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needahrimjob

Member Since 05 Dec 2019
Offline Last Active Mar 06 2024 09:17 PM
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#446760 Let's talk about Realism.

Posted by Real Alan on 30 November 2022 - 12:42 AM

This suggestion is what happens when staff take a joke way too fucking far.

 

You know the proverb... A frog in a well knows nothing of the sea?

You basically went around asking different frogs in different wells, what they don't like about the sea.

Then, you took their input and as evidence to support your claim about the sea.  Without ever actually talking to any Realism players. 

 

Anyways, let's break down some of these frogs' reasoning.

 

1. 'I want Normie Eco on realism, because I don't like the Realism Eco on Realism.'  @Lunchy @N @Ivy

It's pretty simple.  You come to a new place.  Then you respect the new place's rules. 

All the items on the Realism eco were earned by players playing under the same 2x xp rate rules.

This was well established at the very start of Realism.

Introducing items earned under a different set of rules is not going to improve the game.  It's only cheating the game and its players.

 

When you embark on the Realism journey, you're essentially signing up for a marathon.  Walk the walk.

Don't try to sneak a motorcycle into the marathon.  The whole point of the marathon is to do it on your own 2 feet with other people playing by the same rules.

If you want a normie game mode with slow xp rate, go suggest fresh start Alora world with 1x xp that merges with normie in half a year.

Start a new competition and see how many people are interested. 

Don't go around trying to change the pre-established marathon rules and fucking it up for all the other past, present, and future marathon gamers.

 

2. 'A few people basically run the economy'

Uhh... another baseless claim...

When you start realism, you get 8 items to contribute to the economy (slots in the TP).  Donating will allow you to contribute more items.  Alternatively, you can put items in on another account's TP.

Naturally, players who have played the longest will have more surplus items to contribute to the economy.  That does NOT mean they run the economy. 

No one is being forced to buy from the TP at outrageous prices.  The items on the TP are meant to be on the high end like a vending machine.

This way they don't sell out right away, allowing player continuous, quick, but costly access to key items.  Can't afford it?  Spend the time getting it yourself.

It's basically an advertisement board.  Private message me with a counteroffer if you need this item. I have extras.

 

To those that think a few people basically run the economy, please provide some actual evidence.  Especially if you're current or ex-staff.

I'm one of those people that sell super restores in the TP for 100k each.  If you think it's overpriced, don't buy from me.

Why don't you go sell the same product at a more affordable price then?  That's how an economy works.

If a new player messaged me asking for some prayer potions, I wouldn't think twice and would just trade over 28 noted potions.  It's not even about the money.

 

You ever wonder what would happen if I listed my super restores at normie price on the realism market?   They'd be bought up real quick by the first person to see it.  

Plus, I'd barely get any compensation for the time it took me to make them.  I could easily make more money just thieving elves, so it makes no sense for me to make pots and then sell it at normie price.

If you think you're the expert on prices, why don't you tell me how much you think realism potions should cost?  Instead of complaining of inflated costs, tell me what an acceptable cost is.

 

Honestly, it's pretty simple.  If you put the item in the trading post, you get to determine how much it costs to withdraw it.

No one is forcing people to buy your stuff.  It's a free market.  Don't want to buy something, go get it yourself. 

Supply is limited to realism players.  No ironmen dropping their dupes into your market.

Don't like how there are so few suppliers?  Why don't you become a supplier yourself?

 

3. 'Only a few people are keeping it alive right now, because new people don't want to join it.'

Where's your proof that only a few people are keeping it alive?  I have a whole realism discord to prove otherwise.

Let's compare and see who's evidence is more reliable.  Perhaps the real reason new people don't want to join is from lack of support from the server.

The server has been pushing leagues -> gim -> HC gim.  There hasn't been ANY staff leadership in the realism department.  

Instead, staff has been constantly making merge realism jokes for years now... 

Perhaps the real reason, there aren't as many new realism players... is because the staff team does a terrible job at encouraging it.

They just joke around, spreading gossip about merging Realism.  

 

Besides, what's your evidence?  You talked to a dozen people who play other game modes and asked them what they don't like about realism?

 

How many people are keeping HC GIM alive?  Should we merge that too?  No, because the game mode's rules were well establish on release.

 

4. 'It bothers me when people buy Realism GP with Normie GP'. 

What's the problem?  Swapping between game modes is on OSRS too.

How does buying Realism GP bother you, but not buying GIM Bank?

If you don't like it, just don't do it.  Even on normie, people swap real life currency for in-game gp via custom donation.  So what? 

 

Question for you...

You mentioned realism is the best game mode, but you failed to provide any reasoning.  Why do you think realism is the best game mode?

 

You mentioned that you talked to 'long term realism players.'  Which long term realism players did you talk to? 

 

Which long term realism player told you that shops is main reason against realism merge?

Because I can think of a dozen better reason why a merge would be bad.  Starting with it ruins the integrity of the game.

 

  




#443110 Wilderness suggestions

Posted by Psyc on 19 October 2022 - 09:36 PM

#1 - 100% should be a risk for keys like the chest. Support

#2 - Not so sure about adding risk to ALL wilderness bosses but to Skotizo for sure. Some Support

#3 - Wait for OSRS changes to make any changes here. Neutral

 

One of the biggest problems with the wilderness right now is that very few people risk enough to be eligible for upgrades/PkP or kill streaks so lowering that threshold would be good. Would help combat 1 item'ers too as they are still worth killing then. So many people head into the wilderness with nothing to loose rather than trying to survive, it really takes the fun out of it all. 




#371458 Ban race related names / words from yell

Posted by Patta on 06 September 2020 - 07:35 AM

What is your suggestion?:

Make the use of race ralated words mutable/bannable.

 

Is this in OSRS?:

Yeah, you get muted easily for it.

 

Has this suggestion been accepted already?:

No, it's allowed to use words like nigger, nigga, etc

it's allowed by staff

 

Also can't use them in your name.

 

How would this benefit Alora?:

Racism free game. Also stops all of the discussions in game and has no reason at all to be used in Alora.




#356216 Rock Cake Guzzle

Posted by MT on 23 May 2020 - 10:54 PM

This has been suggested/accepted under "Miscellaneous Suggestions."

 

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https://www.alora.io...ggested-topics/