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[14/7/19] Motherlode Mine, Cave Krakens, Kalphite Queen Rework, Mort Myre Fungus Collection & more!



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Posted 14 July 2019 - 07:17 AM #21

Real Mitch
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Great updates, thanks.

Posted 14 July 2019 - 07:30 AM #22

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i love this update so much 

 

 

great work :) 



Posted 14 July 2019 - 07:53 AM #23

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My only issue with this update is the cost disparity for low level elemental runes in the shop.

 

100 Mind Runes = 700 GP

100 Mind Runes in a Pack = 10,000 GP

 

100 Air Runes = 800 GP

100 Air Runes in a Pack = 10,000 GP

 

100 Water Runes = 800 GP

100 Water Runes in a Pack = 10,000 GP

 

etc

 

I'm guessing this was done to prevent splashing but in reality its just excessive, you're completely forgetting about new Iron men who won't be able to afford any of the new packs due to the extreme price gouging.

 

And since all the runes are super low price in comparison to the packs it results in 1 person buying out the whole shop for no more than 200,000 gold (And thats including Mind Runes, and why not throw in another 70k gold for the 5000 Body Runes even though they are useless.)

 

5000 x Air Runes = 40K,

5000 x Water Runes = 40K,

5000 x Earth Runes = 40K,

5000 x Fire Runes = 40K,

5000 x Mind Runes = 35K,

 

Total: 195K Coins to fully wipe the shop, or 265K including the Body runes if you wanna be a bit cheeky.

 

Its absolutely crazy. The two best options would be to

 

1) Increase the price of elemental runes across the board to try deter people buying out the whole shop for literally less than 200k gold.

 

OR

 

2) Lower the price of packs and increase the amount in the shop.



Posted 14 July 2019 - 07:55 AM #24

Champ
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Another great update! Thank you both for the amazing work!


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Posted 14 July 2019 - 08:44 AM #25

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The long-awaited Moterload Mine. Thank you for finally getting it added into the game. Much love. <3


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Posted 14 July 2019 - 08:48 AM #26

Stewart
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MLM Pog


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Posted 14 July 2019 - 08:48 AM #27

Not Mhk
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These weekly updates  :wub:


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Posted 14 July 2019 - 09:11 AM #28

Stay Slaying
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Whats shocking to me is that these weekly updates are including more content then previous updates that were spaced a month apart sometimes. I'm definitely going to be coming back to Alora when I get some free time just for these updates alone.

 

Great job omicron and the new dev, clearly you guys work well together.



Posted 14 July 2019 - 09:19 AM #29

Moe
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Awesome fucking start to the weekly updates, DAD! <3


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Posted 14 July 2019 - 10:12 AM #30

Omicron

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My only issue with this update is the cost disparity for low level elemental runes in the shop.

 

100 Mind Runes = 700 GP

100 Mind Runes in a Pack = 10,000 GP

 

100 Air Runes = 800 GP

100 Air Runes in a Pack = 10,000 GP

 

100 Water Runes = 800 GP

100 Water Runes in a Pack = 10,000 GP

 

etc

 

I'm guessing this was done to prevent splashing but in reality its just excessive, you're completely forgetting about new Iron men who won't be able to afford any of the new packs due to the extreme price gouging.

 

And since all the runes are super low price in comparison to the packs it results in 1 person buying out the whole shop for no more than 200,000 gold (And thats including Mind Runes, and why not throw in another 70k gold for the 5000 Body Runes even though they are useless.)

 

5000 x Air Runes = 40K,

5000 x Water Runes = 40K,

5000 x Earth Runes = 40K,

5000 x Fire Runes = 40K,

5000 x Mind Runes = 35K,

 

Total: 195K Coins to fully wipe the shop, or 265K including the Body runes if you wanna be a bit cheeky.

 

Its absolutely crazy. The two best options would be to

 

1) Increase the price of elemental runes across the board to try deter people buying out the whole shop for literally less than 200k gold.

 

OR

 

2) Lower the price of packs and increase the amount in the shop.

 

The price difference from elemental runes vs packs was a mistake which will be fixed next update. 



Posted 14 July 2019 - 12:13 PM #31

KP
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Love you dads


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Posted 14 July 2019 - 12:44 PM #32

EIM Zarox
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Great update, Omi!

Glad to see the rune shop + MLM added. 


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Posted 14 July 2019 - 02:04 PM #33

SuperiorIQ
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Pog update


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Posted 15 July 2019 - 02:05 AM #34

Omicron

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[15/7/19] Hotfixes:

  • Max capes and monkey capes will no longer have the Defence cape effect (teleporting you out at < 10% HP)
  • Elemental runes (water, air, earth, fire) prices increased in the new Rune shop in the Wizard's guild.
  • Fixed major issue with NPC movement / combat introduced last update:
    • Not being able to attack spiders in Theatre of Blood
    • Implings flying out of range
    • Being able to attack monsters through objects
  • Killing Kraken on a Cave Kraken task now counts towards your task.
  • Silver jewellery can now be strung once again.


Posted 15 July 2019 - 07:32 AM #35

Realitea
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I love how quickly you've been pumping out updates. Great to see!

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Posted 15 July 2019 - 03:57 PM #36

Blackpoiint
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Great update Omicron & brother! 

Thanks for including my suggestion as a hotfix.


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Posted 15 July 2019 - 05:19 PM #37

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Thanks for the quick hotfixes @Omicron


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Posted 15 July 2019 - 05:49 PM #38

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Love it Omi! Thanks!!


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Posted 16 July 2019 - 01:18 AM #39

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Really cool update can't wait to try it out.



Posted 16 July 2019 - 01:28 AM #40

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Swift with the hotfixes, I dig 8)


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