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Chance

Member Since 21 Sep 2016
Offline Last Active Jan 15 2024 11:55 PM
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#377849 [23/10/20] Tithe Farm, Mahogany Homes, Eternal Donator Rank, Lottery & Mo...

Posted by Omicron on 23 October 2020 - 10:13 PM

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Hello everyone,
 
Before getting into today’s update, I’d like to personally apologize for the delay in getting this update out to you guys. We didn’t intend for the update to be postponed this far, but some unexpected circumstances made the wait longer than usual this month. We hope that the size of this update will make up for that, and we have put our all into getting a hefty update out to satisfy everyone. Let’s get into it!
 
This week’s update contains so many different pieces of content that it’s hard to keep track of. We’ve added Mahogany Homes, which will make Construction much more enjoyable to train and offers new rewards including a new outfit and a new POH style. Next up, we’ve added the Tithe Farm which will add some much needed variety to the usual Farming runs and introduces some new rewards (including a new outfit, seed packs and more). Aside from this, we’ve also added a Lottery system to help spread the wealth in-game: the lottery will give one lucky player the chance at taking the jackpot every 10 days, and the jackpot depends on how many tickets have been purchased in total. Lastly, we've implemented a new donator rank - the Eternal Donator, which is the highest tier rank on Alora at the moment! This rank introduces some new perks, skin colors and a pet for our top supporters. We’re also allowing unlimited rank transfers (with a 90 day cooldown) for those of you who frequently move ranks between accounts. Aside from this, there are a ton of QoL and bug fixes in this update, but we’ll let you check it out for yourself!
 
 
In Other News...
We’d also like to get back into a regular update/reboot cycle, aiming for weekly reboots and bi-weekly updates, even if the updates are not as large as this one. Some updates that are larger may take more time, and in those cases we’ll still do our best to put out a development blog so that the community is aware of the schedule. Our next two updates will be out very soon, and they’ll be the Halloween update and our Anniversary event as we approach Alora’s 4th birthday. If you haven’t checked it out already, make sure to watch the Drop Party teaser which will be happening on Sunday, November 1st at 2pm Eastern time:
 

 
Without further ado:

  • Chambers of Xeric fixes:
    • Added a limit on the Vespula portal prayer/hp drain when it's being attacked to 20 tiles, meaning players in other rooms will no longer experience these effects.
    • Hitpoints scaling for bosses/mobs in the raid have been fixed, and should be the same as they were prior to the raids rework.
    • Raking the weeds at the end of a floor in the dungeon will no longer be limited to 1 rake, and you can now rake as many seeds as you'd like from these weed patches.
    • Building storage units will now properly build the rest of the storage units across the dungeon.
    • When leaving the Olm map (via the rope), you will now properly be placed at the last resource room.
      • Previously, you would be put either at the start of the 2nd floor, or sometimes even get stuck in a wall / black area.
    • Water-filled Gourd vials can no longer be smuggled out of the raid.
    • On Olm's final phase, if you kill one of the hands and the other hand regenerates, it will be attackable as intended. (It was previously respawning without attack options)
    • When crossing the tightrope to the keystone, if the Deathly enemies just died (in their death animation) they would still sometimes hit you. This should no longer occur.
    • Scavengers will now respawn after being killed.
    • Fixed a bug where guardian loot would sometimes spawn in a wall in the Chambers of Xeric.
    • Fixed a bug where if a player picked up a stack of 2 potions off the ground and only had 1 free slot, both items would disappear.
    • Fixed a bug with fishing rod drops within the dungeon.
    • The time given before a raid is automatically started has been increased to 5 minutes rather than 2 minutes.
      • This should give players more time to gear up for the given layout once they find the layout that they are looking for.
    • Olm will no longer attack players on another floor (eg. On 2nd floor), and Olm's attacks (eg. Lightning attack) will no longer be seen on different floors of the raid.
  • Eternal Donator Rank:
    • A new Donator rank has been added! This is the most prestigious and ultimate rank - higher than any before it and the most exclusive on Alora, requiring double the amount that Immortal required at $20,000 total spent. Not many will be able to obtain this rank, adding to its elusiveness, and the perks will reflect the difficulty of obtaining this rank. For players who are interested in only obtaining the rank and not any store items, there is the 1:4 custom donation option, which will allow you to upgrade to the new rank at 25% of the price.
    • Perks:
      • Forum:
        • Up to 5,000 storable PMs. 
        • Profile pictures (animated) can be up to 5mb.
        • Username on the forums is displayed in a white text with a pulsating blue glow and outline, along with a diamond sparkle effect.
        • In-game icon is a platinum logo with a diamond blue stripe through the middle.
      • Game:
        • All Immortal Donator perks (enhanced), notably:
          • Drop rate (general) boosted by 19% rather than 17% (Immortal)
          • Inferno start wave at 53 rather than 49 (Immortal)
          • Vote time 75% longer than the normal time, and 17 extra points upon opening vote books.
          • 15% increased chance of receiving pets from skilling / bosses. (Rather than 10% for Immortal)
            • This 15% also applies when gambling your Fire cape or Infernal cape for a new pet.
        • All-new Eternal game perks:
          • Unlimited donator rank transfers (every 90 days)
            • For those of you who regularly switch between accounts that you play on, being able to transfer your rank without worrying about limitations will certainly come in handy. There is no limit to the number of transfers, only a 90 day cool down between transfers.
          • In-game custom titles:
            • Eternal donators will have the option to speak to the Donation manager in edgeville bank to set a title for themselves.
              • Players can pick one of many colors for this title, and enter a custom title up to 12 characters look, assuming that it passes the chat filter checks.
          • Eternal donators will get Dark Essence blocks instead of Dense essence blocks from mining the Dense runestone.
          • Automatic runecrafting pouch crafting:
            • The pure essence in a player’s runecrafting pouches will automatically be extracted and crafted when clicking on an Altar.
          • Select your own slayer task:
            • Players with the new Eternal donator rank will have the ability to select their own slayer tasks from any of the slayer masters.
              • When a player tries to choose a task type (wilderness, Konar, easy/medium/hard regular), they will be prompted with an option to select a random task, or to choose from the selection.
                • If a player chooses to make their own choice, an interface will appear with all the possible tasks to choose from, and the player must simply choose one to be assigned.
                  • The Hard slayer tasks and Konar tasks will also let players choose individual Extreme/Boss donator tasks from the list.
          • Select your own farming contracts:
            • Players with the new Eternal donator rank will have the ability to select their own Farming contracts from Guildmaster Jane.
              • Players will be asked to select a difficulty (easy/medium/hard) for their contract, and then be shown an interface with all the contracts they’re eligible to take at that level, and they can then select the task of their choosing.
          • New Alorian Eternal cape which can be claimed from the Donation manager.
            • This cape has the same Teleport features as the other donator capes, and is a combination of white/blue to go along with the rest of the rank.
          • All skin colors are now available to Eternal donators (including the recently released Elysian blue), as well as 5 new Eternal-only skin colors:
            • Neon green
            • Deep blue
            • Light pink
            • Royal purple
            • Silver
          • Lil K'klik pet:
            • This pet is exclusive to Eternal donators, and can be obtained for 10m GP from Probita.
              • You will also obtain the previous pets (the Stray dog from the Master rank, and Gnome child pet from Immortal) for free upon purchasing this pet, assuming you don't already have it.
            • This pet has 6 variants total including:
              • Black variant
              • Red variant
              • Purple variant
              • Orange variant
              • Green variant
  • Wilderness/Combat changes:
    • Triple-eating (with Karambwans) will no longer lead to a huge delay before being able to attack again.
    • Bounty hunter target priority has been removed, meaning you cannot attack your target if they are already in combat with another player (unless it is a multi-combat zone).
  • Bug fixes:
    • Made the mounted Amulet of Glory in a player's house functional.
    • Fixed an issue where swapping spellbooks with an trident would cause you to attack with melee when trying to use the trident afterwards.
    • Removed a random Skotos pet spawn from the catacombs.
    • Mac will no longer remove the players gold if they don’t have enough inventory space when buying a cape from him.
    • Fixed an issue where Abyssal Sire would sometimes teleport players under it's spawn, so that the player was stuck and couldn't move.
    • Fixed an issue where releasing placeholders was not working properly on the vanilla client.
    • Certain store interfaces will no longer cut off items at the bottom.
    • Fixed a bug where using the search trading post functionality on Runelite on Endarkened juice would cause the client to crash.
    • Fixed an issue where only the empty blowpipe would show up in the trading post chatbox search.
    • Made it so that range experience is calculated after damage reductions are applied.
      • This will be noticeable at corp, so the damage that registers will be half as much when using range.
        • Previously, players using a twisted bow at Corporeal beast would get the experience for the full hit, rather than half of it.
    • All Spears/Halberds are now exempt from the Corporeal beast 50% damage reduction.
      • Previously it was just the Zamorakian hasta.
    • Players will no longer be able to drop items worth over 50k in the wilderness by using the drop warning.
    • Fixed a typo when switching to the Achievement diary.
    • Fixed a bug where players would sometimes get a clue geode or clue bottle of the same clue difficulty of a clue scroll they already had.
    • Players can now dismantle the uncharged toxic staff of the dead to get their Magic fang/Staff of the dead back.
    • Devout boots will now count as a Saradomin item in the Godwars dungeon.
    • Fixed an issue where players would not be able to remove their fancy/basic jewellery boxes from their houses.
    • Fixed a bug with the the dwarf mining animation in Motherlode Mine.
    • Nightmare fixes:
      • The Parasite attack should no longer be used in the 3rd phase.
    • Players can now use the energy wells on both floors of the Chambers of Xeric, instead of just 1 per raid.
    • Fixed a bug where skeletal mystics could sometimes attack through walls.
    • Fixed a bug where pets would cause the Energy focus in the Jewelled crab room to be destroyed.
      • The energy focus will now ignore all pets.
    • Fixed an issue where rings were not equippable while banking.
    • Fixed a bug where the vote shop would show your pest control points instead of your vote points.
    • Gilded boots now required 40 defence to equip.
    • Fixed a broken tunnel entrance on fossil island.
    • Fixed a bug where the Ardougne Cloak 2 provided a 10% thieving bonus instead of 5%.
    • Marble incense burners now require 2 marble blocks to build instead of 2 bolts of cloth.
    • The Staff of Balance now provides the Staff of the dead 15% magic damage bonus, as well as the chance to not use runes for casts.
    • Fixed an issue where players could sometimes not make overloads in raids.
    • Ironman can now use the Last Man Standing Exchange.
    • Fixed an issue with the LMS shop not giving the proper amount of items.
    • Added the placeholder Dark claw's.
    • Fixed a bug where players would be assigned Wyrms/Drakes/Hydra's from Konar without having the necessary slayer level.
    • Fixed an issue where players could not complete the achievement to exchange mole skins/claws.
    • The max monkey variants now provide the proper 2% magic damage bonus.
    • Lowered the value of the Ancient staff at the well of goodwill.
    • Fixed a bug where the runelite bank plugin wasn’t properly showing bank values.
    • Fixed a bug where the Edgeville furnace was invisible on 2010 mode.
    • Fixed a bug where the model for the magic tree stump was broken on 2010 mode.
    • Fixed an issue with extended super antifires becoming useless after 1 use.
    • Fixed an issue where the inventory options for the Enchanted gem weren’t present in 2010 mode.
    • When teleporting to new areas where players are fishing, they would often be facing the wrong location (eg. facing the stool on the platform rather than the fishing spot). This has been fixed, and they will now always be facing the fishing spot as intended.
  • Quality of Life:
    • Added the ::mickeyrsps YouTube command.
    • The Obor entry in the collection log will now show up as green (finished) until Obor is added.
    • Re-worded the Elite western provinces diary task to state that the crystal item made in the singing bowl needs to be a piece of equipment.
    • Players can now save their supply points in Theatre of Blood for the second chest without them being cleared.
      • Previously, after moving on past Bloat, the supply points of each player would be cleared.
    • Runes that are picked up will automatically be deposited into a players' rune pouch if they have that specific rune in their rune pouch already, given that there is space in their pouch. 
    • The amulet of nature will now list crops that are fully grown as "Finished".
    • Players will now be told the duration of the upper/middle/lower floors after completion in the Chambers or Xeric.
    • Players will now be prompted if they wish to repeat their same task again when they have the slayer skill cape (or equivalent) equipped.
      • Previously, players would automatically be assigned their previous task without an option to get a new one.
    • Made all tool leprechauns unable to walk.
    • Destroying a looting bag in the wilderness will now cause the looting bag to be destroyed, and all of its contents will fall on the ground.
      • Destroying a looting bag outside of the wilderness will still result in all items within being destroyed.
    • Added an option on the construction interface to remove doors completely from being spawned in a player’s house.
    • Players will now see the previous teleport location when right clicking on their jewellery boxes in their player-owned houses, so they can quickly repeat the teleport. 
    • The Golden hammer will now go to the reclaimables shop upon death, and can be re-purchased for 200k.
    • Empty vial packs have been added to the ironman shop for 1,050 coins each.
    • Made all Vyres/Vyrewatch NPC's aggressive.
    • The Lizardman Shaman acid spit attack will now move slower, and only deal damage to the player if they’re on the tile the acid hit.
    • The revenant collection log will now be highlighted in green when all items are acquired except for the Ancient medallion, effigy, and relic, since those are not currently obtainable.
    • Players can now use a knife on their KBD heads to separate them into 3 ensouled dragon heads.
    • You can now open the Alora vote page directly from the Vote booth (first option).
    • Players can now dismantle the Dragon Platebody (G).
    • When banking the open variants of the herb sack, gem bag, and seed box, the contents will automatically be deposited into your bank.
    • Added a chat message to notify players that their max/ranging cape will now have the assembler effect when they use the vorkath's head on either item.
    • Added an option to empty the bars from the bar dispenser in Blast Furnace.
    • The Achievement diary perks interface for the Ardougne and Karamja diaries will now detail the experience boosts for the Ardougne Cloak/Karamja Gloves.
  • Runelite changes:
    • Ammo Plugin:
      • The ammo plugin will now show players how many charges they have left in their Thammaron Sceptre, Viggora's chainmace, and Craw's Bow.
    • Profiles Plugin:
      • Players can now use the Profiles plugin to securely store their login information for various accounts.
        • On startup, players can click the profiles icon in the toolbar, and enter the encryption password that they initially set.
          • If this password is correct, players can then click on the profiles saved, and it will automatically set the username/password into the input boxes.
    • Region Locker Plugin:
      • Added a configuration to block players from registering walk clicks that are to locked regions.
        • This means that players who have this toggled on will be able to click on tiles in their unlocked regions, but not locked regions.
    • Probability Calculator Plugin:
      • Players can now access the Probability calculator plugin, which they can use to calculate the expectations and probability of drops based on drop rate/number of kills.
    • Dance Party Plugin:
      • Players can now toggle the Dance party plugin to make everyone dance wildly!
  • Dinh’s Bulwark Functionality:
    • Dinh’s Bulwark is now fully functional as it is on OSRS.
      • This means that the interface has been updated, and the special attack/effects have been added.
        • Special attack:
          • The special attack for the Dinh’s bulwark drains 50% special attack, and will attack all npc’s/players within a 5 tile radius of the player, if they are eligible to be attacked.
            • This will deal 1 extra hit to the primary target, and all hits will have 20% increased accuracy.
            • This attack will always deal 2 hits to the primary target, but will only attack npc’s/players in the surrounding area if both yourself, and the target are in multi-combat.
        • Defensive attack style:
          • The defensive attack style of the Dinh’s bulwark will now work properly, meaning that after changing to the defensive attack style, after 8 ticks an effect will be applied where all damage from NPC’s is reduced by 20%.
          • If the defensive effect is active, a players dwarf multi cannon will not fire any cannonballs until it is inactivated.
      • Players can no longer use any spells while they have the Dinh’s bulwark equipped.
        • If they try to do so, they will get a notification that their bulwark gets in the way.
  • Stray Dog Metamorphosis:
    • For too long has the stray dog been abused by players… We’ve now introduced an option to pet your stray dog, instead of shooing it away!
      • We’ve also added a Metamorphosis so that you can turn your stray dog into a loveable golden retriever.
  • Vote Shop Expansion:
    • With the new changes to voting limitations (reduction of limitations for ironmen/realism accounts), we’ve decided to expand the vote shop and add more options.
      • One of our goals with this expansion was to bring in items that were in other shops, and make them accessible through the vote shop, as another means of obtaining them.
    • New additions:
      • Sherlock’s notes have been added to the vote shop.
        • Players can purchase a Sherlock’s notes for 10 vote points, and when used on any clue scroll tier, it will automatically skip that clue scroll step and move on to the next one.
          • The steps that are skipped are counted towards the clue scroll.
      • The Cannon set pieces can now be purchased from the vote shop for 350 points each.
        • This was added as an alternative to get the cannon so that players don’t need to use slayer points if they wish to save them for other items/unlocks/extensions.
      • Cannonballs have been added to the vote shop, and players will receive 20 cannonballs for 5 vote points.
      • Cooking gauntlets have been added to the vote shop for 300 vote points.
      • The Bonecrusher has been added to the Vote shop for 400 vote points.
  • Superior Slayer Changes:
    • Previously, the experience gained from Superior Slayer encounters was just the NPC’s hitpoints, similar to how it is on OSRS.
  • Attack Style Changes:
    • Players will now have the specific attack style for each weapon type saved.
      • This means that all items that use the whip interface, for example, will automatically set the players attack style to the previously selected attack style for that weapon.
        • An example of this would be having the blowpipe on rapid, and the whip on accurate, players could seamlessly switch between the two weapons and the attack styles will be automatically changed for the player.
          • Previously, the game would only save a single attack style (accurate, defensive, etc..) that would apply to all weapons, regardless of weapon types.
  • Equipment Interface Changes:
    • Players will now see a “Set Effect” button when they open their equipment interface.
      • Hovering over this button will allow the player to see the Set effect and Weapon effect of the item set/weapon they have equipped.
  • Poison changes:
    • Players can now clean off poison from any poison dagger using the cleaning cloth.
    • Players can now poison the Keris dagger to make the following weapons:
      • Keris (p): 4 poison damage
      • Keris (p+): 5 poison damage
      • Keris (p++): 6 poison damage
    • Fixed an issue where some of the poison daggers would not have a poison effect that would get applied.
    • Poison damage will now be consistent for weapons that have multiple tiers of poison (p, p+, p++).
      • Previously any poisoned dagger would always deal the same (6) poison damage.
  • Achievement Diary Changes:
    • Karamja Gloves 2/3:
      • The Karamja Gloves 2 will now provide a 5% Agility Experience bonus.
      • The Karamja Gloves 3 will now provide a 10% Agility Experience bonus.
    • Players who complete the Desert Medium Diaries will now have access to the Keris Dagger, which can be purchased from the Achievement rewards store for 1 million gold.
      • This dagger provides 33% bonus damage against all kalphites/scabarites, and has a 1/51 chance of dealing triple damage against them.
        • When players deal triple damage, they will be prompted in-game with the chatbox message: “You slip your dagger through a chink in the creature's chitin, landing a vicious blow.”
      • Keris requires 50 attack to equip, and can be poisoned using any of the weapon poisons.
  • Lottery:
    • Feeling lucky? Alora now has a lottery manager joining the team!
      • Players can speak to the Lottery manager npc in the Edgeville bank to purchase entries into the lottery.
        • Each lottery entry costs 1 million gold coins to purchase, and players can purchase as many entries as they wish.
        • The more entries purchased increases your chance to win.
      • The Lottery will be drawn every 10 days at ~12 PM PST.
        • This also means that as of this update, there won’t be any lottery active until 12 PM PST, when the very first lottery will open up!
      • Only regular/classic players can purchase lottery tickets at this time.
      • What happens if I win?
        • After the 10 day timer is up, a random winner will be selected, and the next lottery will start.
          • The winning player will also be announced to everybody, and the Lottery manager will regularly shout out your name as the winner of the previous lottery, along with the current size of the pot.
          • If the player who won is online, they will have that money added to either their banks.
            • If they’re not online, that gold will be added to their collection box, and they’ll be notified they’ve won upon logging in.
      • The lottery winnings are subject to a 10% tax, so if the pot is 100m, the winner will receive 90m of it.
    • Players can speak to the Lottery manager in-game to do the following:
      • Find out how much time is left until the lottery ends.
      • Find out how many tickets they’ve purchased.
      • Find out the pot size.
      • Purchase tickets.
  • Pk point exchange changes:
    • The following runes have been added to the Pk point exchange for Realism/Regular/Classic players.
      • Blood runes:
        • 50 Blood runes for 20 Pk points.
      • Death runes:
        • 50 Death runes for 18 Pk points.
      • Astral runes:
        • 50 Astral runes for 16 Pk points.
  • Ranging cape changes:
    • By default the ranging/max capes have the Ava’s accumulator effect applied.
      • Players can now use Vorkath’s head on the Ranging cape or Max cape to have the assembler effect applied as opposed to the accumulator effect.
        • This effect is permanent and applied to all ranging/regular max capes, and only needs to be done once.
  • Vampyre changes:
    • The Ivandis flail now provides a 20% damage bonus to Vampyres/Vyres.
    • The Blisterwood flail now provides a 25% damage bonus, as well as a 5% accuracy bonus to Vampyres/Vyres.
  • Mahogany Homes:
    • Players can now train Construction through Mahogany Homes contracts.
      • Players can start Mahogany Homes contracts by speaking to Amy in Falador, near the estate agent.
        • Once spoken to, Amy will explain how Mahogany Homes contracts work, and you’ll be presented with an opportunity to try out a contract for yourself.
          • There are 4 types of contracts a player can accept:
            • Beginner contract:
              • This type of contract utilizes regular planks, and requires level 1 Construction to complete.
            • Novice contract:
              • This type of contract utilizes Oak planks, and requires level 20 Construction to complete.
            • Adept contract:
              • This type of contract utilizes Teak planks, and requires level 50 Construction to complete.
            • Expert contract:
              • This type of contract utilizes Mahogany planks, and requires level 70 Construction to complete.
        • Once a player has initially spoken to and accepted a contract from any, they can then accept contracts from any of the other 3 employees in the estate agent houses in Hosidius, Ardougne, and Varrock.
        • Once a contract is accepted, the employee will tell you where you need to go.
          • There are 12 possible homes you may need to visit, 3 in Falador, 3 in Ardougne, 3 in Hosidius, and 3 in Varrock.
            • You’ll be told which house you need to go to, and where it is.
          • Once you arrive at the house, you’ll see many objects that are either broken, and can quickly be repaired, or objects with a red highlight around them, which you’ll need to remove and re-build.
            • Each object that is repaired or rebuilt will provide the following experience, based on the materials required to repair it.
              • Repair experience:
                • Steel bar:
                  • 120 Construction experience
                • Regular plank:
                  • 127.5 Construction experience
                • Oak plank:
                  • 160 Construction experience
                • Teak plank:
                  • 190 Construction experience
                • Mahogany plank:
                  • 240 Construction experience
              • Build experience (for objects that are highlighted in red):
                • Regular plank:
                  • 22.5 Construction experience/Plank required
                • Oak plank:
                  • 48 Construction experience/Plank required
                • Teak plank:
                  • 72 Construction experience/Plank required
                • Mahogany plank:
                  • 112 Construction experience/Plank required
          • Once all of the objects have been repaired/rebuilt, the player will be notified that the home owner is satisfied, and they can speak to them for their reward.
            • Once spoken to, players will receive the following rewards, based on the contract difficulty:
              • Beginner:
                • 500 Construction experience, and 2 Carpenter points.
              • Novice:
                • 1,250 Construction experience, and 3 Carpenter points.
              • Adept:
                • 2,250 Construction experience, and 4 Carpenter points.
              • Expert:
                • 2,750 Construction experience, and 5 Carpenter points.
            • The home owner will also offer the player a cup of tea, which if accepted will completely restore the player’s run energy.
        • Carpenter Points:
          • Players will obtain Carpenter points from doing contracts, and these points will allow players to purchase items from the Mahogany Homes shop that Amy runs in Falador.
            • Shop contents:
              • Supply Crate: 25 points
              • Amy’s Saw: 500 points
                • This is an equipable saw which players can use in their weapon slot, freeing up an inventory space, all the while looking cool as a cucumber.
              • Plank Sack: 350 points
                • This is a sack that takes up an inventory slot, which players can use to store up to 28(total) of the following planks:
                  • Teak
                  • Mahogany
                  • Regular
                  • Oak
                • Players will also have an option to fill this sack while banking, similar to the runecrafting pouches.
              • Hosidius Blueprints: 2000 points
                • Players can use these blueprints on the estate agent to change the style of their house to match the Hosidius architecture.
              • Carpenter’s helmet: 400 points
                • Provides a 0.4% Construction experience boost when equipped.
              • Carpenter’s shirt: 800 points
                • Provides a 0.8% Construction experience boost when equipped.
              • Carpenter’s trousers: 600 points
                • Provides a 0.6% Construction experience boost when equipped.
              • Carpenter’s boots: 200 points
                • Provides a 0.2% Construction experience boost when equipped.
            • Carpenter set effect:
              • Each piece of the carpenter’s set provides a slight bonus to Construction experience, but when the full set is equipped, players will obtain an extra 0.5% bonus, totalling the bonus to 2.5%.
  • Grape farming:
    • Players can now plant grapes in the Vinery near Hosidius.
      • Each grape seed provides 32 base Farming experience for planting.
        • Players will also receive 625 base Farming experience for checking the health of a fully grown grape vine, and 40 base Farming experience for each harvest.
      • Players will require level 36 Farming to plant grape seeds.
        • Grapes will take 24 minutes to fully grow.
      • Players will harvest anywhere from 5-30 grapes from each patch depending on their farming level/boosts.
  • Gricoller’s Can:
    • Players can now purchase Gricoller’s can from the Tithe farm reward shop for 200 points.
      • This can can hold 1000 watering can charges, and can be used on any crop, including tithe farm.
    • Gricoller’s can can also be stored as the watering can with the Tool Leprechaun.
  • Collection Log Expansion
    • The Gauntlet:
      • The Corrupted Youngllef has been removed from the Gauntlet collection log.
    • Tithe Farm:
      • The tithe farm section has been added to the Collection log in the Minigames category:
        • Unlockables:
          • Seed box
          • Herb Sack
          • Farmer’s hat
          • Farmer’s jacket
          • Farmer’s pants
          • Farmer’s boots
    • Aerial Fishing:
      • Aerial fishing has been added to the Collection Log in the “Other” category:
        • Unlockables:
          • Golden Tench
          • Pearl Fishing Rod
          • Pearl Fly Fishing Rod
          • Pearl Barbarian Fishing Rod
          • Fish Sack
          • Angler hat
          • Angler jacket
          • Angler waders
          • Angler boots
    • Chaos Druids:
      • Chaos druids has been added to the Collection Log in the “Other” category:
        • The unlockables can also be unlocked when buying the elder chaos robes from the runecrafting exchange.
        • Unlockables:
          • Elder chaos hood
          • Elder chaos top
          • Elder chaos robe
    • Monkey Backpacks:
      • Monkey Backpacks have been added to the Collection Log in the “Other” category:
        • The monkey backpacks will automatically be unlocked when a player transforms their max/completionist monkey into that variant.
    • Motherlode Mine:
      • Motherlode Mine has been added to the Collection Log in the “Other” category:
        • Unlockables:
          • Coal bag
          • Gem Bag
          • Prospector helmet
          • Prospector jacket
          • Prospector bottoms
          • Prospector boots
    • Hard Clue Scroll:
      • The Rune Shield (h) variants will now be properly counted when received from hard clue scrolls.
  • Tithe Farm:
    • Players can now participate in the Tithe Farm Minigame.
      • To start the minigame, simply head to the tithe farm near Hosidius, grab the seeds you want off of the seed table, and enter the farm through the door.
        • There are 3 types of seeds players can grow:
          • Golovanova Seeds:
            • Require level 34 Farming.
            • Provides 6 base Farming experience for Harvesting.
            • Provides 60 base Farming experience for depositing the first 74 fruit.
            • Provides 120 base Farming experience for depositing the last 26 fruit.
            • Provides a 1,500 Farming experience bonus for depositing at least 75 fruit.
          • Bologano Seeds:
            • Require level 54 Farming.
            • Provides 14 base Farming experience for Harvesting.
            • Provides 140 base Farming experience for depositing the first 74 fruit.
            • Provides 280 base Farming experience for depositing the last 26 fruit.
            • Provides a 3,500 Farming experience bonus for depositing at least 75 fruit.
          • Logovano Seeds:
            • Require level 74 Farming.
            • Provides 23 base Farming experience for Harvesting.
            • Provides 230 base Farming experience for depositing the first 74 fruit.
            • Provides 460 base Farming experience for depositing the last 26 fruit.
            • Provides a 5,750 Farming experience bonus for depositing at least 75 fruit.
        • Points:
          • Players can earn points from doing Tithe Farm to spend in the rewards shop.
            • Points can be earned by depositing fruit into the sack, and each fruit after the 74th fruit will provide players with 1 point.
              • This means players can earn up to 26 points per 100 fruit.
        • Reward shop:
          • Players can purchase the following rewards from Farmer Gricoller:
            • Super compost: 5 Tithe points
            • Compost: 1 Tithe Point
            • Bologa’s Blessing: 10 for 1 Tithe point
              • These blessings can be used to harvest Zamorak’s grapes instead of Regular grapes when farming Grapes.
                • Players require at least 50 Prayer and 65 Cooking to purchase these blessings.
            • Grape Seed: 2 Tithe Points
              • These can be planted in the Vinery nearby to grow grapes.
            • Farmer’s strawhat: 75 Tithe points
            • Farmer’s Jacket: 150 Tithe points
            • Farmer’s Boro trousers: 125 Tithe points
            • Farmer’s Boots: 50 Tithe points
            • Gricoller’s can: 200 Tithe points
            • Seed box: 250 Tithe points
            • Herb sack: 250 Tithe points
          • Players can also speak to Farmer Gricoller to unlock Auto-weed for 50 Tithe points.
            • Once unlocked, players can speak to him again to toggle it on/off.
          • Due to the addition of Tithe Farm, the farmer’s outfit has been removed from the Loyalty points shop.
        • How to play:
          • Players can grab 100 seeds off of the seed table and enter, and once inside, they need to plant the 100 seeds to grow them into fruit.
            • Each fruit has 4 stages of growth, and each stage lasts 1 minute.
              • If the fruit hasn’t been watered in a growth state before the 1 minute is up, the fruit will die, and the player won’t be able to harvest it.
                • Players will need watering cans to water the fruit, and there are barrels of water placed in the farm that they can refill them at.
              • If the fruit is fully grown, it still needs to be harvested within 1 minute, otherwise it’ll die.
        • Tithe Farm Plugin:
          • We’ve brought the Runelite Tithe Farm plugin to Alora, which will help players keep track of their crops by adding a timer overlay on each crop showing how long the fruit has until it will grow again.
            • The overlays also have 3 separate colors, depending on the state that the crop is in for the growing, watered, and finished states.

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We hope that you all enjoy this update, and we sincerely appreciate your patience while we worked to get it out for you guys :) As this update is larger than usual, there are some bugs to be expected -- we're counting on you to report any bugs that you run into as soon as possible so that we can patch them up.

 

Regards,

Omicron & Chad




#377538 5000 posts at last, bye forums

Posted by Diva on 20 October 2020 - 09:48 AM

Grats @Sheep! It's always nice to see forum goals being accomplished, and not just the in-game ones, even if it takes almost 4 years. :FeelsHappyMan:

 

Been a hot minute since I've posted non-stop, but betcha one day I'll catch up.  :FeelsSuperWeird:




#377526 5000 posts at last, bye forums

Posted by Omicron on 20 October 2020 - 07:56 AM

Huge achievement, congrats on finally getting there! Thought you were going to do it in 2017 though @Sheep ;)




#377511 5000 posts at last, bye forums

Posted by Sheep on 20 October 2020 - 07:21 AM

First to reach 5k posts and complete the Forums Loyalty Program (Right top corner forums).

 

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Rewards:

First h5b8sYE.pnghM4noB9.png in-game.

 

Items in-game:

dNvXWTW.png

 

It was a pleasure to spam and help out with some reports.

Time to leave forums once and for all! R.I.P. forums :Kappa:

 

:PeepoSalute2:

 

 

@Diva and @MT got nothing on me. Was a pleasure @Omicron.




#373295 Next-Gen Console Discussion

Posted by Sheep on 19 September 2020 - 05:05 PM

Right Hogwarts Legacy was so unexpected, and Godfall does look good but may just be another game I watch on stream to save money XD.

Personally I’m unsure about Godfall, I’m probably gonna watch it as well on Twitch :P

Are you gonna pre-order the Xbox when it comes out? Usually if you want it on the first day you have to be early. In the Netherlands you probably have to be in the first ‘batch’, if you’re in the second one it might arrive days/weeks later. Which is painful when you see everyone playing. :P Idk how it’s in the US though. Also depends if you don’t necessarily mind.




#373291 Next-Gen Console Discussion

Posted by Sheep on 19 September 2020 - 04:50 PM

God of War does look sick and I'm just gonna watch streams on FF16...

I'm mainly waiting on the new Fable, Avowed (Xbox Exclusive) and Elder scrolls VI which is projected to release in 2024...which is gonna AWHILE LOL.

God of War ‘sounds’ sick, xd. Pretty sure there was just a teaser, no gameplay yet. (Could be wrong). 2024 is just 4 years away, might get that game on ps6 :Kappa: never heard of Fable tbh.




#373289 Next-Gen Console Discussion

Posted by Sheep on 19 September 2020 - 04:41 PM

Yea my bad meant hopping lol, I'll be getting the Xbox Series X at launch, and I thought Hogwarts Legacy was a PS5 exclusive O:... if it's not then I'll be putting the PS5 on hold for awhile until there's a good deal lol. Yes the new xbox's have backwards compatible so all the games that are currently on the Xbox backwards compatible list will be available on launch of the new Xbox. Which is great imo.

That means I just saved you $400/500, (Share, i tbed :pepegun:) if you’re not going for God of War for example. (Cuz that game be good) if you read the list above quoted @ Elite you’ll see some exclusive PS5 games. 




#373250 Next-Gen Console Discussion

Posted by Sheep on 19 September 2020 - 12:43 PM

There’s not really a console category, only PlayStation or Xbox, maybe better to combine these 2 categories in 1 called Consoles? Seeing as people never post in it anyways.
 

Anyone getting a PlayStation 5? If so, which of the two? Why particularly that one? Did you manage to pre-order one? 

In the Netherlands it was sold out on one of the biggest webshops, 9-18 in like 10 minutes, a smaller site just 1 minute, 9-19. Some other webshops are doing the pre-orders just a day before it actually comes out, meaning 11-18. I’ve followed the mayhem on this Dutch tech site in a forum, people stressing out when they missed out, you rarely see stuff like this. At work this Friday me and some colleagues were spam clicking f5, at last I had the PlayStation 5 digital edition in my basket, logged in. Next page, *error*. Site got refreshed so many times it just crashed. To bad for my colleague for who I was buying it for and eventually he’d pay me back but I have to admit that I enjoy seeing sites crash because of this. :D
 

How fast did it sell out in your country? What are you excited for on release?

 

Personally I loved the Hogwarts Legacy game and God of Wars teaser. Have seen some other exclusives but not really what I’m into.

 

Anyone getting one of the Xbox’s? If so, which one of the two? Why particularly that one? Did you manage to pre-order one? 
 

I didn’t follow nor planning on buying this, though I’m interested to see what people are going for.

 

If it sold out in your country, how fast did it sellout? What are you excited for on release?

 

I’m not sure what is going to be on release for Xbox, personally I’d go for the PlayStation 5.

Pre-order date is September 22th.

 

 

No PC discussion please, as it’s only meant for consoles.




#372299 [12/9/20] Chambers of Xeric Rework, Summer Sale, Mining Guild Exchange &...

Posted by Omicron on 12 September 2020 - 05:55 AM

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[18/9/20] Hotfixes

 

The following hotfixes have been applied to the Chambers of Xeric following the bug reports that we've seen. All reported bugs should be fixed, but if any other bugs are still present please report them :)

  • Chambers of Xeric fixes:
    • Building storage units will now properly build the rest of the storage units across the dungeon.
    • When leaving the Olm map (via the rope), you will now properly be placed at the last resource room.
      • Previously, you would be put either at the start of the 2nd floor, or sometimes even get stuck in a wall / black area.
    • Water-filled Gourd vials can no longer be smuggled out of the raid.
    • On Olm's final phase, if you kill one of the hands and the other hand regenerates, it will be attackable as intended. (It was previously respawning without attack options)
    • When crossing the tightrope to the keystone, if the Deathly enemies just died (in their death animation) they would still sometimes hit you. This should no longer occur.
    • Scavengers will now respawn after being killed.
    • Fixed a bug where guardian loot would sometimes spawn in a wall in the Chambers of Xeric.
    • Fixed a bug where if a player picked up a stack of 2 potions off the ground and only had 1 free slot, both items would disappear.
    • Fixed a bug with fishing rod drops within the dungeon.

 

Hello everyone,
 
The Chambers of Xeric rework is here! With this long-awaited release comes a competition with many token prizes for those of you who believe they can master the raid. We're also throwing on 10% bonus Chambers of Xeric loot all weekend long, so there is no better time to raid than right now. Here are the details of the competition:
 
Chambers of Xeric Competitions Topic

With the release of the Chambers of Xeric rework, @Omicron has got some challenges for you lucky gamers! These challenges will be running until next Sunday, September 20th at 11:59 am/pm EST.


The Chambers of Xeric bonus will be set to 1.1x until the end of the weekend.


Chambers of Xeric Challenges


First player to get an announced CoX Purple Chest - 100 tokens


First player to get a Twisted Bow drop - 300 tokens


First player to get an Ancestral drop - 150 tokens


First player to get Olmlet - 200 tokens


Fastest time for a Solo CoX Raid - 300 tokens


Fastest time for a Duo CoX Raid - 350 tokens (175 each)


Fastest time for a Group (5-man) CoX Raid - 750 tokens (150 each)



Good luck!  <3

 


 
In Other News…
 
We've also introduced a handful of other updates into the game, such as the Mining Guild Exchange where you can purchase brand new items, including Mining gloves and their superior variant. We've also added a Profanity filter to resolve some of the complaints we've been hearing about lately, and a bunch of bug fixes and QoL updates across the board, which we're sure will improve your experience on Alora.
 
Additionally, our End of Summer Sale is live! Enjoy a generous 25% bonus tokens on all store purchases, as well as many discounted items :)

  • Store updates:
    • The End of Summer Sale is live!
      • Enjoy 25% bonus tokens on all token purchases in the store, as well as many discounted items including:
        • Ultimate mystery box
        • Cosmetic mystery box
        • Name change ticket
        • Elite void set
        • Drop booster
        • Pet booster
      • New items:
        • Black Santa hat - 2,500 tokens
  • Runelite changes:
    • Updated runelite to the latest release, details can be found here:
      • https://runelite.net/blog/show/2020-08-26-1.6.25-Release
        • Some notable features:
          • Zalcano plugin that adds arrows to the important parts of the fight.
          • The inventory tags plugin now offers a more subtle underline option, as opposed to a highlight.
          • The item stats plugin will now show the effects granted from some potions.
  • Bug fixes:
    • Fixed an issue where using ancient magic spells and the blood fury amulet at the nightmare would cause her to temporarily go invisible for a second.
    • Fixed a bug where players could fletch bows twice as fast as normal.
    • Fixed a bug where players could sometimes stand under larger NPC's without them moving away, allowing players to avoid damage from that NPC.
    • Fixed a bug with Khazard trading post restocking.
    • Fixed a bug with the text when attacking kurasks with a non-leaf-bladed melee weapon.
    • Bloats flies will no longer deal any damage to players if bloat is dead/dying.
    • Fixed a bug where relogging when poisoned would automatically turn into venom.
    • Fixed a bug that would cause issues when withdrawing a noted leaf bladed spear.
    • Added the proper ranged level requirements to equip grey/red chinchompas.
    • The dust battlestaff is now tradeable and has the proper alch value.
    • Fixed a bug where the supply chest at the Forgotten cemetery would say it appeared in the Graveyard of shadows.
    • The monkey transformations will now provide the achievement perks and experience bonuses that the regular completionist monkeys provided.
    • Players can now store the Mithril kiteshield T and Mithril kiteshield G in their Treasure box inside of their PoH.
      • Due to the way the saving works, players who had a set of Mithril T or G stored, will automatically receive the Kiteshield along with the original armour set placed inside.
    • Fixed a bug where players could make amethyst broad bolts without the broader fletching perk.
    • Fixed a bug where the 1.35x Ring of wealth (I) clue scroll bonus was applying to the regular ring of wealth instead of the imbued variant.
    • Players will now see PvP armour appear in the trading post search interface.
    • Fixed an issue where clearing bank fillers in bank tabs would shift other items into that bank tab that previously weren't in that tab.
    • Fixed an issue where if a bank filler was the first item in the tab (and therefore showed as the item icon for that tab), players would see the clear/clear-all options.
    • Fixed a bug where ToB loot would be announced multiple times if a player closed and re-opened the chest.
    • Fixed a bug where the fertile soil spell wouldn’t work on some patches in the farming guild.
    • The staff of the dead and toxic staff of the dead now count as zamorak items in GWD.
    • Players will no longer see the message in their chatbox stating that Dawn's hitpoints have regenerated if she is dead.
    • Players will no longer receive ancient shards from NPC's that are not in the catacombs (excluding skotizo).
    • Fixed a bug where the New crystal bow wouldn’t be accepted by Falo The Bard.
    • Fixed a bug where the new Max monkey variants wouldn’t apply the Ava’s accumulator set effect.
    • Players will no longer get experience for finding a shooting star unless they have the necessary level to mine it.
    • Goblin mail can no longer be equipped (it is intended for goblins to wear, after all!).
    • Fixed some object animations being messed up if HD was turned on on 2007 mode (eg. Hydra pools).
    • Infernal and Dragon harpoon special attack would sometimes go below 0%, causing you to have negative special energy and potentially crashing your client. This has been fixed.
      • You can also now toggle the special attack for these two items using the spec orb (previously was not functional).
    • Serpentine helm can now be dropped.
  • Quality of life:
    • If a player's bank is full when collecting from the Kingdom of Miscellania, the loot dropped to the floor will now be noted.
    • Players will now be notified how many times they've looted a seed pack each time they loot one.
    • Overhead prayers will now block all damage from Kalphite Queen, whereas previously the correct prayer would only block 50% of the damage.
    • The Amulet of blood fury now has a 20% chance (up from 10%) to heal 30% (up from 20%) of the damage dealt.
    • Added access to the upper levels of the Demonic gorilla's dungeon, and the blue dragon upper level spawns in Taverley dungeon.
      • The lower area of the demonic gorillas is now multi-combat.
    • Players with less than 44 slayer will no longer be assigned Karuulm dungeon tasks (ex: greater demons).
    • Adjusted the ::wiki command to redirect players to the new wiki.
    • Added support for Linux devices to be remember for 2FA purposes.
    • Added the ::raids command back; the ::cox command remains unchanged.
    • Blocking tasks will now be location independent.
      • Previously, blocking a Konar task would try to block the task attached to the location, but now if a player block Taverley black dragons for example, it’ll block all black dragon tasks.
    • Item searching:
      • When searching for items in the Trading Post or the Drop Searcher, certain items were not appearing such as Raw foods (Anglerfish, for example).
        • These items should now all show up properly.
    • Herbs will automatically be deposited into a players open herb sack while harvesting herbs if they have room.
    • Added placeholders for the following items:
      • Open coal bag
      • Open seed box
      • Open herb sack
    • When logging in or entering a new area, players will now properly face the direction they should be facing.
      • Previously, players would always be facing south if you teleported to a new area.
    • Max hit dummy QOL:
      • When using the Max hit dummy with Ranged/Melee attack style, you will now receive chatbox messages with full details on your max hit for different attack styles (eg. Accurate, aggressive, controlled, defensive) as well as the respective special attack maximum hit for that style.
  • 2010 Mode Fixes:
    • The Wise old man staff will now turn you into the beach-going wise old man with the blue underwear, rather than the fully robed Wise old man.
    • Equipment fixes:
      • Female character outfits and hair were still old school, and will now show up as in 2010 style as intended.
      • Oldschool shields and defenders will now fit in hands better.
      • PVP Armour (Vesta's, Morrigan's, etc) will now fit better without a gap between gloves and arms.
      • Justiciar chest guard will now fit better without a gap between gloves and arms.
    • Certain godward items (Bandos tassets, Armadyl chainskirt, etc) were appearing as different items when noted (potions). This visual bug has been fixed.
      • The placeholders for these items were also incorrect and have been fixed.
    • Upgraded items:
      • The following items have been upgraded to look like their 2010 variants:
        • Dragon claws
        • All spirit shields (Blessed, Elysian, Spectral, Arcane)
      • Last Man Standing items will now also appear as their 2010 version (whips, scimitars, equipment, etc).
  • Farming changes:
    • Belladonna patch:
      • Players with level 63+ Farming can now plant belladonna seeds in the patch near Draynor manor.
        • Belladonna seeds take about 120 minutes to grow, and provide 91 Farming experience for harvesting.
        • Harvesting the belladonna plant will yield cave nightshade.
    • Mushroom patch:
      • Players with level 53+ Farming can now plant Mushroom spores in the patch near Canifis.
        • Mushrooms take about 120 minutes to grow, and provide 61 Farming experience for harvesting.
  • Ammo saving changes:
    • The accumulator effects have been adjusted to work exactly like they do in OSRS.
      • That is, ammo has a 20% chance of breaking, which means it won’t fall to the ground and cannot be saved.
        • The accumulators each have the following rates:
          • Ava’s Assembler: Always collects arrows that haven’t been broken (80% recovery)
          • Ava’s Accumulator: 72% chance to collect arrows in any instance (90% chance to save an arrow that hasn’t broken).
            • The rest will fall to the ground if they haven’t broken.
          • Ava’s attractor: 60% chance to collect arrows in any instance (72% chance to save an arrow that hasn’t broken).
            • The rest will fall to the ground if they haven’t broken.
      • Note: The previous system worked similarly, so players won’t notice too much of a difference.
        • One notable difference will be that players using the Ava’s assembler, or any equivalent cape, will no longer see any arrows fall to the ground.
          • All of them will either break or be saved.
  • Autocast interface changes:
    • The following staves will now show their correct unlimited runes in the autocast interface:
      • Dust battlestaff
      • Mystic dust staff
      • Lava battlestaff
      • Mystic lava staff
      • Steam battlestaff
      • Mystic steam staff
      • Mist battlestaff
      • Mystic mist staff
      • Mystic smoke staff
      • Smoke battlestaff
    • If any other staves/equipment that are supposed to show infinite runes in the autocast interface are not working, please let us know!
  • Profanity filter:
    • Players can now toggle the profanity filter on within the settings.
      • This toggle will filter many inappropriate/offensive terms that other players say in yell/public/clan chat.
      • At this time, the filter is mostly only for terms that may be considered highly offensive or racist, so players should not hesitate to use toggle this filter on, since most words won’t be censored.
    • With this filter implementation, we’re removing the rule against using the term “Nigga” that was recently implemented.
  • Antifire changes:
    • Super antifire potions now provide protection for 3 minutes instead of the previous 6 minutes.
    • Extended super antifire potions:
      • Players with 98 Herblore can now make extended super antifire potions.
        • These potions require a super antifire potion and lava scale shards to create.
          • A 4 dose extended super antifire potion provides 160 base Herblore experience (40 experience per dose).
          • Each sip of the potion allows a player to have dragon fire immunity for 6 minutes.
  • Wyson the Gardener changes:
    • Players can now trade in their noted mole skins/claws with Wyson the gardener for nest boxes, as opposed to birds nests.
      • There are 3 types of nest boxes:
        • Seed nest box:
          • There’s a 70% chance of obtaining a seed nest when trading in a claw/skin.
        • Ring nest box:
          • There’s a 25% chance of obtaining a ring nest when trading in a claw/skin.
        • Empty nest box:
          • There’s a 5% chance of obtaining an empty nest when trading in a claw/skin.
      • Players can use these nest boxes to either extract 1 nest at a time to their inventory, or they can deposit the nest boxes into their bank, which will automatically extract all of the birds nests in the boxes.
  • Mining Guild Exchange:
    • Players can now speak to Belona in the mining guild to purchase items from the Mining Guild Mineral Exchange.
      • The items sold in the exchange are as follows:
        • Mining gloves:
          • 50 unidentified minerals
        • Superior Mining gloves:
          • 100 unidentified minerals
        • Bag full of gems:
          • 20 unidentified minerals
        • Soft clay pack:
          • 10 unidentified minerals
      • Unidentified minerals can be obtained by mining in the Mining guild.
        • The rates for the minerals are as follows:
          • Iron ore: 1/100
          • Coal: 1/60
          • Mithril: 1/40
          • Adamantite: 1/30
          • Runite: 1/20
          • Amethyst: 1/20
      • Players can also speak to Belona to upgrade their mining gloves into Expert mining gloves.
        • To do say, players will require a pair of mining gloves, superior mining gloves, and 60 unidentified minerals.
    • Mining gloves:
      • Mining gloves, when worn, will sometimes cause an ore to not deplete on its last life.
      • Mining gloves:
        • Silver ore: 50% chance of non-depletion
        • Coal ore: 40% chance of non-depletion
        • Gold ore: 33.33% chance of non-depletion
      • Superior Mining gloves:
        • Mithril ore: 25% chance of non-depletion
        • Adamantite ore: 16.66% chance of non-depletion
        • Runite Ore: 12.5% chance of non-depletion
      • Expert mining gloves:
        • The expert mining gloves have the combine perks of the regular/superior variants.
        • Amethyst crystals: 12.5% chance of non-depletion
  • Invisible item fixes:
    • The following items should no longer be invisible on either game mode:
      • Penguin mask
      • Goblin mask
      • Armadyl stole
  • Bounty Hunter change:
    • You can no longer receive a target that has the same IP or MAC address as you.
      • This is to prevent players from logging into the Wilderness on an alt and becoming their own target, which was blocking real players from having them as a target.
  • Impling changes:
    • Lucky impling loot announcements will now show the number of Lucky implings that the player has looted so far.
      • This count may be different from the number of implings caught, since players often don’t open their implings right away, or may buy the Lucky implings from others.
    • Players can now view theirs and other players’ impling catch count.
      • To view your own catch count, you can right-click on Elnock Inquisitor at Puro Puro, and click “View implings caught”.
      • To view another player’s impling catch count, you can use the adventure log in their house.
  • Bank changes:
    • Clicking the “Bank filler” option in the bank settings will no ask how many fillers you’d like to add, so you can continuously add as many fillers as you need.
      • This means the only way to clear them will be to right-click a bank filler and clear-all.
    • A left-click on bank fillers will now open the context menu (acts as a right click) instead of clearing the bank filler.
    • Left clicking the "Release" option on a placeholder in the bank will now cause it to act as a right-click, which will open up the context menu.
    • Players will now see a “wear” option just below the “store-x” option in their inventory when their bank is open, which will allow them to equip items with the bank still open.
    • Players will now see a “Drink” option just below the “store-x” option in their inventory when their bank is open, which will allow them to drink potions with the bank still open.
    • Players will now see a “Eat” option just below the “store-x” option in their inventory when their bank is open, which will allow them to eat food with the bank still open.
  • Tool Leprechaun Storage Changes:
    • Players can now store up to 1000 Buckets, Compost, and Super compost in the tool storage interface.
    • Players can now deposit noted buckets, compost, and super compost in the tool storage interface.
  • Last Man Standing updates:
    • Cupboards/drawers now have an "Open" option even after they've already been looted, allowing you to use a Bloodier key on them in late game to open them.
  • Chambers of Xeric changes:
    • Layout randomization:
      • Every raid will now have a unique layout and different rooms. There are millions of possible combinations for the order of rooms, so you won't get bored going through the same raid every time!
    • Tekton:
      • Tekton is now attackable while he is walking to the anvil.
    • Muttadile:
      • Players can now chop down the meat tree in the Muttadile room in the Chambers of Xeric.
    • Tightrope:
      • Players will now take reduced damage when crossing the tightrope if they're protecting the proper prayer.
    • Corrupted Scavenger:
      • You can now deposit all of your worms at once into the trough.
    • Ice Demon room:
      • You can now deposit all of your kindling at once on a brazier.
      • The Ice demon's shield will still melt even if only one brazier is lit, albeit at a slower rate than if all four were lit.
    • Vespula:
      • The Vespula chamber is a new addition, where players will need to try and kill the Abyssal portal in the chamber to complete the room. 
      • Lux Grubs:
        • There are 4 lux grubs that are initially spawned when a player enters the chamber, and these grubs will slowly lose their hitpoints over time.
          • Vespula will also occasionally sting the grubs if she’s not being distracted (either when players attack the portal, or attack her).
          • If a grub’s hp falls below 0, the grub will hatch into a Vespine soldier, causing Vespula and the Abyssal portal to heal back to full health.
          • Players can heal the grubs by picking the medivaemia flowers from the roots nearby and feeding them to the grubs.
      • Abyssal Portal:
        • Players must destroy this portal to complete the room.
        • Attacking this portal will cause Vespula to be enraged, where she’ll come to the centre and start rapidly stinging any players nearby for moderately high damage.
          • Players who are under Vespula will not be stung, but will be subject to rapid stomp damage instead.
      • Vespula:
        • Vespula cannot be killed while the Abyssal portal is alive.
          • If a player gets Vespula’s health to 23% or less, then she will transform into a cockroach that moves on the ground for a set period of time.
            • When this happens, players can freely attack the portal without having to worry about her becoming enraged.
    • Guardian Room:
      • Players will now encounter the Guardian room in the Chambers of Xeric.
        • In this room, players will need to quickly attack the 2 guardians that guard the passageway to get through.
          • Damage can only be dealt to these guardians with pickaxes, and if a player is using the crush/smash attack style, their damage will be booster.
            • The damage boost is based on the pickaxe, as well as the mining level of the player.
          • The Guardians health will increase based on team size/average mining level.
        • Attacks:
          • The guardians only attack in retaliation, and only if the player is right next to them after an attack.
            • The Guardians will either swing their sword to attack a player, or use a stomp attack that causes rocks to fall from the ceiling, damaging all players in a 3x3 radius.
          • If a player tries to pass between the guardians when one or more are still alive, they’ll be pushed back, causing the guardian(s) to use the stomp attack.
    • Jewelled Crab Room:
      • In this new room, players will need to use the jewelled crabs wandering about to redirect the energy focus, in hopes to turn all of the crystals white.
        • Crabs:
          • There are 4 crabs that are in the room, and players can attack the crabs to change their color.
            • Range will turn the crabs green.
            • Magic will turn the crabs blue.
            • Melee will turn the crabs red.
          • Players can also right-click “smash” to stun the crabs for a certain period of time, that way the crab will not be able to move, making it easier to line the crabs up to redirected the focus.
            • This can only be done if a player has a hammer with them (including a dragon Warhammer).
        • Energy Focus:
          • This focus will constantly be emitted, and when it hits an Player/Wall it will be destroyed and re-emitted shortly after.
            • If the focus hits a player, it will deal damage to that player upon being destroyed.
          • When the focus hits a crab, it will take on the color of that crab (White, Red, Green, Blue), and be redirected 90 degrees in a clockwise direction.
        • Crystals:
          • There are 4 crystals, and each must be destroyed by an energy focus of a specific color:
            • The black crystal can be destroyed by a white energy focus.
            • The cyan crystal can be destroyed by a red energy focus.
            • The magenta crystal can be destroyed by a green energy focus.
            • The yellow crystal can be destroyed by a blue energy focus.
    • Resource room:
      • Farming:
        • Players can now farm the 3 seeds which they can get from scavengers.
          • Buchu seed:
            • These seeds require level 39 farming to plant, and will yield grimy buchu leaves when harvested.
          • Golpar seed:
            • These seeds require level 27 farming to plant, and will yield grimy golpar leaves when harvested.
          • Noxifer seed:
            • These seeds require level 55 farming to plant, and will yield grimy noxifer leaves when harvested.
      • Herblore:
        • Players can make the following potions:
          • Revitalization (+) (4):
            • This requires a Buchu leaf, a stinkhorn mushroom, a water-filled gourd, and 78 Herblore to make.
          • Prayer enhance (+) (4):
            • This requires a Buchu leaf,  a Cicely, a water-filled gourd, and 78 Herblore to make.
          • Xeric’s aid (+) (4):
            • This requires a Buchu leaf, endarkened juice, a water-filled gourd, and 78 Herblore to make.
          • Elder (+) (4):
            • This requires a Golpar leaf, a stinkhorn mushroom, a water-filled gourd, and 70 Herblore to make.
          • Twisted (+) (4):
            • This requires a Golpar leaf, a Cicely, a water-filled gourd, and 70 Herblore to make.
          • Kodai (+) (4):
            • This requires a Golpar leaf, endarkened juice, a water-filled gourd, and 70 Herblore to make.
          • Overload (+) (4):
            • This requires a Noxifer leaf, an Elder (+) (4) potion, a Kodai (+)(4) potion, a Twisted(+)(4) potion, a water-filled gourd, and 90 Herblore to make.
      • Prayer enhance (+):
        • The prayer enhance (+) now has the effect where it will provide 1 prayer point every 6 game ticks for 5 minutes.

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We hope you enjoy this update as much as we've enjoyed putting it together for you! Please be sure to report any bugs as soon as they are found, especially Chambers of Xeric related bugs. With the help of the staff team (Especially @Elite and @Stone), we've thoroughly tested this update, but there may still be unaddressed bugs.
 
Regards,
Omicron & Chad




#372254 Alora Chambers of Xeric Rework Challenges

Posted by Moe on 11 September 2020 - 03:45 PM

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With the release of the Chambers of Xeric rework, @Omicron has got some challenges for you lucky gamers! These challenges will be running until next Sunday, September 20th at 11:59 PM Server Time.

The Chambers of Xeric bonus will be set to 1.1x until the end of the weekend.


Chambers of Xeric Challenges


First player to get an announced CoX Purple Chest - 100 tokens Winner: @ZPH


First player to get a Twisted Bow drop - 300 tokens Winner: @Gimslaving

 

First player to get an Ancestral drop - 150 tokens Winner: @ZPH


First player to get Olmlet - 200 tokens Winner: @Noa


Fastest time for a Solo CoX Raid - 300 tokens


Fastest time for a Duo CoX Raid - 350 tokens (175 each)


Fastest time for a Group (5-man) CoX Raid - 750 tokens (150 each)

 

*Players will be rewarded at the end of the challenge week.

**Raid times must show with a visible date and time from the Quest tab or PC/Laptop in the screenshot.

 

Good luck! <3

 

 

Current Fastest Solo Raid: 9:47 by @Elite

 

Current Fastest Duo Raid: 9:42 by @Elite & @2 Ridiculous

 

Current Fastest Group (5-man) Raid: 8:29 By @Noa @Elite @tae iron @Kharyrll @ViskasG3rai




#372104 Almost 4 years of killing K'ril Tsutsaroth

Posted by Adex on 10 September 2020 - 01:03 PM

Hello everyone, maybe "few" of you know I've been hunting zammy pet for a while... And it finally happened!

 

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I first tried to get the pet on my old ironman account "Hc Adex" here is collection log + kill count from the account, sadly collection log wasn't a thing from the start...

 

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Total kills from all of my accounts: 21,113

 

 




#370143 some friendly competition :)

Posted by Shazadeh on 28 August 2020 - 01:08 PM

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#369439 Grind for max strength gear?

Posted by Aeroblast on 23 August 2020 - 09:17 PM

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A bit unexpected but not gonna complain :)




#369443 Oldschool IGN Rank

Posted by Sheep on 23 August 2020 - 11:25 PM

There’s basically an item in game pretty sure that you can get from Hans if your account is 3 years old. Also like you said, the forum award. Personally I don’t agree with @J boogs on the veteran rank though. There’s a requirement on it which is fair and if you’d look at it case by case again it’s a lot of work and the idea of the requirements were so we didn’t have to poll it each time based on opinions but just a clear; yes or no if you met the requirements. Also if you’d change the forums requirements forums would even get more inactive. People joining in 2016 are oldschool of course but a lot of those also didn’t play for years, hence why there are those requirements for that rank.
 

So on both those suggestions, no support.




#369374 Development Blog #11: Chambers of Xeric Rework

Posted by Omicron on 23 August 2020 - 04:40 PM

@Chance The CoX time records will certainly be reset given the vast differences in the old and new versions of the raid. We’re also thinking of holding a small competition to see who can get the best time in the first week :)