What is your suggestion?:
Give every player a Sol Heredit pet (jking)
real suggestion: announce when a player loses their quiver attempting to gamble it, just like infernal cape
How would this benefit Alora?:
So people can laugh at me




Not Telling
10 March 2026 - 03:51 PM
What is your suggestion?:
Give every player a Sol Heredit pet (jking)
real suggestion: announce when a player loses their quiver attempting to gamble it, just like infernal cape
How would this benefit Alora?:
So people can laugh at me
09 March 2026 - 05:29 PM
Hello Alora, just posting an in depth Sol Heredit guide to hopefully help you not die when you finally made it through the initial 11 waves of the Colosseum
Additional to this, there is a Sol Heredit fight simulator you can try here
First you need to know what Spear 1, Spear 2, Shield 1, and Shield 2 attacks are (tiles covered in clouds is where you take damage).
Spear 1 (Sol Heredit will ALWAYS begin the fight with this move): Safe tiles are 1 tile away: left, center, and right

Spear 2: Safe tiles are 1 tile away from Sol, offset from the center 1 tile left or right

Shield 1: Safe tiles are 1 tile away from Sol, all around.

Shield 2: Safe tiles are 2 tiles away from Sol, all the way around

Now that we established his attack patterns, these are the tiles you stand on, depending on what his last attack was. The benefit of learning this is you aren't reacting to his animation, you're reacting to what his LAST attack was.
After spear 1:
Tiles 2 & 4 would both be safe, regardless of what attack he throws, as long as his LAST hit was spear 1 Pictured is where the clouds would be for both spear 2 and shield 1 overlayed
After spear 2 OR shield 2:
Tiles 1, 3, & 5 would all be safe 1 TILE BACK FROM SOL, regardless of what attack he throws, as long as his LAST hit was spear 2 or shield 2 Pictured is where the clouds would be for both spear 1 and shield 1 overlayed
After shield 1:
Tiles 1, 3, & 5 would all be safe 2 TILES BACK FROM SOL, regardless of what attack he throws, as long as his LAST hit was shield 1 Pictured is where the clouds would be for both spear 1 and shield 2 overlayed
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Sol's triple attack:
You'll know this is happening when his spear begins to light up like this, just turn on protect melee when he's about to lung his spear towards you

•Above 50% hp: Sol will do his triple spear 3 ticks apart from each other. Simply protect melee for each swing every 3 ticks, you can see an example of this here
•Below 50% hp: Sol will do his triple spear 3 ticks apart for the first 2 swings, and 4 ticks for his 3rd swing (notice how it takes a little longer until I turn on protect melee). You can watch an example here
•Please note that once he does this, whatever rotation he did prior is RESET, his next attack can be a special (triple spear or take your gear off), shield 1, or spear 1 (even if he did shield/spear 1 before this)
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Molten Sand Pools
Sand pools will spawn on the ground throughout the fight, but when Sol reaches 90%, 75%, 50%, 25%, and 10% health left they will be spawned where your character is standing, you just need to move to avoid taking damage.
Tip: Try and place them in an area that won't mess you up

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Taking off your Gear
Sol will call for you to remove a piece of your gear, this will show up above his head, and in the chat box:


To be safe from this, just take off whatever he calls out (legs, cape = back, body, hands). You can click to remove your gear as soon as he calls it out to be safe, this wont actually remove your gear though.
WARNING: Make sure your capes aren't set to a teleport or you'll be teleported out of the fight
•Please note that once he does this, whatever rotation he did prior is RESET, his next attack can be a special (triple spear or take your gear off), shield 1, or spear 1 (even if he did shield/spear 1 before this)
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Thank you for taking the time to read this, and if you have any questions about the guide feel free to post them below and I can answer to the best of my ability, and good luck out there.

ps... when pet?
06 March 2026 - 02:48 PM
What is your suggestion?:
Add the timer on the info panel to show how long until your cannon degrades
Is this in OSRS?:
Yes
How would this benefit Alora?: QoL
Here-> 
25 January 2026 - 09:37 PM
What is your suggestion?:
When crushing crystal shards with a pestle and mortar, have an interface, like the one below, pop up asking how many we'd like to crush. Currently you have to spam click between the pestle and mortar and the crystal shards.
Is this in OSRS?:
Yes
How would this benefit Alora?:
QoL

03 January 2026 - 02:38 AM

Welcome to my newest progress post wrapping up how my 2025 went!
To see where I ended off 2024 feel free to check out my first end of year wrap up here -> https://www.alora.io...the-year-recap/
I'd like to start by saying, I'm genuinely surprised and proud of myself with how much progress I was able to make in 1 year. For those of you who don't know, this account has been a solo GIM since the start, with no buying items or joining teams with other players or alts allowed.
Total Boss Kc's (2024 to 2025):
This year we were able to kill 30,666 bosses!

Account Statistics:
On June 16th I was able to reach 4.6b total xp Along with completing all the combat achievements, my account really only has collection logs left to grind for.

The Gear Tab:
I'm very happy where my gear is currently standing, with almost all notable sets completed (2024 gear tab):


Current Pets:
We were able to add 28 unique pets to the collection log this year!

Notable Achievements:
4.6b max XP

All 3 mega rares in 1 year
Sanguine Torva from scratch
Grandmaster CA's
Radiant Oathplate
Gilded tier in the Collection Log
Elysian Spirit Shield
A world record speed kill
Goals for 2026:
And with that I hope everyone enjoyed their time on my post, feel free to leave a comment, and hope everyone has a great and prosperous 2026 in game and irl


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