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Itachi

Member Since 31 Mar 2022
Previous Username: The Industry
Online Last Active Today, 07:45 PM
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#454998 Re-adjust Nightmare / Phosani Drop Rates

Posted by Itachi on 09 March 2023 - 08:35 AM

Because you're such a mathmatician I'll show my SUPPORT, this content is becoming more and more dead as the days go by and the item values are on a fast race to the bottom.

 

Also the reason players solo Phosani over normal is because anyone doing this is most likely an ironman wanting to finish the log, and if it takes 1.69 days as a 4 man that's about 6.76 days to get something in your name vs 4.51 days to get it solo.

 

I don't agree with having to make the content harder before buffing the rate, since these items can't be 'devalued' if they really aren't even useful in the majority of cases. Full inquisitor went from 1b a set to 600m in a matter of days and I wouldn't be shocked if it's even less now. Unless OSRS makes these items great again, which will be hard to match on Alora due to our combat system and boosts/def nerfs, I don't see any reason anyone does this other than collection log purposes. It's not like your zerker pking scene exists on here.

 

I know that adding more of these items into the game is NOT going to help their price, but at this point, nothing will. This is only so players have more of a reason to go since it'll be easier additions to their collection log.

 

Edit: After some clarification with Alan, it's about 1.69 days for ea individual player in a team of 4 to get a drop, which is way better than soloing Phosani. The real problem is not being able to get a team.

 

I'd 100% support better drop rates in Phosani for a solo player to match the time invested to a team of 4 in regular nightmare.

 

4 man regular nm:

orb ~1.67 days

armour piece ~8hrs

 

NEW Phosani solo:

orb ~1.67 days

armour piece ~8hrs

 

Realistically you aren't going to find a dedicated team of 4 to do it for days at a time all when bonus is on, so let it be soloable content for the same time investment.




#452882 Highscores

Posted by Itachi on 06 February 2023 - 11:08 AM

It's possible to sort the rankings based on who got 4.6b experience first, but there's no chance the individual skills will be sorted.

AFAIK that information wasn't tracked and there's thousands of players with 200m exp's in each skill right now.

I don't think individual skills is even worth the effort atm, but the overall max skillers imo is worth it. To save Omi time I'd even be content in having it track only after the new skill is released, but I'm just saying we should get ahead of the curve while we can.




#452875 Highscores

Posted by Itachi on 06 February 2023 - 10:35 AM

What is your suggestion?:

Update the highscores so players reaching max xp in all skills will be ranked in the order they received it rather than the time they created their account.

Is this in OSRS?: Yes

Has this suggestion been accepted already?: NO

How would this benefit Alora?:

Even if saying 'fix the highscores' is easier said than done, it's still worth the effort imo to get it right. Now that OSRS is going to release a new skill we have a chance to fix a long dated problem to give players their proper due in reaching max xp.

 

Currently is Joe was the first player to join Alora, then he can take years to max his xp, but will always be rank one once he does since the highscores go by date creation, rather than if you got the max xp first.

 

Once the new skill comes out no player will have max xp anymore, and it's a perfect time to see who's the sweatiest. Please fix the highscores now while we still have time.