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Margarida

Member Since 14 Aug 2021
Offline Last Active Apr 23 2024 03:19 PM
*****

#428107 Community Manager Changes

Posted by Omicron on 08 April 2022 - 03:10 PM

Hello everyone,
 
I have some bittersweet news to share with you all today. As of a few weeks ago, @Lowkey has no longer been the community manager of Alora. I regret to inform everyone that he will no longer be managing the community due to a lack of time IRL, and we fully support him in his effort to prioritize his family time and professional career. This will undoubtedly be a big loss for Alora, as Jay has been a part of this thing from the very first day (even before we opened our doors) and is a big part of why Alora is where it is today, and we still have plenty of love and respect for him for the time he has spent with us. Needless to say, we'll always have a spot for him on the team should he ever want to return. With that being said, we wish him all the best on his future endeavours, and hope to still see him around every now and then.
 
On the other side of the coin, we're glad to be able to announce that a very well-seasoned staff member, one that you've all come to know and love, will be stepping in to fill Jay's shoes. They're big shoes to fill, and although we can never truly replace him, we are confident that @Moe will do a great job of managing the community and the staff team, as he has already proven himself as Event manager and is another huge part of Alora's success.
 
Best Regards,
Omicron & The Alora Staff Team




#427136 [Spring '22] Community Awards

Posted by EIM Bust on 25 March 2022 - 04:14 PM

Best Event Manager: @Moe @Kyle

 

Best Administrator: @Stone

 

Best Global Moderator: tbh I don't even know the titles so can we +1 to the whole staff team

 

Best Forum Moderator: +1

 

Best Server Moderator: wait I do know this one @Stone

 

Best Server Support: @Gimslaving aka thor

 

Most active on Discord: @22

 

Most active In-game: @Gimslaving

 

Most active on Forums: @Moe I think

 

Most Respected: @Moe

 

Most Potential Promotion: @Gimslaving (need more cox leeches btw ty)

 

Funniest Staff Member: @Stone

 

Overall Best Staff Member: all the ones that like me, love y'all

 

 

Players

 

 

Most Active In-game: y'all trippin if you didn't say @Myy Nibbla

 

Most Active on Forums: damnit

 

Most Active on Discord: @Realmungard

 

Most Active Overall: @Devout / @no pants aka zaxbys, love u papi

 

Most Wealthy: @Q cleanboi gf

 

Most Addicted to Gambling: @Kopjekoffie, legend, eternal soon

 

Most Friendly: @Margarida - we have leaf

 

Most Respected: @Polton

 

Coolest Veteran: @Omicron keep it up, killin it

 

Best Helper: @jtitlefight shoutout australia

 

Best Edgeville Pker: @Slurvish since I can't vote for myself

 

Best Hybrid: what does this one mean? @R E Z Z though, fuckin love rezz

 

Best NH Pker: no hands gotta be @Joey

 

Best PvMer: @Chad Fatcock legend 

 

Best Raider: my baby @Gimslaving (I'm deadass about the cox leeches)

 

Best Skiller: idk I always see @Real Denmark fletching some shit

 

Best Clan: paragon on my muhfuqqin chest baby

 

Best Ironman: who ever I pick has to deiron, I pick @Yautja gf

 

Best Hardcore Ironman: @Ivy for being committed as hell

 

Best Ultimate Ironman: @Absurd or @Fiji idk that's tough

 

Best Elite Ironman: I think we all know hehehehe

 

Best Group ironman (Team): blink-182 idk i ain't know we had team names

 

Best Group Ironman (Player): @Gimgim LOVE YOU BABY

 

Best Realism Player: @Realmungard stop bullying me

 

Best Classic Player: @Classic Guru shoutout bankstanders, love y'all

 

Best GFX Designer: this one sounds like a band

 

Best Youtuber: ONG WHERE @Smoothie AT?????

 

Best Streamer: @Myy Nibbla when he doing drunk corp

 

Top Overall: You are all fantastic and we all contribute to this fire ass community, keep it up and good luck!

 

*if I typed all of that without a typo I'm gonna be hyped asf*




#423591 January 2022 MOTM (Winner)

Posted by Moe on 31 January 2022 - 01:07 PM

Hey guys,


This month's winner (January 2022) is @SeaJay. Check your donation manager within 48 hours for your 3 bonds! You have also won a forum award and will be on the front page for the entire month.

Thank you to everyone who voted and participated! See you guys next month.

 

 

Moe

Alora Administration Team




#419678 [Winter '21] Community Awards

Posted by BlockTheSpot on 21 December 2021 - 09:03 AM

Staff

 

 

Best Event Manager: @Ky

 

Best Administrator: @99

 

Best Global Moderator: @Arosa

 

Best Forum Moderator: @Monaco

 

Best Server Moderator: @Ivy

 

Best Server Support: @Ivy

 

Most active on Discord: 

 

Most active In-game: @Arosa

 

Most active on Forums: @F1nally

 

Most Respected: 

 

Most Potential Promotion:

 

Funniest Staff Member: @Ivy

 

Overall Best Staff Member: @Arosa

 

 

Players

 

 

Most Active In-game: @Margarida

 

Most Active on Forums: @Scuffed EIM

 

Most Active on Discord: @Hellish

 

Most Active Overall:

 

Most Wealthy: @Mack

 

Most Addicted to Gambling: 

 

Most Friendly: 

 

Most Respected: @Gfxez

 

Coolest Veteran: @KP

 

Best Helper: @Margarida

 

Best Edgeville Pker: @Iron Tard

 

Best Hybrid: 

 

Best NH Pker: @Ragragrag46

 

Best PvMer: @Mack

 

Best Raider: @Danlsh

 

Best Skiller: @Scuffed EIM

 

Best Clan: Ice

 

Best Ironman: Redius

 

Best Hardcore Ironman: @Moonie 6th  7,8,9,10,...

 

Best Ultimate Ironman: @Sassafras  

 

Best Elite Ironman: @Shader

 

Best Group ironman (Team): 

 

Best Group Ironman (Player): @High groupie

 

Best Realism Player: @KP

 

Best Classic Player: @Arosa

 

Best GFX Designer:@Insomnia

 

Best Youtuber: @Steel Nogan

 

Best Streamer: 

 

Top Overall: @Margarida




#417214 Santa's Little Helper - ICE Christmas Event 2021

Posted by Calloway on 24 November 2021 - 01:43 AM

Good luck on the event, sounds fun! Y'all doing lots of grinding with all these events  :P




#417170 Santa's Little Helper - ICE Christmas Event 2021

Posted by Moonie 6th on 23 November 2021 - 05:34 PM

First.

 

IGN: Moonie 6th

 

Lookin' forward for this, sounds really fun already.




#417172 Santa's Little Helper - ICE Christmas Event 2021

Posted by Sassa fras on 23 November 2021 - 05:38 PM

Looking forward to this, ICE Events Team is doing some great work :)

IGN: Sassafras




#414187 ICE [Ironman/Classic/Elite] PVM/PVP/SKILLING

Posted by Hellish on 24 October 2021 - 12:15 PM

 

Discord Tag -  marggg4#0261
 
How long have you been in ICE? -   ~2 months
 
What position are you applying for? - Lieutenant
 
Have you ever been in a staff position or position of power? - IRL yes
 
If so, where and what did your duties entail? (Put N/A if not) - Headstudent @ my course in college + managed a small team as part of my internship @ master's degree
 
How much time do you spend on Alora and in the CC daily? - really depends but mostly 5 or 6 hours/day
 
Being in the Discord is REQUIRED. Are you willing to be active in the Discord and attend weekly meetings? - Yes
 
Why would you like to work with us? - The clan has made me grow a lot both as a player and as a person. I've learned a lot, met a lot of people, made good friendships that keep me company almost every day and I feel like it's finally time that I give back to everyone. That is why I am applying to work with ICE so I can commit to responsibilities regarding the clan and help maintain the friendly and helpful environment that I cherish so much. Continue helping and welcoming people, as I always did, but now as ICE Staff! 
 
What skills do you possess that would make you a good addition to our team? - I'm very active in-game, CC and discord. I think I'm a very approachable and friendly person, always eager to help someone in need and I'm compassionate by nature!
 
Is there anything else you would like for us to know when considering your application? - This is absolutely the first time that I've ever participated this "deeply" in clan/guild stuff online. Sometimes it's hard for me to "stand out" or speak up so I apologize in advance. However, I'll do my best to live up to expectations :)

 

Congratulations!

 

Your application has been accepted and you have been promoted to Lieutenant!




#411971 Alora Newspaper 10/3/21

Posted by Lowkey on 03 October 2021 - 10:05 AM

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Hello everyone, and welcome to another edition of The Alora Times!

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GPU & 117 HD Plugin Release, Trading Post QoL, Theatre of Blood fixes & more! - September 30th, 2021

 

 

 

 

If you want to check out the entire update list, click here.

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There haven't been any changes to the rules this month, but feel free to look them over for a refresher. 

 

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The Official Rules can be found here.

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There hasn't been any changes since the last Newspaper.

 

 

 

 

 

 

For more info on Staff Updates, click here.

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This month we will be interviewing 2 long time players, Extremedanny and Elsa.
 
 
Let's start off with Extremedanny
 
Lowkey: As a long time player, what keeps you playing Alora after all these years?
Extremedanny: Well Alora has always been on top of the game for keeping up to date with osrs most recent updates. Which means we always have exciting new content to try out. Also the community on here has to be the best of all rsps's. Especially for those who stay around, everyone knows everyone.
 
Lowkey: What has been your longest dry streak on a particular item?
Extremedanny: Pet wise that would be the abyssal orphan which took me 10443 sire kills ;-;
Item wise that probably has to be the twisted bow which its been about 2k kills since my last one if i combine my accounts kc's
 
Lowkey: What is something on Alora that could be improved?
Extremedanny: Would love to see some more rewards added to clue scrolls. Aswell as mimics and a new clue pet.
 
Lowkey: What is your favorite thing to do outside of Alora?
Extremedanny:I like to hang out with friends, go to the gym and I like to go on an hike and explore nature. Even though nature is kinda hard to find here so I usually do that when I travel.
 
Lowkey: If peanut butter wasn’t called peanut butter, what would it be called?
Extremedanny: Well, here in the Netherlands it is called ''Pindakaas''. Which means peanutcheese, so guess I will have to go with that.
 
 

 
 
Next up, Elsa!
 
Lowkey: As a long time player, what keeps you playing Alora after all these years?
Elsa: Oooh I'm not sure there's a specific reason anymore! I think I'm just really emotionally attached to the game nowadays haha
The people here are nice, the environment is nice, I think that's enough for me.
 
Lowkey: What is your most favorite activity to do on Alora and why?
Elsa: Right now I'm enjoying flipping alot! I used to do a lot of flipping on Habbo Hotel, but now that run is over and so I've moved that hobby over on to here haha.
 
Lowkey: Do you think Alora will around for another 5 years?
Elsa: I believe so! In my opinion, Alora honestly provides a better environment & experience for players than just about all multiplayer I've ever played! I believe that people will want to continue playing something that works really well, is steadily developed and fun. Dan, Chad & the staff team are doing a great job developing, moderating and maintaining this game. 
 
Lowkey: If there wasn't Alora, what game would you spend your free time playing?
Elsa: I probably wouldn't be playing any other games if I'm being honest. Alora is the only game I care about at the moment.
Truth be told, Runescape 3, OSRS and Habbo hotel are all rather unplayable and simply unfun nowadays. I've got no reason to play those anymore!
 
Lowkey: What mythical creature would improve the world most if it existed?
Elsa: Are there any Mythical creatures that would improve the world? I can't think of any!
Although if I had to choose something... I'd have to bend the rules a bit and say SCP-2000! It's more of a fictional "failsafe-mechanism" rather than a mythical creature :P It basically acts as a "reset switch" to humanity if we ever end up to nuking ourselves.
 
 
 

 


Disclaimer:
If you'd like to see a particular member of the Alora community interviewed and/or particular question answered, make sure leave your nomination on the Newspaper Interview Nomination thread each month. 

 

 

 

 

 

 

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Here we honor our fallen comrades from the last month. We wish them the best on their new Ironman journeys and better luck next time (1000+ Total Level).

 

Spotlight

 

 

Hardcore Ironman insane luck has fallen at 2,162 to Vorkath!

 

Hardcore Ironman AVICXI has fallen at 1,897 to Kraken!

 

Hardcore Ironman ThisModeIsJk has fallen at 1,689 to Vorkath!

 

Hardcore Ironman project 100 has fallen at 1,617 to hazeez!

 

Hardcore Ironman wtf am i has fallen at 2,232 to wtf am i!

 

Hardcore Ironman Jake Upton has fallen at 1,775 to Zulrah!

 

Hardcore Ironman hcwalk55 has fallen at 1,327 to Poison spider!

 

Hardcore Ironman Ivys 8th has fallen at 1,430 to Bandit!

 

Hardcore Ironman im rock hard has fallen at 1,889 to Starlight!

 

Hardcore Ironman 4th try has fallen at 1,075 to Polkeeko!

 

Hardcore Ironman FL0WC0R3 has fallen at 1,083 to Karens Horny!

 

Hardcore Ironman Trackpad God has fallen at 1,547 to Ankou!

 

Hardcore Ironman Dime Piece has fallen at 1,278 to Zulrah!

 

Hardcore Ironman Hardcore Rex has fallen at 1,385 to Black Demon!

 

Hardcore Ironman plombs has fallen at 2,254 to Cerberus!

 

Hardcore Ironman Croydon has fallen at 1,567 to Vorkath!

 

Hardcore Ironman Mysta has fallen at 1,013 to Pikeyz2!

 

Hardcore Ironman Sask Retry has fallen at 2,039 to Sask Retry!

 

Hardcore Ironman aok ironbro has fallen at 1,384 to Maniacal monkey!

 

Hardcore Ironman HCDyni has fallen at 1,399 to HCDyni!

 

Hardcore Ironman NoNameWilly has fallen at 2,053 to NoNameWilly!

 

Hardcore Ironman ZumbassIII has fallen at 1,957 to TzHaar-Ket!

 

Hardcore Ironman True Cat has fallen at 1,681 to Verac the Defiled!

 

Hardcore Ironman big cig has fallen at 2,002 to Vorkath!

 

Hardcore Ironman ICryForRng has fallen at 2,022 to General Graardor!

 

Hardcore Ironman Rash on ass has fallen at 1,572 to Zulrah!

 

Hardcore Ironman Robin Bank has fallen at 1,573 to Zulrah!

 

Hardcore Ironman Mysthallin has fallen at 1,247 to Pure Chance!

 

Hardcore Ironman iseelights has fallen at 1,802 to Dagannoth!

 

Hardcore Ironman Will Ivy Die has fallen at 1,813 to Fareed!

 

Hardcore Ironman hc sandman has fallen at 1,093 to Dessous!

 

Hardcore Ironman teahc has fallen at 2,231 to normal lukey!

 

Hardcore Ironman Margarida has fallen at 1,699 to PLAYLIST!

 

Hardcore Ironman Commonly has fallen at 1,281 to The Kendal (hard)!

 

Hardcore Ironman Feron has fallen at 2,153 to Vorkath!

 

 

 

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Stay up to date with the progress threads from the following members of the Alora Community:

 

OneChunk

https://www.alora.io...nd-first-chunk/

 

Only In Zeah

https://www.alora.io...locked-ironman/

 

Ivy

https://www.alora.io...vements-thread/

 

Fe I

https://www.alora.io...ression-thread/

 

 

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Brambo needs to be nerfed..

https://www.alora.io...-gave-me-twins/

 

Come check out Cash Bag and his achievements on his EIM account so far!

https://www.alora.io.../74696-realism/

 

Questful and his road to Maxing his ironman Account. GL!

https://www.alora.io...ad-to-max-iron/

 


Disclaimer:
Make a topic in our Goals and Achievements section or PM me on the forums/Discord with your accomplishment to be featured in this section!

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The winner of September MOTM is...
 

gim crohn

Congratulations! You have stood out in the eyes of the Alora community. Thank you for being a great member here on Alora and enjoy your rewards. :)

The link to the Member of the Month thread can be found here.

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Also, please make sure to check out our streamers and video makers. They would love to have you keep them company during their streams and check out the content they create for Alora.

 

Streamers
 

Skinz: https://www.youtube....OPWeqmn2yJNbXkA

 

Video Makers

 

 

I pk max jrhttps://www.youtube....JjeeQaa7HqkyEzg

Skinz: https://www.youtube....OPWeqmn2yJNbXkA

ashrsps: https://www.youtube....MJ-HvtrO9492WKQ

Walkchaos: https://www.youtube.com/c/Walkchaos

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If you enjoy Alora content, make sure to hit the Subscribe button on their channels to show them your support!
 

 If I've missed anyone I do apologize, just message me on the forums or on Discord with a link to your channel and I will add you in.


That concludes this month’s edition of the Alora Newspaper!

You can read the previous edition by clicking here




#411546 [29/9/21] GPU & 117 HD Plugin Release, Trading Post QoL, Theatre of Blood...

Posted by Omicron on 29 September 2021 - 07:00 PM

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Hello everyone,
 
We're extremely excited to present to you the GPU & 117 HD Plugins today! We appreciate your patience while we worked through all of the obstacles to get GPU functionality to Alora, and we hope that this enhances your experience on the server even more. There will undoubtedly be some bugs with this release, so we're counting on you to report these bugs as soon as they are found so that we can patch them up.
 
The GPU plugin provides a minimally enhanced visual experience, but will use your graphic card to render the game (rather than your CPU) which often leads to FPS improvements for most players with modern graphic cards. The 117 HD plugin which was released a few weeks ago on OSRS dramatically enhances the game's visuals, adding lighting, shadows, high-definition water, ground blending, and much more. While we already had a functional HD plugin that we ported from the original 2008 HD release on RuneScape (and this HD toggle is still available if you prefer it), it didn't work on most Macs, and there are some benefits to using 117's HD such as atmospheric lighting, object/npc lighting, much nicer looking water, and more.
 
While this update is primarily to release these plugins, we've also managed to squeeze in a handful of bug fixes and QoL updates, notably for the Trading Post and the Theatre of Blood. For the Trading Post, you'll now be able to see your history in detail, and you'll also be able to look-up recent trades for a specific item (or just the Trading Post's recent trades in general). For privacy reasons, the usernames of buyers and sellers are not displayed in this history, but it can give you a better idea of the price of an item. You can also now view more than just one page of items when searching, as we've added a "Next" and "Previous" button to navigate through pages. We've tried our best to patch up all of the reported Theatre of Blood bugs, including a QoL change which makes ornament kits roll as a separate drop.
 
We'll let you have a look at the full list of updates below:

  • 117 HD/GPU Plugin Release:
    • DISCLAIMER:
      • These plugins are still in beta, and we do not recommend players use them in dangerous situations at this time.
        • No items or hardcore ironman status’ will be refunded if a player dies to a crash caused by these plugins, so please be aware of this.
    • Important Note For HD:
      • While there will likely be bugs specifically experienced on Alora, differentiating between the bugs that are on Alora and the bugs that are present due to the HD plugins themselves will be difficult.
        • For this reason, we ask that players do not report small graphical errors or inconsistencies related to the 117 HD plugin, since they are likely also present on OSRS, and will be fixed in the future.
    • The 117 HD and GPU plugins supported by Runelite are now available on Alora.
      • Players can toggle these plugins on by using the plugin configuration panel on Runelite.
        • Please note that these 2 plugins conflict with each other, so players may only have one or the other on, but not both.
        • Players also must turn Alora’s native HD mode off before starting the GPU/117 HD plugins.
          • Players will be notified to do this if they try to toggle the plugins on with Alora’s HD enabled.
    • 117 HD:
      • This plugin will move most of the client’s rendering to the GPU (if available), and upgrade a lot of visual aspects of the game.
      • Players will have many options to customize this plugin in the configuration options of the plugin.
        • Some of the many options include:
          • Adjustable draw distance from 1-90 tiles.
          • Shadow quality/distance.
          • Fog depth
          • NPC/Object/Projectile lighting
          • Water quality settings
    • GPU Plugin:
      • This plugin will not make any drastic visual changes to the game, but is simply there to pass some of the rendering over to the GPU, which will allow players to add fog in the distance, adjust their draw distance from 1-90 tiles, smooth out the game’s jagged edges (anti-aliasing), and add colorblind filters.
    • Players may experience issues with these plugins, depending on the type of GPU they have, the version of OpenGl they are running, the device they are running, etc…
  • Bug Fixes:
    • Fixed a bug where switching to build mode while in your POH wouldn't properly spawn the hotspot objects.
    • Fixed a bug where players could claim the tempoross/wintertodt vote book bonus even if it was crossed out.
    • Fixed a bug where the mouse tooltips would sometimes disappear.
    • Adjusted the Chaos Druid spawns in the Edgeville dungeon so they should hopefully no longer get stuck in the wall.
    • The Charge spell now provides the 180 base magic experience when casting it.
    • The Charge spell now lasts for 7 minutes, rather than the much longer (and random) amount that it previously lasted.
    • Fixed a bug where players could not click on the "Click here to play" banner on the first login if their client was loaded with both Stretched mode and resizable enabled.
    • Fixed a bug where players would sometimes not get the appropriate amount of items from the LMS shop if they didn't have enough points to purchase the selected amount.
    • Sleepwalker NPC's at the Nightmare will now always walk towards the Nightmare, even if the player is hiding on the other side of the instance.
    • The Nightmare staff special attack will no longer continue into a staff bash if no auto-cast spell is set.
    • Fixed a bug where floor textures were black in parts of Ardougne, Miscellania, and Brimhaven.
      • If you spot any other black or wrong textures, let us know!
    • Fixed a bug where depositing a watering can would override whatever watering can you had in the Farming tool store.
    • Reduced the outer zoom limit max value of the Camera Plugin, since after a certain value, it had the potential to crash the client.
    • Removed the random Blue heron spawns in Lumbridge.
    • The Dragonfire ward will now properly act as a dragonfire shield.
    • Players must now risk 750k to use the bounty hunter teleport to their target if their target is in the Revenant caves.
    • Adjusted the canvas width on resizable for Windows clients to (hopefully) remove the black bar from the right edge of the screen.
    • Fixed a bug where some lower tier PoH superior garden restore pools were curing poison/venom and restoring stats when they should not have been.
    • Fixed a bug where varies thrown range weapons were missing the special attack bar (Dragon Knives, Dragon Thrownaxe, Morrigan’s throwing axe, etc…).
    • The Zombie Thralls can no longer attack Aviansies.
    • Fixed a bug where the slayer helmet effect was not applying to Wilderness slayer tasks.
    • The instanced Giant Mole can now be attacked by multiple people at the same time.
    • The Giant Mole will no longer burrow away if it has 0 hitpoints.
    • Properly fixed the olm animations on HD when 2007 HD objects were enabled.
    • Fixed a bug where runelite item overlays weren’t rendering on HD.
    • The Player-Owned house plugin is no longer hidden on the plugin-list.
    • Fixed a bug where the xp globes/tracker wouldn't reset when switching accounts if a player had 200m experience in that skill.
    • Fixed a bug with the Champion's guild staircases.
    • The splitbark helmet will no longer make a player’s head invisible.
    • Fixed a graphical glitch with the Splitbark/bloodbark/swampbark bodies.
    • Fixed a bug where player's clients would sometimes crash in certain areas due to texture issues (this wouldn't be uncommon in the GWD area for example).
    • Fixed a bug where item overlays on HD were causing error logs to be built up on the user's device.
    • The wiki banner will now be hidden when hiding the minimap using the minimap plugin.
    • Minimap orb overlays (dose indicator, eat indicator, etc…) will no longer draw if the minimap orbs, or the entire minimap is hidden.
    • Fixed an issue where the floor textures in the farming guild were black on 2010 mode.
    • Adjusted the sigil drop rates on the drop searcher/npc drop interface to more accurately match what they actually are in-game. These interfaces were showing lower than true rates for sigils.
    • Fixed a bug where player's compost bins would appear to be empty when they were full, not allowing the player to withdraw their compost.
    • Fixed an issue where models would not draw on interfaces on HD (for example the coins/add/remove buttons on the Managing Miscellania interface).
    • Fixed a bug with the total experience sprite being offset too far to the right on the experience tracker on HD.
    • Fixed a bug where Teak logs would sometimes be added un-noted when receiving them from Wintertodt crates.
    • Fixed a bug where the large Muttadile would not properly walk out of the water in the Chambers of Xeric.
    • Fixed a bug where a player could still take damage in the case that their attacker hit them on the same tick that they teleported away using a Lever.
    • Fixed a bug where the Fixed mode game frame would sometimes turn black/disappear on HD.
    • Fixed a bug where the nightmare's attack animation would not play properly after the Sleepwalker attack between phases.
    • The professor Gracklebone clue step is now a proper anagram where the player will need to answer the question to move on.
    • Fixed a bug where the Salamander net trap would still be able to catch a salamander after being dismantled.
    • Fixed a bug where the collection log pop up banner would not show up if the player opened a clue scroll casket.
    • Fixed a bug where the minimap compass clickbox would cover part of the minimap on the 2010 interface style.
    • The Dragon claws special attack will now properly hit max on the Max hit dummy.
    • The Dragon claws special attack hitmarkers will now all count as "critical" hits using the 2010 era hitmarkers, if the initial/main hit was a critical.
    • Fixed a bug with the dense essence chisel animation on 2010 mode.
    • Fixed a bug where the "remove doors" option in the player owned house menu would sometimes leave walls between rooms that were not supposed to have any.
    • Fixed a bug where players could not withdraw an amount less than the total amount of coins in their servant's moneybag.
      • Players can now properly withdraw any amount less than or equal to the amount of coins in the bag.
    • Players will now automatically be transformed back to their normal form if they try to do actions (for example, pickpocketting) while transformed into an object/NPC that normally cannot move (ring of stone transformation, for example).
    • Fixed a bug where the models on the Staff enchantment interface were bugged on 2007, and especially 2010 mode.
    • Fixed a bug where the fire cape texture would not be animated.
    • Fixed a bug where players could chisel dense essence while mining them.
    • Fixed a bug where the slayer points would not update on the Slayer infobox when clicking the task button in the Server statistics interface.
    • Fixed a bug with the "Disable spellbook tooltips" option in the Mouse tooltips plugin not working with some spells on the new spellbook.
    • Fixed a bug with the Interact Highlight plugin’s "show on interact" setting not working for objects.
    • Increased the value of various Dragon axe/pickaxe/harpoon variants (ornament kits, trailblazer, etc...).
    • Fixed a bug where the rune cost of the portal nexus locations was wrong, and would show a much highest cost than normal.
    • Fixed a bug where removing a teleport that was not yet paid for from your list would not fully remove the proper cost.
    • The bow of Faerdhinen, and blade of Saeldor (and all variants) now have a default value of 150m.
    • Fixed a bug with reverting the Blade of saeldor at the singing bowl not working properly.
    • Adjusted the perk description text for the Kandarin diaries to state that the diary completion leads to an increased chance to get single mark of grace, not an "extra" mark of grace.
    • Fixed a bug where players could not remove the normal spirit tree in their player-owned house.
    • Fixed a bug where only weapons whose crush bonus was higher than their slash/stab bonus would always instantly kill the Phosani's Nightmare parasite/Husk.
      • Now, any weapon using the crush attack style will do so.
  • Quality of Life:
    • Added the blue dye to the Construction supplies shop.
    • Papyrus has been added to the Construction supplies shop for 1,750 coins each.
    • Added the proper animation when removing objects in a player-owned house.
    • Reduced the construction build delay from 4-6 ticks to just 1 tick.
      • Osrs doesn’t seem to have this delay after building objects, which will now allow players to remove the objects they build right away.
    • Barrows items that drop to the ground due a full inventory when completing a run will no longer break.
    • Npc Aggression will now factor in the npc’s size, which means it should work more consistently than previously.
      • There times when players could get within 1 tile of an aggressive npc, and it wouldn’t take notice of the player at all.
        • This should no longer happen.
    • The cure-poison/venom button on the hitpoints orb will now factor in anti-venoms and Anti-venom+ to cure poison as well.
    • Tears of guthix will now properly give experience to the skill that comes first in the skill tab if two skills have the same experience.
      • This is tracked from left->right and top->bottom.
    • Adjusted the Dagannoth Rex spawn in instances so that it’s further towards the back of the room, rather than the centre. 
    • Alchemical Hydra will now play an animation on the first 3 phases when it swaps between the Range/Mage attack styles.
    • Increased the delay before the lizardman spawns explode from 2 ticks to 3 ticks.
    • The Lizardman spawns will now play their proper animation before exploding.
    • The loot tracker plugin can now properly track loot from opening impling jars.
      • It will also track implings that were caught barehanded, and ignore implants that are caught and trapped in jars.
    • Increased the max object interaction distance from 27 tiles away to 50 tiles away.
    • The Key remapping plugin will now re-initialize properly after a player closes an interface that disabled it (for example, searching a location using the world map).
    • The Eldritch nightmare staff's special attack cost has been from 75% to 55%.
    • The world map icon on Resizable/2007 fixed interface style (default style for fixed) will now use the smaller world map orb that OSRS uses.
    • The falling rocks at olm will now only do half the damage unless the rock landed directly on the player.
    • Players will no longer have their movement locked when trying to light a brazier if the pyromancer is incapacitated at Wintertodt.
    • LMS players will now gain 20 seconds of immunity from being attacked after killing another player.
      • The killer can attack another player at any time during this immunity period, which will nullify the immunity.
      • This is intended to give the killer time to open a bloody chest and prepare for the next fight.
    • Players can now fletch darts if their inventory is full, assuming they already have at least 1 of the dart they're trying to make in their inventory.
    • Clicking on the number of vote points in the Server statistics interface will once again tell the player how many vote books they’ve claimed.
    • Clicking on the skill of the day in the Server Statistics interface will once again redirect players to the bonus skill schedule forum thread.
    • Players will no longer be able to accept Duel arena staking options until 4 ticks (3.2 seconds) after the rule has been changed.
      • This should hopefully help to prevent players from making last second changes to the rules without the other player being aware.
    • Players can now add extra blood shards to their Amulet of blood fury to increase the maximum charges to 30,000.
      • Reverting the Blood fury will still remove all the charges without refunding any of the blood shards.
      • Players can add an extra blood shard if they have more than 20,000 charges, but it will only add the difference between their current charges and the max amount of charges (30,000).
        • For example, if the player has 25,000 charges, the next shard they add will only provide 5,000 charges. Players will be warned about this before their shard is taken.
    • The collector will now add the Gem/Coal bags to a players collection box if they are missing.
    • You can now right-click the Sacrificial Boat at Zulrah to Quick-board and skip the dialogue.
    • Players can now deposit noted tools/compost into the Farming tool store.
    • Player's net traps will now automatically be dismantled, with the net/rope dropping to the ground if they log out.
    • Reduced the radius of the Nightmare's spore attack explosion by 1 tile, so now when the spores blow up, it'll only infect a player if they are right next to it (1 tile away) or on it, rather than 2 tiles away.
    • Players can now toggle the “remove doors” option on or off while in their house without having to reload it.
    • The scythe of vitur's walk/run animations are now the same as OSRS.
    • The Screen Marker Highlight plugin will now be able to more accurately highlight interface components.
    • Players can now take an iron pickaxe from the ground in the Guardian's room in the Chambers of Xeric.
    • A healthbar will no longer be drawn when attacking the max hit dummy.
    • The right-click teleport options in the modern spellbook now work properly.
      • This includes the following teleports:
        • Grand exchange (right click on barrack teleport).
        • Outside POH (right click on house teleport).
        • Seers’ village (right click on Camelot teleport).
        • Yanille (right click on Watchtower teleport).
    • The farmer’s blessing shortcut keys will now be highlighted in blue to make them clearer/easier to see.
    • 3 new teleports have been added to the Farmer’s blessing.
      • Falador tree patch
      • Gnome Stronhold tree patch
      • Fossil island hardwood patch
    • Added a more clear information interface when right-clicking the group ironman orb in Edgeville.
      • When a group ironman player clicks the “Group Change Details” option, they’ll be presented with a clear list of the rules for joining teams/kicking players, and then they’ll also be presented with the following group/player specific information:
        • Transfers left: How many transfers they have left.
        • Transfer Cooldown: How long until they can join a new group.
        • Group Kick Cooldown: How long until their current group can kick a player.
  • Dragonstone Jewelry Changes:
    • Players can now recharge all dragonstone jewelry at the Fountain of Rune.
      • This includes Skills necklaces, Combat bracelets, Rings of wealth, and Rings of wealth (I).
    • All Ring of wealth and Ring of wealth (I) variants will now work as the base version.
      • Upon death in PvP, a player’s Ring of wealth (I) will be converted to the uncharged version, and sent to the untradables shop.
        • As always, the item will be permanently lost if the player’s untradables shop is full.
    • Players can now use the Ring of Wealth teleports when the ring is charged.
      • The locations the player can teleport to are as follows:
        • The Grand Exchange
        • Miscellania
        • Falador Park
        • Dondakan
  • Equipment Rebalance:
  • Trading Post Changes:
    • Trading Post History Changes:
      • We’ve added a “History” button to the top-left corner of the Trading Post interface, which players can now use to view the history of various categories on the Trading Post.
        • Players will have 3 options when clicking the History.
          • The first option will be to view the 50 most recent trades that happened on the Trading Post.
            • These only show items sold (rather than bought and sold, since that would provide duplicate entries), and the buyer/seller names are omitted when viewing these logs.
          • The second option will be to view the purchase history of items on the Trading Post.
            • Players will be able to search for an item, and will be provided with up 50 entries of recent trades of that item.
          • The third option will be to view extended history for the player’s own trading post transactions, where players will be able to view up to 50 of their transactions.
    • Trading Post Search Changes:
      • Players can now view more than 20 listing results on the trading post.
        • We’ve added “Next” and “Previous” buttons to the search interface, and this will allow players to view the next or previous 20 listings from the “Recents” page, or a search they’ve done.
          • The “Recents” listings are capped to 200 listings total, which would be 10 pages worth of listings.
  • Npc Melee Accuracy Changes:
    • We’ve adjusted the formulas for calculating NPC accuracy to be more like OSRS.
      • At the moment, this will only apply to NPC’s that use melee as an attack style, and will not apply to bosses or npc’s with custom mechanics.
      • These new formulas should help players avoid damage by gearing up defensively in the case that they aren’t praying melee, or if that npc hits through prayer (though generally a mechanic like that would fall under the “custom mechanics” category).
  • Dwarf Cannon Accuracy Changes:
    • The Dwarf Cannon’s accuracy system has now been changed to match OSRS.
      • The cannons accuracy will be based off of either the player’s ranged or melee accuracy.
        • If the players weapon is a ranged weapon, then it will use range accuracy/defence calculations to see if the cannon ball will do any damage.
          • Any other weapons will default to melee accuracy/defence calculations, including magic weapons.
      • This also means that a cannon’s efficacy will be based on a players specialized setup.
        • For example, since it doesn’t factor the magic type, it would useless to use a cannon in mage gear at a boss, however when using it at corporeal beast with a high accuracy setup, the cannon will also benefit from the high accuracy setup.
        • The Cannon’s accuracy will also increase if the player’s stats are boosted (by potions or by using prayers).
  • Client updates:
    • Object Indicators Plugin Changes:
      • Players can now choose to highlight an objects outline, hull, or both.
    • Players can now adjust the border width and feathering of the outline/hull.
    • Loot Tracker entries now display unit price of item stacks in their tooltips
    • Players now have the option to add a "Fill color" for highlighted hulls of NPC's using the NPC indicator plugin.
    • :Poggers: emoji has been added to the Emoji plugin on RuneLite.
  • Tzhaar Rune Shop Changes:
    • Ironmen can now sell their runes to the Tzhaar-Mej-Roh rune shop.
      • The price of the runes will be treated as the overstocked price on OSRS, which is as follows:
        • Fire/water/earth/air/mind/body runes: 0 Tokkul each
        • Chaos runes: 9 Tokkul each
        • Death runes: 18 Tokkul each
        • Blood runes: 40 Tokkul each
        • Tzhaar elemental rune packs: 43 Tokkul each
    • The regular elemental rune packs in this shop have been switched to the Tzhaar variants.
    • Karamja Gloves (1/2/3/4) now provide a discount for buying and selling runes while equipped.
      • Players will receive a 15% decreased purchase price for all runes in the shop while they have these gloves equipped.
      • Players will receive a 45% increased sell price for all runes in the shop while they have these gloves equipped.
  • Max Hit Indicators:
    • Players can now toggle a setting to change the font of hitmarkers when they hit their maximum damage on a player/NPC.
      • This can be done through the Interface Styles plugin, and players can set the font to be bold/regular, rather than the default small font used.
        • This feature does not work on 2010 era hitmarkers, which use their own critical hitmarkers when a player deals within 90-100% of their maximum hit (critical attack).
        • This only works with regular hitmarkers, so it will not work, for example, on the Nightmare of Ashihama, where it uses special hitmarkers.
  • Player-Owned House Max Hit Dummies:
    • Players can now attach/use the Max hit dummies built in their combat room.
      • The regular max hit dummy works more or less exactly the same as the one in the Home area.
      • The Undead Combat Dummy works the same as the regular one, except for that it acts as though it is a slayer task npc, undead, and demonic.
        • This means players can see their max hits with one or more of the aforementioned boosts applied.
  • Theatre of Blood Changes:
    • The Nylocas spawned by Verzik Vitur can now be killed in one hit if the player is using the correct combat style.
      • For example, the range Nylocas can be killed in 1 hit by any range weapon.
    • It is no longer possible for 2 Exhumed skeletons to spawn on the same tile while at Xarpus.
    • Rather than targeting team members randomly, Xarpus will now pick it’s targets following the order of the orbs in the top left of the screen.
      • Once he has gone through every member that is attackable, he’ll restart at the first member once again.
    • Players will no longer splash magic attacks on the Nylocas Matomenos if one of the following conditions are true:
      • The player’s magic accuracy is 140+ (factoring in the 10/15/25% boosts from the magic prayers).
      • The player has a boosted (prayer * base) magic accuracy of 86, while having the void mage set equipped.
      • The player has a base magic accuracy 55, while having the void mage set equipped, and Augury active.
    • Fixed a bug where the Pestilent Bloat's size was 4x4 rather than 5x5, which would sometimes cause players to get 1 tile closer than necessary to Bloat.
    • Combat will now be ended between a player and Nylocas Vasilias after the boss changes phases.
    • Hard mode loot changes:
      • Ornament kits will now be rolled as a separate drop.
        • This won't make all rare loot more common though, as their slots on the rare loot table were filled in by the Avernic hilt.
          • This means that the hilt will be more commonly dropped, but also that you will have a chance at obtaining a rare item and an ornament kit in the same chest.
  • Nightmare fixes:
    • Regular damage will now show the heal mark again.
    • Fixed the countdown timer and tested, Phosani's nightmare will spawn after 5 seconds.
    • The drop rate for the Parasitic egg has been fixed (was previously too low).
    • Melee attack changes:
      • Nightmare's melee attack will now be delayed by 1 more tick, giving you more time to select the correct prayer.
      • Nightmare's melee attack will now occur 40% less often, and she will opt for a Ranged/Magic attack instead where possible.
    • Hits of zero on both the totems and the Nightmare should both display the regular, blue zero-damage hitmarker.
  • Baby Mole-rat:
    • You can now use a Mole claw on your Baby Mole pet to morph it into a Baby Mole-rat, the pink, naked version.
      • To go back to the original Baby Mole pet, you can use a Mole skin on it.

 

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We hope you enjoy this update as much as we've enjoyed putting it together!

 

Regards,

Omicron & Chad




#411052 117's HD and GPU plugin support

Posted by Omicron on 25 September 2021 - 10:58 AM

Hey everyone,

 
Dan and I having been working on this update for the past few weeks, and we wanted to share a few teasers with you before release. Since adding support for Runelite a few years ago, a lot of time has been spent polishing/refining it, and one of the more demanding aspects was integrating the GPU plugin, which ended up taking a back seat for a while due to other priorities, and the fact that we already had HD available to players who wanted to use it. With the release of 117's HD plugin, we decided there was no better time than now to get the GPU integration working, and we're happy to announce that we're nearly done with it, and we're ready to share the results. The HD/GPU plugins also work with our 2010 graphics mode, which makes for some really great looking gameplay when pairing the 117 HD plugin with 2010 models/animations.
 
 
 
117's HD: 
 
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GPU:
 
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#389533 ALTERNATE GAME SUGGESTION -- MUST READ!

Posted by R E Z Z on 17 February 2021 - 05:13 PM

Good afternoon/evening/morning Alora,

 

I would like to preface this suggestion by specifying that I am, in fact, a Normie account. This information will become significant as we move forward with this article. For those of you that haven't immediately left this post as a result of previous statements made, I appreciate your time. If you'd like to provide feedback on this suggestion, please reply accordingly to the forum post.

 

I : INTRODUCTION

 

Questions to ask yourself before reading this section:

 

 Is it possible for players to share common ground on Alora?

Normal account, why?

What does a Normie do all day?

 

Now, chances are that if you are reading this post, you're either a current member of the community or are involved with Alora in some form or fashion. As with any collective of diverse people, we possess different opinions, preferences, and intentions from one player to the next. Nevertheless, I find it true to believe that at the core of every Alora player resides the overwhelmingly-powerful desire to have improvements made that are beneficial yet all the while do not hinder the fundamental traits of a game we know and love.

 

Forging ahead, I previously alluded to the fact that I main a Normie account. This is key in understanding how I arrived to the decision of making a game-improvement suggestion. As you know, Players with the 'Normal Account' designation are not required to perform tedious methods of acquiring items. These accounts have full accessibility of the 'Trading Post,' allowing them to purchase items that would otherwise require acquisition via killing an NPC. As you can imagine, this ability to freely exchange items eliminates time that would be alternatively spent grinding for drops. Thus, comparatively speaking, Normal Accounts are left to allocate this time towards other activities that include but are not limited to:

 

1) Bankstanding

2) Contemplating ways of improving Alora

3) Maxing 99's / Working towards 200M XP

4) Gambling

 

 

Now you may be asking yourself, "R E Z Z, what is the significance of those 4 activities? What do they all have in common?" 

Well, the answer is simple...

 

 

II : POLTON

 

Questions to ask yourself before reading this section:

 

 Who?

Oh, that's how the Bonus XP works..?

 

Why is that player standing in the corner of the bank?

 

Often found residing in the bank located at Home, POLTON is a respected, extremely wealthy member of this community. He is commonly known throughout the server to be one of the most gracious contributors to The Well of GoodwIll, an apparatus which grants an XP boost to all accounts across the server, so long as a player physically steps in front of The Well and uses Coins or items. The Well of Goodwill will notify the player with the following information:

 

1) Value of coins/items offered to The Well

3) Amount donated to The Well

4) Remaining value until The Well is full

5) Server-wide YELL of the contributor(s) name and amount donated

6) Amount of time The Well's Bonus XP will be active

 

As you can imagine, POLTON makes the trip to the well more often than others. Despite being within the general vicinity of The Well, the distance made travelling to make deposits becomes astonishingly great over time. This may take a toll on a player's will.

   Nevertheless, POLTON, being the efficient player that he is, can be seen, on occasion, standing on the northwesternmost tile of the bank. This tile serves of great strategical significance to POLTON, as this single tile allows POLTON to be in virtually the closest conceivable tile to the Well, while simultaneously being able to bankstand. 

 

 

III : CONCLUSION

Questions to ask yourself before reading this section:

 

 How rich is he?

Where are you going with this?

How can I get this suggestion approved?

 

Previously, I briefly touched on the fact that POLTON is RICH. Not only is he very, very RICH, but he has furthermore become decently famous around the server.

And what does society do to commemorate people that are both RICH and famous? Simple.

 

 

THEY BUILD STATUES OF THEM.

 

 

 

Exhibit 1A.

 

The northwesternmost tile of the bank (indicated by the red 'X')

This is the closest tile in proximinity to the Well of Goodwill that a player can stand while bankstanding.

 

4988608c7268e18095b50a775c8246eb.png

 

 

Exhibit 1B:

 

In this illustration, we see Polton (indicated by the red arrow) standing on the northwesternmost tile of the bank. Please reference Exhibit 1A (shown above).

19620ca50a37cf20e665bf5f089193ff.png

 

 

 

IIII : SUGGESTION

 

Questions to ask yourself before reading this section:

 

Does Omicron even read these things?

Will Polton give me gp if I beg?

Why are Polton's PMs set to 'Friends' only?

 

 

What is your suggestion?:

We delegate a single tile of the bank to serve as the location for a statue of Polton. (Reference Exhibit 1A and 1B for proposed location).

Is this in OSRS?:

No but it should be

Has this suggestion been accepted already?:

No but it should be

How would this benefit Alora?:

Placement of a statue on the specific northwesternmost tile of the bank will serve as a placeholder for Polton on the rare occasion that he is not bankstanding. This will support Polton in his quest to achieve the optimal proximity to the Well of Goodwill at all times, all the while commemorating him for his gracious past, present, and future contributions to the Well. 

Giving appreciation and recognition for someone who has supported the players daily, goes a long way.

If we do this for him, Polton will likely feel morally obligated to continue to allocate funding for the Well, thus granting bonus XP for ALL players of Alora, subsequently enhancing the overall game experience for users on Alora.

 

 

Thank you for your time and consideration,

 

-R E Z Z

 



#409403 Trading post QOL

Posted by J boogs on 10 September 2021 - 08:38 AM

What is your suggestion?:

 

 Expand the scrolling list when you open the 'recent listings tab' in the Trading post. Currently you can only view the last recent 20 listings, I am suggesting this is expanded to 40-50 listings or even having a option to customize the search. 

This suggestion could also alter into when you search key words. For example if you were to just search "3rd age" and hit enter it would only show you 20 listings when there is more than 20 pieces of 3rd age in the trading post. (At time of this posting)

 

 

Is this in OSRS?:

No, these are Alora features

 

Has this suggestion been accepted already?:

No

 

How would this benefit Alora?

Allow players to search for items more efficiently when skimming through the Trading post. This would be a great addition to let others to see more of variety of items being put up for sale. With only the current 20 slips sometimes it tends to get cluttered when a player dumps in items.

(Prime example)

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  :MonkaS:

 

 

 

 




#409390 Multi Logging rule.

Posted by Skribble on 10 September 2021 - 06:51 AM

I'll start off saying I was given a warning by "Amica" because of the events unfolded explained next;

 

I was at a lava dragon task on my EIM, I had been seen by a pker "Ivar Bonless", I keep the gate closed so anyone that comes without bounty tp, I can see. He stands there for a while, I say in chat "pls no" he waits a few minutes, then runs to the gate, opens it and attempts to attack me, I log out. I stayed logged out for the next 40 minutes watching youtube, I logged back in, all was good I carried on with my task. no more than 3 kills later, he comes back, again, he comes running through the gate, I get the log out again. I wait another 20 minutes, log back in, continue my task. He comes back again after another 2-3 kills, this time he kills me as I'm caught off guard tabbed out, so I can't log out in time. I say cool. I log on another account, and gear it up in purely bought shop welfare gear as I haven't pked in about 10 years. (I cannot defend myself on my iron account when I'm geared up for slayer, it is impossible, I have no gear I have no levels, at this point I'm being ragged off of my task.) I take my EIM and alt back to lava dragons, continuing my task. 

Again, this "pker" as they're supposedly called, I prefer the term "pvm killer" but it is what it is, comes back. The very second he see's my alt geared up to fight back, he turns and runs away, my EIM does not interact at all with either of these accounts, it is completely afk stood still while I begin to chase on my alt out of lava dragons. I catch a freeze on him and tab out to log my EIM out, I am now only logged in onto one account, with some incredibly bad pking from my part, I somehow managed to kill the other guy, in what world he loses to me I don't know, but he did. Now I'm told I deserve to be punished for this as it's rule breaking.

 

So this is my feedback based on this situation, I want to play my EIM, I understand that pking and risk of dying is part of the wilderness and I happily accept that, I've been killed plenty of times with no problem, but when I am being constantly ragged off of an area by one player, who's not even my target by the way, he is 100% clearly targeting my EIM because I cannot fight back (heavily under leveled, and geared for pvm.) for free kills farming, now I have two options, either I don't play with my chosen activity for the rest of the day (Being bonus slayer points day, I want to do slayer without cancelling my task, I might not have points.) or I feed him free kills repeatedly giving him free pkp/emblem upgrades whatever, which is essentially rule breaking as I am purposely dying to him to do my task no? I don't believe this should break the multi logging rule, as I was solo at lava dragons on my EIM 4 times in a row for the same "pker" he had 4 opportunities to kill my iron man 1 on 1, then I turn the odds to be even after he's had 4 free chances with no possible death for him, by bringing an account that can actually attempt to fight back. He see's this account and runs away, which again, clearly shows he's only hunting my iron man for the free kills, he is not "pking" he's "pvm killing" (farming free pkp and loot with no risk involved.) 

I believe this rule is not good for the pking community as I, a bad pker, would make for entertainment for other actual pkers if I was allowed to defend myself. I can't be the only one that views "pking" to be boring when you're just hitting a punching bag until it falls over, I'm sure other pkers would enjoy an actual fight, which I can't do if I'm playing on my iron man being ragged off my task. Idk. Just feel like the rule could be improved. I know it won't be, but just wanted to share my story, hopefully some actual pkers will start killing the pvm killers so we don't have to break rules to actually give "pkers" risk in the wilderness. 

 

Either way, I got a warning fair enough, bit salty about getting the warning but I won't do it again, guess I'll just have to miss out on the bonus slayer points for now.