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[05/09/26] Sailing is Live! Divine Donator Rank, Cooking NPC, Sailing Mystery Box, Summer Sweep Up Part 2 & more!



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Posted 06 September 2026 - 04:20 AM #21

Heaven Sent

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Wowwowwowowowowowo

 

What an incredible update. Massive shout out to Omicorn, the staff team and all the Sailing betas for the time and effort they’ve put into getting this live. Really appreciate everyone involved, it’s been awesome to finally see Sailing make its way to Alora. 

 

For those who aren’t familiar with coding, clients and revisions, I’d probably say this is one of, if not the most challenging periods Omicorn has faced yet. A massive round of applause and a salute.

 

Long live Alora!



Posted 06 September 2026 - 06:06 AM #22

Kareem Sqr
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Huge Updates Omi <3


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Vote | Store | Rules | Play | Support | Appeal | 2FA

Donator Benefits | Bug Report | Suggestions | Discord

 

- Promoted to hDNR4Y0.png Server Support on December 18th 2023

- Promoted to wsszlCf.png Server Moderator on January 24th 2024

- Promoted to m47GP7t.png Senior Moderator on March 15th 2024

- Resigned from m47GP7t.png Senior Moderator on May 29th 2025

- Re Joined the team as m47GP7t.png Senior Moderator on November 2nd 2025

- Promoted to sb5CFxz.png Global Moderator on January 30th 2026


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Posted 06 September 2026 - 07:13 AM #23

Tauri
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I have been doing Sailing for 6 hours now, and I must say, that this update has been done very well!

 

I wanna thank you @Omicron for all that hard work that you've been putting in to make this content as smooth as possible. Some small bugs always expected, but nothing major so far shows how well it's been done and tested. With that being said, massive thanks to the testers aswell who provided the feedback!


Promoted to Server Support - 5/07/2022

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Posted 06 September 2026 - 10:55 AM #24

Dozer

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I was super excited for divine rank.

The perks somehow managed to be way more underwhelming than I expected.
The new perks are cool, I think they should have been incorporated in the other ranks.
Not only is it underwhelming there’s just a random $10k thrown on top of it, for no reason really.
I think it’s going to be exclusive to extremely lucky gamblers that don’t play the game because anyone that actually plays knows it’s a joke.

Posted 06 September 2026 - 11:18 AM #25

unknownGnome
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i think im more excited for all of the QOL updates ! 

soo many new little things that make a world of a difference!

so many things fixed! and many things added into the game that ive been waiting for i love all the small details no one 

would even notice unless they read the UPDATE thoroughly like here is one of my favorites

[ molch pearls increase + aerial fishing update! ] 

which is huge because i literally spent a whole week @ aerial fishing before this update and it was ROUGH!

no one should know my pain !



Posted 06 September 2026 - 11:29 AM #26

Bert Canoli
Ironman

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Massive update! Can’t wait to finally hit the seas!! Thanks King Omi

Posted 06 September 2026 - 12:21 PM #27

mochiii
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COOKING NPC!!!

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Posted 06 September 2026 - 06:35 PM #28

Omicron

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[06/09/26] Fixes:

  • Changes/Fixes:
    • Added the aquanite tendon to the collection log.
    • Fixed a bug where Salvaging catch rates were too high.
      • They should no match OSRS exactly.
    • Added the Aldarin hops patch to the time tracking plugin.
    • Players can now access Red Rock island.
      • This requires level 52 sailing to do so, and allows more diversity for port tasks, as well as having a charter ship.
      • A teleport to his island has been added to the sailor’s amulet.
    • Players can no longer get duplicated sailor’s amulets from salvaging.
    • Players can now make Cupronickel and lead bars in the blast furnace.
    • Fixed a bug where the revenant cave teleport would take players to the POH.
    • The dragon metal sheet drop rate is now 2x as common from frost dragons.
    • Fixed a bug where clicking to view components required on the sailing customization interface would automatically close the window and try to build the upgrade/facility.
    • Extended the radius check for if a boat ran over a wind mote by 1 tile.
    • Fixed a bug where players would sometimes get sucked back in through the portal they came through when doing the Gwenith glide.
    • Players can now use the ::sailing command to teleport to port sarim.
    • The captured wind mote will no longer be deleted when building the gale catcher/wind catcher facilities.
      • If players need to get their wind mote back, speak to Gurtob/ros and there will be an option to ask for it back.
    • Players can now smith dragon nails at the Ancient forge. To do so, bring dragon metal sheets and a hammer to the Ancient forge, and smith on the anvil. This requires level 92 smithing, and provides 350 base smithing experience, and 15 dragon nails per sheet.
    • Fixed a bug where players could not return to the correct prifddinas dock to re-board their boat if they docked it there and teleported away.
    • Fixed a bug where the Barracuda trials pathfinder plugin would sometimes not highlight boxes/paths correctly if the player was using expanded region map loading.
    • Adjusted the color of the dizana’s completionist cape particles to be a cream coloured.
    • Fixed a bug where the windcatcher could only store 1 wind charge, rather than 2.
    • Fixed a bug where the Shellbane gryphon's collection log was showing the tarnished version, rather than the normal one, which is what drops.
    • Fixed a bug where changing your ship heading during a map load would sometimes set the heading to the south.
    • Fixed a bug where the bank on Mobile was broken.
    • Fixed a bug where the sailing customization interface on mobile would cause the rest of the ui to go invisible.
    • Fixed a bug where particles would not clip to the cape properly during some animations.
    • Fixed a bug where it was possible in rare instances to dock your ship somewhere without its position properly updating.
    • Made the boost that boats get when coming out of a portal during the Gwynith glide barracuda trial last 27 ticks instead of 15 ticks.


Posted 06 September 2026 - 08:49 PM #29

Krest
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ABSOLUTE W OF AN UPDATE!!

Posted 06 September 2026 - 08:50 PM #30

whatsfc
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Thanks for the super sweet update and quick bug fixed :D



Posted 07 September 2026 - 10:50 AM #31

Punx
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SIIIIICK updrateee Lets gooo!



Posted 07 September 2026 - 12:45 PM #32

RG12

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Great work!


f65c857fc6f731ffb14ba6b9477ed19d.png

 


Posted 07 September 2026 - 09:47 PM #33

Omicron

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[07/09/26] Fixes:

  • Changes/Fixes:
    • Fixed the bingo interface not appearing.
    • Fixed a bug where some current duck tasks were not completable.
    • Fixed a bug where players could not use the weather machine on land for the great conch meteorology task.
    • Fixed a bug with the Gloria kebbit-monkfish task not accepting the correct vial of blood item id.
    • Players can now click on facilities in the sailing skill guide to see what materials are required to build them.
    • Fixed a bug where players could not make dragon keel parts.
    • Frost dragon and strykewyrm bone drops will now be noted for immortal+ donators.
    • ::perks interface will now list Divine donator perks.
    • Store FAQ on website will now show Divine donator perks.
    • Custom yell tags for Divine donators will now show even if Divine is not their primary rank.
    • Fixed a bug where players on mobile could not pick items up on boats.
    • Fixed a bug where the “shadow” effect when a boat overlaps with yours was not properly being recovered on mobile.
    • Fixed a bug where the xp tracker on mobile wouldn't go past 4.6b.
    • Messages from using a loom are now classified as spam.
    • Fixed a bug where players could not add the sailing skill to the canvas using the xp tracker on mobile.
    • Fixed a bug where the ::sailing command was not working.
    • The penance skirt only requires level 40 defence to equip rather than 45.
    • Substantially improved loading times on Mobile.
    • Fixed a bug where clicking on the rum boat during the Tempor tantrum barracuda trial would cause mobile clients to crash.
    • The entity hider will no longer hide boats at the shipyard, or boats that the player is currently on.
    • Fixed a bug where players could not get a frost dragon task if they moored their boat at Grimstone.
    • Players can now use camphor/ironwood/rosewood logs on their beaver pets.
    • Players can now store the swamp cruiser, storm cruiser, and crystal glider outfits in their POH magic wardrobe.
    • Dragon metal sheets will no longer be announced in yell.
    • Salvage sorting messages are now classified as spam.


Posted 08 September 2026 - 06:07 PM #34

Surprise HP
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Surprise HP
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Thank you for being so quick on the fixes omi!!

Jack of All Trades Tracker:

Normie - Normalize HP (Maxed)

Realism - Realistic HP (444/2277-0/23)

Classic - Classical HP

Ironman - HP Forever (Maxed)

Group Ironman - GIMP HP (Maxed)

Elite Ironman - Surprise HP (Maxed) (550/1150)

Ultimate Ironman - Mobile HP (Maxed)

Hardcore Ultimate Ironman - No Bank HP (Maxed)
*third HCUIM to max w/ original rates*

Hardcore Ironman - No Death HP (483/2277 - 0/23)

Group Hardcore Ironman - HP wont die2 (876/2277 - 0/23)



Completionist Tracker (Surprise HP)

Maxed (Completed)

Music Cape (Completed)

Achievement Diaries (In Progress)

Infernal Cape (Not Completed)

3 Skills at 200 Million Exp (In Progress (0/3)

1 Billion Exp (In Progress (710/1000)

Dizana's Quiver (Not Completed)


Posted 09 September 2026 - 12:16 PM #35

Msu

Elite Ironman

Msu
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Sailing has been so fun. Thx for the updates Omi



Posted 09 September 2026 - 10:53 PM #36

Omicron

Founder

Omicron
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  •  Member since:
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[09/09/26] Fixes:

  • Fixes/Changes:
    • Fixed a bug where the Port Piscatoris port master was inside of a table.
    • Fixed a bug where players would sometimes appear facing the wrong direction on a boat.
    • Added an option in the extra settings interface (settings panel) Gameplay tab to toggle the new smooth zoom.
      • This will be enabled by default, but will work as it did before when disabled.
    • Fixed a bug where clicking the “Lower” option  on the trawling nets would teleport the player off of their boat.
    • Fixed a bug where the server was still treating 4.6b as the max experience.
    • Player’s boats must now be within 90 degrees of the direction they’re supposed to enter a portal for it to activate.
      • For example, if the portal is facing east, then the boat would be entering from the west if it was heading directly into it.
        • This means that a boat that gets near a portal within 90 degrees of west ill be able to enter the portal, but nothing more.
    • Salvaging and salvage sorting will now be subject to random events.
    • Fixed a bug where some current ducks still could not complete their path.
    • Fixed a bug where failing to pick the lock on the chest in Vatrachos Island would teleport players to Dognose island instead.
    • Fixed a bug where a player’s helm could remain crystallized after ending a barracuda trial.
    • Players can no longer auto-retaliate while steering a boat.
    • Fixed a bug where the Ocean encounter clam item values were not always being calculated correctly.
    • Ironwood and rosewood repair kits now only need 1 plank to make.
    • Cargo Hold Changes:
      • Ironmen can no longer deposit or withdraw items into any cargo hold unless it belongs to their group members/partner (and they have navigator permissions).
      • Players can no longer use another player’s cargo hold unless the owner of the boat is online.
    • The Aquanite tendon is now 4x more likely on task rather than 2x more likely.
    • Fixed a bug where the camphor cargo hold max capacity was too low.
    • Fixed a bug where players could not fill their keg with Whirlpool Surprise.
    • The barrel stand/heart of ithell will no longer be consumed when building the keg stand/crystal extractor.
      • If a player lost their barrel stand/heart of ithell, they can speak to the relevant barracuda trial npc’s to get them back.
    • Don't let player cast telegrab if they don't have space in their invent.
    • Updated the potion storage to be able to store all the new potions that came with sailing.
    • Fixed a bug with the elder aquanite drop table showing the incorrect rarity.
    • Fixed a bug with the boss/monster killcount logs being broken.
    • Players can now use the rowboat to Ynysdail from Gwenith if they’ve docked there before.


Posted Yesterday, 08:48 AM #37

Moe
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Alora steady staying on top in the scene, ALWAYS! Fire update Dads, the long awaited cooking NPC & SAILING is HUGE! Hope the boys are enjoying this content, appreciate you guys always pumpin out the best & fixes for the gamers. 

 

Alorians 4 life. <3 

 

@Lowkey wake up nerd, you won. 


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Posted Today, 12:47 AM #38

Omicron

Founder

Omicron
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[14/09/26] Fixes:

  • Slayer Rewards Interface:
    • New Extensions:
      • Let’s stay all aquanite:
        • Increases number of aquanites assigned to 150-200.
      • Can of worms:
        • Increases number of worms assigned to 200-250.
      • Gryphon and on:
        • Increase the number of gryphons assigned by 80.
      • I see dragons:
        • Increases the number of frost dragons assigned to 180-240.
    • New Unlocks:
      • Lured in:
        • Players will now need to enable this unlock to be assigned Aquanites.
      • Wings Spread:
        • Players will now need to enable this unlock to be assigned Gryphons.
      • Chance of Heavy Frost:
        • This will increase the task weighting from 5 to 8 for frost dragon tasks.
  • Shellbane Gryphon Combat Achievements:
    • Shellbane gryphon now has 7 new combat achievements.
  • Aerial Fishing Changes:
    • Players can now purchase shark lure packs from alry the angler for 1 molch pearl each.
    • Fixed a bug where players could spam click a fishing spot to send the cormorant there twice before it disappeared.
    • Fixed a bug where clicking on the next fishing spot after the cormorant returned would lead to a dead click.
      • Now, the moment the bird appears, a player can click on the next spot.
    • Fixed a bug where some fishing spots would only appear for a few ticks before disappearing again.
    • Added Frenzied fishing spots.
      • Whenever a player catches a fish, there’s a chance it will turn into a frenzied fishing spot, allowing players to catch fish from that spot continuously (and automatically) for 28 ticks.
        • Regardless of distance, the cormorant will fly quickly to the frenzied spot as if it was a nearby fishing spot.
  • Tempoross Rewards Shop:
    • Added a Spirit angler next to the rewards pool who sells the Fishing Barrel and Tackle box for 6,000 spirit flakes each.
  • Mobile Changes:
    • Some optimizations have been made to improve mobile FPS further.
    • The sailing plugin now includes charting (world map icons, in-game/minimap icons, tracking, etc..).
    • Added the Port tasks plugin, allowing players to easily take and complete port tasks.
  • Bug Fixes:
    • Fixed a bug where players could capture a wind mote and store it for the next barracuda trial if they reset the race at the correct time.
    • Fixed a bug where players could spam click the crystal extract to continue harvesting it while changing directions.
    • Harvesting the crystal extractor will now begin the race timer for barracuda trials.
    • Fixed a bug where shipwreck objects would visually not be updating properly for some players.
      • Sometimes it would show the incorrect shipwreck type, or too many shipwrecks, etc..
    • Removed a duplicate mermaid spawn near the great conch.
    • Fixed a bug where one of the bank chests in the deepfin mine was not showing as built.
    • The Lava Strykewyrm’s dragon metal sheet drop rate has been increased to a 1/115 base rate (excluding the Alora modifier).
    • Fixed a bug where the "Lookup" option wasn't working on players who were on boats.
    • Fixed a visual bug where the drop searcher was showing slightly inaccurate drop rates for higher donator ranks.
    • Fixed a visual bug with drop rates in the npc drop searcher.
    • Fixed a bug where players could not retake control of the helm during a barracuda trial.
    • Fixed a bug where players could wear the completionist monkey (g) at 4.6b experience.
    • Cannons can no longer be setup at frost dragons.
    • Reduced the frequency of random events from salvaging.
    • Removed the “Add to Alora Wiki” option from the wiki banner.
    • The Wiki banner lookup will no longer try to send players to the Alora wiki.
    • Fixed a bug where killcount combat achievements would sometimes not complete until the player reloaded.
    • The Sailing skill is now fully supported in the xp tracker interface.
    • Fixed a bug where players would not let go of the helm when trying to catch an impling while sailing.
    • Fixed a bug where the gryphon knockback attack could knock players into a wall.
    • The inventory "Teleport" option now works correctly on the Drakan's medallion.
    • Fixed a bug here the Shellbane Gryphon’s killcount was not showing properly in the Collection log.
    • Fixed a bug with the ynysdail rowboats teleporting players to the incorrect spot.
    • Fixed a bug where some symbols were being removed incorrect when typing in clan chat.
      • For example, players could do <>< to make the fish emoji.
  • Quality of Life:
    • A graphic will now play on the wind catcher/gale catcher to show that a player stored a wind mote.
    • Added some broken stiles to the game.
    • Added the 6 missing large shipwreck spawns south-west of wyrmscraig.
    • Players can now store Strykewyrm and Frost Dragon bones in the bone sack.
    • Personal bests will now show properly in the collection log (when supported).
    • Starter rafts will now also come with a basic cargo hold.
      • This will only apply to accounts that have not yet logged in since the sailing update.
    • A button has been added in the Info Plugin (Runelite side panel) to open the client logs folder so players can easily access those logs when needed.
    • Added the edgeville dungeon pipe shortcut.
    • Added the railing shortcuts in the Arceuus library.
      • Players can use these from the second or third level, but the third level requires level 62 agility (vs 52 agility for the second). 
    • Added the champions guild stepping stone shortcuts.
    • Added a fence squeeze shortcut to draynor manor.
    • ::ez will now take players to the event zone.
    • The player’s sailing experience will now also be shown when they obtain the soup pet in the game announcement.
    • Adding a Port Sarim teleport to the Cities teleport menu.
    • Slightly increased the drop rate of dyes from barracuda trials.
    • The “You reel in some salvage.” Message is no sorted as spam.
    • Players can now also reclaim fabric rolls from the barracuda trial npc in charge of rewarding that fabric roll.
      • This only works if the player does not already have one somewhere.
    • Added Isles to the Ancient forge in the Grimstone dungeon.
      • He can unnote bars for players for 800 coins each.


Posted Today, 12:57 AM #39

Stroked

Ironman

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Thanks for the updates Omi <3






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