • A new elite clue scroll step to bow in the legend’s build with a legend’s cape, dragon battle axe, and amulet of glory equipped has been added.
      • The corresponding STASH unit has also been added, requiring level 77 construction to use.
    • Mining gloves now cost 40 unidentified minerals instead of 60.
    • Upgrading superior mining gloves to expert mining gloves now only costs 40 unidentified minerals instead of 60.
    • The Chugging barrel can now be disassembled if to become a tradable item.
      • Players will be warned that all potion doses stored within it will be lost when disassembling the chugging barrel, if it contains any.
    • The items in loot keys will now be sorted from highest total value to lowest.
    • Players can now get clue scrolls when using the sacrifice option on the royal titan corpses.
    • The quetzal whistle's "Signal" option will now open up the interface to teleport to one of the quetzal sites.
    • Players can now purchase a looting bag from the slayer rewards shop for 20 slayer points.
    • The looting bag will now drop from any npc in the wilderness ranging from a 1/3 to a 1/5 drop rate.
      • This will only happen if the player does not already have a looting bag in their bank/inventory.
      • This is also now properly a tertiary drop, so it will no longer override any loot the player otherwise would have gotten.
    • Players can now store Dragon Boots (g) in the POH costume room hard treasure chest.
    • Players can now sacrifice less than 100 bone shards at a time to the libation bowl.
    • Players can now recharge dragonstone jewellery in the Fountain of Uhld.
    • Players who have not completed dragon slayer 2 will now be transported to the metal dragon laboratory when entering the myth’s guild dungeon.
    • Players can now use the stash unit on white wolf mountain.
    • Increased the drop rate of yama contracts from demons in the chasm of fire.
    • Cow calfs now sadly count towards the Cow slayer task.
    • Shortened the yell title of Ultimate ironman to show up as “Ult. Ironman”.
    • Locking your FPS to a specific value will now be more precise.
      • For example, previously, locking FPS to 60 may have resulting in 62-63 FPS.
    • Well of Goodwill has been visually updated to use the original model OSRS used for their well before removing it in 2016.
  • Bug Fixes:
    • Fixed a bug where the combat interface was not showing the weapon category correctly.
    • Fixed a bug where a player’s facing direction would always be south when they appeared.
    • Fixed a bug where players could not right-click the alchemy spells to adjust the warnings.
    • Echo Ahrim's staff can now autocast Ancient Magicks spells as intended.
    • NPC Drop Searcher will now properly factor in 2.5x higher rate for Aranea boots when on-task (Araxyte).
    • Fixed a bug where Ruptura araxytes would give slayer experience and dreadborn araxytes would not.
    • Fixed a bug where the NPC dialogue for Theatre of Blood and Chambers of Xeric cape claiming was not providing the correct killcounts requirements.
    • The Darklight is no longer tradable.
    • Fixed a bug where sometimes npc loot overlays would show too many items on the ground.
      • This generally occurred when an npc dropped the same item twice, and the ground item plugin would show more of that item than had actually dropped.
    • Fixed a bug where the loot tracker was double-counting Skotizo kills.
    • Fixed a bug where players would see “:tradeMsg:” at the start of some messages regarding items dropped on the floor.
    • Fixed a clipping issue on the Myth’s guild top floor.
    • Vengeance will now do a minimum of 1 damage when triggered.
    • Fixed a bug where some widget overlays were not draggable properly, and would sometimes bounce around the canvas.
    • Fixed a bug where the corrupt scavenger would sometimes just die upon entering the room in solo/duo chambers of xeric raids.
    • Fixed an issue with the Larva tracker plugin not working properly.
    • Fixed a bug where one of the obstacles in the Falador agility course would sometimes cause the player’s position to be visually incorrect after executing the obstacle.
    • Fixed a bug where the “Remember username” button on the login screen would always appear to be toggled on, even when it wasn’t when the player started their client or logged out.
      • It should now always reflect the correct state.
    • Fixed a bug where players could sometimes get stuck on the Colossal worm agility course if they clicked the final lap obstacle too early.
    • Fixed a bug where the royal titan's elementals would sometimes appear with the royal titan model.
    • Fixed a bug where npc killtime records were sometimes not being announced.
    • Fixed a bug that was forcing bald people to have hair.
    • Corporeal beast’s maximum hit with melee is now 33 instead of 51.
    • Fixed a bug where players would sometimes get brimstone keys when killing wilderness bosses.
    • The frozen half of key has been added to the ice fiends drop table
    • Fixed a bug where players could get duplicate abyssal bludgeon components from the font of consumption if the pieces were in their nightmare death storage.
    • Adjusted the way untradable combination xsitem protection values are calculated.
      • For example, an item like Avernic treads (max), which is untradable,  is made up of a very valuable (but also untradable) pair of avernic treads, and a set of Cerberus boots.
        • We will now calculate the total value of all tradable inputs to determine the value of the item.
          • So avernic treads max will now correctly value the boots at the exchange price of all 3 Cerberus boots, and the base Avernic treads.
    • Fixed a bug where the royal titans would sometimes use elemental blast twice when phase transitioning.
    • Fire giants now have a 100% weakness to water rather than 50%.
    • Fixed a bug where players would get sometimes get knocked onto an un-walkable tile during the fight with Doom.
    • Fixed a bug where Bloats falling hands attack would sometimes have delayed damage until after he woke up, causing “invisible hits” to apply.
    • Fixed an issue where trying to drag runelite overlays at higher framerates would sometimes lead to misclicks.
    • Fixed a bug where zooming out on the world map too much with a larger sized client would cause drastic FPS drops.
    • Fixed a bug where the tooltip in the top left would sometimes flicker at higher frame rates.
    • Fixed a bug with the Colossal wyrm agility course floor visibility on Low detail mode.
    • Fixed a bug where a shark fishing spit in the avium savannah would walk around.
    • Players can now drop the christmas box on the floor.
    • Fixed a bug where Yama would sometimes melee players when they returned from the Judge phase even if they were out of melee range.
    • Fixed a bug with the Clockwork suit looking visually glitched.
      • It will now also use the correct run and walk animations (running includes sliding along the ground).
    • Fixed a bug where cave krakens would show up on the loot tracker as Whirlpools.
    • Fixed a bug where item sprites would sometimes shrink to very small sizes.
    • The desert disguise will now use the correct equipment slot.
    • 3rd age druidic robes no longer require 65 defence to equip.
    • Fixed a bug where players could not change their home teleport animation by right-clicking the spell.
    • Fixed a bug where players could still not use the chugging barrel near a banker npc.
    • Fixed a rare bug where players would sometimes crash when teleporting to an area where other players were in combat with a boss.
    • Fixed a bug where the slayer plugin task count overlay would not show up on the hooded slayer helm.
    • Fixed a bug where looking up a hardcore ultimate ironman on the hiscores plugin would not show their rank or exp multiplier.
    • Removed incorrect npc spawns in lumbridge castle.
    • Fixed a bug where players could not configure the default teleport options for Varrock/Camelot.
    • Fixed a bug where player/npc outlines were sometimes offset.
    • Fixed a bug where npc hull overlays were offset incorrectly.
    • Fixed a bug where players could use the same falador gap jump shortcut repeatedly.
    • Fixed a bug with Spiritual mage attack speed.
    • Dragon bones can now be noted by the Immortal donator perk.

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Regards,
Omicron


April Vote Competition[April 1st - April 21st]

01 April 2026 - 07:16 PM

Hey everyone, I would once again like to announce the Vote Competition for the month of April. Your votes will begin being counted on April 1st, 12 am GMT, so be ready, because every vote counts!


What will the rewards be?
The top 5 voters will receive the following rewards in order of highest(#1) to lowest(#5) ranked voters, and the rewards will be as follows:
1st - 1
x $100 Bond

2nd - 1 x $50 Bond

3rd - 3 x $10 Bond
4th - 2 x $10 Bond
5th - 1 x $10 Bond


FAQ
Q:
What constitutes a "vote"?
A: Every time a player votes and receives an auth code, this will count as a vote!


Q: How do I vote?
A: You must simply follow this link http://www.alora.io/vote/ to the vote page, click and vote on all of the links, and then use the auth you get at the vote manager in-game to claim your vote book!


Q: When will the winners be declared?
A: The winners of the competition will be declared after the 21st of April (1-5 days after)!

We hope to spark a bit of healthy competition and get more players voting to help get Alora's name out there a bit more so that we can continue to grow in the future!

IMPORTANT: Ironmen, Realism, Hardcore Ironmen, and Ultimate Ironmen will not be able to claim the rewards DIRECTLY onto their accounts unless they are cosmetic, however they may claim the items onto an alternate account that is not an Ironman.

Additional Note: The vote competition is structured in such a way that any player with 30 or more votes will be entered into a random draw, where one will be chosen as the winner, giving multiple players a fair chance to win.


[26/02/26] Holy moleys, Hooded slayer helmets, Client performance, GIM Rename Ticket, C...

26 February 2026 - 05:46 AM

  • [27/02/27] Fixes:
    • Fixed a bug with the bank plugin search hotkey not working.
    • Added equipment options for the hooded slayer helmet.
    • Fixed a bug with the Canifis agility course gap obstacle not working.
    • Fixed a bug where player positions would be on the incorrect plane when returning from the shadow realm in the Hard mode fight with Sotetseg.
    • Fixed a bug where clicking on Vardorvis during the strangle attack would close the Captcha interface.

feb26_2026_update.png
 
Hello everyone,
 
In preparation for the HCUIM launch tomorrow, we’re getting out some of our other updates we’ve been working on in advance to smooth out the experience and to make sure we iron out any last minute bugs for the release. In this update, we’ve focused on getting all caught up with OSRS’s recent updates — this means things like interfaces (bank, equipment, deposit box) having the latest look/functionality, as well as some recently released content for your fashionscape (eg. Holy moleys, hooded slayer helmets).
 
Our client also has seen some major improvements, such as Async map loading (no client freeze when walking into a new area) as well as big FPS improvements. We’ve also made some changes to some of our boss fights such as Yama and DT2 bosses (Big thanks to @colordeus for the in-depth reports), and also some other QoL such as having the Trading Post add platinum to your inventory if you cannot hold any more GP, and being able to convert plat/GP more easily.

  • Store changes:
    • GIM Rename Ticket:
      • You may now purchase a rename ticket for 300 tokens to rename your ironman group.
    • Cosmetic mystery box additions:
      • The Banker’s chest and Banker’s shield (taken from the Ferox enclave banker) have been added to the most rare category (same as Ring of levitation, Mine cart, etc).
      • The Banana cape and Banana hat have also been added to the most rare category.
      • Butler Masks, Costume & Tray:
        • Costume (top / bottom) have been added to the common category (eg. Samurai gear, Robes of Darkness)
        • Masks / Tray have been added to the "Rare" category, right above common. (This category includes Ankou, mummy, Jad plush, etc)
  • Website changes:
    • The "Bump Topic" button has been removed.
  • Gpu Plugin and Asynchronous Map Loading:
    • The GPU plugin has been updated to use a depth buffer.
      • This should not have too many visual changes, although players may notice some items or objects flickering (z-fighting), as well as some clipping issues, which we will be working towards fixing over time.
      • The performance of this plugin should be a lot better for most people, and we’re expecting most players to see significant FPS boosts.
        • This change has not been applied to the 117HD plugin yet, although players can expect it to be updated soon.
    • Asynchronous Map Loading:
      • Previously, the Alora Client Settings plugin had an option called “Fast Region Loading (experimental)”, which would speed up region load times rather significantly.
        • We’ve taken this a step further, and completely moved region loading onto a separate cpu thread, allowing players to load new regions nearly seamlessly.
          • This will be most noticeable when players are moving between regions, where they should now notice no pauses/lag/loading screens at all in many cases as the map loads in.
  • Interface updates:
    • Equipment interface:
      • Weight will now appear as intended (was previously always 0kg).
    • Bank interface:
      • Looting Bag:
        • Players can now deposit their looting bag items when using the bank, as long as the looting bag is in their inventory.
      • Changes:
        • There is now an "Empty Containers" button in the bank interface to empty container items (eg. Looting bag, Gem bag, Essence pouch, etc).
        • There is now a "Forget storage tab status" setting you can toggle, which, when toggled, will always open the main tab in your bank rather than the last tab that was open.
        • Text actions, such as swap/insert, note, etc.., have been replaced by icon buttons. (Less clutter + easier on mobile)
        • The size of the quantity buttons has been increased. (Easier on mobile)
        • The "View worn items" button has been moved to the top-right.
        • The incinerator has been moved to the left, alongside the potion and group storage.
        • Players who have both group and potion storage now have an option to collapse them.
      • Bug fixes:
        • When viewing equipment in the bank, you can now right-click items to "Deposit" them as well.
        • You can now drag your items over a line into another tab once again (previously could only drag to a specific item to swap, but can now drag to empty space in a different tab).
    • Bank deposit box:
      • Changes:
        • There is now an "Empty Containers" button in the bank interface to empty container items (eg. Looting bag, Gem bag, Essence pouch, etc).
      • Bug fixes:
        • You can now set the custom quantity for the "Withdraw-X" option.
  • Fountain of Rune:
    • Players will now have unlimited runes when near the fountain of rune in the wilderness.
    • The unlimited runes are only provided if the player has line of sight to the fountain.
    • No experience will be given when the fountain of rune’s unlimited rune effect is used.
  • Colosseum Sol Heredit Fight Changes:
    • Fixed a bug where Sol heredit's body would sometimes flicker as he was dying.
    • The final chest after the Colosseum will now appear a few ticks earlier.
    • The sounds of Sol heredit's laser attack that creates molten sound now play at the correct times.
    • The sounds of the crystals charging and firing their beams now play at precisely the right time.
    • The dust graphics played when Sol Heredit does his attacks now travel outwards slightly slower.
    • The dust graphics played when Sol Heredit does his attacks now use a wider variety of graphic ids.
  • Instance Changes:
    • Fixed a bug where some god wars npc's would still attack players while they were creating an instance.
      • This would cause the chatbot interface to close each time the player was attacked, making it very difficult to create an instance in some situations.
    • When an instance expires or is destroyed by the owner, all players inside will be teleported back outside of the instance.
      • In the event that this area is in the wilderness (such as a kbd instance), players will be teleported back to edgeville.
    • Instances are no longer tied to clan chats.
      • Previously, a player would need to be in a specific clan chat to create their own, or join another player’s instance.
        • This is no longer the case, and players can now create and join instances regardless of the clan chat they are (or aren’t) in.
          • Players must simply select the “Join instance” option and enter the name of the owner of the instance.
            • If the player owns their own instance of that type, they will be prompted to either join their own instance, or will also be able to join another player’s instance if they wish.
    • Fixed a bug where a player’s loot would still drop inside of an instance if they were not the owner of that instance.
  • Desert Treasure 2 Boss Changes:
    • Vestige Changes:
      • Players will now receive gold rings as drops from desert treasure 2 bosses, rather than in-game chat notifications.
        • To obtain a vestige from a DT2 boss, players must roll that drop table 3 times in total.
          • On the first roll, players will receive 1 gold ring, on the second roll, players will receive 2 gold rings, and on the third roll, players will receive the vestige, as expected.
    • Duke:
      • Players will now grind one arder mushroom each tick rather than every 3 ticks.
      • Duke Sucellus will now only attack players with melee if they are within melee distance 1 tick before he attacks.
        • This means players will need to step in/out of range the tick before to tigger/avoid the melee attack.
      • Added some missing sounds to the fight.
    • The Whisperer:
      • Players should be able to more reliably freeze the Whisperer after her special attacks.
    • Vardorvis:
      • Vardorvis now has the correct spawn animation.
    • Leviathan:
      • The Awakened leviathan’s tornado attack will no longer be no-clipped.
        • This means players can trap it behind rocks.
      • The Leviathan will no longer use its roar attack after special attacks.
        • It will only do it after its volleys.
  • Yama Changes:
    • Added more sounds during the fight.
    • Yama will now decide to do it’s melee attack the tick before it attacks if the player is in range.
    • Yama’s shadow crash attack will now track the player’s location at the beginning of the tick (before their movement is applied).
    • The first fireball from Yama's shadow crash attack will now appear 1 tick later.
  • Quality of Life:
    • Any gp that a player claims from the trading post will now primarily be added as platinum tokens, with the remainder being added as gold.
      • For example, if a player cancels a buy offer or claims gp in their coffer worth 57254 coins, they will receive 57 platinum tokens and 254 coins.
    • Players can now use raw hunter meats on the meat pouch to add them, as well as using the fill option on the item.
    • The “Fill” option on the Bottomless compost bucket will now try to fill the bucket.
      • Previously only the “Check” option would prompt players to either fill or check the bucket.
    • Players can now exit the Alchemical Hydra room if the boss is not alive.
    • Opening the bank will no longer close the private message interface.
    • Guardian drakes now have a 50% water elemental weakness.
    • Players can now use the 1/2 keyboard keys to confirm/deny the destroy item input confirmations interface.
    • Improved the precision of blacklisting ground items on mobile.
    • You can now convert any amount of platinum to coins, and instead of giving you an error message you will be given the maximum amount of coins your inventory can hold.
    • Verzik Vitur now has the proper death animation.
    • Alchemical Hydra now uses a more modern health bar.
    • Alchemical Hydra’s super restore/ranging potion drops will now drop together as a supply drop.
    • Players now have access to the AFK overlay plugin through the plugin hub.
    • The leagues vengeance override now uses the correct sound.
    • Crushing crystal shards is now a repeatable action.
      • Players will be prompted to input the amount of shards they wish to crush.
    • Players can now use the chugging barrel when they are near a banker npc, rather than just a bank booth.
    • Players can now access the Custom Menu Swapper plugin in the Plugin-hub.
    • Tormented demons will now have a short attack delay when switching to melee to close the gap (if there is one).
      • If the player is still out of range after this delay, tormented demons will try to attack with mage/range as usual.
    • The Hueycoatl quick-slide option now works correctly.
    • The scythe of vitur now uses the proper crush attack sound.
    • Fixed a bug where getting the last slayer task from konar wouldn't work if it was a boss task.
    • The Huasca herb will now grow the correct color.
    • The compass options on mobile will no longer change the camera’s pitch.
    • Adjusted the “Look south" compass option so that it will now point the player’s camera perfectly south.
    • The mounted xeric's talisman will no use the proper teleport animation.
    • Kalphite workers now attack with a 4 tick attack speed rather than 3.
    • The nightmare husks now properly attack players, one using range while the other using mage.
    • Players can now get a Pirates task from Krystillia.
      • This will require players to kill either regular pirates in the deep wilderness, or Zombie Pirates.
    • Leagues drops will now only be announced if they are worth 10x as much as the normal value required to appear over yell announcements (400k -> 4M).
    • Updated the loot tracker panel to have more customizable settings.
    • Items lost when dying in a King black dragon instance will no longer drop outside of the instance (due to it being in the wilderness), so they will be within the instance. 
    • Added 9 level 145 dark warrior spawns to the Dark Warriors' fortress in the wilderness.
    • The messages for vote bonuses running out will now be colored red.
    • Removed some twisted league items from the master clue scroll reward caskets.
      • These will be added in a future league.
    • Added a lobster fishing spot to the Wilderness resource area.
    • Scaly blue dragonhide is now dropped by Vorkath, Blue dragons, and Brutal blue dragons.
      • It was previously only dropped by Baby blue dragons.
  • Bug Fixes:
    • Fixed a bug where the low detail plugin would sometimes hide the floor in the Akkha room.
    • Players on metal dragon tasks can now attack dragons in the Brimhaven task-only area.
    • Fixed a bugged shortcut in the Brimhaven dungeon.
    • Fixed a bug where the Sanguinesti staff’s healing effect would cause some NPC’s to go invisible for a few ticks.
    • Fixed a bug where Araxxor would drop 1 super combat or prayer potion on the normal drop table.
      • This will now only be for tertiary supply drops.
    • Fixed a bug where sometimes picking up raw hunter meat wouldn’t properly add it to the meat pouch.
    • Fixed a bug where the meat pouch would spam the chatbox when adding any amount of meat into the pouch.
    • Fixed a bug where lizardmen shaman attacking a player would sometimes not trigger auto-retaliation.
    • Fixed a bug where the Harmonized nightmare staffs protection value in PvP would was being calculated incorrectly.
    • Fixed a bug where the local player’s minimap dot would double draw (sometimes with a white dot and other times with a purple dot).
    • Players must now have attacked an npc within 4.8 seconds or they will be eligible to be attacked by another player in the wilderness.
      • This removes a player’s ability to “infinitely box” an npc
    • Fixed a bug where player could not withdraw noted catalytic talismans.
    • Fixed a bug where looting the gauntlet chest would add loot to the barrows loot tracker tab.
    • Fixed a bug where the escape option on the stairs in the Eclipse moon arena were not working properly.
    • Fixed a bug where Wyrms and their superior variants did not have the “Draconic” attribute.
    • Fixed a bug where trying to withdraw a noted bird snare would result in a null item.
    • Fixed a bug where the Ancient relic would only alch for 5m rather than 9.6m
    • The giant mole will now only have a chance to dig when it is attacked.
      • Any incoming hit will trigger the check for mole to dig.
        • Previously, this was based on mole attacking players.
    • Nightmare/Phosani’s Nightmare loot tracker will no longer count each kill as 2 kill counts.
    • Fixed a bug where the runelite birdhouse tracker was always showing birdhouses as done far too early.
      • The timer should now be much more accurate.
    • Yama, Hueycoatl and Doom will no longer allow entries once an update is pending (usually 15-20 mins before server goes offline for a reboot).
    • The whisperer’s bind attack will no longer let players finish their pathing.
    • Fixed a bug with the trailblazer axe/pickaxe animations being incorrect.
    • Thralls can no longer deal damage when Doom is in it's shield phase.
    • Fixed a bug where a few Colosseum combat achievement tasks would be completed if they were failed.
    • Fixed a bug where the final chest would sometimes not appear at the end of the Colosseum.
    • Players can no longer take damage after dying in the Theatre of blood.
    • Fixed a bug where players who had both the trailblazer and raging echoes death animations unlocked could not properly change to the raging echoes death animation.
    • Fixed a typo with the Hueycoatl killcount spelling.
    • Fixed a bug with a broken short cut in the crab claw cave.
    • Fixed a bug where the monster name would not properly appear sometimes when filtering combat achievement tasks.
    • Fixed a visual glitch when the husks would spawn where they would appear before their spawn animation ended for a tick.
    • Fixed a bug where players could not chop the yew tree in the Lumbridge graveyard.
    • Fixed a bug where some damage boosts were not properly applying to the dragon claw special attack.
    • Fixed a bug where the nightmare’s healthbar would sometimes visually go into negative values.
    • Phosani’s nightmare will now drop clues at the boosted 1/35 rate (rather than 1/180).
    • Fixed a bug where the GPU plugin would sometimes cause a black screen on startup.
    • Players can no longer drop Crystal blood, and it 
    • Fixed a bug where royal titans could sometimes use their elemental blast attack back-to-back.
    • Fixed a bug where changing the bank tab display would not work properly.
    • Fixed a bug where pathfinding behavior would break when interacting with an npc larger than 1x1.
    • Fixed a bug where players could see another player’s sraracha pet options.
    • Fixed a bug where if a player died with certain instances open, their items would drop outside of that instance even if they were not inside of it when they died.
      • Players will be notified with a chat message where their loot was dropped when dying in an instance.
    • Fixed a bug where the killcount shown when obtaining a rare item from the Nightmare/Phosani's nightmare would be off by one.
    • Fixed a bug where blighted sacks would not light up the spell book in the Edgeville PvP instance.
    • Fixed a bug where players could not properly select the custom clan rank icons.
    • Fixed a bug where players could sometimes click through the bottom of the collection log interface.
    • Fixed a bug where undying retribution would reset the player's damage map.
    • Fixed a bug where graphics sometimes wouldn’t show up if the player was using expanded map loading (for example, at Zalcano).
    • The Dinh's bulwark will no longer attack npc's that the player has no line of sight to.
    • Unenchanted onyx bolts now have the correct ranged strength value.
    • Fixed a bug where the league task to complete a metal dragon slayer task was not working.
    • Fixed a bug where some players would get a black screen when they started their client with the GPU/117HD plugins on until they restarted them.
    • Fixed a bug that would cause players to sometimes lose their items as they were dying right after leaving an instance (eg. Doom).

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We hope you enjoy this update, and hope you’re just as excited as we are for the upcoming Hardcore Ultimate Ironman launch!
 
Best,
Omicron


Hardcore Ultimate Ironman - Over $1,000+ in prizes! - February 27th

15 February 2026 - 03:02 PM

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Hello everyone,
 
Hardcore Ultimate Ironman will soon be coming to Alora! As we already have seen the combination of other game modes (eg. HCGIM), naturally it felt right to combine Ultimate + Hardcore Ironman to create the HCUIM. HCUIM is a twist on the Ultimate Ironman mode, adding an increased level of difficulty by stripping you of your Hardcore status if you die in a non-safe area, thereby reverting you to an Ultimate Ironman. This means you can't use the standard mechanisms of death storage boxes that UIM enjoy nowadays, and it will feel much more similar to the original UIM mode prior to the release of additional storage methods on OSRS. The stakes are high, but so are the rewards, as only the most skilled players will stay alive long enough to make it to the top of the highscores while keeping their prestigious Hardcore status.
 
Launch date: Friday, February 27th, 7pm EST
 
The mechanics of this game mode primarily take after Ultimate Ironman, except for the Hardcore death mechanics and the Hardcore experience rate (the lower of the two modes).
 
Mode features:

  • Experience rate:
    • 8x base rate
      • This rate is identical to the Hardcore rate (8x), which is faster than Elite Ironman mode (4x) and Classic mode (5x), and the Group Ironman mode (6x) but not nearly as fast as UIM/Normal Ironman. This keeps the mode "Hardcore", as normal UIM share the same experience rate as regular Ironmen (40x).
  • Death mechanics:
    • The death mechanics are similar to HCGIM, meaning it is even more dangerous than regular HCIM. 
    • WARNING: Unlike Hardcore Ironman, most deaths are dangerous for HCUIM.
      • This includes areas like Chambers of Xeric, Theatre of Blood, Pest Control, The Inferno, Fight Caves, Quest boss fights, which will all now be dangerous deaths.
      • The only safe areas are:
        • Duel Arena
        • Clan Wars
        • Last Man Standing
        • Castle Wars
        • When using an Inferno training ticket (regular Inferno will still count as a death)
  • Experience bonuses:
    • The same limitations of the Hardcore mode apply to HCUIM. Typical XP bonuses such as the Well of Goodwill will give 50% of the usual bonus (15% rather than 30%).
  • Bonds/donations:
    • Bonds/Rank tickets are the only item you can transfer from your main to your HCUIM.
    • The same donation rules that apply to other ironmen/classics apply to HCUIM (mostly cosmetic purchases only).
  • Bloody chest / Supply chest:
    • To ensure fairness, these will be disabled for the first month for HCUIM.
  • Looting bags:
    • HCUIM who destroy their looting bags in the wilderness can have the items remain on the ground for up to 5 minutes before going public. If you are in combat, you cannot destroy your looting bag. Normal players also benefit from this increased timer (2 -> 5 mins) when destroying your looting bag.

Details are subject to change, but this should be a relatively accurate guideline for how the game mode will go. 
 
As with any new game mode, what fun would it be without some friendly competition and some juicy prizes? Below are the details for the planned tasks, some being shared amongst the group and others being individual tasks. These are subject to slight changes as well, but should remain mostly accurate.

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Tasks

  • First to max total level - $100 (@HCUM)
  • First to 200m in any skill - $100 (@woodchop)
  • First to complete Chambers of Xeric (solo) - $100 (@Neo)
  • First to obtain Twisted bow (solo) - 1,000 tokens
  • First to complete the Inferno - 1,000 tokens (@Neo)
  • First to complete a GWD log (except pet) collectively - 1,000 tokens (@Neo)
  • First to obtain a Fire cape - 750 tokens (@@Neo)
  • First to obtain enhanced weapon seed (Gauntlet) - 750 tokens (@HCUIM Clog)
  • First to max combat (level 126) - 750 tokens (@UIM OF HARD)
  • First to 200 collection log items - 750 tokens (@HCUIM SAEED)
  • First to 99 in any skill - 500 tokens (@Gains XD)
  • First to obtain a boss pet - 500 tokens (@HCUIM Clog)
  • First to 100 collection log items - 500 tokens (@HCUIM SAEED)
  • First to obtain a skilling pet - 250 tokens (@woodchop)
  • First to 50 collection log items - 250 tokens (@A HCUIM)
  • First to green-log a collection log entry - 250 tokens (@Gains XD)

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Rules

  • If any HCUIM is found to have had help in any of these tasks from another player (including their own accounts on a different client), they will be disqualified from receiving any prize in the tournament.
    • This also applies to raid groups, so if players are raiding with other players when they obtain their drops, they will be ineligible for a prize.
  • Boss tasks, such as Corporeal beast, must be completed without any outside help from other accounts or players.

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We hope you're just as excited as we are for the launch of this brand new game mode, as well as all of the prizes that come with the tournament!
 
Regards,
Alora Staff Team


Leagues 6.0 Winners Announced (+ Reward Shop Prices) (+ Extension)

09 January 2026 - 06:42 PM

League Finalists

As of yesterday at midnight server time, our 6th Leagues Tournament has concluded! This League really showed how strategic players can be, and with so many different tasks and regions available this time around (as well as increased rates), it was interesting to see how many different pathways players took to come out on top, and how many points were amassed.

 

While the winners have already been finalized and are listed below, the league will continue to be open until January 20th at which point the store will be updated with new rewards and the Leagues game mode is locked once again. It was a close competition for some of our finalists, but as of January 8th at 7pm EST, here are the final top 10 finalists, with the top 4 being eligible grand prize winners:

In addition, all top 10 players (by points) will receive a commemorative Alora lanyard! We will reach out shortly with information on how to claim yours if you were in the top 10.

 

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Congratulations to all of our finalists, and especially those in the top 4 who have been grinding endlessly this past month for the top prizes. For those of you in the top 4, send @Omicron a private message for more information on how to claim your prize if I have not PMed you already.

We have also paid out all of the winners of the token prizes below:

  • First Megarare Voucher — 1,000 tokens (Taozi / Mieu)
  • First Colosseum completion — 1,000 tokens (Aftermanos / P0t)
  • First Infernal Cape — 1,000 tokens (White Bird / Henrik)
  • First to 200m in any skill — 1,000 tokens (Genna / Sagacious)
  • First Radiant oathplate set — 750 tokens (SPLIT PRIZE: Harkeman & Synestia)
  • Second Megarare Voucher — 750 tokens (nscosmik / Cosmik)
  • First 1,000-level Tombs of Amacut — 750 tokens (Gabe 5 / GIM 5)
  • First to obtain any boss pet — 750 tokens (Tower 1)
  • First 3rd age piece — 750 tokens (Fiish333)
  • First to complete a Master difficulty task — 500 tokens (UNCLAIMED)
  • First to complete a collection log entry — 500 tokens (Aftermanos / P0t)

 

League Prizes

The prize prices for Leagues are as follows, and will be released when the Leagues game mode is fully locked in a few weeks (January 20th, 7pm EST), at which point all donation ranks/tokens, as well as League points, will be transferred to your linked main account. All previous League rewards are available, with prices unchanged.

  • Grid Master Tabards (G, B, or P)
    • ​2,000 points each
  • Swords and emblem (G, B, or P)
    • 3,000 points each
  • Grid Master Altar Icon Scroll
    • 6,000 points
  • Grid Master Torch Scroll
    • 6,000 points

Trophy Tresholds

All League players will receive trophies on their main accounts as long as they have accumulated at least 1,500 points (once we've updated the league store and lock leagues), and the following trophies will be awarded depending on points achieved:

  • 55,000 points - Dragon Trophy
  • 38,000 points - Rune Trophy
  • 28,000 points - Adamant Trophy
  • 18,000 points - Mithril Trophy
  • 10,000 points - Steel Trophy
  • 6,000 points - Iron Trophy
  • 1,500 points - Bronze Trophy

 

Note: You will also automatically be awarded a Forum award with the respective trophy icon that you unlocked (on your linked main account).

League Extension

As many of you already know, we've also decided to extend the League game mode for an extra couple of weeks to allow players to accumulate more points, that can then be spent in the League store in-game on your main account. Although the tournament has concluded and there are no more prizes to be won, you can still log into your account and continue to play for the next couple of weeks and accumulate more points to spend on rewards (and to earn better trophies) before it becomes locked.

 

If you would like to transfer your rank or store tokens off your League account earlier than January 20th, you may PM me directly to request an early transfer.

Leagues will officially end on Friday, January 20th, at 7pm EST.


All the best,
Omicron & The Alora Staff Team