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Zoo

Member Since 21 Feb 2017
Offline Last Active Jul 10 2017 08:28 PM
*****

#58926 More achievements / Comp Cape

Posted by Nexusgod56 on 04 March 2017 - 03:37 AM

Hi. I suggest adding hard achievements to the achievement dairy. Would be awesome content for people grinding, apart from just grinding XP.

 

The achievements aren't supposed to be easy or done quick, but be a challenge.

 

Numbers could be changed for specific achievements.

 

Would like to get some feedback on these. They all seem pretty doable for end-game players.

 

Trade in a tier 10 emblem

Make a Serptentine Helmet or a blowpipe

Craft a pair of Cerberus Boots.

Craft a Godsword

Kill 5 Skotizos

Search 50 Birds' nest

Complete 20 Raids

Get a 200m xp skill

Fish 1000 anglerfish

Cook 1000 anglerfish

Smith 28 rune bar in the wilderness (not superheat)

Complete 20 Elite Clues

Imbue a slayer helmet

Catch 100 Imps

Trade in 50 ensouled heads

Open 100 caskets

Kill every boss 25 times

Imbue a ring (ring of wealth with imbuement scroll or 3500 pkp)

Open 50 Crystal Chests

Put 50m in the Well

Get Super donor ($50 donated rank)

Complete 20 Elite slayer tasks

Smith 1000 Rune bars

Get a boss pet drop

Insure a pet

Buy an item from the PKP shop

Color a Slayer Helmet 

Color a whip

Catch 10 lucky implings

Craft a Zenyte Amulet

Make 100 Super Combat Potions

Kill a single boss 1000 times

Buy a Coal Bag

Cut 500 Magic logs in Resource Area

Wear full graceful

Make 100 Stamina Potions

Make an Infernal Axe

 

edit: 

make a tent

make a ballista




#58897 [3/4/17] Major bug fixes, Looting bag, clue bottles, bird nests, etc!

Posted by Omicron on 04 March 2017 - 02:08 AM

Hello everyone,
 
This weekend's update was primarily focused on fixing many bugs that have gone unnoticed in previous updates while we focused on content. I tried to get as many of them fixed as possible, and while there are still many bugs on my to-do list, I think this update will help to fix most of the major ones. Aside from that, I've managed to add in numerous pieces of content such as the long-awaited Looting bag, clue bottles, bird nests and more!
 
  • Bonds update reverted
    • Bonds are now back to how they were before due to popular request -- that is, granting a rank increase past Super donator.
  • Hans added to home (south-west):
    • Hans will be able to tell you how long you've spent in the world since you've joined!
  • Shift-click functionality added to client:
    • Following a recent OSRS addition, we've decided to add this QOL feature:
      • Hold shift while clicking an inventory item to drop it!
  • Fixed Boss timer records on PvM lectern:
    • Previously, your solo kill would always be considered a team kill and therefore not counted on highscores. This has been fixed, and you should start to see proper boss kill timers populate the in-game PvM records very soon.
      • For reference, the records are updated automatically as soon as the player who set it logs out.
    • TzTok-Jad added to killtime and kill count records:
      • Jad's killtime will be based on the time that you started the fight cave session, NOT the time it has taken since you first attacked Jad as it normally is.
  • Fixed pet visual bug:
    • After recoloring your Rock golem with an ore (or if one of your pets undergoes metamorphosis), its color would change if you enter a different area (visual only).
      • This has been fixed, the new color of your pet will stay consistent after teleporting.
  • Raids dungeon timer fixed:
    • Issue where it would not show/save your time record has been fixed.
  • Miscellaneous:
    • Godsword shards will no longer appear as a "rare drop" yelled under game news for obvious reasons.
    • Fixed Cerberus combat bug
    • You can no longer rest while in combat.
    • Fixed grammatical error on some tips.
    • Colored rock golems that aren't your own pet will no longer show the right-click options.
    • Right-clicking the donation manager to "Check-donations" will no longer show you the "As an ironman, you are not allowed" message.
    • ::support command added to take you to the Support section on the forum
    • Sir tiffy cashien in Falador will no longer be facing the wrong direction sitting on the bench.
    • Fixed Ancient d'hide top graphical error -- now goes over your arms
    • Fixed "Weird old man" chatbox head instead of Brother brace when trying to deposit GP into the Well of goodwill.
    • Pegasian crystals now always announce on the global rare drop yell
  • Skin color saving:
    • If you unlock a skin from the Donation manager, it will now (from this point forward) be re-obtainable for free if you ever wish to change between other skin colors.
      • Unfortunately, those with previously purchased skin colors will not have them saved. You can send me a PM to manually unlock it with a screenshot of your skin.
  • Item requirements fixed:
    • Mages' book - 60 Magic
    • Gilded armour - 40 Defence
    • Saradomin, Zamorak and Guthix rune trimmed armour - 40 Defence
    • Saradomin, Zamorak, Guthix, Ancient and Armadyl godhide armour - 40 Defence and 70 Ranged
    • Odium and Malediction wards (and (or) versions) - 60 Defence
  • Fixed donator benefits for all ranks:
    • Certain rank bonuses were broken -- Eg. A legendary donator would not receive a bonus that a super donator would.
      • The whole system has been reworked to properly support this in all cases.
  • Visual appearance of Superior Slayer encounters have been updated to make them appear more "Superior".
    • This much needed update makes all encounters much more visually appealing.
  • Raids changes:
    • Olm door ~ Quick entry:
      • You can now right-click enter the door before Olm at raids to skip the dialogue
    • Fix for getting points on "all-healing" npcs such as Olm's head before the final phase:
      • Previously, it was possible to stack points on NPCs that healed themselves.
        • It is no longer possible to obtain points for damage that heals an enemy.
  • Abyssal bludgeon special attack fixed:
    • It was previously using incorrect animation.
    • The proper graphics that plays on the ground under your victim has also been added.
    • (Note: The previous "effect" of the Special attack was correctly working and has not been changed.)
  • Banks fixed for noting/unnoting:
    • Many banks were broken in the sense that you could not note/unnote items on them(even if they worked as a bank), including:
      • Varrock west/east, falador east/west, catherby, seers village, lumbridge, neitiznot, ardougne south/north, yanille, tzhaar, duel arena chests, clan wars chests, pest control, mages' bank, crafting guild, raids, edgeville RFD chest.
      • Thanks to @alumentum for compiling this list of banks!
    • Bank noting/unnoting now works on bankers as well:
      • Primarily updated for this to work with the banker in the Donator zone and in the Mages' bank.
  • Abyssal head loot from using your Unsired on the Font of Consumption fixed:
    • Previously, the Abyssal head from the Sire could not be combined with a Slayer helmet to create the Red slayer helmet. This item has been fixed.
      • For those of you with the old item, it will automatically be fixed next time you log in.
  • Woodcutting update - Bird nests!
    • It is now possible for a Bird nest to fall out of a tree while woodcutting!
      • (Any tree except for meat trees in Raids -- 1/256 chance each time you chop a log)
      • Rate is NOT affected by the type of tree you are chopping.
      • There are 10 different nests, including:
        • Regular nest
        • Guthix, Saradomin or Zamorak egg nests
        • Gold ring
        • Easy, medium, hard and elite scroll nests
      • Each donator rank will increase your chance of obtaining a nest by:
        • Uber - 15%
        • Legendary - 10%
        • Extreme - 7%
        • Super - 5%
        • Regular - 3%
    • All nests will give a tree seed reward with the possibility of a ring OR the rare chance of an Uncut onyx
    • If you obtain a god egg, it can be given as a gift to the gods by using it on any altar:
      • These eggs will reward you with prayer experience, as well as the chance of obtaining a piece of the Evil chicken outfit!
        • The Evil chicken outfit pieces are tradable.
    • After opening the nest, it can be crushed with a Pestle and mortar to be used as a Herblore ingredient (specifically for Ironmen)
  • Trading Giant mole skins and claws:
    • You can now trade in your skins and claws from defeating the Giant mole which has been a thorn in Wyson the gardener's side for years.
      • Wyson will be more than happy to give you 1 Bird nest for every 10 claws, or for every 20 skins.
      • (Unlike in OSRS, it is possible for these nests to be God egg nests.)
        • 20 Mole skins = 1 random Bird nest
        • 10 Mole claws = 1 random Bird nest
  • Fishing update ~ Clue bottles!
    • There is now a random chance of a Clue bottle settling ashore!
      • The chance to obtain one is determined by the level of the fish you are catching
    • This rate is reduced by these %s for donators:
      • 15% for Uber
      • 10% for Legendary
      • 7% for Extreme
      • 3% for Regular
    • Easy, Medium, Hard and Elite clue bottles
      • Opening a Clue bottle will guarantee 1 clue scroll of the same type
      • There is also a chance to obtain Corrupted armour when opening a Clue bottle!
        • This armour is untradable.
  • Looting bag now functional!
    • An update that is long past due, the Looting bag is now available for players to use!
    • Obtainable from killing many different enemies in the wilderness
    • Able to store 28 items within -- it is essentially a second inventory that can ONLY be used within the wilderness.
      • The only way to remove the items, though, is to bank the looting bag or to die with it.
        • Banking the looting bag will insert all of its contents into the bank.
        • Dying with the looting bag will release all of the items no matter what.
          • If you died to another player, it will drop for them. Otherwise, the items will only be visible to you for a few minutes.
  • Rune pouch fixes:
    • Previously, the rune pouch would be usable even if it was not in your inventory (banked with runes). This has been fixed.
    • It would also show that you indeed had runes to use on your spellbook and would light up spells, which has also been fixed.
  • Climbing boots access for Ironmen:
    • You can now obtain a pair of Climbing boots from Hamal the Chieftain's shop after completing the Mountain daughter quest.
  • Forum update:
    • Uber rank donator image has been added thanks to @Jedzio
  • Hiscores update:
    • Overall XP will no longer be limited to 2.147m and will now show the correct value.
  • Shop changes:
    • Bounty teleport scroll added for 150 tokens

 

  • [Wilderness updates]
  • Wilderness Multi-lines fixed:
    • All multi-zones have been corrected. Some areas were incorrectly multi-zones, and some boundaries were also slightly off.
      • The previous multi zone south-west of the graveyard should not have been multi at all and has been removed.
      • Certain areas such as slightly east of Black chinchompas spanning to the Red Dragon Isle which are supposed to be multi were not.
      • Multi-zone surrounding the Lava maze had boundaries that were slightly off.
      • Wilderness agility course boundaries were way off, the arena itself is not multi at all. Matched to OSRS.
    • A ton of time was spent walking around the wilderness on OSRS to make sure these zones were accurate -- but in case an area is incorrect, please PM me to let me know the exact area.
  • Teleportation ~ Cancelling incoming damage:
    • Teleporting with jewellery will now cancel incoming damage similarly to how spellbooks/levers/teleport tablets do.
    • The way this functionality is handled has been changed a bit to ensure that no damage will be taken, even delayed damage -- except that from poison.
  • Mage Arena changes:
    • Melee/ranged PvP combat is no longer allowed within the Mage arena.
    • Similarly to fighting against Battle mages, you can only use Magic spells in PvP from this point moving forward.
    • This covers all areas within the arena once you teleport through the lever, meaning the sides of the arena are also Magic only.
  • Bounty teleport added:
    • Unlocked through a *tradable* Bounty teleport scroll -- Purchasable from the PKP shop or web store.
      • Spell works from either the Normal, Ancient or Lunar spellbooks with a requirement of 85 Magic.
      • Requires 1 Law rune, 1 Death rune and 1 Chaos rune and grants 45 experience.
      • Chance of not using runes to cast with a Staff of the dead/SOTD or Kodai wand.
    • Function:
      • Will teleport you within 12 squares of your target, as long as you are both in the wilderness and you are not teleblocked or in combat.
  • PKP Shop updates:
    • Dragon claws, Abyssal dagger and Heavy ballista removed from PKP shop.
    • Bounty teleport scroll added to PKP shop
    • Overall PKP prices slightly increased
  • Emblem exchange changes:
    • Emblems will now give 30% more coins and 25% less PKP.
  • Food->Combat delay fixed:
    • Eating food (not potions) will now have a more accurate delay before being able to attack again.
    • This includes certain healing potions, including: Saradomin brews, Guthix rest, and Xeric's aid.
  • Teleblock fix:
    • Previously, a player could turn on Protect from Magic very late after the teleblock spell is casted and still be protected from it and halve its time.
    • This was incorrect, as the "check" for protection prayer should be checked for immediately when the attacker casts the spell and not after that.
  • Ranged fixes in PvP(and PvM):
    • Many players are aware that many bolt specials were broken and mostly non-functional. These have been fixed to balance the combat triangle:
      • Dragon bolts (e) effect:
        • Damage increased by 45%
        • Does not work if the enemy is wearing an Anti-dragon shield, Dragonfire shield or drank an Anti-fire potion.
      • Diamond bolts (e) effect:
        • Increases max hit by 15%
        • Lowers target's Ranged defence by 25%
      • Onyx bolts (e) effect:
        • Damage increased by 20%
        • Heal your health by 25% of the damage dealt
        • The healing part of this special was already functional before, but not the damage increase.
      • (Emerald bolts (e) effect tweaked as well)
 
 
 
 
[Images]
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Enjoy, and as always, please report any bugs that you find :)
 
Cheers,
Omicron



#58742 HCIM Change

Posted by Nike on 03 March 2017 - 07:24 AM

I felt the same way, and also that the experience rate was a little too high for a supposedly challenging gametype but it is what it is at this point. Unless Omnicron decides to stray from OSRS a little for what the community may want to see added, I doubt these things will change.

 

Support, but I doubt it'l happen.

I talked to Omi about this issue and he said to make a support thread on it, so hopefully it's approved.


  • Zoo likes this


#58441 Rank Icons

Posted by Catboy96 on 01 March 2017 - 11:32 PM

I counter. Disagree. Court Adjourned. I plea the 5th. 


  • Zoo likes this


#58039 GAMEMODE: Hardcore Ironman

Posted by Omicron on 28 February 2017 - 02:49 PM

It is a planned update, we're just focusing on any reported bugs at the moment to ensure that there are no false deaths :)

Zoo, on 27 Feb 2017 - 2:40 PM, said:
Not a bad idea, but if we don't address a way for @Omicron to cash out on this rather extensive addition to the gamemodes system it's not likely to happen. I don't think $5 is too much to ask, but as more HCI's play and require lives it will quickly add up. On the player side, the wealthier HCIs would also need a way to spend their banked cash so why not insulate their accounts with more lives?

I feel the multiple lives feature would work for both interests.

We probably won't do anything like this, it'll be one life only and if you die you'll be reverted to a regular ironman (Or UIM? Not sure how OSRS has it). The experience rate will be considerably more difficult than the other game modes as well to make this mode more challenging and show a greater achievement for reaching 99s. There won't be anything like Mystery boxes in the donator shop either, as this mode is meant to be more difficult than other ironman modes.


#57764 GAMEMODE: Hardcore Ironman

Posted by Error on 27 February 2017 - 02:13 PM

I would love to see hardcore iron-man being added to Alora although I highly disagree with being able to donate for items..that ruins the whole purpose of the hardcore ironman.




#57749 GAMEMODE: Hardcore Ironman

Posted by Jaceey on 27 February 2017 - 01:35 PM

Of course I agree with this, although I'd rather have one life entirely.


  • Zoo likes this


#57550 Bank Tabs

Posted by NexusGod on 26 February 2017 - 03:56 PM

It happens when you spam click last item in a tab.

 

Reported a bug on it already. Hopefully fixed soon tm.


  • Zoo likes this


#57157 CLUE SCROLLS - and why they aren't worth it

Posted by Syntax on 25 February 2017 - 05:37 PM

Currently the only people who do clue scrolls are the insane, and iron men.

 

Not only are the rewards for the clues junk, but the time it takes to complete the clues are ridiculous.

 

I'd like to suggest that the steps to complete hard/elite clues be lowered, as well as an increase on rewards. Currently osrs has added tons of new clue rewards, and this server has yet to add some of them.

 

The addition of master clues would also be amazing!




#13625 Clue Scroll Guide

Posted by F 8 on 07 November 2016 - 11:37 PM

Clue Scroll Guide

Note: If you do not see your clue here, visit this link.

https://oldschool.ru.../Full_guide/All

 

General Info:

If you have a bugged clue step it is likely due to you using HD mode.

To fix the issue for now, just disable HD so you are able to view the clue step.

Runelite is now implemented and has a Clue Scroll plugin, would highly recommend enabling this for clues.

 

Map Info:

Orange Circle = Start/Teleport spot

Red Star = Clue position

 

Average Clue Attempts:

1-3 Easy

3-6 Medium

4-6 Hard

5-7 Elite

8-10 Master

 

Required Gear:

Spoiler

Recommended Items:

Spoiler

STASH Units

Spoiler

Anagrams

Spoiler

Coordinates

Spoiler

Cryptic Clues

Spoiler

 

Dig Sites and Maps 

Spoiler

Emotes

Spoiler

Sherlock 

Spoiler

Possible Rewards:

Easy Clue Scrolls

Spoiler

Medium Clue Scrolls

Spoiler

Hard Clue Scrolls

Spoiler

Elite Clue Scrolls 

Spoiler

Master Clue Scrolls

Spoiler

 

 

Additional Rewards:

 

You can purchase the Clue Scroll Sack after completing 150 clue scrolls of any type from the skillcape shop by speaking with the Wise Old Man for 1,000,000 GP.

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Completing 300 Hard Clue Scrolls unlocks Uri's Transform Emote.

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