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Lunchy

Member Since 25 Jun 2022
Offline Last Active Dec 23 2023 03:17 PM
*****

#446708 Let's talk about Realism.

Posted by Lunchy on 29 November 2022 - 02:06 PM

I knew that this would not be supported by the small majority of major stakeholders in realism, and I addressed that part too. Once the stakeholders stop playing, realism is dead without a merge. Only a few people are keeping it alive right now, because new people don't want to join it. Classic was merged 4 years ago, and if it weren't for that, there'd be no classic players on Alora right now. With a playbase of 500 on a good day, having multi economies isn't sustainable. As I stated earlier, we shouldn't gatekeep a whole game-mode just for a few elites.

 

Buyable skills is the main concern because "if you can buy the skill it's useless to max." You can already do that, just with a few extra steps. You can buy realism gp, you can buy realism skills, it's just more inflated because it's a smaller playerbase. Merging with normie economy isn't going to mean anyone can get 200m construction tomorrow. It's still 2x exp, there's still a finite supplies of mahogany planks. Getting 200m supplies on a normie was hard enough without overpaying, much less doing that 8 times over on realism. The point of the merge isn't to make all skills buyable (which they are already btw), it's to stop running people away from the game-mode.

 

You will still need alts to help get supplies, you will still need to grind for supplies, you will still need to spend HOURS working on your account. All of these are the appeal to the realism players, and it's why I play realism, but a merge won't take away these things, you will still need to do them.

 

Will edit to add this instead of spamming posts: Some points made are "people who voted haven't even maxed a realism." It's because people who've commented have tried to play realism and felt it lackluster and trash economy so they quit. This is the main talking point of my post, the sustainability of realism split eco. People want to play the game-mode, but they don't want to play ironman mode. You're turning away new people just because you're the top of the food chain, it's not sustainable.


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#446661 Let's talk about Realism.

Posted by Lunchy on 29 November 2022 - 07:11 AM

I'm sure it's not surprising that I'm bringing this up on the forums, it's something I've been voicing my opinion about since I started playing realism, the merge. I would like to get everyone's thoughts and opinions on it, whether in support or against the merge, including Omicron's opinion.

 

Realism is the best game-mode that Alora has. I joined Alora almost a year ago (Dec 12 makes a year), and I quickly 4.6b'ed my normie account, started doing some collection log/pet hunting, maxed all the gamemodes besides a couple, and got bored. I prefer skilling over PvM, so a lower game-mode option was my next go-to, realism. The idea of switching to realism was something I was against, and didn't really want to do, because I've been told that it's just basically an ironman game-mode with a little more flexibility, and I didn't want an ironman game-mode, I just wanted a normie game-mode with very low exp rates. I finally caved to the idea, and they were right, it's just an ironman game-mode with a little more flexibility. I don't think it should be this way, and I know that it makes people not want to switch over. I have talked with over a dozen people since I started this game-mode who have shown interest in it but ultimately stayed away because they didn't like the idea of it being essentially a group ironman game-mode.

 

Now I know that this merge isn't supported by some of the old heads that play realism, and let's talk about why, but also let's not decide the fate of the game-mode on less than 5 people who have played it long term. A merge is about helping the community grow because I truly feel like people would want to play this game-mode if it wasn't for the simple fact that they're not a part of the rest of the economy.

 

From some long term realism players that I've talked with, the main reason they don't want a merge, is because a merge would give full access to ;;shops. And for those who don't know, realism shops don't have pots you can buy. When they mention realism having an economy, what they mean to say is that realism has an economy on pots. You have to make 30-40k pots just for 99 herblore, and what better way to make money than to sell these at an inflated cost to people who haven't started the grind yet. I fully believe that the realism merge would not be a huge issue if it weren't for having full access to ;;shops. There's not a "more stable economy", you can't have an economy with a dozen players contributing to it. If a split economy was a beneficial thing, it would be in OSRS.

 

Four years ago, someone made this same post about classic being merged, because classic used to also have their own separate economy, and it passed and the same thing should happen with realism. Here's a link to the post: https://www.alora.io...-about-classic/

And the points made there also apply here. Realism players can purchase the late game items they have been looking for. Realism players can finally sell some of the stuff that they've been holding in their bank, unable to sell. And there no items on realism players that would contribute to a crash in the economy. If anything, a realism merge would help stabilize prices of some things that aren't frequently grind(ed?) (ground?) . It's a slow game-mode, and this means you do a LOT of boss killing, skilling, and raiding. Realism would contribute a lot to the normie economy, and with the player base as small as it is, I think it's time for a change and a merge

 

Make realism what it should be, a normie account with a close to OSRS experience. People who play this game-mode, or are interested in playing it, don't want to play it because of the split economy, they want to play it because of the exp rates and because it's more rewarding to max the lowest exp rated game-mode on Alora.




#446637 Hello there.

Posted by Lunchy on 28 November 2022 - 11:10 PM

Welcome back! I see you around in cc all the time and will be following your progress to 200m slayer.




#446530 Improved ToA Common Loot Table

Posted by Lunchy on 27 November 2022 - 05:25 PM

Support. Would be nice to have some loot on par with CoX or ToB secondaries instead of the useless stuff ToA chest gives.




#445865 ICE Tombs of Amascut Release Competition - 3.5B Prize Pot

Posted by Lunchy on 20 November 2022 - 07:19 PM

Yoink, ez pet: https://i.imgur.com/75HXQiY.png




#445858 Players vs Staff v2

Posted by Lunchy on 20 November 2022 - 05:38 PM

10000000000000000000000000


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#445518 II - 17

Posted by Lunchy on 17 November 2022 - 01:14 PM

Best UIM to ever do it. <3 




#445280 ICE Winter Bingo: Faction Wars

Posted by Lunchy on 14 November 2022 - 05:50 PM

Account Name: Lunchbox

 

Donator Rank: Master

 

Does the account participating have a Scythe of vitur? Yes

 

Does the account participating have a Twisted bow? Yes




#444630 Alora Newspaper [11/7/2022]

Posted by Lunchy on 07 November 2022 - 12:30 PM

Great write up @Arosa <3




#444224 Exchange barrows items for barrows points

Posted by Lunchy on 03 November 2022 - 06:38 PM

I think this should be ironman only, so I support on that note.




#444148 Zahur clean potions qol

Posted by Lunchy on 02 November 2022 - 04:55 PM

Cleaning noted herbs is already a thing. You have to speak with her as the "clean" option is only for unnoted herbs. The price difference between noted and unnoted is the reason why you have to talk to her.


Your suggestion has been accepted.


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#443992 [31/10/22] Halloween Event, Fall Sale, Buyable Mithril Seeds, ToA Launch Date...

Posted by Lunchy on 01 November 2022 - 05:40 AM

So hype for Friday and this Halloween event!
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