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KP

Member Since 17 Sep 2017
Previous Username: King purple
Offline Last Active Jun 14 2024 06:44 PM
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#466606 Tob Verzik tanking

Posted by Mack on 16 August 2023 - 11:39 AM

No support.

 

This isn't how tank works on OSRS. Verzik chooses a tank at random from the alive players in the raid party just as she does currently on Alora.

 

It's also incredibly easy to swap tanks if someone is that adamant on refusing to learn the mechanic. Just stay out of Verzik's melee distance for two full attack styles and Verzik will select a new tank. At the end of the day, it's something people need to learn if they want to do ToB and if they never have to tank, they'll never learn. 




#466604 Tob Verzik tanking

Posted by Gabe o on 16 August 2023 - 10:41 AM

What is your suggestion?:May we make it so first person to hit verik vitur she aggros towards them

Is this in OSRS?:yes

Has this suggestion been accepted already?:idk

How would this benefit Alora?:be easier and take less damage when some1 that knows how to tank is the 1 tanking the boss 


  • KP likes this


#466483 Yell Command

Posted by Logan on 13 August 2023 - 09:08 PM

What is your suggestion?: Some sort of a toggle to be implemented for the // yell command recently added.
 

Is this in OSRS?: No
 

Has this suggestion been accepted already?: No
 

How would this benefit Alora?: For those that have and may inevitably type in yell instead of Clan chats since it's an extra forward slash.




#466382 Muspah completed

Posted by Chase legend on 12 August 2023 - 03:46 PM

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#466190 [10/8/2023] Phantom Muspah, RuneLite/Client Improvements & more!

Posted by OzyNaMdies on 10 August 2023 - 05:49 PM

Banger update, thank you.




#466189 [10/8/2023] Phantom Muspah, RuneLite/Client Improvements & more!

Posted by Omicron on 10 August 2023 - 05:47 PM

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Hello everyone,
 
The update many of you have been waiting for is here! Phantom Muspah can now be fought in the Ghorrock Dungeon, bringing with it not only unique boss mechanics, but also a number of new rewards, including the Saturated heart (improved Imbued heart), the one-of-a-kind Venator bow, and the Ancient scepter, an upgrade to the Ancient staff. Aside from this, we've touched up a number of things such as improved latency for the game (and reduced disconnections), made the client load up quicker and added new features / enhanced existing ones, and added some useful QoL like being able to yell with two slashes "//" before your message, or having a "Deposit-inventory" option on Bank deposit boxes.
 
Additionally, we've been working hard on some other updates, and we'll soon be posting a Development blog to showcase some of them :)

  • Hiscores update:
    • Hiscores have been updated to include:
      • Tempoross
      • Wintertodt
      • Guardians of the Rift (Titled as "Rifts closed")
  • Store:
    • SEPA payment method is now available. This will allow EU players to make payments via direct debit, and not require a credit card.
    • "Link" can now be used to easily and securely save your payment information such as your card details and contact information, so that you can checkout more quickly next time. This will be linked to your mobile number, so a text message will be sent every time you want to checkout, allowing you to skip entering any other information.
  • Launcher Changes:
    • The Alora jar launcher now supports windows ARM devices.
  • Client Changes:
    • The Timers plugin now has an option to display the escape crystal timer after it has been activated.
      • Upon taking damage (where eligible), the escape crystal timer infobox will appear and begin to count down the number of seconds until it will teleport the player away, unless there is an interaction with the client.
    • The object indicators plugin has been updated to allow multiple rendering options for marked objects, including the tile it’s on, the hull, the outline, and the click box.
      •  
    • The Camera plugin now has an option to allow right-clicking to move the camera when clicked over objects.
    • Context Menu Scrolling:
      • Players can now scroll when a context menu is open if there are too many items to be shown all at once.
    • The attack styles plugin now has a setting to send a chat warning when the player selects a warned attack style.
    • Ground marker plugin colouring:
      • If the “remember color per tile” configuration is enabled, players can hold alt/ctrl (or whatever alternate hotkey they have set on runelite) and right-click a ground marker to select a custom color for it.
    • Players can now select the color they want to appear as in the party plugin.
    • Cache Loading Improvements:
      • We’ve approximately halved the length of time that it takes for a new cache to load on client startup.

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  • Yell QoL:
    • You can now yell by typing // before your message, rather than typing out ::yell.
  • Phantom Muspah:
    • Players can now travel to the Ghorrock dungeon to fight the Phantom Muspah.
      • This is a new solo boss that has 850 hitpoints, and various phases to combat.
        • To reach the boss, players can speak to the teleport wizard and teleport to it via the boss teleports menu.
          • Once you’ve entered, the Phantom muspah will spawn in either a range or melee phase.
            • Every 100 damage dealt to Muspah, it will switch phases and spawn various spikes around the room.
              • Being hit by one of these spikes, or standing on them will deal damage to the player.
            • At 33% and 66% health, Muspah will do 1 of 2 special attacks, determined by his starting phase when the fight begins.
              • Once it reaches 127 hitpoints or less, it will teleport to the centre of the room, entering its shield phase where only prayer-draining hits can damage it.
                • It will also lose 2 prayer for each attack it uses, so it will slowly drain over time.
                • Methods to hit Muspah include the following:
                  • Thralls
                  • Smite
                  • Sapphire bolts (e)
                  • Ancient Mace
                  • Corruption spells
                • When its prayer is fully drained, it will transform into it’s final phase.

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  • Combat Achievements:
    • 13 new combat achievements have been added for the Phantom Muspah.
      • 2 Grandmaster
      • 6 Master 
      • 4 Elite
      • 1 Hard
  • Rewards:
    • Muspah’s common loot includes Ancient Essence, which is an item used to saturate the imbued heart, creating the Saturated heart.
      • The Saturated heart is an improved Imbued heart, which does boosts the player's magic level by 4 + 10% of their level, and will not drain until the heart’s 5 minute cooldown timer has elapsed.
        • 150,000 ancient essence are required to saturate the imbued heart.
      • The Ancient essence is also used to charge the new Venator bow.
    • Venator Shards:
      • These rare drops from Muspah can be used to create the new Venator bow, or be broken down into 50,000 ancient essence with a pestle and mortar.
    • Venator bow:
      • The Venator bow is a new 2-handed bow that required 80 ranged to use.
        • It can be created by combining 5 Venator shards together.
      • This bow can hold up to 50,000 ancient essence charges within it, which enable its special passive effect.
        • When attacking a target in a multi-combat area, the bow will try to fire another arrow into a nearby target, dealing damage up to two-thirds of the original max hi. Then, the attack can bounce again, either to the original target or a third one nearby. Bouncing arrows will only hit targets in a range of two squares from the target's centre tile.
          • Each attack uses 1 charge, regardless of how many opponents are hit.

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  • Ancient Icon:
    • This icon can be attached to the Ancient staff to create the Ancient sceptre, a mage weapon with a 5% magic damage bonus, which also boosts the effect of ancient magick spells by 10%.
  • Theatre of blood adjustments:
    • Verzik's attacks through prayer in hard mode will now deal 60% of the damage through prayer, rather than 40%.
    • The solo and duo scaling have been reduced to 5%/10% reduced hp.
  • Login server changes:
    • We've improved latency when playing the game by consolidating all of our login servers into the same datacenter as the game server. This should lead to less disconnections , dead clicks / dropped packets and better ping overall.
  • Ping plugin:
    • The Ping plugin is now available on RuneLite, this will show you an accurate average ping from your network to the game server.
  • Line of Sight Changes:
    • The line of sight calculations should now work more accurately for both NPC’s and Players.
      • This may remove some previously working safe spots that weren’t meant to exist, such as the demonic gorillas safe spot.
  • Achievement Diary Perk Additions:
    • As a reward for completing the Kandarin achievement diaries, players can now exchange noted flax with the Flax keeper in Seer’s village.
      • Easy Diary: 30 noted flax per day
      • Medium Diary: 60 noted flax per day
      • Hard Diary: 120 noted flax per day
      • Elite Diary: 250 noted flax per day
  • Pj timer changes:
    • Players can no longer be immediately attacked by a player or npc if their most recent target was a player and the pj timer is still active (unless the attacker is their most recent target).
      • This doesn’t apply to PvM unless the player was recently in combat with another player, which would trigger the pj timer.
  • Motherlode Mine Upper Level Changes:
    • The ores in the upper level of the motherlode mine will now deplete on a timer which begins to countdown after the first ore is mined, rather than a set number of ores mined.
      • This timer is from anywhere between 15 and 27 seconds.
        • This means that players mining the upper level will not be competing with each other, and on average the ores should last quite a bit longer than the lower levels.
          • This also means that if a player mines only a single ore from a vein, it will deplete in 15-27 seconds, regardless of how many ores are mined from it.
  • Quality of Life:
    • Players now have a setting to compact boss hp overlays:
      • This setting can be found in the main settings interface, in the “interfaces” tab.
    • Dark wizards now use magic rather than melee.
    • The hand fan is now a 1-handed item.
    • Curved bones from Muttadile will now announce over yell, and be logged in the collection log.
    • The music interface “loop” option has been replaced with “rand” option, which will play random unlocked songs when selected.
    • Clicking on the skill of the day button in the quest tab will now give information regarding the current/next skill of the day.
      • It will say the current skill of the day, the next skill of the day, and how many hours/minutes until the next skill of the day.
        • Clicking continue will prompt the user to open the skill of the day calendar on the forums.
    • Bank deposit boxes now have a “Deposit-inventory” right-click option on them that players can use to quickly deposit all items in their inventory.
    • The game will now keep track of how many god eggs/chewed bones have been sacrificed, and inform the player after each sacrifice.
    • Tumeken’s shadow now has the proper attack sound.
    • The high/low alch values shown when examining items will now correctly display the coins that will be received when alching the items.
    • Clue scroll completions will now increment after the casket has been opened, rather than when it is obtained.
      • This means that if you obtain a casket and lose it before opening, your count will not be updated, so beware!
    • The Kraken respawn time has been reduced to 14 ticks rather than 35.
    • The Farming skillcape now has separate boost and teleport options while equipped.
    • Pressing the space button will now close the level up dialogues.
    • The sheep pet now has a placeholder.
    • The chat messsages from cleaning herbs are now categorized as spam rather than game messages.
    • The crystal/dragon halberd special attacks can now attack multiple targets in a 3x1 area if their main target is not a large monster (1x1).
      • This can hit up to 2 extra players (3 total) in PvP, or 9 extra (10 total) NPC’s in PvM.
    • Adjusted the timing of Vet’ion’s shield bash so that the damage comes 1 tick earlier.
    • The abyssal lantern can now be purchased from the Temple rewards shop for 1,500 abyssal pearls.
    • The Realism general store now has the same potion/food stock as the regular/classic general store.
    • Players can now craft the Elemental tiara by using the Elemental talisman on a runecrafting altar while having a tiara in thier inventory.
      • This provides 40 base runecrafting experience.
    • The farming cape teleport will now bring players inside of the farming guild.
      • This does not apply to the cape rack teleport.
    • Flower crown is now a 1/12.5k chance per plant (rather than 1/8k), making one gamble session have a 1/2,500 chance of obtaining the crown, rather than 1/1,600.
    • Clockworks have been added to the hunter shop and the ironman shop for 17.5k each.
  • Bug Fixes:
    • Fixed a bug where players could get double the experience from some Prifddinas agility obstacles.
    • Spiritual mages will now trigger auto-retaliation when splashing on a player.
    • The infernal pickaxe now requires 61 mining and 85 smithing to create, rather than 61 woodcutting and 85 firemaking.
    • Fixed a bug where some kill records/kill counts would not show up on the in-game record interface.
    • The string jewellery spell now works with salve shards.
    • Fixed a bug where spawning a thrall would make the tile it spawned on "occupied", allowing it to be used as a safe spot.
    • Fixed a bug where salamanders would consume trident charges when using the "Blaze" combat style.
    • Fixed a bug with the prospector jacket arms not clipping properly.
    • Fixed a bug where some weapons (such as dragon claws) wouldn't trigger the post-special attack teleport cooldown.
    • Mitre’s now require 40 prayer and magic to equip.
    • Holy sandals now require 31 prayer to equip.
    • Fixed a bug where the pet insurance interface would sometimes show "You have no insured pets" for immortal/eternal donators.
    • Players must now complete a full wintertodt fight (from full hp) to complete the "Can We Fix It?" And "Leaving No One Behind" combat achievements.
    • Fixed a bug where the guardian would remain attackable for 1 tick after it reached 100%, thereby making it possible for attackers to reduce it's health from 100%.
    • Fixed a bug where the item charge plugin wouldn't properly track when the amulet of bounty broke.
    • Fixed a bug where opening the bank search would sometimes forcibly close the bank.
    • Fixed a bug where the compass buttons did not work if FPS was unlocked.
    • Fixed a bug where the item charge plugin was not properly tracking the expeditious bracelet.
    • Fixed a bug where the damage boost for the Tumeken's shadow against the nightmare totems wasn't working correctly.
      • The damage should now be increased quite significantly.
    • Fixed a bug where skeleton hellhounds were not counting towards the skeleton slayer task.
    • Fixed a bug where some bonuses wouldn't show the correct time remaining in the boosts interface.
      • The following boosts were incorrect:
        • Tempoross, Wintertodt, Tithe farm, Guardians of the Rift, and Motherlode mine.
    • Fixed a bug where the player’s face would clip through the inquisitor’s great helm.
    • Fixed a bug where the pvp equipment was being unintentionally nerfed by 20% in the wilderness.
    • The names of the Desert treasure bosses shown when speaking to Eblis will now be struck out if the player has already defeated them.
    • Fixed a bug where the "Find out your age from Hans" achievment task wouldn't complete if the player did not click continue after finding out their account age.
    • Fixed a bug where the chatbox input would remain hidden after the Runelite confirmation box had opened.
    • Fixed a bug where the tuxedo jackets and crier coats would not clip over the player properly.
    • The imbued heart is now usable again after any major stat reset event (such as dying or leaving a raid).
    • Verzik’s green ball attack will no longer do damage if the player has died.
    • Fixed a bug where the intricate pouch, ore packs, and cache of runes would not be properly tracked by the loot tracker
    • Fixed a bug where the Voidwaker search in the trading post wasn't working
    • Fixed a bug where closing the world map after clicking the search bar would break the key remapping plugin.
    • Fixed a bug where players could continue to collect regular compost after their bin was empty.
    • Fixed a bug where the "Dodging the dragon" task failure message would send even when the task was completed.
    • Fixed a bug where the client would often startup in LD mode, even with the low detail plugin turned off.
    • Fixed a bug with the dragon claw special attack doing too much damage when the first attack missed.
    • Fixed a bug where players would stay in the TOB party after logging out.
    • Stopped various items from announcing as drops on yell when they shouldn’t.
    • Fixed a bug with the rune pouch not properly showing that the player had the correct in their spellbook (and issues with presets).
    • Fixed a bug where clan notifications had player right-click options in the chatbox, such as “quick-reply” and “add friend”.
    • Fixed a bug where the Better NPC highlighting plugin wouldn’t load.
    • Added carpenter's set effect to the skill calculator.
    • Fixed a bug where clients would sometimes crash in TOA/TOB.
    • Fixed a bug where the Royal seed pod could be used at any wilderness level.
    • Obtaining the Flower crown when the gamble ends in a tie will now award the crown as intended.
    • Players can now unequip items through the new equipment interface.
    • Presets selected in Icon mode will now withdraw items as intended.
    • The Voidwaker special attack now has the proper attack sound.
    • Fixed a bug where TOA expert mode killcounts/speed tasks where not properly being counted for Combat Achievements.
    • Fixed a bug where players could not right-click on a preset in a section to remove it.
    • Players can now select the start icon next to a preset to favourite it so that it shows up at the top of the list.
      • This will not work if alphabetical sorting is enabled.
    • Fixed a bug where players would get chatbox options when right-clicking on chat tabs sometimes.
    • The music volume notches now scale the sound more appropriately, as they were all previously too loud.
    • Fixed a bug where the escape crystal automatic teleport wouldn't work in some instances, such as kraken/cerberus.
      • It should now work in all instances, including nightmare.

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As always, we hope you enjoy this update, and to those of you participating in the PvM Leagues, best of luck!
 
Regards,
Omicron & Chad




#466022 ICE [Ironman/Classic/Elite] PVM/PVP/SKILLING

Posted by OzyNaMdies on 08 August 2023 - 09:35 AM

 

Account Name (IGN) - Assalad

 

Discord Tag (Name#0000) - Assalad

 

What is your current rank? (Put N/A if currently unranked) - Recruit

 

Name of the player who recruited you. (Put N/A if not applicable. RECRUIT ONLY) - Redcar

 

When did you last apply for a rank? (Put N/A if this is your first application) - 2+ weeks ago

 

What rank are you applying for? - Corporal

 

What are your strengths? - Helpful, light hearted, active

 

What are your weaknesses? - ToA & ToB 

 

In a short paragraph, please explain why you feel you deserve the rank you are applying for. - I have been in ICE for a while, been very active, very helpful, and friendly! I try to keep the cc light hearted and engaged when possible, and would love to continue to climb the ranks and contribute more as I do so! :D

 

 

 Congratulations 


Your application has been accepted and you have been promoted to Corporal!
 


  • KP likes this


#466005 Combat Achievements

Posted by Mhk on 07 August 2023 - 06:09 PM

I support this suggestion
  • KP likes this


#465462 Combat Achievements

Posted by 6b wasted on 01 August 2023 - 05:28 PM

What is your suggestion?:
Make the Combat achievements work off a point based system like OSRS
Is this in OSRS?: Yes
Has this suggestion been accepted already?: No
How would this benefit Alora?:
At first I didn’t understand why OSRS decided to make it easier, but after playing OSRS I see it’s nice to focus on tasks you want to do while getting the rewards from completing tiers and coming back to do the tedious tasks after. You can’t unlock grandmaster regardless with this system without finishing CA’s 100%


#466001 Combat Achievements - Point system

Posted by Mhk on 07 August 2023 - 04:37 PM

What is your suggestion?: Make combat achievements a point system like 07's recent update

Is this in OSRS?: Yes

Has this suggestion been accepted already?: No

How would this benefit Alora?: You will be able to unlock tier perks without having to comple every task

 

Here's 07 wiki link for reference:

https://oldschool.ru...at_Achievements

 

Changes Section

3 May 2023
  • Combat Achievement rewards now use a points-based system to encourage players to try harder tasks earlier in their account progress, instead of feeling like there was no point in trying until they were ready to complete the entire tier.

 




#465792 Alora Newspaper [8/4/2023]

Posted by Lucifers GIM on 04 August 2023 - 05:08 PM

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Gamers welcome to the August edition of the Alora Times! This edition marks the nearing of the upcoming PVM League! This month also featured a ton of HCIM deaths including one of the most demonic HCGIM's out there! Enjoy the interviews and the HCIM deaths! Also make sure to follow Alora on FB and Instagram above and join the discord.   <3

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Gambling Rework, Hiscores Rework, New Interfaces, Auto-Escape Crystal, Immortal Rank Transfers, ToB Party System & More! - 12th July 2023

 

Bonus Schedule for August - 1st Aug 2023

 

August Vote Competition [Aug 2nd - Aug 22nd] - 2nd Aug 2023

 

If you want to check out the entire update list, click here.

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There were no new rule updates this month!
 

 

 

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The Official Rules can be found here.

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The latest Staff Changes are as follows:

 

Promotions:

2 has been promoted to Forum Moderator.

Krest has returned to the Staff team as Forum Moderator.

Stone has returned to the Staff team as Server Support.

 

 

Secondary ranks/Name changes:

Dinosaur Boy has transferred their main rank to Ivy.

Mufasa has added a secondary rank to Mufsta.

2 has added a secondary rank to Frettin.

Krest has added a secondary rank to Trill.

Aves has added a secondary rank to sad bulge.

 

For more info on Staff Updates, click here.

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This month we have a some good interviews from KP & Slurvish. Up first is KP
 
Lucifers GIM: What is your biggest accomplishment on Alora?
KP: In game related, probably the community I am part of, and everything staff related. Overall I would say trying my best to remove any form of tabu related with mental health and trying my best with those sorts of issues.
 
Lucifers GIM: If you could make any content of your own and implement it into Alora, What would it be?
KP: Pet perks 100%, it would be absolutely fantastic. As for OSRS content, please add Muspah for the love of god, I don't know why it's delayed but whoever gave him the idea to do so, was very wrong. -.-
 
Lucifers GIM: What is one piece of advice you'd give a new player to Alora?
KP: Detach any idea you have of what a private server is, this is a family. I have experienced it, and no other server has this family feeling like Alora.
 
Lucifers GIM: What would your family say is the most unique thing about you?
KP: The ability to talk with everyone about any topic, and do it with joy.
 
Lucifers GIM: What is something you are considered an "expert" in?
KP: My Rust bases are out of this world. The best in the business, absolutely no soft sides.
 
And up next we have Slurvish!
 

Lucifers GIM: What is your favorite piece of content in Alora?

Slurvish: My favorite thing to do in Alora would probably be puro puro (when it's not packed with people). Something about running around in circles catching implings is relaxing, right?
 
Lucifers GIM: What originally brought you to Alora and what makes you want to keep playing it?
Slurvish: Cleaned on 07 so decided I'd play something else until I got the motivation to get back on and start rebuilding (up 2b in 2 weeks btw).
 
Lucifers GIM: If you had the ability to spawn 1 drop, what would it be and why?
Slurvish: I would spawn an Infernal Cape (Inferno is incredibly boring) or one of the pets I like, maybe Muspah.
 
Lucifers GIM: What's one thing that you absolutely can't live without, and why?
Slurvish: Probably caffeine. I usually only sleep 3 or 4 hours a night so as you can imagine, I drink a lot of coffee (NOT ENERGY DRINKS). I hate people that drink that catpiss awful white Monster.
 
Lucifers GIM: Can your fans expect to see you make a return to Alora? (Slurvish's made up question) :kekw:
Slurvish: Possibly.. I don't think it would be anytime soon though which I'm sure will make a few individuals happy. I guess we will have to wait and see.
 
 


Disclaimer:
If you'd like to be interviewed or see a particular member of the Alora community interviewed and/or particular question answered, make sure leave your nomination on the Newspaper Interview Nomination thread each month or you can DM me on discord at IronCountry#4540. 

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Here we honor our fallen comrades from the last month and there were a lot of them! We wish them the best on their new Ironman journeys and better luck next time (1000+ Total Level).

 

Spotlight

 

 
 

 

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Stay up to date with the progress threads from the following members of the Alora Community:

 

 

Selenagomez

https://www.alora.io...nt-progression/

 

RS is beast

Region locked Ironman on an RSPS Update 1

 

Krest

GIM Progress

 

RNG Bitch

https://www.alora.io...date-new-focus/

--------------------------------------------------------------------------------------------------------

 

Glorify

Glorify's Goals & Achievments

 

HC Trill

HC Trill Series

 
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Disclaimer:
Make a topic in our Goals and Achievements section or PM me on the forums/Discord with your accomplishment to be featured in this section!

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The winner of July MOTM is...

Sagacious
 

 

Congratulations! You have stood out in the eyes of the Alora community. Thank you for being a great member here on Alora and enjoy your rewards. :)

The link to the Member of the Month thread can be found here.

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Also, please make sure to check out our streamers and video makers. They would love to have you keep them company during their streams and check out the content they create for Alora.

 

 

Video Makers

Not Magnata https://www.youtube.com/Magnata5K

Eim Bonk https://www.youtube.com/c/Bonkloots

TreuMeR https://www.youtube.com/c/TreuMeR_RS

DickRockhard https://www.youtube.com/c/JTooSquared

JACKYT https://www.youtube.com/channel/UCM-vsmNi1JfecO4tEJTl9OA

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If you enjoy Alora content, make sure to hit the Subscribe button on their channels to show them your support!
 

If I've missed anyone I do apologize, just message me on the forums or on Discord with a link to your channel and I will add you in.


That concludes this month’s edition of the Alora Newspaper! If you would like to see something added to the paper make sure to DM me on discord at IronCountry#4540.

You can read the previous edition by clicking here




#465746 Seed pod , target tele , npc agression in wild

Posted by Mob on 04 August 2023 - 08:00 AM

hello gamers

Firstly, I urgently request that the seed pod issue be addressed as soon as possible. I am surprised it hasn't been fixed despite being a problem for a few weeks now. It significantly affects gameplay and allows people to exploit it regularly.

 

I strongly suggest implementing a feature that allows us to skip our targets without the need to log out each time. It is quite bothersome, and a simple solution would be highly appreciated.

 

The accuracy of dragon claws needs to be fixed. Currently, players can consistently hit almost their maximum damage, leading to excessive damage output.

 

Since the wilderness has been changed to basically single-plus, I propose that non-player characters (NPCs) in the wilderness should not be aggressive when a player is already engaged in combat. The wilderness is already less active, and constant interruptions from NPCs such as zombies and skeletons make it even less enjoyable.




#465683 Unraveling the Unfairness: The Double Standards in Game Moderation

Posted by Death Lord on 03 August 2023 - 09:44 AM

Thank you for the feedback!

 

In the meantime, please take your time to read the rules here: https://www.alora.io...official-rules/

?????????????

nothing more to say

 

 

This wouldn't be a topic if staff team were choosen like in the old day. Now all you need to do is to yell 15-20 time a day '' pm for help '' and that it, you became part of the staff team. Just take someone that everyone on server love and is actually dedicated in the game. Server is slowly dieing and IMO it's cause of the bad moderation.


  • KP likes this


#465644 Unraveling the Unfairness: The Double Standards in Game Moderation

Posted by Serpent on 02 August 2023 - 07:41 PM

In recent times, a concerning trend has emerged within our beloved video game community. Players have been flouting the game's terms of service, facing bans, only to find themselves back in the game after a brief hiatus. While this may seem like a fair second chance, the issue lies in the apparent bias shown by the game's staff, who seem to be lenient with their friends' misconduct. This double standard has sparked frustration and disappointment among the community, leaving players questioning the integrity of the game's moderation.

It's disheartening for dedicated players who abide by the rules to witness others breaking them with apparent impunity. The feeling of unfairness arises when unbanned players continue to enjoy the game while contributing to a toxic atmosphere, undermining the hard work and sportsmanship displayed by the majority. The lack of consistent enforcement of the terms of service can breed resentment and discourage players from investing their time and effort into the game.

Game moderation is pivotal in maintaining a healthy and enjoyable gaming environment. While some leniency might be necessary to give players a second chance, consistent and unbiased enforcement of the rules is crucial for fostering a fair and inclusive community. When moderators demonstrate favoritism towards their friends, it erodes players' trust in the system and undermines the sense of fairness that should be at the core of every game.

Community Impact:
The impact of this double standard stretches beyond the immediate repercussions for the game. It damages the sense of camaraderie and respect within the community. Players may feel discouraged from reporting rule violations, assuming their efforts will be in vain if the offender is close to the staff. Consequently, the community's integrity suffers, as it becomes riddled with toxicity, dishonesty, and an atmosphere of mistrust.

Seeking Solutions:
To address this issue, open and transparent communication between the game developers, moderators, and players is essential. Implementing an unbiased and consistent enforcement system that treats all players equally, regardless of their connections, is crucial in restoring the community's faith in the game's management. Furthermore, involving community members in the moderation process through trusted group can provide an extra layer of accountability and impartiality.

Conclusion:
In the face of double standards and biased enforcement, the video game community deserves better. It's time for game moderators to listen to their players, acknowledge their concerns, and take proactive steps to ensure that the rules are upheld uniformly and without bias. Only then can the gaming community thrive, fostering a welcoming environment that celebrates fair play and camaraderie among all its members.


#464401 Request new Custom signature

Posted by Smiv on 18 July 2023 - 07:48 AM

Hey what's up bro, I used to do them somewhat not too good not too bad. Here's an example i did for my man @HC KAZOO .
 

https://gyazo.com/4b...868a71709e7f736