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Noobair

Member Since 24 Mar 2018
Offline Last Active Sep 26 2023 02:36 AM
*****

#322088 My Resignation

Posted by KP on 21 November 2019 - 04:46 PM

Hello Dads,
 
As you may have noticed, my time on Alora has come to an end (for now, atleast).
When I started playing the game, my mental health state was at an all time low. I was feeling lost, depressed.. I removed all of my friends from my life and it was as lonely as it gets.
This game allowed me to rebuild myself. My confidence, my smile, everything that's positive was coming back as I played it and enjoyed every single day of it. I met some of the most incredible human beings here, and just because I am no longer a staff member does not mean we need to stop talking.
 
There is no tinfoil bullshit reason as to why I am leaving, I am not upset with anyone but myself. I am at one of my lowest points when it comes to my mental health state, and I need to find myself again. I need to try new things, entertain myself and find my smile once again so that I can be the KP that fights every single day to put a smile on someone's face, even if it is online. As it stands right now, I am not able to do this every single week. That is why you see me trying new games and new activities IRL and online.
 
I am not making this post for anyone to feel sorry for me, I am just here to say that these 2 years have been incredible. Alora and the people I've met here saved my life, and I don't want to lose any of you because of this.
 
I made a post about mental health issues such as depression and anxiety disorders a few months ago (not linking it because I don't want people to think I want any form of attention, thats not what this post is about, or the one I am mentioning ), and that didn't change at all. I am still here for you guys, and hopefully you will be with me for the ride.
 
If you have any issues or you are struggling mentally, let's help eachother out. Message me on discord, Purple#5940.
 
Hopefully this is not a "goodbye", it's a "be right back".
 
I love you all.
~ KP



#321983 My resignation

Posted by God on 20 November 2019 - 08:03 PM

Ahh.....

 

This one feels weird.

 

Anyways...

It's been a mostly fun almost 2 year staff journey for me. I got staff some point early 2018 and Admin in late August. Throughout my time in staff I've accomplished some pretty amazing things, But unfortunately unless you are/have been/will be staff you won't get to see them. : )

 

But, I think this is where the journey ends for me.

I've recently become too busy with real life things and other games to be able to have the presence I know I could have/previously did show.

 

I thank mostly everybody who has been staff during my time and helped me or worked alongside me.

I'll tag a few people below who currently come to mind but I know I'm missing a ton of older staff. (I'm getting old, Barely remember breakfast.)

 

(No particular order):

@Salter

@KP

@Lowkey

@Hot Cakes

@Omicron

@Hellish

@Draisaitl

@Mack

@Kharyrll

@Paine

Without all of you this time wouldn't have happened/been near as fun. Thank you guys.

 

See you later, bye bye




#320411 Been a blast.

Posted by Morgen on 08 November 2019 - 08:21 PM

Hello brothers,

 

It has been some time now since I have "quit" Alora, I have alot going on IRL right now, and feel I need to focus on that and fix things, I have been playing for 3 years now which is still crazy! the staff team do not get enough credit when I say, they do a fantastic job, from Admin to Server Support, best staff team by far, I am still grateful to get the oppotunity to be a member of the staff team and hope I did well, 

 

The community has been the best community and still will be the best, I hope Alora grows and grows, me returning full time isn't likely for along time I feel, 2020 will be 15k Zulrah and claim the hoodie, apart from that, I think it's time for a change in my life in alot of things.

 

Thanks for the good memories and amazing people I met in the community, thanks to the staff team again and good old Dad Omicron! 

 

Much love Lads 

See you sometime.

 

- Morgen. 




#320160 Alora Newspaper [11/6/2019]

Posted by Code 002 on 06 November 2019 - 05:42 PM

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Hello everyone, welcome to the October edition of the Alora Newspaper!

Thank you for having me back for the best month of the year! :)

 

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Some pretty drastic rule changes for this month! Be sure to read up on them.

 

Spoiler

 

Keep up to date with our rules.

The full list can be found by clicking https://www.alora.io...official-rules/

 

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[6/10/19]

Spoiler

 

[20/10/19]

Spoiler

 

[26/10/19]

Spoiler

 

[3/11/19]

Spoiler

 

 

 

 

 

 

 

If you want to check out the entire update list, click https://www.alora.io...rum/14-updates/
 
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There have been quite a few changes to the staff team recently, you can see them below here:
 
10/13/19
 
Promotions:
Moe has transferred his Global Moderator rank to IM Moe.
J boogs has been promoted to Server Support.

Resignations:
Revol has resigned from Server Moderator.
 
10/27/19
 

Promotions:
Mhc aka Mhk has returned to the Staff Team as Global Moderator.
To gain has been promoted to Global Moderator.
EIM Zarox has been promoted to Server Moderator.
Death Kid has been promoted to Server Support.

 

Resignations:
Paine has resigned from Event Manager.
Not Tauri has resigned from Server Moderator.
LTG Arrow has resigned from Server Moderator.

 

 

We are currently looking for players from certain timezones to join our Staff Team. If you are in the following OR play during these times (OCE, Late NA, or Early EU) and are interested in joining our Team, please don't hesitate to apply here: https://www.alora.io...f-applications/

 
 
For more info on the Staff updates, click https://www.alora.io...-staff-updates/
 
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This month I will be interviewing: Draisaitl
:myman:
 
Code 002We all know how I start these off. If you could travel anywhere in the world where would you go and why?

Draisaitl: Probably Canada. I’ve never had the chance to play hockey on a frozen pond before and just the amount of hockey history in Canada is crazy (like the hockey hall of fame). I also wouldn’t mind going to Italy.
 
 
Code 002: How do you live with being a dirty Loki main?

Draisaitl: Not sure what you’re talking about, Kharyrll and I are undefeated in the Duo Lane with Nox/Loki
 
 
 

Code 002: What is it that you love the most about hockey?

Draisaitl: Everything. The sport is an art and I don't think anyone who's watched a decent level hockey game can deny that.

Code 002: What's your favorite part about playing?

Draisaitl: The pace. It’s so fast and so intense. When I’m playing it’s like everything else around me is blocked out and I’m just 100% zoned in.

 

 

Code 002: Crunchy or creamy peanut butter?

Draisaitl: Creamy I guess. Who actually wants bits of peanuts in a PBJ?

 

 

Code 002: What do you feel is the strongest characteristic of yourself? Weakest characteristic?

Draisaitl: I feel like my strongest characteristic would be my persistence to get things done when they need to be. I think my weakest would probably be a lack of confidence (in general). That’s a long story but it’s definitely something I try to work on every day.

 

 

Code 002: If you could be reincarnated as any animal in existence what would you choose?
 

Draisaitl Idk, a dog maybe. I see how my dog lives and wish I could live life without a care in the world LOL

 

 

Disclaimer:
Have any interview questions that you would like to ask any of the staff members?
 
Don't hesitate to send me a private message via forums / Discord and I'll include them in next edition along with the answers from that staff member!
 
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INSERTHCHERE has made quite a few people upset over this...
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Rsps merk ngl this one has me upset, and I'm sure a lot of you aswell.
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Getting the team whips I see Stalking You.
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Vespina has accomplished an outstanding feat!
 
I really dig seeing drop pics and Dauztas is providing the source.
 
I see an addiction in the making from Klundert
 
:awkward:
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That's some good rng you've got there :Kappa:  Fox on box
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All of us felt the pain from this one, not just you Jomo
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Now this is what we've come here for Drip2hard let's get it!
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My mans 69 has been having a swell month with a numberception drop to a big sigh of relief
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DynastyClan is hard at work as usual with some pretty insane accomplishments going on here!
 
Lots of juicy loot coming from Ice as the drops were raining.
 
It's just that easy to get the pet y
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Bmay can agree to this as well. :FeelsHappyMan:
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Disclaimer:
 
Want to be featured in the newest section of the Alora Newspaper?
 
Make a topic in our Goals and Achievements section or PM me on the forums / Discord with your accomplishment!
 
 
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The MOTM poll has concluded and here are the final results received from the community.
 
The 3 top winners have been picked and the final voting has taken place amongst the staff team.
 
 
The winner of October MOTM is...
 

 
Congratulations! You have stood out in the eye of the community as well as in the eye of the staff team. Thank you for being a great member here on Alora.  :)
 
Contact Lowkey for your 3 bonds prize in-game, and your Forum Awards will be active shortly.
 
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The October Community Awards are out now!
 
Visit this link to see the results;
 
 
 
Also please make sure to check out our streamers when they are live! They would love to have you keep them company while they grind out whatever it is they are grinding that day!
 
 
 
 
 
 
Make sure to Subscribe to all of them also every little bit of support helps tremendously!
 
If I've missed anyone I do apologize just message me on the forums or on Discord with a link to your channel and I will add you in.
 
 
That concludes this month’s edition of the Alora Newspaper!
 
Read our last Newspaper by clicking down below:
 
https://www.alora.io...ewspaper-10219/

 




#319784 [3/11/19] Alora's 3rd Birthday Update

Posted by Omicron on 03 November 2019 - 01:34 AM

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Hello everyone, 

 

Before we get into it, we're hosting some awesome events later today, make sure to read the full details here!

https://www.alora.io...-and-giveaways/

 

 

In just a few hours, it will officially be 3 years since Alora opened its doors to the public! It has been an exciting 3 years since we turned this idea into a reality, with many ups and downs along the way. I can still proudly say today that our community is hands-down the best of any RSPS, past and present. At the end of the day, you guys are the ones who make Alora what it is: the best place to spend your time with friends, to have fun, and to make new friends. Sure, we try our best to make things more enjoyable by keeping up with the latest content updates, and we can't forget our incredible staff team which makes this whole thing run smoothly without a hitch. Ultimately though, we wouldn't be anywhere without the community, so we'd like to thank every single one of you for sticking around with us, whether you just joined a month ago or have been here since November 4th, 2016. No matter the situation, we've always persevered through it and came out stronger because of you guys. It's been a blast having embarked on this journey with you guys 3 years ago, and I'm looking forward to many more great years to come!

 

Make sure to pick up a Birthday cake from Party Pete ate home to carry around during the celebrations!

 

Here are a few other changes we've included this update:

 

  • Completionist monkey changes:
    • The Completionist monkey is the highest symbol of accomplishment on Alora, signifying a player's achievement of 4.6b total experience (200m in every singe skill) on top of the requirements for the regular Monkey.
      • This monkey will be worn by very few (As of today, only 8 players qualify) but will surely not go unnoticed when a player is wearing it.
      • The 'cape' is similar to the standard monkey, though the monkey is gold-trimmed.
      • The cost to purchase the cape from Mac in Edgeville is 25M, and 2.5m too reclaim if lost on death.
      • As of now, the stats on the cape and it's functions (teleport functions) are the same as the regular Monkey. It is mostly intended to be a symbol of accomplishment, without introducing higher bonuses.
  • Bug fixes:
    • Fixed the Dragon harpoon weapon interface.
    • Fixed the Infernal harpoon weapon interface.
    • Fixed the Crystal harpoon weapon interface.
    • Fixed the Corrupted harpoon weapon interface.
    • Fixed the bank booth in Catherby that wasn’t working.
    • Replaced all the undead druids/sraracha NPC’s in lumbridge swamp with the appropriate frogs.
    • Replaced the Hard leather body in one of the new clue scroll steps with a regular leather body.
    • Spooky robes & the Pumpkin lantern can now be reclaimed from the Lost items manager when lost on death.
    • Skotizo will now only skull/teleblock players if he's in the wilderness.
    • ::wc command will no longer place you in a tree.
  • Quality of Life:
    • Rada's blessing will now go to the Reclaimables shop on death, and can be repurchased for 250k gp.
    • The sand pit in Relleka can now be used to fill buckets with sand.
  • Vote shop addition:
    • Everyones favorite boots have been added to the Vote Shop:
      • Desert boots can now be purchased for 200 vote points.
  • Vote book changes:
    • Restricted game modes can now only claim bonus experience from vote books once every 12 hours.
  • PvP Weapons/Armor changes:
    • We’ve made many changes to PvP weapons/armor, including the following:
      • Players can now charge their PvP weapons/armor with pk points by using the items on the Emblem Trader.
        • Each charge will cost players 2 Pk points.
          • This unfortunately meant that we had to reset everyones PvP weapons/armor charges to 0.
      • Players can uncharge their PvP equipment at any time by right clicking on the item and clicking “uncharge”, and will receive a full pk point refund.
      • If a player dies with a piece of PvP equipment, they will lose that item, and have their charges on it reduce to 0.
        • The player who pk’d them will receive the item.
      • PvP items no longer crumble to dust if they reach 0 charges.
        • Instead, they will provide no bonuses at all, and each time a player attacks with the item, they will receive a warning that they are not getting bonuses from that item.

 

 

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Once again, thank you guys for being a part of Alora for the past 3 years <3 

 

We hope you all enjoy the events later today!

 

Best Regards,

Omicron, Chad & The Staff Team




#319618 Add Silver Sickle To Additional Shops or Lower Its Price

Posted by Omicron on 01 November 2019 - 12:20 PM

The idea of the vote shop is to keep people voting regularly, and to motivate players to do so we need to provide many items that are useful and are not terribly easy/quick to obtain.


Your suggestion has been declined, if you feel this was wrongfully done please contact a Forum Moderator+.




#319569 October Community Awards Results and Signatures

Posted by KP on 31 October 2019 - 06:31 PM

Hello everyone, thanks for taking the time to vote on the community awards, here are the signatures.

As always, good job Dumbshit.

 

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#318379 [20/10/19] Duel Arena Presets, Client Settings, New Clue Scrolls, Skotizo in...

Posted by Omicron on 21 October 2019 - 02:55 AM

Hotfixes [22/10/19]:

  • Realism mode players can now loot the Wilderness Supply Chests and Bloody chests.
  • Fixed broken clue scroll steps
  • Fixed item drop warnings
  • Fixed overlay minimum value setting
  • Fixed GIM bloody key looting
  • Apron spawns have been fixed.
  • Barbarian fishing Agility/Strength XP fixed. (Wasn't being added)
  • Fixed a bug where some NPCs (Revenants, Basilisk knights, etc) could not be attacked.

 

Hello everyone,

 

Today's update brings many different suggestions from you guys, and results from recent polls you've voted on. We've made sure to include a ton of bug fixes and QOL, as well as some new content such as Skotizo in the Catacombs, many new client settings, new clue scrolls, MM2 tunnels and Duel Arena presets. I know that we mentioned that development blogs were going to be posted if the update was going to be longer than a week, but there were many unexpected delays this week that made us want to focus our time fully on working on the actual update itself, and we hope that considering the size of this update, you will not be disappointed :)

 

 

  • Bug Fixes:
    • Bryophyta's staff is now tradable.
    • Fixed a bug where Kylie Minnow wouldn’t stop players from fishing if they exceeded 3000 minnows.
    • Fixed a bug where the player needed a noted lava battlestaff to enchant it
    • Fixed an issue where Disciples of Iban would spawn as Scout NPC's.
    • Fixed a bug that required players to have a jade in their inventory to make topaz amulets.
    • Fixed a bug where all storage bags would notify the player that they deposited the incorrect number of items.
      • This bug applied to the looting bag, herb sack, gem sack, bone sack, and seed box. 
      • The items were all correctly deposited, it was just the amount shown to the player in the chat box that was inaccurate.
    • Fixed a bug causing the face mask to make the player's head invisible.
    • Fixed a bug with the falador tunnel shortcut.
    • Fixed a bug where players could equip/unequip the falconer/cormorant gloves.
    • Fixed a bug that required players to have 2 untanned black dragon hide instead of the tanned variant to make a black d’hide shield.
    • Added Hespori killcount tracker
    • Gilded D'hide Chaps/Vambs no longer require 40 defence to equip.
    • The white/purple raids light now shines above the chest properly.
    • Fixed an issue where selecting raw/cooked fish in Kingdom of Miscellania would give the opposite type of fish.
    • The Bonecrusher Necklace now acts as a bone crusher if it is in the players’ inventory
      • Note that without the necklace equipped, players will not receive the prayer bonus.
    • Added the defense bonuses to the music cape.
    • Fixed a Kingdom of Miscellania bug where right-click collecting would say you have nothing to collect if you hadn’t yet opened the interface to refresh the coffers.
    • Fixed a Kingdom of Miscellania bug causing players to only get the seed/gem rewards one, instead of based on the number of days they had waiting to be collected.
    • The bug causing pets to randomly disappear and not be able to be re-claimed has (hopefully) been fixed.
    • Added the cutting animation when cutting Aerial Fish.
  • Quality of Life:
    • Players can now right-click trade Elnock Inquisitor in Puro Puro.
    • Added the falador crumbling wall shortcut
    • Updated the glass blowing interface to be the more modern version.
    • Added reclaimable shop warning, which lets player know when the shop is getting full, and that untradeables will be permanently lost if their shop is full and they die.
    • The sound made when the Ava’s effect would take place to save ammo has been removed.
    • Slightly decreased the amount of worms required for solo raids and 2-4 man raids
    • Clue scroll drops will now be announced to the player in the chat-box.
    • Wesley Crusher has been moved next to Zahur due to popular request.
    • Players can now load more of the same type of darts into their blowpipes without first unloading it.
    • Added Digsite pendant teleports:
      • Can be used to teleport to:
        • Digsite
        • Verdant Valley
        • Fossil Island
    • Crystal armor/tools can now be reverted back to seeds by using the right-click option.
      • Players who choose to revert their items will not be refunded their crystal shards used to create the pieces, only the seeds used for them.
    • Added basilisk head to the list of boss heads that can be sacrificed to the dark altar for prayer experience.
    • Noted herbs can be cleaned for 1000 coins each as opposed to 500.
      • Doing so will not provide any Herblore experience.
      • Right clicking “Clean” on Zahur will still only clean the un-noted herbs, so that players do not accidentally clean their noted herbs and end up paying double.
        • Players who wish to clean noted herbs must speak to Zahur, and she will present an option to do so.
    • Added White Apron spawns to Wydin’s Food store and Gerrant’s fishing supplies in Port Sarim.
      • These are required for one of the new clue scroll emote steps.
  • Wilderness changes:
    • Players can no longer destroy any items in the wilderness while in combat with an NPC/Player.
    • Players now have priority when attacking their bounty hunter targets in single combat areas in the wilderness.
      • If a target is in combat with another player or another npc, and the player’s target attacks him while he is in combat, that will take precedence.
  • Kingdom of Miscellania changes:
    • The maximum 14 Tarromin daily herb reward has been replaced with 8 Toadflax.
    • Players now have a chance to get an elite clue scroll when claiming fishing resources.
      • The more days stored you have, the more likely you are to get the clue scroll.
    • Players will now receive 5 of a random seed per day, as opposed to 2, when collecting Herb/Flax resources.
    • Players will no receive up to 10 gems a day, as opposed to 5, based on the number of workers allocated to mining.
  • Makeover mage skin color changes:
    • Players can now change their skin color at the makeover mage, whether it’s a custom skin or a donator skin.
      • Each time a custom skin/donator skin is purchased or set, it will be saved to the players unlocked skins, so they’ll be able to cycle through their unlocked skins at the makeover mage.
    • When opening the makeover mage interface, the skin color you currently have will first be saved to your unlocked skin colors.
      • This means that players(particularly those who bought a custom skin) will not need to have their skin colors re-instated, they’ll instead be automatically added to your unlocked skins.
  • Duel Arena Presets:
    • Players can now save and load presets in the duel arena interface.
      • When loading a preset, it will save upon logout and can be used whenever the player desires.
    • The load last duel preset is also now functional.
      • Players can use this to apply the same settings as the previous duel they were in, however this preset won’t save upon logout.
  • Barbarian fishing changes:
    • Players can now use a knife on any of the leaping fish caught from barbarian fishing for cooking experience.
      • Cutting a leaping fish will provide players with 10 base cooking experience for leaping trout/salmon, and 15 base cooking experience for leaping sturgeon.
      • Cutting a leaping fish will also reward players with fish offcuts, which can be used as bait.
  • The revenant cave teleport scroll now teleports players to the level 40 wilderness entrance, as opposed to the level 17 one.
  • Bounty hunter teleport changes:
    • Players will now have a warning when using the bounty hunter teleporting, which will indicate the wilderness level of the player, and whether or not they are in a multi-combat zone.
  • Looting Bag Changes:
    • Clicking “Open” on the looting bag will not turn it into an open looting bag which will automatically deposit items that are picked up in the wilderness.
      • Clicking “Open” will also open the looting bag without warning, however clicking “settings” will still provide a confirmation warning to open the looting bag.
  • New clue scroll steps:
    • Map clue scrolls:
      • Wilderness Volcano
      • Ardougne zoo
      • Hobgoblin isle
      • Draynor village
      • Outside of Falador
      • Relekka lighthouse
      • Miscellania
      • Ourania
      • Tower of Life
      • Varrock Mine
      • Wizard’s tower
      • Yanille
    • Emote clue scrolls:
      • Catherby emote clue
      • Exam room emote clue
      • Keep Le Faye emote clue
      • Port sarim emote clue
      • Shayzien emote clue
      • Wizard tower emote clue
    • Cryptic clues:
      • These are a brand new type of clue scroll to Alora, in which players must follow the hints to find their next clue.
  • Monkey Madness 2 tunnels:
    • We’ve added the Monkey Madness 2 tunnels to allow players to burst/chin train, and believe this will give a more pronounced use for chinchompas.
      • To access the tunnels, speak to the teleport wizard and navigate to the Monsters section and select Maniacal Monkeys.
      • There are 2 of these tunnels, and they can be accessed by using the rope in either tunnel to move between the two.
  • Pest Control Shop Changes:
    • The elite void robe top and bottom have been removed from the pest control shop.
    • Players can now speak to the Void Knight to upgrade their regular void top/bottom.
      • This will cost 150 pest control points to upgrade each piece.
  • Teleblock changes:
    • Players will now have their Teleblock removed if they kill the player who Teleblocked them.
  • Bond fix:
    • Immortal donators who open bonds in-game will now longer be reset to Master donators.
  • In-game customs link updated.
  • Miscellaneous:
    • Ice gloves are no longer tradable.
    • After defeating the Jungle demon in the Monkey Madness quest, you will now be teleported back to King Narnode.
  • Polled Changes Below:
    • The following changes, which were polled by @God last week, have been implemented:
      • Group Ironman players can now open Bloody chests and Supply chests.
      • Dragon bolts (unenchanted) have been added to the loot tables for both Bloody chests & Supply chests.
      • Fishing experience from Barbarian fishing has been buffed (20%).
      • The rate of obtaining Molch pearls from Aerial fishing has been slightly buffed.
  • Catacomb Skotizo
    • Skotizo can now be spawned in the Catacombs of Kourend.
      • This alternative to the wilderness location gives the same loot minus the ability to obtain wilderness items and high-tier loot.
      • Items EXCLUDED from Catacombs Skotizo:
        • Bloody keys
        • Wilderness emblems
        • Amulet of torture
        • Tormented bracelet
        • Necklace of anguish
        • Rune pouch
      • Skotizo's drop table has been updated to reflect this by displaying the items above in red (denoting that they are wilderness only).
      • Notes:
        • This is a solo fight in an instanced area.
        • Skotizo is easier to fight here, with lower HP than usual.
        • You can still only summon Skotizo once every 12 hours (whether it is in the wilderness or catacombs).
  • Minnow Fishing Changes:
    • Players can now fish more minnows without being interrupted by Kylie Minnow:
      • Regular donators/Players: 3000 minnow
      • Super/Extreme donators: 3250 minnow
      • Legendary donators: 3500 minnow
      • Uber/Master donators: 3750 minnow
      • Immortal donators: 4000 minnow

 

Website updates:

  • The screen you are shown after logging in (‘You are now signed in, please wait while we transfer you’) has been fixed.
    • Previously, this page was broken and showed a white background on the left side, and the message was not properly centered.
  • Store changes:
    • We’ve cleaned up a few things on the store, including:
      • A better looking ‘sale’ badge on sale items.
      • The ‘Buy Tokens’ button will now glow to show players who are unfamiliar with the store how to buy tokens. After you click it, it will no longer glow while you are on the token purchase page.
    • Bug fix:
      • GIM/Realism players were sometimes having their rank stripped and replaced by a Donator rank, which should no longer occur.
  • Forum changes:
    • Last Username display:
      • Some players who have changed their name would not have their old name show up on their profile (or when they post).
        • This is because the old name had a space in it, but these names will now be shown as intended.
  • Hiscores changes:
    • The Hiscores will no longer show 2 XP less than your total (Eg. Players who have maxed out every skill were showing 4,599,999,998 XP instead of 4,600,000,000).

 

  • New client settings:
    • Hide Antifire notification:
      • This client setting when toggled on will hide all anti-fire notifications(from the shields or the potions) from appearing in the chat box.
    • Minimum drop warning notifier:
      • Players can now set the minimum value of an item that requires confirmation to drop.
        • If the value of the item is higher than the minimum value set by the player, a confirmation box will appear, which the players will need to confirm before dropping the item.
    • Item Overlay Filters:
      • An option in the settings has been added to configure item overlay settings.
        • Add Filter: 
          • Players can add filters of items (by name) to the list, which will specifically hide drops of those items.
            • Players can add a maximum of 100 filters.
        • Remove Filter:
          • Players can remove previously added filters (by name), which will once again cause those items to show up as overlays.
        • Minimum item value:
          • Players can specify a minimum item value for overlays, so any items that are worth less than this minimum value will not show up.
        • Clear filters:
          • We’ve also added an option to clear all the filters immediately, so players do not have to go through all of them manually if they wish to reset their filters.
    • Overlay item pricing:
      • Previously, item values were based on store value (very low). They are now based on GE value to make it more accurate.
    • Overlay item coloring:
      • Previously, only 2 colors were available for item overlays.
      • There are now 5 different colors:
        • Gold (extremely rare item) (1M gp+)
        • Orange (very rare) (750k+)
        • Purple (rare) (100k+)
        • Blue (uncommon) (50k+)
        • White (all other items)

 

 

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Enjoy :) Please make sure that you report any bugs that you find immediately.

 

Regards,

Omicron & Chad




#316696 [6/10/19] Jormungand's Prison, Kingdom Management, Olm QOL, Vote Updates,...

Posted by Omicron on 06 October 2019 - 02:36 AM

Hotfixes [7/10/2019]:

  • Basilisk knight fixes:
    • These can now be assigned as a Hard slayer task (between 40-110 will be assigned), or as one of Konar's slayer tasks (110-170 assigned).
      • You can also now be assigned location-based regular Basilisks and Dagannoths within Jormungand's prison by Konar. (Chance of Brimstone keys)
    • Basilisk jaw drop rate changes:
      • The default drop rate is approximately 1/2000 when you are not on a task, and 1/416 when you are on a Basilisk knight task, which is 5x lower. (Estimated to be 1/2500 and 1/500 on OSRS)
        • Slaying the Superior version (Basilisk Sentinel) makes this drop rate 25% easier, regardless of whether you are on task or not.
    • Removed Brimstone key drop unless you are on a Konar task.
  • Probita fixed and re-added.
  • Fixed a bug with Vote books allowing bonus XP stacking for certain game modes that were limited.
  • Fixed a client crash (black screen) in Relleka (and possibly other places)
    • You must restart your client and let it update to fix this bug.
  • Fixed Zalcano loot double-announcing.

 

Hello everyone,

 

Today's update brings some long-awaited Chambers of Xeric changes that allow you to solo more efficiently. We've also made some cool changes to the Voting system that allows accounts that were previously limited to 1 vote book every 12 hours (EIM/GIM/Realism etc) to open multiple books, but only 1 book for each bonus type (5 total). We've also added a random chance at obtaining the Alora-exclusive 'The Guns' pet, as well as the ability to purchase Rada's blessing (2) from the vote shop. 

 

You are now finally able to manage the Kingdom of Miscellania! Speak to Advisor Ghrim to get started. Last but not least, we've worked hard to get the latest OSRS content out from their update last week, which introduced the new dungeon, Jormungand's Prison. Within this dungeon, you can find new Basilisk-type creatures that drop Basilisk jaws, which can be attached to the Neitiznot helm to create the Neitiznot faceguard.

 

In Other News…

For future updates that take longer than a week, we will make it a priority to release a development blog halfway through to show what we are working on. For obvious reasons, if we are working on getting an update out just 1 week after the previous one, there simply isn't enough time to write up a full dev blog, so they will only be written up for updates that are more time-consuming.

 

 

  • Bug fixes:
    • Removed the message that would print out into the chatbox every time you were Aerial fishing.
    • Inviting players to your GIM group that have 1-2 letter usernames is now fixed.
    • Catching kebbits through Falconry will now longer crush their bones if you don't have a bone crusher in your inventory or equipment.
    • Name changes for EIM will now allow you to keep the old storage box items (no items lost) as intended.
    • Players can now move around freely while Aerial fishing.
    • Red dragon tasks will no longer be assigned from Konar if Dragon Slayer 2 is not completed.
    • Fixed an issue where some areas in Iorwerth dungeon would not count towards Konar tasks.
    • The leaf-bladed sword now requires 50 attack to equip, instead of 65.
    • Seargant Steelwill, Seargant Grimspike, (Bandos minions) and K'ril Tsutsaroth (Zamorak boss) should no longer attack you if you are outside of their respective GWD rooms.
      • This also applies to instances.
    • Fixed a bug with agility laps not saving properly.
    • Corporeal beast's defence against Ranged-based attacks has been increased.
    • Tormented bracelet requirements:
      • The requirement to craft this bracelet, 95 Crafting, has been added.
    • Zalcano bug fix:
      • You can no longer cast Ancient Magicks spells on Zalcano or the Golem.
    • Konar smoke devil task fix:
      • For players who were tasked with Smoke dungeon smoke devils, and wanted to kill the Thermonuclear smoke devil in an instance, the instanced kill would not count towards your task.
        • This has been fixed, and both instanced and non-instanced kills will now properly count.
    • Fixed a bug which caused Theatre of Blood to crash if a party member had a 1-letter name.
    • Moonclan helm will no longer cause your head to be invisible.
  • Quality of Life:
    • Players can now sell the Golden Tench to Alry the Angler for 100 Molch pearls.
    • Players now have the option to hide the warning when entering the Karuulm dungeon permanently.
  • Chambers of Xeric changes:
    • Great Olm (final boss) additions:
      • Falling crystal phase:
        • During the falling crystal phase, it was difficult to know exactly which tile the crystals would fall on. To counter this, we've added a shadow on the exact tile each crystal will fall on, allowing you to avoid that tile and not take damage more efficiently.
      • Head turning:
        • Previously, Olm's head would always face one direction (straight ahead) and not turn to any side. This means that it's attacks would inflict damage on you no matter where you were standing.
          • Olm now periodically turns his head to the right or left, allowing you to avoid taking damage from his attacks if you are on the opposite side of where he is facing.
            • This doesn't negate the damage that you take from special attacks, such as when falling spikes follow you.
            • If Olm cannot find a player to attack in the direction it is facing, it will always turn to face the nearest player. This means that an experienced solo player can avoid taking much of the damage, but must run back and forth to avoid the direction Olm is facing.
      • Misc.
        • Fixed the projectiles that come out of Olm's mouth not being properly positioned.
  • Blade of Saeldor changes:
    • Each crystal shard now provides 100 charges, as opposed to 25.
    • The maximum amount of charges that can be added to the blade are now 20,000, instead of 2,500.
  • Vote Pet addition:
    • Players now have a 1/500 chance to receive ’The Guns’ as a pet when opening a vote book.
    • Players will have the option to “stroke” ’The Guns’, which will encourage him to start counting his workouts for all players to hear.
  • Rada’s Blessing:
    • Rada’s blessing 2 is now available in the vote shop for 600 vote points.
    • The blessing has the following perks:
      • An 8% chance to catch an extra fish when it is equipped.
      • An extra 5% reduced burn chance when using the Hosidius range(totaling 15% burn reduction)
      • An additional 10% blood runes when crafting blood runes.
      • A 5% chance to get an additional dense essence block when mining dense essence.
      • Protection from the burn effect in the Karuulm Slayer Dungeon when equipped.
      • Unlimited teleports to Mount Karuulm
      • Unlimited teleports to Land’s End
  • Vote book system changes:
    • We’ve implemented a few changes to the vote book system, which should be beneficial to everyone. This new system should ensure that more Alora receives more votes, and continues to grow, and will also be quite a bit more beneficial for all players who regularly vote.
      • One of the main changes is that players of all game modes can now select 5 of the vote book boosts per day. 
        • Regular/classic/ironman/Ultimate Ironman players can still open an unlimited amount of vote books per day, however they’ll only be able to select the experience boost(as per usual) if they’ve used their 5 boosts already for the day.
          • Selecting bonus experience will not count towards the 5 boosts if a player has not used all of them yet.
        • Group/Elite/Hardcore ironmen, as well as Realism players will be limited to 5 total vote books per day, which includes experience boosts as well.
          • Since these game modes can now open 5 vote books per day, as opposed to the previous 1, the vote points received per book has been lowered from 25 to 15.
      • Restrictions:
        • Players can only select a boost if it is currently not active. 
          • For example, if a player has 20 minutes left on a raids boost, they will not be able to open a vote book and select a raids boost again until the 20 minutes have elapsed, and the bonus is no longer active.
    • Vote book transferring:
      • Vote books can now be transferred to GIM/EIM/Realism players by "using" the item on them.
        • This was already allowed for most Ironmen, and was possible on the other game modes by trading auth codes, so this makes it a little bit more convenient.
  • Managing Miscellania:
    • We’ve decided to add the Kingdom of Miscellania management to Alora, in hopes that players will use it to passively gather resources in exchange for their spare cash.
    • How it works:
      • Players can get to Advisor Ghrim by using the “Miscellania” teleport in the teleport menu.
      • Note: Unfortunately, due to restrictions placed on Ultimate Ironmen, they cannot manage the kingdom of Miscellania, since they do not have a bank which the resources can be deposited in.
        • We’ve made it so that Ultimate Ironmen can still use the coffer to store up to 75m if they wish, and none of it will be drained, unless they de-iron, in which case the days since their gold was deposited will be counted retroactively.
      • Speaking to Advisor Ghrim will open up an interface where players can choose to deposit/withdraw money to the coffer, for the kingdom, and allocate up to 15 workers to 4 resources(Herbs/Flax, Wood, Fish(raw or cooked), and Mining).
        • The more workers allocated to a given resource will result in more resources when you collect, and any idle workers will not provide anything, so be sured to use them all.
        • Players can deposit up to 75m into the coffer, and every 12 hours, 10% of the coffer(up to 750k) will be drained. If less than the max(750k) is drained from the coffer on a given day, it will factor into your resources later on, with the max rewards for that given day being reduced.
          • This might occur if you only had, for example, 5m left in your coffer, therefore only 500k(10% of 5m) would be drained, leaving you with 66% of the max reward for that day.
        • Players can collect their resources at most once every 12 hours, or leave their resources to collect for up to 6 months.
          • After 6 months, coffers will no longer be drained until the player collects their resources.
        • Maximum resource rewards: The following resources below would be the maximum amount of resources a player could received each day if they have 10 workers allocated to that resource, and 750k gp was drained from the coffer:
          • Herbs: 14 x Grimy Tarromin, 10 x Grimy Ranarr, 20 x Grimy Harralander, 13 x Grimy Irit, 9 x Grimy Kwuarm, 7 x Grimy Cadantine, 7 x Grimy Lantadyme, 7 x Grimy Dwarf Weed, 9 x Grimy Avantoe.
          • Flax: 1750 x Flax.
          • Woodcutting: 450 x Maple Logs, 60 x Teak Logs, 60 x Mahogany Logs, 8 x Birds nest.
          • Fish(Raw): 250 x Raw Monkfish, 130 x Raw Shark.
          • Fish(Cooked): 250 x Monkfish, 130 x Shark.
          • Mining: 700 x Coal, 15 x Rune Ore, 5 x a random type of gem(Dragonstone(rare), diamond, ruby, sapphire, emerald).
  • Teleport Wizard interface updates:
    • Miscellania teleport has been added to both the 'Cities' page and the 'Skilling' page, as it falls under both sections.
    • Jormungand's Prison has been added to the Dungeon teleports (2nd to last teleport).
  • Website update:
    • Players with 1 or 2 letter names were unable to log in on the forums, with the error "You must fill in both fields" being displayed.
      • This issue is now fixed, and you should be able to log in normally.
    • Fixed a visual bug on the vote page on mobile.
  • Updated to the latest OSRS data:
    • This gives us the ability to use the very latest maps/items/monsters and more!
  • Jormungand's Prison:
    • Released last week in OSRS, Jormungand's Prison is a dungeon that contains Dagannoths, Basilisks, and the never-seen-before Basilisk Knights. 
      • Multi-combat:
        • Most of the dungeon is multi-combat, except for where the Basilisk and Basilisk knights are located.
      • Access:
        • You can teleport here using the Dungeon page through the Teleport Wizard.
      • # of monsters:
        • 49 Dagannoths
        • 12 Basilisks
        • 19 Basilisk knights
      • Basilisk Knights:
        • These creatures, which require level 60 Slayer to fight, attack with both magic/melee combat styles and require you to wear a Mirror shield or V's shield when fighting them, otherwise they may deal very high damage. 
          • ​Occasionally, these creatures can fire out a red projectile, which you must dodge to avoid taking high damage. Simply stepping 1 tile away will suffice.
        • They have a unique drop — The Basilisk jaw:
          • The Basilisk jaw can be attached to a Helm of Neitiznot to create the untradeable Neitiznot faceguard, which is an enhanced variant of the regular helmet. (Bonus comparison in media below)
      • Basilisk Sentinel:
        • This creature is the superior variant of the knights which may sometimes appear.
      • Cannon use:
        • Cannons can be used in certain parts of the dungeon, but not in the rooms with the Basilisks or Basilisk Knights.
  • V's shield:
    • A new shield has been added to the Slayer reward shop for 6,000 points.
      • This shield is an upgrade to the mirror shield, and provides enhanced defensive bonuses (identical to an adamant kite shield).
        • It is useful for fighting Basilisk knights, as it will greatly reduce their damage.
      • Color-changing effect:
        • The color of this shield will change depending on the color of your feet.

 

  • Store updates:
    • Cosmetic Mystery Box (Ironman accessible):
      • A new mystery box has been added!
        • This box differs from other boxes mostly due to the fact that Ironman/Realism modes can purchase it, as it strictly contains cosmetics that do not provide an in-game advantage.
          • More importantly, this box is the only mystery box that has a rare chance of obtaining items from our custom donation list, such as the wise old man stick, bedsheet, and more.
      • Many different items can be obtained from the box, including:
        • ULTRA rare loot:
          • Tier 1: Partyhats (+ phat with specs), 3rd Age Druidic, Grain, Bunny ears, Wise old man staff, Peng pet
          • Tier 2: H'ween masks, Santa hat, God boss pet
        • Rare loot:
          • Tier 1: Solo custom items (eg. Bedsheet, Wise old man's staff, Sled, Holy water, etc)
          • Tier 2: Custom set items (individual pieces of sets such as the Ankou set, Skeleton set, Mummy set, Deadman set etc)
        • Regular loot:
          • Clue items such as gnome child hat, ring of nature/coins, etc.
          • Flippers, mudskipper hat, ornament kits, samurai gear, robes of darkness, cow outfit, flags/banners, masks (demon, balance, etc), shoulder parrot, slippers, and more.
      • Cost:
        • 100 Tokens
      • Notes:
        • This item is tradable.
        • Although it is intended for ironmen, it can also be purchased by normal game mode players.

 

 

 

 

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As always, please immediately report any bugs you encounter. Enjoy! :)

 

Regards,

Omicron & Chad




#315565 QoL changes and additions

Posted by God on 26 September 2019 - 08:06 AM

Hey guys,

 

Today I'm gonna be running a quick little poll to help us see where the community stands on a few subjects and the direction we should go about future updates.

*NOTE* Just because something is polled and passes, does NOT guarantee it will be added.

 

I'll leave a brief description for each poll question below.

 

Should GIM be allowed to open Bloody chests and supply chests?

- Currently, Group Ironman accounts do not have access to Bloody chests/Supply chests. This was enabled for the tourney but never polled to be opened back up since release.

 

Should dragon bolts be added to the drop tables of bloody chests/supply chests?

- Currently, The price of "Dragon bolts" are upwards of 100k+each as the only source of them is killing Vorkath. Adding these to the chest would help supply some extra ones, Lowering the prices and making them more available.

 

Should the chest now give a red skull preventing players from protecting item for 2 1/2 minutes after opening?

- Currently, upon opening a supply chest you get teleblocked for 2 1/2 minutes but only have a regular white skull. Meaning if someone risks the 1m to open the chest and they get a rare item, they can simply just protect it. Changing to red skull will make it more "dangerous" as intended.

 

Should barbarian fishing be buffed slightly to make it better XP? It would roughly match manta rays, But would be less afk and not provide the food that fishing mantas would.

- Current rates are severely under manta rays which is AFK and provides top tier food. Barb fishing would be a 'More effort, More XP' method for training fishing.

 

Should Molch Pearl fishing be slightly buffed to obtain pearls quicker?

- Self-explanatory

 

Should the farming timers be changed to be 1/4th of OSRS timers? (Currently 1/8th)

- This change is suggested to make it a little bit more of a passive skill as it is intended to be. Currently, you can seemingly train Farming constantly which is not feasible in OSRS. With the implementation of yield boosting items and bonuses with the Magic secateurs, composting, and the farming/max capes we are able to yield far more crops than before. This in-turn results in extra XP making Farming even faster than it was prior. By changing the timers to be 1/4 of OSRS timers and fixing a few of the patches that aren't working currently players would be able to yield more from farming while having to do less frequent runs. 

 

Should the Kraken Tentacle degrade after 10,000 hits?

- A few updates ago the kraken tentacle was changed to dissolve as it does on OSRS. This was reverted due to community reaction but was mentioned that it would be re-polled.

This is a way to help remove whips from the eco.

 

Should Sarachnis be able to be instanced?

- Self explanatory

 

Should additional plugins be added to alora? (Examples below)

These are a few examples of possible additions. If this passes a new poll will be created to determine priority of these being added with a bigger list.

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Should a non-wilderness version of Skotizo be added?

- This suggestion is here and explains what this would cover: https://www.alora.io.../58325-skotizo/




#315551 September 2019 MOTM (Poll)

Posted by Ultistic on 26 September 2019 - 07:05 AM

Hey guys,

 

Vote for who you think deserves MOTM for the month of September! The winner will be announced on 9/29/19, best of luck to everyone.

 

 

Rules & Information:

 

- The winner of this months MOTM will win 3 bonds(Can be claimed on any game mode), a forum award, and also be featured on the main page of forums for an entire month.

- If you are caught asking others to come vote for you, your name will be removed from the poll.

- If you are caught voting multiple times on multiple different accounts, all votes will be removed and you will be infracted on forums.

- Any off topic discussion will be removed.  (Keep the topic clean and on topic)




#314937 [21/9/19] Falconry, Aerial Fishing, Bottomless compost bucket & more!

Posted by Omicron on 21 September 2019 - 02:28 AM

Hello everyone,

 

This week's update comes with many new pieces of content such as the Falconry method of hunting, Aerial fishing to catch fish as well as the release of the Anglerfish outfit which comes with a Fishing XP boost, the Bottomless compost bucket dropped by Hespori which holds up to 10,000 compost and doubles your current compost, the ability to custom-donate for a username change for any username, and many other bug fixes/QOL.

 

  • Bug fixes:
    • Username fixes:
      • Group Ironman mode was bugged for players who had a 1 or 2 letter username.
      • EIM partners with 1-2 letter names were bugged and have been fixed.
      • Slayer partners with 1-2 letter names were bugged and have been fixed.
      • Fixed many staff command bugs that were blocking them from properly issuing punishments to 1-2 letter names.
    • Fixed a bug with the Prifddinas agility course which stopped you from getting experience from the portals that appear throughout the course.
    • The ::customs link to the Custom donation thread has been updated to the new and improved thread created by @Mack (https://www.alora.io/forums/topic/58281-custom-donations-donating-with-osrs-gpbtc)
    • Fixed another Dragon Slayer II requirement bug with the Monkey Madness king (hopefully the final one)
    • Fixed a bug which caused your client to crash when using the Dragon pickaxe (or) special attack (the ornamented one from Zalcano).
    • Removed duplicate (3) Tool Leprechauns at the Prifddinas farming patch.
    • The auto-noting feature for bones that is given to Immortal donators was not properly noting Superior dragon bones, and has been fixed.
  • Username changes (ANY USERNAME):
    • Considering our test run with username changes went well for the most part, we're now opening username changes for normal names as well!
      • This means that you're not only limited to rare (and more expensive) 1-2 letter usernames.
        • The cost for this type of username change is $25 at the moment.
        • This is still done manually by me, but will be automated through the use of a store-bought item in the near future, which will reduce the price even further.
  • Castle wars fix:
    • A bug which caused barricades that have been destroyed/burned to still have an invisible 'barrier' on the tile that they were on, permanently locking that tile, should no longer occur.
  • Bottomless compost bucket:
    • This can now be obtained as a drop from Hespori! (1/35 chance)
      • It is tradable when empty. Players can right-click it to empty it out, though any compost in it will be lost.
    • Features:
      • It can be filled with compost, super compost, or ultra compost.
        • You can use it directly on a compost bin to fill it with compost.
      • The bucket can be filled with up to 10,000 uses of one type of compost. 
        • It can be filled from a compost bin or from buckets of compost (noted ones work as well). 
          • Each bucket added counts as two uses, so only 5,000 buckets are required to fill it to the maximum.
            • This effectively doubles the use of each compost bin that is added to the bucket!
  • Friends list changes:
    • The maximum number of friends you can have is now 400 rather than 200, to match OSRS.
      • Previously, although we updated the friends list to 300 months ago, it was actually still capped at 200 friends due to a bug which is now fixed.
  • Players can now use a dragon boots ornament kit on their dragon boots to gild them.
    • The dragon boots ornament kit can be purchased from the vote shop for 300 vote points.
  • Falconry:
    • Players can now hunt kebbits in the Falconer area.
    • The Falconer area can be reached by speaking to the teleport wizard and going into the skilling menu.
      • Players can also reach the area by exiting the kraken cave and running straight east.
    • To start hunting, players must speak to Matthias, who will explain the basics of Falconry, and allow you to “have a go with his bird” if you wish to do so.
      • The cost to “have a go with his bird” is 50,000 coins, and the falconers glove can be used until the player either logs out, or teleports away/uses the stile to exit the area.
    • Players can catch the following Kebbits:
      • Spotted Kebbit:
        • Requires level 43 hunter to catch, and provides 104 base experience.
        • Upon catching the Spotted Kebbit, players will receive 1 Spotted kebbit fur, and bones.
      • Dark Kebbit:
        • Requires level 57 hunter to catch, and provides 132 base experience.
        • Upon catching the Dark Kebbit, players will receive 1 Dark kebbit fur, and bones.
      • Dashing Kebbit:
        • Requires level 69 hunter to catch, and provides 156 base experience.
        • Upon catching the Dashing Kebbit, players will receive 1 Dashing kebbit fur, and bones.
    • Players who have the bonecrusher with them will not receive any bones, instead they will be buried automatically.
  • Aerial Fishing:
    • To access this area, players can use any of the boaties that are on the docks on Lake Molch in Zeah, or use the teleport in the teleport wizard interface.
    • To begin, speak to Alry the Angler, and he will allow you to use his Cormorant to catch fish.
      • The following fish can be caught:
        • Bluegill: 
          • Require level 43 fishing and level 35 hunter.
            • Catching a bluegill will provide 11.5 base fishing experience, and 16.5 base hunter experience.
              • Using a knife on this fish will provide fish chunks, and 3.5 base cooking experience.
        • Common Tench: 
          • Require level 56 fishing and level 45 hunter.
            • Catching a bluegill will provide 40 base fishing experience, and 45 base hunter experience.
              • Using a knife on this fish will provide fish chunks, and 10 base cooking experience.
        • Mottled Eel: 
          • Require level 73 fishing and level 68 hunter.
            • Catching a bluegill will provide 65 base fishing experience, and 90 base hunter experience.
              • Using a knife on this fish will provide fish chunks, and 20 base cooking experience.
        • Greater Siren: 
          • Require level 91 fishing and level 87 hunter.
            • Catching a bluegill will provide 100 base fishing experience, and 130 base hunter experience.
              • Using a knife on this fish will provide fish chunks, and 25 base cooking experience.
      • Players only have a chance to catch the aforementioned fish if they have the levels required to do so, and the higher their levels, the more likely they are to catch a better fish.
      • Whenever a fish is caught, there is a 1/20,000 chance of getting a Golden Tench, an incredibly rare cosmetic weapon.
      • Every 3-6 catches, the cormorant will consume a fish chunk, or king worm from the player’s inventory.
        • If the player doesn’t have any king worm’s or fish chunks, the cormorant will refuse to catch fish.
          • King worms can be obtained from the king worm pile on the ground next to Alry the angler.
          • Fish chunks can be obtained by using a knife on the fish caught by the cormorant. 
    • Whenever a fish is caught, players have a chance to receive a Molch pearl, which is used as a currency for Alry’s Wares.
    • Alry’s wares:
      • In the shop the following items are sold:
        • Anglers outfit: 
          • 100 Molch pearls per set piece
        • Pearl fishing rod:
          • 100 Molch Pearls
          • This rod is equippable, and can be used in place of a regular fishing rod.
        • Pearl fly fishing rod:
          • 125 Molch pearls
          • This rod is equippable, and can be used in place of a fly fishing rod.
        • Pearl barbarian rod:
          • 150 Molch pearls
          • This rod is equippable, and can be used in place of a barbarian fishing rod.
        • Fish sack:
          • 1000 Molch pearls
  • Angler outfit set effect added:
    • Each piece of the angler set will now provide the following bonus:
      • Angler hat: 
        • 0.3% bonus fishing experience.
      • Angler top:
        • 0.7% bonus fishing experience.
      • Angler waders:
        • 0.6% bonus fishing experience.
      • Angler boots:
        • 0.2% bonus fishing experience.
      • Set bonus:
        • If all the pieces of the set are worn, players will receive an extra 0.5% bonus, totaling 2.5% bonus fishing experience.
  • New teleports added to teleport wizard:
    • Cities:
      • Tree Gnome Stronghold
        • This location is essential to some quests, and was only accessible  through the Skilling interface (Gnome Agility Course) which many players do not know, and has provided unnecessary confusion. Due to this, we've decided to add a direct teleport.
    • Skilling:
      • Piscatoris Falconry area
      • Lake Molch (Aerial Fishing)
  • Name change fixes:
    • Any punishments that you had on your old username (eg. A mute) will now properly transfer to your new username.
    • If you have your new name on your friends/ignore list, it will be removed upon the name change so you can't PM yourself afterwards.
    • If you have a clan chat, it will be linked to your new name so that you can keep your rank structure.
    • You will no longer lose your rank in other Clan chats (eg. Gamble CC)

 

  • Website changes:
    • Hiscores fixes:
      • You can now search for 1 or 2 letter names.
    • Previous username:
      • When posting on the forums, it will now show your previous username on the left-hand side (user details)
    • Game news fix:
      • With new, shorter usernames, it sometimes led to weird visual bugs on the game news section of forum profiles (Eg. if your username was "A", the word "Dragon Axe" would be formatted like your username and capitalized to "DrAgon Axe").

 

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We hope you enjoy the time & effort that we put into getting this update out as quickly as possible :) If you encounter any bugs, please report them immediately.

 

Regards,

Omicron & Chad




#314228 $500 Hardcore Champion Challenge

Posted by KP on 14 September 2019 - 03:44 PM

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Welcome to the Hardcore champion challenge!

This month, we will be rewarding a total of $500 to the top 3 of this event!

 

 

What is The  Hardcore Champion Challenge ?

 

 

Well, we usually do these tournament where you have a certain amount of time to prepare your account and fight it out in the end.
This time, we will be eliminating the PvP Factor out of it, and we will be introducing a point system, rewarding PVMers and Skillers.

You will have 2 weeks to make sure you accumulate the most amount of points possible, according to the images we will provide in the topic. You can keep track of your items and post the screenshot with the items you got in this post, using this website: http://ironmanosrs.com/

Once the two weeks are done, we will be checking the accounts with the most amount of points and anounce the winners !

This is a great way to reward people that are willing to either grind hard or risk it for the most points possible.

 

 

 

 

 

Easy - 1 Point

Medium  - 2 Points

Hard - 3 Points

Elite - 5 Points

 

 

 

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  • You are not allowed to use any form of boosts or donations to your account, except for vote books, those will be allowed. (You can't use bonds, drop boosters etc).
  • Duplicates will not count to the point system (IE if you get two berserker rings the points will only count once)
  • You can only make an account after the prefix is released. That will be released tomorrow at around 11:50PM (Server TIME). The account must have the prefix at the start of its name
  • Gamemode: Hardcore Ironman
  • If there is a tie between two players, the winner will be decided by their total level.
  • Account sharing will not be allowed
  • You are not allowed to use friends to boost your account in any way (this includes duo slayer, Slayer Point boosting etc), unless its something like the duel arena achievements. You can of course, do bossing, Raids and have friends protecting you in the wilderness for supply chests or any activity.
  • You MUST provide the items you obtained on the account using this website http://ironmanosrs.com/ , you highlight the items, screenshot it and add to your signup page once the competition is over.
  • The competition starts on Monday 00:00 SV Time (Sunday to Monday), and ends on the 30th of September (29 to 30 00:00 SV TIME)
  • You are allowed to open supply chests, but you CAN NOT open bloody key chests. If you are caught doing so you will be disqualified. NOTE that items that you get from the supply chests that grant you points will NOT count.

 

 

Sand crabs will not be allowed on tournament accounts until further notice (YOU WILL BE KICKED)

 

THE PREFIX IS "DIF"

Example: DIF KP - DIF GOD

Best of luck. Don't die to hobgoblins.

 

 

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To enter the event, please follow the template below.

 

Account name:  (FILL THIS UP ONCE THE TOURNAMENT STARTS/PREFIX IS RELEASED)

Screenshot of your 
http://ironmanosrs.com/ log: (when the competition ends) 

 

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1st Place - 300$

 

2nd Place - 150$

 

3rd Place - 50$

 

 

 

 

I find this concept absolutely amazing, it will please the majority of our playerbase with the competition itself, and the wilderness activity it will bring with all the hardcores trying to get those points from wilderness items.

If you have ANY questions at all, feel free to post them here, or PM me or @God ingame, the forums or discord!

I will see you tomorrow, and start planning!

Thank you DB Aspect for the item tables. <3

Love you all. <3




#311908 [28/8/19] Zalcano is now live! + ToB Loot improvements & many bug fix...

Posted by Omicron on 28 August 2019 - 01:40 AM

Hotfixes[31/8/2019]:

  • Miscellaneous bug fixes:
    • Fixed Ironmen/Realism not being able to see item spawns, such as Snape grass.
    • Fixed Dwarf cannon loading with cannonballs (use cannonball item on cannon)
    • Fixed Zalcano crashes
    • Fixed Dragon Slayer 2 quest bug with Gypsy not being able to continue.
    • Fixed coal mining in resource area in wilderness
    • Fixed Dragon thrown axe requirements
      • 40 Attack requirement removed
      • 40 Ranged requirement increased to 61.
  • Website changes:
    • Vote system fixed

 

 

 

 

 

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Hello everyone,

 

This week's update wraps up the final major component of Prifddinas… Zalcano! We're very excited to announce that Alora is the first server to release this content and The Gauntlet, which we hope you've been enjoying since the last update! This skilling mini-game focuses on defeating Zalcano without the use of combat, which is different from most bosses. There's also a cool looking new pet, Smolcano, which can be obtained from the boss. On top of this, we've been listening to your Theatre of Blood loot feedback and have made some adjustments based on what we've heard.

 

  • Regional compost bins:
    • Compost bins now each operate as independent bins which players can use.
      • The following bins are currently functional:
        • Catherby
        • Ardougne
        • Falador
        • Port Phasmatys
        • Hosidius
  • Theatre of Blood loot changes:
    • As requested by many of you, we've modified the loot mechanics in the Theatre of Blood.
      • Just over a month ago, we matched OSRS's loot mechanics for ToB, which made it so that only one player on the team could get a unique item.
        • Many of you have expressed dislike on this aspect of the update, especially considering Alora's version of ToB always had a chance for every player on the team to receive a purple chest.
          • Considering this, we've tweaked the loot system to remove the limitation on only one player receiving loot. With the tweaks we've made, the drop rate is slightly better than before, but with a chance for multiple players to obtain rare loot which seems to be the main complaint that we've heard.
  • Prifddinas pickpocketing QOL:
    • All of the talk options on pickpocketable Prifddinas NPCs (over 35+ NPCs) have been removed, making the Pickpocket option the first and only option for an easy left-click pickpocket.
  • Ultimate Ironman drop fixes:
    • Ultimate Ironmen's items when dying will now stay on the ground for 60 minutes as intended. This was previously bugged.
  • Collection log additions:
    • Dragon chainbody will now properly be counted in 3 categories:
      • Slayer
      • Kalphite queen
      • Thermonuclear smoke devil
    • Sarachnis has been added to the bosses page.
    • The Gauntlet has been added to the bosses page.
    • Zalcano has been added to the bosses page.
    • Additions to Pet page:
      • Sraracha
      • Youngllef
      • Smolcano
  • Sarachnis QOL:
    • Sarachnis respawn time has been heavily reduced. (From 1 minute to ~15 seconds).
  • Bug fixes:
    • Mind/cosmic altars have been 'cheapfixed' for the time being. They are functional, but the maps are broken and will be fixed in the next update.
    • Fixed a bug where dark essence fragments wouldn’t show up in your inventory right away if you tried to chisel dark essence blocks.
    • Crystal armor body/Crystal armor body(basic/attuned/perfected) visual bug fixed.
    • Cannon loading/picking up has been fixed.
    • Fixed a bug with a bank booth in Varrock West Bank not functioning.
    • Added proper requirements for D'hide (g) and d'hide (t) items.
    • Fixed accurate attack animation on swords/longswords.
      • This includes, among other weapons, the Blade of Saeldor, leaf-bladed sword, and dragon sword.
    • Varrock guards are now attackable.
    • Added 40 range requirement on Robin Hood Hat.
    • Sandicrahb can no longer be attacked by multi-spells.
    • Slayer helmets now require 10 defense(instead of 13) to equip.
    • Fixed a shortcut in the Falador mine that previously took players near the Falador wall.
    • Cure me now turns your venom into poison if you are Venomed.
      • It can be used twice to turn Venom->Poison->Normal
    • Teleport crystals now function properly.
    • Fixed a tile just outside the cyclops room that was causing players tokens to drain.
    • The xp counter will now properly display “Lots!” If the player has over 2.147b experience.
    • Staff of light attack speed changed from 5 ticks to 4 ticks.
    • Stamina potion (2) can now longer be worn from the equipment stats interface.
    • Implings no longer spawn at Puro Puro (they should only spawn in Prifddinas).
    • You can no longer obtain a pet in The Gauntlet (through skilling actions).
    • Barrage orb gfx (when a player is already frozen) has been fixed.
    • The number of Clue boosters that you could receive from an Ultimate mystery box was previously 1, but has been increased to 3-6 as intended.
    • Skeletal wyvern staircase has been fixed.
    • The rock barriers at the ::1v1 tournament area have been fixed.
    • Ores no longer disappear (go invisible entirely) after running out of ores.
    • The staircase in the Brimhaven dungeon which takes you to the upper level (Greater demons) has been fixed.
  • Leaf bladed weaponry:
    • Leaf-bladed battle-axe and leaf-bladed sword animations have been updated.
    • All leaf bladed weapons, when used against Kurasks or Turoths, will now provide a 17.5% damage boost.
    • Leaf-bladed weaponry now requires 55 slayer to equip.
  • Web slashing changes:
    • Any weapon with a slash bonus can now cut through webs (throughout the whole world).
  • Justiciar armour set effect tweaks:
    • The set effect has been tweaked to be more accurate, and will always reduced incoming damage (except for in PvP situations) by a minimum of 1.
  • Arianwyn has been re-enabled to convert crystal seeds into weapons:
    • Due to many requests, Arianwyn has been re-enabled with the following changes:
      • Instead of 1m and 3m GP cost, it is now 2m/5m.
        • This is due to the addition of the Crystal bowl in Prifddinas which allows you to create Crystal weapon with shards, and keeping the GP cost the same would devalue the Crystal singing bowl.
  • Zalcano:
    • Description:
      • Zalcano is a demon imprisoned beneath Prifddinas that is fought using skilling rather than conventional combat. Being immune to traditional combat damage, players must use their Mining, Smithing and Runecrafting skills to create imbued tephra capable of destroying her stone armour. Once her armour has been destroyed, they must damage her by mining her with a pickaxe.
    • Access:
      • You can reach Zalcano through the Teleport wizard in the Mini-game menu, or by typing in ::zalcano.
        • Unlike the rest of Prifddinas, you do NOT need the same requirements that you need to enter the city to fight Zalcano.
          • The only requirements are:
            • 70 Mining and Smithing
            • Higher hit points are helpful.
    • Loot mechanics:
      • To receive loot from Zalcano players must contribute to the fight by dealing a certain amount of damage.
        • Players who do not contribute enough, or only contribute by either mining Zalcano(and not throwing tephra) will not be eligible to receive loot.
      • When Zalcano dies, she will always 1-3 crystal shards, as well as 1 roll on her loot table.
        • Each fight, 1 player(the one that dealt the most damage) will be named the MVP, and will receive an extra roll on the loot table, as well as Zalcano’s ashes.
        • The more damage done by a player, the higher the chance to receive better loot. This also applies to rare drops(including Smolcano).
    • Fight mechanics:
      • Golem spawn:
        • Zalcano will periodically spawn a golem in the south east part of the prison, which will walk up to Zalcano and heal him for the remaining amount of hp that it has.
          • The golem can be attacked by players who throw imbued tephra at it, and if it is killed, Zalcano will not be healed for anything.
            • The player who deals the most damage to the Golem when it dies will receive 16-24 imbued tephra.
      • Symbols:
        • Zalcano will periodically spawn a number of red/blue symbols on the ground.
          • Players who stand on the blue symbol will gain significantly increased damage/accuracy when throwing imbued tephra at Zalcano.
          • Players who stand on the red symbol will take significant damage and reduced run energy every game tick that they are on the symbol.
            • Note: Players who are wearing the complete graceful set will receive 25% reduced damage and run energy drain while standing on the red portal.
      • Rockfall:
        • Every so often, Zalcano will spawn 3-5 large boulders that fall from the ceiling close to target players.
          • Once these boulders hit the ground, any players that are on the same tile as a boulder will take a considerable amount of damage.
      • Pebble attack:
        • Zalcano will periodically stomp her feet, and then pebbles will fall on all players in the prison, causing a low amount of damage.
          • This attack is unavoidable.
      • Weak phase mechanics:
        • When Zalcano is in her weak phase, players will need to beware of being too close to her.
          • Any player(s) standing under Zalcano in her weak phase will take a small amount of damage each tick that they are under her.
          • When Zalcano rises from her weak phase, any players who are still next to her will be thrown back, taking damage in the process.
        • Zalcano will rise from her weak phase after a given period of time, or if 380+ damage is dealt to her.
          • When she rises, any tephra in players’ inventory will be destroyed by her shockwave.
    • Glowing ore:
      • There will always be 1 glowing ore present, which provides double tephra when mined.
      • Every so often, Zalcano will send a fire blast to the glowing ore, destroying it, and causing a new ore to glow.
        • Any players near this ore when it is destroyed will take a significant amount of damage.
    • Death:
      • All tephra will be lost upon death, and players will be teleported outside of the prison.
        • They may re-enter and continue where they left off, however they will need to mine/refine/imbue more tephra.
      • Dying at Zalcano is a safe death for all participants, including Hardcore Ironmen. 
  • Prifddinas Agility course tweaks:
      • The ladder to start the agility course now gives experience, as intended.
      • The exp rates overall have been slightly raised to match the base rates as OSRS, since there was a recent increase in experience per hour.
        • The largest increase was on the final obstacle in the agility course, which was increased from 968 base experience, to 1037 base experience.

 

 

 

 

  • Store updates:
    • Gauntlet Booster:
      • Gauntlet boosters are now available in the store!
        • The cost per booster is 15 tokens.
      • Effect:
        • The booster offers a +25% boost to your loot from The Gauntlet for 1 hour.
          • Assuming 10 minutes each run, you will have a drop boost for up to 6 runs total. If you are running the corrupted gauntlet, you will have the boost for up to 8 runs.
      • Other notes:
        • These boosters can be obtained from Super/Ultimate mystery boxes (in varying quantities).
        • Certain game modes (EIM/GIM/Classic/Realism/HCIM) can only open a scroll once every 3 hours. Every other game mode can open scrolls back to back as many times as they'd like.
        • EIM/GIM cannot open a Gauntlet booster if they are still under the effect of one.
        • Normal accounts can 'use' these scrolls on trade-locked players (eg. GIM) to transfer them (if they have tokens on their main account, it is essentially the same as moving tokens from a donation).

 

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We hope you enjoy this update! :) Please report any bugs that you encounter as soon as possible.

 

Regards,

Omicron

 

 

 




#311336 Donated money transfer [Custom Donation]

Posted by ellish on 23 August 2019 - 07:26 AM

It's not that hard to transfer a rank, and I've been in support for adding a way to allow more than 1 transfer, especially with the multitude of game-modes that our long-term players will inevitably burn through.