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Kye

Member Since 28 Jan 2018
Previous Username: Suede
Offline Last Active Apr 20 2024 04:02 PM
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#461606 Change the PJ timer in singles wilderness

Posted by The Inferno on 07 June 2023 - 09:03 PM

No support, @Real Alan made a post about this not long ago and it was rejected, don't see what has changed in the past few updates that justifies bringing this back up




#461607 Change the PJ timer in singles wilderness

Posted by Rooger on 07 June 2023 - 09:50 PM

No support, wilderness is just fine how it is and I doubt a change like this would increase wilderness population regardless
  • Kye likes this


#458335 Cooking NPC

Posted by mochiii on 21 April 2023 - 04:36 PM

53Z6x1i.pngCooking NPC53Z6x1i.png

Chef Mochiii

 

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https://oldschool.ru...iki/w/Head_chef

 

 

 

 

Welcome to the long awaited Alora's Cooking NPC. The npc that @Lowkey has pleaded to be added to the game for the past 4 years! Below you will find a breakdown of requirements / prices.

 

I would like to note that this npc will reward 0 experience for any fish cooked and is purely to speed up cooking for pvming/pking.

Suggesting its located at the Cooking Guild west of Varrock and East of Edgeville(this can be decided)

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Normal player: 4,000gp per noted raw fish.

rZE4YFh.pngDonator: 3,750gp per noted raw fish.

OghLeN2.pngSuper donator: 3,500gp per noted raw fish.

PoJKJm3.pngExtreme donator: 3,250gp per noted raw fish.

mh5z6SW.pngLegendary donator: 3,000gp per noted raw fish.

ywsuhTT.pngUber donator: 2,750gp per noted raw fish.

rAoruGL.pngWVdXhGX.pngIf1Lhrk.pngMaster donator+: 2,500gp per noted raw fish.
 

 

Requirements: 

  • Varrock Elite Diary completed
  • Cooking Gauntlets.
  • 100m xp in cooking skill achieved
    • The reason this is part of the requirement is because the Varrock Diary is one that is completed fairly easily and we want to make sure that this npc does not take away from the initial part of the game and must go through say a "probationary period" where you actually have to fish/cooking everything you obtain, and 100m was a fair milestone instead of saying 200m that everyone already gets.

2nd Proposed Requirements: 22/4/2023

  • Varrock + Lumbridge & Draynor Elite Diaries Completed (Both)
  • Cooking gauntlets equipped
  • 99 Cooking
  • Remove 100m cooking xp req from 1st proposed requirements
    • After discussion the 100m cooking xp req may be unfair for game modes such as realism/elite/classic to obtain. Instead the completion of 2 elite diaries that have high level REQ and locked behind quest completion is a fitting choice. As the person who mentioned this to me we also want to highlight the "Gold Sink" factor and make sure its accessible to increase its use, increasing how much gp it deletes.

 

 

Pros:

  • More bossing, less cooking.
  • Gold sink.


Cons:

  • No xp gain.

 

 

 

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3% of all sales will be put towards my account ty @Omicron




#458101 [18/4/23] Quality of Life, Bug Fixes & Easter Event Items

Posted by Omicron on 18 April 2023 - 01:30 AM

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Hello everyone,

 

Today's update primarily consists of a bunch of QoL and Bug fixes that we wanted to get out ASAP, as well as the Easter event items (obtainable by speaking to the Easter Bunny at home). Some of these updates may have already gone live, but were not formally posted.

 

As we continue to work on Combat Achievements to fine-tine that update (which will be released very shortly), we wanted to get out everything else we've been working on in the meantime.

 

  • Vyre Changes:
    • Npc’s in Darkmeyer will no longer be aggressive towards players wearing a full set of Vyrewatch or Citizen clothing.
      • The Citizen outfit can be purchased from the vote shop for 100 vote points each piece, and there are 3 pieces in total.
    • Vyre’s in darkmeyer will never lose aggression, and will always attack players nearby.
    • 5 new Vyrewatch sentinel spawns have been added in Darkmeyer.
    • Some vyres have also had their attack speed and accuracy increased to match OSRS.
      • This was added to avoid allowing players to afk for days at a time with Guthans.
  • Client Changes:
    • Entity Hider Plugin Improvements:
      • The Hide players/hide players 2D configs have been changed to “Hide others” and “Hide others 2D”.
      • Hidden entities will now also have their interactions hidden as well.
        • For example, right-clicking a group of players will now only show the options for the non-hidden players.
          • Hidden npc’s will not be interactable.
      • The hide others/hide others 2D options will now only hide players who are not friends/clanmates/on the ignore list of the logged in account.
        • These can be manually filtered through other configurations.
    • Plugin Hub Additions:
      • Players can now install the Prifddinas and Fossil Island plugins from the Plugin-hub.
        • These plugins can be used to remove resource-demanding objects from these areas and highly increase FPS in some cases.
      • Players can now install the Thrall helper plugin from the Plugin-hub.
        • This plugin reminds you to summon a thrall every so often.
      • Wilderness multi lines plugin:
        • This plugin draws lines to show which tiles are multi-combat while in the wilderness.
      • Client Anti Drag:
        • This plugin allows players to set an anti-drag delay for dragging the client around.
          • This will not work on Mac devices that are not using the custom window chrome (enabled in the runelite plugin settings.
    • Chat Filter Plugin Improvements:
      • An option to collapse duplicate game/player chat messages has been added.
        • This will hide all duplicate messages and only draw the most recent message, with an indicator of how many duplicates have been shown at the end.
    • The public chat filters will now effect overhead text chat.
      • Players with their public chat filter set to hide/none/friends will no longer see regular public chat messages.
        • The “None” filter will only show support/admin/mod chats, the “Hide” filter will only show mods/admins/support/yourself, and the “friends” will show the same messages as “Hide”, but also include friends on your friends list.
        • These hidden messages (depending on your selected filter) will also not show up in the chatbox in any selected tab (previously all public chat messages would appear when the public chat tab was selected, regardless of the filter).
    • The Chat Filter Plugin will no longer permanently remove filtered out messages.
      • Players will no be able to see previously blocked messages when removing the filter.
        • This also fixes an issue where some plugin features that relied on chat messages wouldn’t work properly if the message was blocked.
          • An example of this was the timers plugin not triggering timers that use chat messages if the message was blocked.
    • The Chat filter options background will now match OSRS, and be re-colored with resource packs.
    • Interface styles plugin changes:
      • The Interface styles plugin now has an option to unlock FPS on LD mode.
        • This does not require the GPU/117HD/Alora HD enabled.
  • K’ril Tsutsaroth Changes:
    • K’ril now has his special attack, “Smash”, which he has a 1/9 chance of doing instead of K’ril’s melee attack if the player is using the protect from melee prayer.
      • This attack does 35-45 damage, and drains 50% of the player’s special attack.
    • K’ril now uses the proper projectile and animation for his magic attack, and has the proper attack sound.
  • Vote book stacking for all game modes:
    • There will no longer be a restriction on stacking bonuses from Vote books for Group Ironman/Hardcore Ironman/Elite Ironman/Realism players.
  • Well of Goodwill overfilling:
    • You can now overfill the Well of Goodwill past 150m, up to 2b total GP. If there is enough GP after the timer runs out, it will automatically renew the well for another 2 hours.
    • This will allow players to donate more valuable items without wasting the excess gold, and to easily fill the well for extended periods of time without any downtime.
  • Booster scrolls are now stackable.
    • This will make it easier to buy and sell large amounts of boosters, either on the Trading post or from other players directly.Daily login rewards can now be claimed from anywhere, as long as you are not in any sort of mini-game, session, trade, gamble, duel or the wilderness.
  • Shop Changes:
    • Trading a general store shopkeeper as an ironman will now open the Ironman supplies shop.
    • Ironmen can now purchase ranging supplies from Lowe’s Archery emporium.
      • The stock is the same as OSRS, however the prices are 15x higher than on OSRS.
        • Items can be sold back to this shop for a greatly reduced price.
  • Easier vote claiming:
    • You can now claim votes using a command from nearly anywhere in the game, as long as you're not in any sort of mini game, session, trade, gamble, duel, or the wilderness.
      • ;;claim, ;;claimvote, or ;;auth will all work.
    • You can quickly type in ;;auth xxxxxx, but if you don't provide the auth in the command it will open a window for you to claim a vote.
  • Bug fixes:
    • Fixed a bug where the BGS was not properly draining an npc’s combat stats.
      • Players can see the accuracy changes reflect
    • Fixed a bug where the loot announcement for the font of consumption would state the amount of unsireds earned, rather than the actual item received from the font.
    • Fixed a bug where the well of goodwill client timer was slightly wrong.
    • Fixed a bug where the Low detail plugin would remove a lot of the floors in some areas, such as wintertodt, chambers of xeric, the gauntlet, the nightmare, and akkha.
      • Note that the floors may still be removed/look strange if the “hide lower planes” option is enabled while using this plugin.
    • Fixed a bug where the hp/prayer/run energy orbs would flash far too quickly if the player's FPS was higher than 50.
    • Fixed a bug where the Mining plugin would not recognize that a player’s motherlode mine sack was upgraded, and therefore not calculate deposits left properly.
    • Zebak will no longer use his remaining special attacks if he's reached his enraged phase.
    • Fixed a bug where the Dragon warhammer/Statius warhammer specs would re-roll the damage after deciding whether or not to apply the defence reduction effects, leading to non-zero damage being done, but the effect not being applied.
      • The defence reduction effect should now always be applied when the damage done is greater than 0.
    • Fixed a bug where the max hp value for some Chambers of Xeric bosses on the boss HUD  would display 1 or 0, rather than the correct hitpoints.
    • Fixed a bug where the skilling chatbox interface was offset to the bottom right of the chatbox.
    • The POH chapel room doors will now be built on the south and the west sides, as shown when in build mode.
      • Previously it would show the doors on the south/west sides, but it would not build the west doors.
    • Fixed a bug where players could do the simon says puzzle multiple times to skip other puzzles in the Scabaras room.
    • The tile indicators/ground markers now work properly in Wintertodt.
    • Fixed a bug where ground markers and the tile hovering overlay were not functioning properly in the warden phase 3 fight room.
    • Fixed a bug where the TOB performance board would show the current time, including time spent in the rewards room.
    • Players can no longer spam click the Grand chest in the Tombs of Amascut to announce their purple item twice.
    • Fixed a bug where players client's would still indicate they were envenomed/poisoned after the Apmeken puzzle room.
    • Tombs of Amascut uniques will now show the correct number of duplicates received when announcing rare drops.
    • Fixed a bug with many pickaxes appearing invisible/having broken animations on 2010 mode.
    • Fixed an issue with the player model hands being too far down on some body armor on 2010 mode, including the dragonstone platebody, torva platebody, dragon platebody, dragon platebody (g), Monk's robe top (g), Monk's robe top (t), and the Tree top.
    • Fixed a bug where the Amethyst/motherlode mine mining animation while using the Mithril/Gilded pickaxe was incorrect.
    • The instance chatbox notifications will now be synchronized with the instance timer interface. The interface timer was previously incorrect in some cases.
    • Fixed a visual issue with the equipment interface displaying incorrect damage/accuracy bonuses to the crystal bow.
    • Fixed a bug where the default auto withdraw/equip configuration on presets was not working correctly when creating a new preset.
    • Reanimated prayer npc's will now always be aggressive after being spawned.
    • Fixed a bug where Energy siphons would sometimes not disappear during the final fight with the wardens.
    • Fixed a bug where the chat colors were incorrect on the second line of some messages.
    • The ring of wealth (i) will now pickup the correct amount of coins when the auto-loot feature is toggled on.
    • Players can no longer kill smoke devils on dust devil tasks.
    • Fixed a bug where the chat colors plugin would not recognize if the chatbox was transparent. 
    • Fixed a bug where the Giant mole would not burrow.
    • Fixed a bug where the loot tracker was not properly tracking Nex unique loot.
    • Fixed a bug where the loot tracker was not properly tracking TOA loot.
    • Fixed a bug with the clan setup interface borders being offset.
    • Fixed a bug where the private message reply right-click options would not be correctly placed on resizable mode.
      • These would usually be near the top left corner of the screen instead, leading to them popping up sometimes when right-clicking in that area.
    • Untradable items can now be alched (as intended).
    • You can now harvest 16 berries from bush patches as intended (was incorrectly set to 12).
    • Receiving the Kodai Insignia from Chambers of Xeric will now properly show the # of times you've obtained it over the yell announcement.
    • Group Ironman removal tickets can now be transferred to any game mode, not just GIM.
    • Nature pet house will now store up to 57 pets as intended (previously 52).
    • Fixed a bug where the bossing info plugin would override some chat messages regarding the boss that was killed (Such as the killcount).
    • Fixed a bug where clicking on the world map would register as a normal game click (causing movement/npc/object interaction).
    • Fixed a bug with inventory setups not working properly after using the search functionality in the bank.
    • The ancient magicks teleport graphics are now visible on 2010 mode.
    • Fixed the arceuus teleport animation on 2010 mode.
    • Fixed a bug with the Cloak of Ardougne teleport animation.
  • Quality of life:
    • Players can no longer use emotes during duels.
    • The MVP will now be announced to all eligible players after nex dies.
    • Hovering over buttons on the welcome screen will now highlight them.
    • Runelite will now recognize the New crystal bow and Bow of Faerdhinen variants as valid options for the Falo the bard clue step that requires a crystal bow.
    • Players with 63 or higher Agility can now use the fence shortcut in Taverley dungeon.
    • Players can now use mage/range on the demon in the jail inside the Wizards' tower.
    • Players with 73 herblore can now make Weapon poison+ by mixing a potato cactus into a vial of coconut milk, then adding red spiders’ eggs.
      • This provides 165 base Herblore experience.
    • The Necklace of Passage variants now have placeholders.
    • The Collection log/Achievement Diaries/Combat Achievements drop down banner will now appear above other interfaces.
    • Many of the Nex dialogue messages have been categorized as spam messages, rather than game messages.
    • Akkha's boss hitpoint overlay will now re-appear when he goes into his final phase.
    • Boss HP bars can now be dragged to the bottom of the client on resizeable.
    • Loot from Phosani's Nightmare will no longer be announced as being from The Nightmare.
    • The theatre of blood record times will now be tracked based on the overall challenge time (the time spent in the rooms after the fight has started), rather than the overall time.
      • This means that players will have an opportunity to retake the killtime record based on the fights themselves.
    • Players now have 1 extra tick to react to the rock-fall attack at the Grotesque guardians.
    • Dusk will now use his prison attack half as often.
    • Players can now pet Mark, Grace's dog, in the Rogues' den.
    • Players can now enter the Rogues’ den from Burthorpe using the trap door.
    • Added sounds to Wintertodt, which include feeding the brazier, lighting the brazier, being hit by Wintertodt's cold, and being hit by Wintertodt's snowfall attack.
    • Added sounds to picking herbs and raking while farming.
    • Hespori will now only open it’s flower’s 3 times during the fight (once at the beginning, once at 66%, and once at 33%, rather than 4 times.
    • Reduced the Hp of Verzik Vitur's first phase by 500 hitpoints (5-man scale).
    • Corrected the mining sounds when mining ore veins and amethyst veins.
    • Players can now dismantle the Arclight for 25 Ancient shards.
    • The baby mimic pet drop rate is now 3x more likely from killing the Mimic.
    • The instance timer interface will now use a 0 in front of seconds left if there are less than 10.
      • For example, it would previously display as “Time remaining: 1:5” for 1 minute and 5 seconds, and will now show as “Time remaining: 1:05”.
    • Adjusted the position of a few multi-combat areas to match OSRS.
      • These are generally slight changes, by only 1 or a few tiles around the ferox enclave, and the lava maze.
    • The godwars killcount interface will now be drawn beneath the xp counter if it is showing.
    • Players now have the option to toggle whether their preset should close after auto-equipping.
      • This is toggleable through the presets plugin, and is enabled by default.
    • Masori (f) pieces now have much higher item protection values.
    • The Chat colors plugin will now update the chat colors whenever one is changed, rather than only after relogging/restarting the client.
    • Group Nightmare drop rates have been made 15% easier to encourage teams to form and battle The Nightmare.
    • Sarachnis no longer deals any damage if the player is praying correctly.
    • Vorkath will now alternate between his two special attacks.
    • The scrollbar will now move the left side of the chatbox when the chatbox is transparent.
      • Chatbox options (such as quick-reply, add friend, lookup, etc…) will also be de-prioritized when the chatbox can be clicked through, so that they will not be left clickable by default.

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We hope you enjoy this update, and we're looking forward to updating again soon with Combat Achievements!

 

Regards,

Omicron & Chad

 



#457985 Latest ToB Updates

Posted by Mhk on 15 April 2023 - 06:57 PM




skill issue, everyone complaining about this didnt even do tob when it was easy, just learn the new mechanics. its not hard

I have like 400ish KC on my accounts, username has like 1.4k, everyone on this thread pretty much has TOB kc?

 

Have you tried to run a public group rather than a group of people in your discord with absolute max since the most recent change?

 

Not to mention, there isn't one specific individual complaining about it, it's pretty much whole server, no one runs groups outside of bonus, there are people on this thread 'complaining' that know the mechanics, but adding mechanics isn't helping to make it more active, rather it's been doing the opposite.

 

There's no reason to stomp TOB content into the ground because only a handful of people can run it and you think it's a skill issue, it obviously needs to get scaled down from what it's at right now.

 

 

It's almost as if we're discouraging players from running it or getting into it at this point

 

I'd say this is the most accurate take right now, making barely active content harder to complete for players is / was the wrong move. This just makes the handful of people with already max gear control the price on TOB items like people trying to sell avernic, the most common drop, for ~600m - 900m.

 

Drop rate increases aren't the thing it needs to become active, I would scale down the difficulty of it and/or remove some mechanics.

 




#457980 Latest ToB Updates

Posted by Bobby lazer on 15 April 2023 - 03:38 PM

skill issue, everyone complaining about this didnt even do tob when it was easy, just learn the new mechanics. its not hard




#457926 Latest ToB Updates

Posted by GIM Johno on 15 April 2023 - 08:51 AM

Just ran a couple of ToB's since the latest update and it was utterely unplayable.

 

Whilst I agree that keeping true to OSRS is in everyones best interest but ToB is already dead content and updating to make Verzik practically impossible to hit unless you have a Scythe is making it worse. Bloat stomps with no animation so you get randomly slapped for between 40-80.. then you're unable to use game features like DWH to decrease Verzik defence to combat the stupid defence increase.

 

Why is dead content being updated to make it worse without any community poll? It's already a struggle to get a team, now when you do, X out of Y you fail due to a team wipe and then you spend 20 mins killing Verzik. If you do succeed you get rewarded with crap.




#455472 Aftermath - PvM/Skilling - All Game Modes

Posted by saeed on 16 March 2023 - 10:35 AM

 

I. What is/are your IGN(s)? [please include all ALT accounts]

 GIM Condor & mrcondor (main) (& IM Belgium => retired IM)

II. Which Game Mode(s) do you play?

GIM 

III. What is your Discord ID?

 Arne#3580

IV. What is your game-time?

 15 Days

V. What is your total Boss Kill count?

 3k+ just on the GIM

VI. How did you find out about us?

Suede & Brambro

*Please be aware that it may take up to 24 hours for your application to be accepted/declined*

 

Accepted!

 

Welcome to Aftermath my friend! discord link: https://discord.gg/YRMqffmV

you will receive rank shortly after you join our discord!


 

I. What is/are your IGN(s)? [please include all ALT accounts]

Octane Gang - HCIM and current account I play

Attack Titan - Dead HCIM

 

II. Which Game Mode(s) do you play?

- HCIM Only

 

III. What is your Discord ID?

- simple_Eboy#0864

 

IV. What is your game-time?

- 2 Days on HCIM

- 17 Days on Main

 

V. What is your total Boss Kill count?

- Just started PvM on HCIM, 5 Gauntlet KC

- 8k+ on Main

 

VI. How did you find out about us?

- Death Lord, Saeed

 

Accepted!

 

Welcome to Aftermath my friend! discord link: https://discord.gg/YRMqffmV

you will receive rank shortly after you join our discord!




#455192 Aftermath - PvM/Skilling - All Game Modes

Posted by saeed on 12 March 2023 - 04:59 PM

 

I. What is/are your IGN(s)? [please include all ALT accounts]

McGehee

Nicq

 

 

II. Which Game Mode(s) do you play?

Normal

 

 

III. What is your Discord ID?

McGehee#0839

 

 

IV. What is your game-time?

48 days

 

 

V. What is your total Boss Kill count?

7,000+

 

 

VI. How did you find out about us?

Username V2 and Saeed

 

Accepted!

 

Welcome to Aftermath my friend! discord link: https://discord.gg/YRMqffmV

you will receive rank shortly after you join our discord!


 

I. What is/are your IGN(s)? [please include all ALT accounts]

 

FalopianNoob, Pack Yac, Annoyed Fly

 

II. Which Game Mode(s) do you play?

 

Mostly ironman but normal for alts

 

III. What is your Discord ID?

 

Fly#1026 (do not use discord much)

 

IV. What is your game-time?

 

16 days

 

V. What is your total Boss Kill count?

 

Over 3k

 

VI. How did you find out about us?

 

Heard mentioned in game, found on forums. 

 

Accepted!

 

Welcome to Aftermath my friend! discord link: https://discord.gg/YRMqffmV

you will receive rank shortly after you join our discord!


Hey! 

Accounts:

Aeq
HC Sphinx
The Schamv
The Schmav

Can't wait to play with you lads. Referred by Apnea


. What is/are your IGN(s)? [please include all ALT accounts]

 

Aeq
HC Sphinx
The Schamv
The Schmav

 

II. Which Game Mode(s) do you play?

 

everything - have some alts I'm trying to recover bt all in all I have 2 extreme iron, hc and one normie

 

III. What is your Discord ID?

 

Buhdah#1935

 

IV. What is your game-time?

 

22 days - but the HC im trying to recover def has about 100 days

 

V. What is your total Boss Kill count?

 

zero on the normie and ironmen, the hc probabaly around 2-5k?

 

VI. How did you find out about us?

 

Apnea has BDE and after destroying me in wilderness asserted full dominance like a sigma and invited me to join

Accepted!

 

Welcome to Aftermath my friend! discord link: https://discord.gg/YRMqffmV

you will receive rank shortly after you join our discord!




#455378 Predict my KC / Miq's journey for shadow

Posted by gim crohn on 15 March 2023 - 08:31 AM

Hi @Miq. I'm a big fan so I hope you get at 515. I'd also like to leave these here for every tbow joke you've ever made:

 

 

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#455326 Predict my KC / Miq's journey for shadow

Posted by Miq on 14 March 2023 - 09:12 PM

Hello everyone! As the topic name says, I will be doing a predict my KC for Tumeken's Shadow.

 

Shoutout to Skinz for the idea of this.

 

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This is the start KC (Combined with Regular/Expert. We will count it from this)

 

The closest KC guess will be receiving 1.6B Cash. (Current pot will go up IF I receive big duplicate drops!)  :Poggers:

 

Good luck to everyone! <3




#450394 [26/12/22] Christmas Update, Completionist Capes, Theatre of Blood Rework, Th...

Posted by Cheez on 09 January 2023 - 05:21 AM

Very exciting stuff!
  • Kye likes this


#450988 [26/12/22] Christmas Update, Completionist Capes, Theatre of Blood Rework, Th...

Posted by DanielHirsch on 16 January 2023 - 03:07 PM

Great updates. thanks
  • Kye likes this


#320815 Theatre of Blood Guide

Posted by Mack on 12 November 2019 - 03:40 AM

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I. Introduction

The Theatre of Blood is a raid located in Ver Sinhaza. It can be reached by using the command ::tob, the minigame teleport at the Teleport Wizard or by speaking to the Mysterious Stranger south of Edgeville Bank.

The theatre can be taken on by a team of 1 to 5 players. It is a linear raid, meaning it follows the same order each time. The bosses will also have their hitpoints scaled depending on the team size. With a team of three or fewer players the bosses will have 75% of their original hitpoints, with four players the bosses will have 87.5% of their original hitpoints and a team of five players will leave the bosses' hitpoints unchanged.

Unlike OSRS, the Theatre of Blood is a SAFE DEATH for all accounts except Group Hardcore Ironmen. If you die, you will spectate the raid and respawn once your team defeats the boss in the room you are currently in. If all members of your team fail the raid, you will be teleported outside, west of the entrance with all of your gear/items. You do not need to pay to retrieve them.

II.
Requirements, Gear, and Inventory
Skills_icon.png?a8e9f Requirements
The skill total requirement to enter the theatre is 1250 total levels. Other than that, the minimum requirements are adequate melee, mage and range weapons & gear. It is recommended to have 90+ melee stats, 90+ range, 94+ magic and at least 77 prayer to be able to use the Rigour and Augury prayers.

Worn_equipment.png?124cf Gear Hierarchy

Spoiler

Inventory.png?d4795 Inventory
Spoiler

9pQK9Ad.png Supply Chests
Spoiler

III. Maiden of Sugadinti E1pZFiH.png
Spoiler

IV. Pestilent Bloat fRrrQ1I.png
Spoiler

V. Nylocas Vasilias wmdEKBc.png
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VI. Sotetseg N68Pi4E.png
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VII. Xarpus wQ7tAy8.png
Spoiler

VIII. Verzik Vitur XIgkR4q.png
Spoiler


IX. Rewards laMoHGw.png
Spoiler

 

X. Tile Markers

Spoiler

 

XI. Example Runs


 




#451003 2023 Charity Event - Big Prizes

Posted by Variant on 16 January 2023 - 03:52 PM

What a great event, community coming together thanks for hosting and best wishes to you @NEUROFUNK