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Noahtho

Member Since 31 Jul 2018
Offline Last Active Aug 01 2022 08:24 PM
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#304931 [14/7/19] Motherlode Mine, Cave Krakens, Kalphite Queen Rework, Mort Myre Fun...

Posted by teeth check on 14 July 2019 - 02:30 AM

MLM & rune shop??? 

 

 

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#198608 Official Alora Price Guide!

Posted by Sheep on 03 July 2018 - 09:20 AM

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Last Updated: 11th of October 2020.

 

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Special thanks to @Dumbshit for the GFX work. <3

 

Best Regards,

Sheep / Annakarl  ;)




#303864 [6/7/19] ZMI Runecrafting, Silver Jewellery, Draynor Rooftop Course, Clue Boo...

Posted by Omicron on 06 July 2019 - 11:50 PM

Hello everyone,

 

Note: Abyssal tentacle degrading was originally in this update, but has since been removed and may be polled at a later date.

 

As promised, our second batch of weekly updates is now live! We've taken some time to adjust the Theatre of Blood drop rates, as they were recently released by the OSRS development team. On top of this, we've got plenty of new content such as ZMI Runecrafting, another low-level Draynor Rooftop Agility Course and fully treatable and enchantable Silver Jewellery. We hope you find can all find something to enjoy in this update! :)

 

  • ZMI Runecrafting:
    • Players can now access and use the ZMI altar!
      • Players must run through the long/safe path, or dangerous/short path to get the altar, and can craft pure essence on it. The altar rewards all runes except for Wrath runes, and has no level requirement to use. With that being said, the higher your Runecrafting level is, the more likely you are to get a better rune.
        • Players will receive 1 rune per pure essence they craft, or 1-2 runes if they are donator+.
        • Players can't teleport out of the ZMI area, unless they use the Ourania teleport in the Lunar spell, which is free to use, as all spellbook teleports are.
    • Access:
      • You can teleport to the ZMI area through the Teleport Wizard, or through the Ourania teleport in the Lunar spell book.
  • Blood Runecrafting change:
    • Blood runes are now crafted with Dense essence blocks, similar to soul runes, rather than pure essence.
  • Abyssal tentacles dissolving:
    • The Abyssal tentacle now degrades. When you create one, it has 10,000 uses, and once the uses are up, your tentacle consumers your abyssal whip, and returns a tentacle to the player.
    • Players who have a tentacle in-game currently will have 10k uses automatically added to their accounts.
  • Trader Stan's charter shop has been added:
    • Trader stan is in Port Sarim, and he sells general items, including glassblowing pipes, buckets of sand, seaweed, and soda ash, and is accessible by all game modes.
      • His stock, unlike other shops in Alora, goes down in number when people purchase items. These items slowly restock over time (2 per 30 seconds).
  • Barehanded impling catching:
    • Players can now catch implings barehanded. If the player has the necessary level (see hunter guide), they can catch implings barehanded without any net required.
  • Silver jewellery crafting and enchanting:
    • You can now craft Silver jewellery by using your Silver bars on any furnace while having the appropriate mould (and gem) in your inventory.
    • Jewellery that can currently be created and enchanted:
      • Opal Necklace:
        • Requires level 16 crafting to make, using a silver bar and a necklace mould. Players can use the level 1 enchant spell on an Opal Necklace to create the Dodgy Necklace, which provides a 25% chance to succeed with a pickpocket if you were going to fail it.
          • The necklace has 10 charges, and will break after the uses are used. Players can right click the necklace to check the uses left, and break it to reset their uses.
      • Opal bracelet:
        • Requires level 22 crafting to make, using a silver bar and a bracelet mould. Players can use a level 1 enchant on an Opal Bracelet to create the Expeditious bracelet, which provides a 25% chance to decrease the monsters left on a task by 2, as opposed to 1.
          • The bracelet has 30 charges, and will break after the uses are used. Players can right click the bracelet to check the uses left, and break it to reset their uses.
      • Opal amulet:
        • Requires level 27 crafting to make, using a silver bar and an amulet mould. Players can use a level 1 enchant an Opal amulet to create the Amulet of Bounty, which provides a 25% chance of not using a seed when farming.
          • The amulet has 10 charges, and will break after the uses are used. Players can right click the amulet to check the uses left, and break it to reset their uses.
      • Jade necklace:
        • Requires level 25 crafting to make, using a silver bar and a necklace mould. Players can use a level 2 enchant on a Jade necklace to create the Necklace of Passage, which provides various teleports around the game.
          • The necklace has 5 charges, and will break after they are used.
      • Jade amulet:
        • Requires level 34 crafting to make, using a silver bar and an amulet mould. Players can use a level 2 enchant on a Jade amulet to create the Amulet of Chemistry, which provides a 5% chance to receive an extra dose when creating potions.
          • The amulet has 5 charges, and will break after the uses are used. Players can right click the amulet to check the uses left, and break it to reset their uses.
      • Topaz necklace:
        • Requires level 32 crafting to make, using a silver bar and a necklace mould. Players can use a level 3 enchant on a Topaz necklace to create the Necklace of Faith, which will boost a players prayer by 10% if their hitpoints fall below 20%, and they are wearing the necklace.
          • The necklace will turn to dust when the perk is used.
      • Topaz bracelet:
        • Requires level 38 crafting to make, using a silver bar and a bracelet mould. Players can use a level 3 enchant on a Topaz Bracelet to create the Bracelet of Slaughter, which provides a 25% chance to not decrease the monsters left on a task.
          • The bracelet has 30 charges, and will break after the uses are used. Players can right click the bracelet to check the uses left, and break it to reset their uses.
      • Topaz amulet:
        • Requires level 45 crafting to make, using a silver bar and an amulet mould. Players can use a level 3 enchant on a Topaz amulet to create the Burning Amulet, which provides various wilderness teleport options.
          • The amulet has 5 charges, and will break after the uses are used. Players can right click the amulet to check the uses left, and break it to reset their uses.
  • Draynor Rooftop Agility course:
    • The Draynor Rooftop course is now available for low-level Agility training!
      • With a requirement of 10 Agility, players now have an alternative to the Gnome agility course for low-level training.
      • The full course will give 120 experience (before multipliers) as well as 1-2 Marks of grace upon completion of a lap.
  • Cape changes:
    • Max cape update:
      • The 'Features' right-click option while the Max cape is in your inventory can now be used to swap your spell book.
    • Max cape options have been added to the following combination capes:
      • Fire max cape
      • Saradomin max cape (+imbued variant)
      • Zamorak max cape (+ imbued variant)
      • Guthix max cape (+imbued variant)
      • Ava's max cape
      • Ardougne max cape
        • This cape has only been given some of the options (notably the Spellbook swap) as it already has its own options.
      • Infernal max cape
      • Assembler max cape
    • Monkey (completionist) cape options update:
      • The Monkey has been given the same right-click options in the inventory and equipment tab as the Max capes.
        • Previously, it only had a Teleport option in your inventory. It will now feature the Spellbook swap option as well, and both options will be available in the equipment tab right-click.
  • Vote reward shop price fixes:
    • We intended to make the Rogue outfit 2,000 points (and 1,000 for restricted game modes), but following the previous update it was 2,250 points.
      • We've corrected this to 2,000/1,000 by reducing the price of the Rogue mask to 350 from 500, and the price of the top/bottom to 575 from 625.
  • Slayer vote book bonus fix:
    • Due to the Slayer bonus from Vote books only being a 25% increased, this means that if you receive 2 points, 25% more is 2.5, which the server would then round down and keep at 2.
      • This is now fixed, and the server will round upwards instead, to give you 3 points (effectively a 50% bonus in this case).
  • Miscellaneous:
    • The Wilderness supply chest would spawn about 2 seconds before the announcement was made, but it will now spawn simultaneous to the announcement.
  • Edgeville dungeon / Varrock sewer obstacle pipe:
    • Players with 51 Agility can now use the pipe to cross between these two areas, which should speed up Red spiders' eggs collecting.
  • Client updates:
    • The zoom buttons in the Settings tab have been fixed to properly zoom in and out. The middle button resets the zoom to the default.
  • Wesley the Crusher:
    • Wesley is now standing near Zahur by the Edgeville Furnace to crush your Herblore items for you!
      • He can crush any item that requires a Pestle and Mortar, such s:
        • Unicorn horns
        • Blue dragon scales
        • Bird nests
        • Chocolate bars
        • Goat horns
        • Kebbit teeth
        • Lava scales
        • Superior dragon bones
      • Wesley charges 500 coins per item, and is able to crush noted items. (except for Bird nests which are un-notable)
        • This price is reduced for Donator ranks:
          • Normal: 500
          • Regular Donator: 475
          • Super: 450
          • Extreme: 425
          • Legendary: 375
          • Uber: 325
          • Master: 275
          • Immortal: 200
  • Sand crabs:
    • Sand crabs can now be fought in Zeah!
      • These crabs are located on a sandy shore south of Zeah, which can be accessed by using the Teleport wizard and going Monsters -> Sand Crabs.
      • They have more hitpoints than Rock crabs, and there are more of them, making it a prime area for combat training.
    • Seaweed spawns:
      • There are now a whopping 28 seaweed spawns along this shore, making it the best area for collecting seaweed at the moment. There is also a bank chest on the shore.
    • Crabclaw Isle:
      • A private island to fight crabs is available to the south of the shore, for a fee of 100k GP.
        • You can stay here as long as you'd like, but if you leave, you'll have to pay another 100k to revisit.
  • Theatre of Blood changes:
    • Killtime record QOL:
      • The killtime records will now display the full team for ToB, whereas it usually shows 3 players maximum for other bosses/mini-games.
    • Points system / Loot rate matching OSRS:
      • OSRS recently released the exact formulas (# of points given for different actions in the raid, and how the affect the loot rates) which we've taken the time to implement into Alora's Theatre of Blood.
        • We now have near-100% accurate rates for the reward system in the Theatre of Blood.
        • This also means that Lil Zik is completely separate from the loot table, and is rolled at a 1/650 rate but does not affect your rare loot whatsoever.
      • Here's how it works in a nutshell (full image below with more details):
        • An 'invisible' point system in the background keeps track of your progress:
          • Dying reduces your points.
          • Dealing the most damage in a room/phase gives you more points.
          • Participating in each room gives you points. (AFKing will not)
          • Raid boosters increase the # of points you can obtain.
        • At the end, 1 player will be chosen as the MVP, which will be eligible for the rare loot.
          • The MVP is chosen based on how many points you have out of the team total.
            • For example, if you have 30% of the team's points, you have a 30% chance of being the MVP.
            • The MVP will then roll for the rare loot, which has an 11% chance. This 11% chance is reduced by deaths in your team, but is also increased by the vote bonus, server bonus on weekend events and drop scroll boosters.
              • Once you hit the rare drop table, you will be guaranteed one item at the following rates:
                • 1/19 -  Scythe of Vitur
                • 2/19 - Ghrazi rapier
                • 2/19 - Sanguinesti staff
                • 2/19 - Justiciar face guard
                • 2/19 - Justiciar chest guard
                • 2/19 - Justiciar leg guards
                • 8/19 - Avernic defender hilt

 

 

 

  • Store updates:
    • Clue booster:
      • Clue boosters can now be purchased from the donation store!
        • These will boost the chance of obtaining super rare loot from opening Clue scroll caskets by 20% for 1 hour, at the cost of 15 tokens.
          • Ideally, you'd complete your caskets and save the clues before using one of these boosters to maximize the benefit.
          • The booster will also increase your chance of receiving the Clue hunter outfit pieces.
          • These can be purchased by any game mode, but have the same restrictions a well:
            • EIM/GIM cannot open another booster if there is still time remaining on the current one.
            • EIM/GIM/HCIM/Classic/Realism can only open 1 Clue booster every 3 hours.

 

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Make sure to report any bugs that you find as soon as you encounter them!

 

Best Regards,

Alora Staff Team




#302877 Loot from 630 Theater of Blood

Posted by Detharrow26 on 30 June 2019 - 10:33 AM

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Loot from 630 ToB

(70% of em were all on drop booster, a couple of em also were on bonus event)

(For Kill Count breakdown check my signature)

(Note that several drop rate changes occurred during me doing tob)

 

Scythe of Vitur:

 

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Ghrazi Rapier:

 

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Avernic Defender Hilt:

 

bUYGlda.png   bUYGlda.png   bUYGlda.png   bUYGlda.png   bUYGlda.png   bUYGlda.png   bUYGlda.png   bUYGlda.png   bUYGlda.png   bUYGlda.png

 

Sanguinesti Staff:

 

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Justiciar Faceguard:

 

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Justiciar Chestguard:

 

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Justiciar Legguards:

 

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Lil' Zik:

 

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OBTAINED ALL UNIQUES @509KC

 

Total Purples Obtained: 23

 

Average Purple Drop rate: 1/27

 

(Uber Donor until 200 KCish; Master donor until 616KCish; Immortal thereafter + 70% of KC Drop Boosted + some with x1.2 event bonus)

 

ToB rates updated to OSRS point system as from 515 KC - Also started using vote book




#302804 Buff Impling Drop Table

Posted by Sick Skiller on 29 June 2019 - 10:59 PM

Hello!

 

-Please read the entire post to get the full concept and impact to the game-

 

In the following post I am going to present some buffs the the Ninja, Dragon, and Lucky impling drop table that would be very appealing to Ironmen, especially those ironmen skilling accounts.  My proposed buff would be adding rune woodcutting axe, dragon woodcutting axe, dragon pickaxe, dragon harpoon, and smouldering stone into the drop table at a low drop rate (proposed drop rates will be mentioned later on in the post).  For ironmen, it is very risky and extremely hard to get the latter of above mentioned items, and for ironmen skillers, it is literally impossible to get the rune pickaxe or any of the dragon tools.

 

By introducing these dragon tools into the impling tables a low drop rate, the items shall still retain their value in the totem poll as they will be a rare drop from implings that are already uncommonly found in Puro Puro itself.  By adding the most expensive of the items (Dragon pickaxe, harpoon and smouldering stone) to an impling that is rarely spawned in Puro Puro at a low drop rate, you will hardly see an increase of these items coming into the game, however you will be giving ironmen another option to obtain these items safely, and you will be giving ironmen skillers their only chance to obtain these items at all.

 

Being as these items are solely used for resource collecting, adding the safer option to obtain these items will add no PVP or PVM advantages to the game, they will not be able to be farmed for money.

 

The proposed drop rates are as follows:

 

Ninja Impling

Rune axe, drop rate 1/60

 

Dragon Impling

Rune pickaxe, drop rate 1/100

Dragon axe, drop rate 1/250 

Smouldering stone, drop rate 1/25,000

 

Lucky Impling

Dragon pickaxe, drop rate 1/600

Dragon harpoon, drop rate 1/600

Smouldering Stone, drop rate 1/6,000

 

Bonus Proposal

 

When trying to equip an infernal (and only infernal) tool with out the 60 attack requirement, a message shall appear stating that you do not have the requirements to wield this item.  Accompanying this message shall be an option to "wield anyways," or "do not wield." 

 

Choosing "Wield anyways"

When a player chooses this option, the particular infernal tool that the player was trying to wield will lose all offensive and defensive stats, essentially reducing the tool to a cosmetic item.  The tool will still be able to be used for its primary purpose (chopping trees, mining ore, fishing), however the rate at which the infernal tools special ability occures will be reduced by 15%.  The purpose for which a player would choose this option would be to:

a.) Show off their accomplishment (achieving the drop of both a dragon tool and smouldering stone) in a cosmetic fashion

b.) To save 1 inventory space per trip while still using their infernal tool.

 

Choosing "do not wield"

Choosing this option will result in the tool being left in the inventory.  The tool's special affect shall remain at 100%.

 

________________________________________________________________________________________________________________

 

Thank you for taking the time to read my proposal.  It's primary focus is for the ironman skilling community, but would be available across all game modes. 

 

Please leave your comments on what you think below.  Did you like this idea/concept?  Would you change anything about it, if so, what?




#302764 Staff Update 6/29/19

Posted by Ultistic on 29 June 2019 - 06:48 PM

Hello everyone!

As you can see below we have lost quite a few Staff members this month. They all have their own reasoning's and we wish them the best in the future. With that being said we are still currently looking for active and motivated members of the community to join our team. If you wish to apply for Server Support and have the requirements to do so, please fill out an application here: https://www.alora.io...f-applications/


Promotions:
Not Enzo has been promoted to Server Support.

Resignations:
Immortal Fox has resigned from Global Moderator.
Loo has resigned from Forum Moderator.
Jisoo has resigned from Forum Moderator.
Endeavor has resigned from Server Moderator.
Revol has resigned from Server Support.

 

 

Lowkey
Alora Administration Team
 




#302491 Get your bling on Alora

Posted by Trailerpark on 28 June 2019 - 12:09 PM

I came to a realization not long ago

:PepeDetective:

In Old School Runescape (and Alora)...
you can only equip a
single ring and amulet at a time.

 

How come?

Why are we unable to wear more than one?

I find this very insulting!! Ever heard of 2Chainz? 

 

 

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I don't know if these green circles were able to draw your attention away from Kesha Wards thighs.

I intended for them to point out that 2 Chainz currently has several rings and amulets equipped.

 

Outrageous!

 

 

 

 

This is the equipment tab of Alora
9ea680f22e892a6f0ea16c282942e61f.png

 

Clearly there's a major issue.
Only one slot for amulets and rings!

It shouldn't be hard to 'fit in' :PedoBear: a few more of these babies. 

 

Neck_slot.png?5b85d   Ring_slot.png?37dd8

 

 

 

Here's an example that I created as a potential solution. :PepeKkay:
a7cc0f89bb3645e69eb29143f1b0f923.png

 

 

 

But Trailerpark, how do you expect these hands to put on several rings?

 

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Admittedly, these hands doesn't look like they were made for wearing rings...

They barely qualify for ass wiping.

 

 

However!

Unless you're from Chernobyl :Kerchoo:, you should have more than one finger.

I am confident that Runescape characters has a grand total 10 fingers.

 

I base my theory on the art of many gloves, such as this example

"Barrows Gloves"

 

Barrows_gloves_detail.png?1dcc5

 

 

Notice that each glove is made for hands with 5 fingers?
"Hands with 5 fingers" the less successful predecessor of Five Finger Death Punch.

 

 

Basic math:

If Ben has 2 rings and he gives them to Jack who has 10 fingers, how long does it take to travel the distance between my backyard and Saturn at a speed of 3925 bald eagles per school shooting?

 

 

 

Even if my theory is proven wrong, and Runescape characters only has one single finger, it is still physically possible to wear more than one ring!

 

e80ac12c6479caa2be9c08a350fc341f.png

 

As the red circle flawlessly emphasizes, one finger can flex several round jewelry objects. 

 

Get your bling on Alora!

 

Thank you for reading.

This is not a serious suggestion, but feel free to comment support if you want to flex more than one Treasonous ring at a time. :FeelsRainbow:
*Cough* 
scythe of V *Cough*




#302163 Share your tattoos

Posted by Horror on 25 June 2019 - 09:00 PM

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B)  B)  B)  B)  B)  B)  B)  B)  B)  B)




#301509 [21/6/19] Castle Wars, Wilderness Bosses, Trading Post QOL, Gem bag & mor...

Posted by Big Dummyboi on 21 June 2019 - 11:15 PM

New realism mode sword? Thought that was happening on the update following the tourney :o




#301996 Rogue set achieved

Posted by Moe on 24 June 2019 - 05:06 PM

After 2 days of the trading post being emptied of vote books...

 

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#301789 Castle Wars Suggestions

Posted by GIM Smicker on 23 June 2019 - 02:54 PM

Unfortunately, Castle Wars is already a dead minigame upon release.  Here are some ideas to make it more active, to offer more incentive for players, and to make it less buggy:

 

  1. The Blessing of the Gods needs to be reworked.  Currently, players receive 20% bxp for 20, 15, or 10 minutes depending on whether the team won, tied, or lost.
    1. I propose that instead of receiving this boost right after the match ends, players should receive a “bxp ticket” which they can use whenever they want.
    2. Green ticket = 20 minutes of bxp Yellow Ticket = 15 minutes of bxp Red Ticket = 10 minutes of bxp
    3. Have these tickets be untradeable for all gamemodes. This will encourage players to actually play the minigame, rather than buy the tickets from other players.
    4. Blessing of the God timer should be added to the in-game displays, similar to the Well of Goodwill and Vote Book Timer.   https://gyazo.com/58...68d7941d405d502
       
  2. Fix healing bandages- In OSRS you can spam click bandages and gulp an entire inventory within 1-2 seconds.
     
  3. Allow players to join a game in progress.  I’m not sure what the cut-off is in OSRS, but players are for sure able to join.



#301508 [21/6/19] Castle Wars, Wilderness Bosses, Trading Post QOL, Gem bag & mor...

Posted by Omicron on 21 June 2019 - 11:11 PM

[23/6/19] Hotfixes:

  • Castle Wars changes:
    • God's blessing timer from playing Castle Wars is now stackable.
    • Time before game starts increased from 90 seconds to 120.
    • In the waiting room, the "Time left in current game" was wrong and now shows the correct time.
    • You can no longer teleport out of the waiting room (You can leave through the portal).
    • Upon dying, autocast will no longer be cancelled.
    • Helmets and capes can no longer be worn inside.
    • A bug with staircases which kept you in the game after it ended has been fixed.
    • A game announcement will now be sent to players to announce that another Castle Wars game is starting in 2 minutes.
  • Voting changes:
    • Due to some vote websites not always working correctly, especially, lately, we've changed the required # of votes to 3/5.
    • Gem bag has been added to the Vote shop as intended (500 points).

 

 

 

Hello everyone,

 

Today's update brings a classic mini-game with it... Castle Wars! You can now hop right in and help your team to capture as many flags as possible, with a unique twist on the rewards table. Rewards include some convenient items for ironmen such as runes, herb boxes, seed packs, as well as many cosmetics such as the Saradomin hoods/capes/banners that are on OSRS, but also some items unique to our reward shop such as the new Dagon'hai robes! Aside from this, many QOL updates and bug fixes have also been applied, such as some reductions on Trading post taxes for online players, and a new search functionality that lists online players first.

 

 

Without further ado...

 

  • Castle Wars:
    • The Castle Wars mini-game is now released! Hop right in by using the Teleport wizard or typing in ;;cwars
      • Lobby:
        • You can enter any of the three God portals: Zamorak, Guthix or Saradomin
          • Be warned, if you enter a portal wearing the armour of another God (eg. Entering Zamorak wearing a Guthix d'hide piece), you will be converted into an animal of their choice! (Sheep, Imp or Rabbit)
      • In-game:
        • Underground tunnels:
          • The tunnels can be used to travel underground and can be entered from either base (Sara/Zammy), as well as in the centre of the battleground.
            • Within these tunnels, you may encounter some collapsed rocks. You can mine these away with a pickaxe, or use 2 explosive potions to take them down. 
              • You can also collapse a wall yourself to create a rock deposit and block players from following you, but this also requires either 1 explosive potion or a pickaxe, which takes slightly longer.
                • If you collapse a wall which has players standing near it (where the rocks fall), any players in this zone will be instantly killed (including your team-mates).
              • At the start of every game, all sides of the tunnel (North/east/south/west) will have rock deposits that you must break your way through.
          • Objective:
            • You must capture the other team's flag, while protecting your own. You can protect your own by setting up barricades to deter other players, keeping the underground tunnels protected and monitoring the castle walls and holding players off.
        • Rewards:
          • You will receive Castle Wars tickets as follows upon completion of a game:
            • Shut-out win (1-0) = 3 tickets to winning team, 1 ticket for losing team.
            • Regular win (2-1) = 2 tickets to the winning team, 1 ticket for losing team.
            • Scoreless tie (0-0) = 2 tickets for both teams.
            • Regular tie (1-1) = 1 ticket for both teams.
          • Donator bonus:
            • If you are an Extreme donator or higher, you will receive 1 bonus ticket per game.
            • If you are Uber donator or higher, you will receive 2 bonus tickets per game.
          • Server bonus:
            • Event managers can set Castle Wars events to give bonus tickets! (Up to 1.5x, but will give a minimum of 1 extra ticket always.
          • Ticket Exchange:
            • Lanthus can exchange your tickets for the following rewards:
              • Castle wars hoods (Saradomin or Zamorak)
                • 50 tickets
              • Castle wars capes (Saradomin or Zamorak)
                • 100 tickets
              • Castle wars banners (Saradomin or Zamorak)
                • 250 tickets
              • Seed pack:
                • 4 tickets
              • Herb box:
                • 4 tickets
              • Dagon'hai outfit:
                • 250 tickets for hat
                • 500 tickets for top OR bottom
              • Rat pole
                • 40 tickets
              • Gadderhammer
                • 60 tickets
              • Sheep pet
                • 250 tickets
              • Castle wars bracelet (1)
                • 1 ticket
                  • This bracelet is a single-use bracelet that gives you +20% damage and makes bandaids heal 50% more in the Castle wars arena. It is removed after the game. It is also tradable.
          • Blessing of The Gods:
            • Upon the completion of each successful game, you will receive 20, 15, or 10 minutes on your Blessing of the Gods timer (20% bonus XP) depending on whether your team won, tied, or lost, respectively.
              • To make this a viable method of obtaining bonus XP, your blessing timer will not go down while you are playing Castle Wars (in the waiting area or in-game).
              • Additionally, you are required to participate in the mini-game (dealing damage, setting up barriers, etc) to obtain this blessing as well as tickets in general.
                • The timer doesn't work in the Castle wars mini-game either, so you won't be able to perform any skilling tasks while inside to benefit from the 'frozen' XP bonus.
  • Herb box:
    • Herb boxes are now available! You can receive 10 random herbs from these boxes, including:
      • Guam, Marrentill, Tarromin, Harralander, Ranarr, Irit, Avantoe, Kwuarm, Cadantine, Lantadyme and Dwarf weed
    • At the moment, the only method of obtaining these boxes is through the Castle Wars Ticket Exchange.

 

 

  • Trading Post Updates:
    • To make the Trading post more convenient, we are adding three new features:
      • 1. Online sellers show up first
        • When searching for a specific item on the Trading Post, by default the listings at the top will be for sellers who are online. This gives buyers the opportunity to negotiate with online sellers more easily.
      • 2. Online status shown on listings
        • No matter where you are searching, you will be able to easily see the online/offline status of the seller.
      • 3. Trading post fee re-imbursement
        • To lessen the burden of the Trading post fees, sellers who are online will receive 50% of the total fees collected from the sale. This will allow sellers to offer a lower price to sell their items as long as they are online at the time of sale.
        • For example, if you sell a bond for 400m, 10m is added as tax, bringing the total to 102.5m.
          • If you are online when this item is sold, you will collect 405m.
          • If you are offline when this item is sold, you will collect 400m.
  • Vote shop reward updates:
    • Numerous items have been added to the Vote shop:
      • Instance tokens - 80 vote points PER token
        • We've decided to add an alternative method from the donation store to obtaining these tokens.
      • Rogue outfit:
        • This exclusive, never-seen-before cosmetic outfit can only be obtained from the Vote store, and costs 4,000 vote points for the full set.
          • NOTE: This cost is reduced by 50% for Classics/EIM/Realism/HCIM/GIM.
            • This is due to the fact that they can only open Vote books once every few hours and are more limited, and also that the Rogue outfit is not tradable.
          • Price per piece:
            • Trousers/Top - 1,250 each
            • Mask - 1,000 points
            • Boots/Gloves - 500 each
      • Gem bag - 500 vote points
        • Details found below.
  • Realism mode changes:
    • The PKP exchange can now be used by Realism players, though it is similar to the Ironman PKP exchange in that the stock is not as overpowered as the normal PKP exchange.
    • Realism players can now sell back to the General store.
  • Rogue outfit:
    • (Obtained from the Vote shop)
    • The Rogue outfit pieces each provide a % chance of receiving double loot when pickpocketing NPCs (Full set effect: 18%).
        • Bonus chance:
          • Mask - 4%
          • Top - 5%
          • Trousers - 5%
          • Boots - 2%
          • Gloves - 2%
        • You will receive the following hatbox message when your set helps you steal double the loot:
          • "Your rogue outfit allows you to stealthily steal double the loot."
  • Gem bag: (Thanks to @GIM Rockstar for the suggestion!)
    • The Gem bag can now be used to store 60 of each of the following gems (300 total):
      • Uncut sapphire
      • Uncut emerald
      • Uncut ruby
      • Uncut diamond
      • Uncut dragonstone
    • This bag can be used when slaying monsters that drop gems frequently, or when gem mining. You can also use it when crafting jewellery, to quickly withdraw gems that you are cutting.
    • Obtaining:
      • There are currently two methods of obtaining the Gem bag:
        • Vote shop - 500 vote points
        • Donation store - 75 tokens
    • Losing on death:
      • If lost on death, you can reclaim the bag from the Lost items manager for 250,000 GP.
  • Instance refunds:
    • If you have an active instance with at least 30 minutes remaining on the clock (1/3 of the total room time) when the 5 minute update timer starts, you will automatically receive an instance token to open a new instance when the server restarts.
      • You will no longer be able to open instances when a pending update is announced 10 minutes before the timer starts (when Raids are disabled).
  • Superglass make spell fix:
    • This spell will now yield an extra 30% Molten glass as intended (no extra experience).
  • Bank search bugs fixed:
    • A bug that occurred when searching for items in the bank that prevented you from withdrawing them (when not on the main tab) has now been fixed.
    • Another bug, which quickly closed the search interface after clicking it, has also been fixed.
  • Collection log fixes:
    • Dragon chainbody drop (found in the Slayer, Thermonuclear Smoke Devil and Kalphite Queen sections) was not properly being counted when received and has been fixed.
  • Banner animation fixes:
    • All in-game banners (eg. Arceuus, Western, etc) had the wrong animations, and would be held 'backwards'.
      • We've fixed all of these animations to make them look how they should, including stand, walk, run, block, and attack animations.
  • Miscellaneous:
    • The chance of inflicting an enemy with venom when wearing a Serpentine helmet now works for Tanzanite and Magma helmets.
    • A few bad ram/goblin spawns in Lumbridge have been fixed.
    • Unholy symbol now goes into the amulet slot rather than the weapon slot.
    • Rune Warhammer animations have been fixed.
    • Fixed a typo in Sir Loyal T's dialogue.
    • Crafting Slayer helmets now requires level 55 Crafting.
    • Ferocious gloves are now tradable.
    • The teleport wizard can now take you to the Wilderness mammoths area.
    • Players can now slash through webs by using a knife on them.
    • A few tiles in the Edgeville dungeon were safe, they have been fixed and are now considered non-safe wilderness areas.
    • Ring of recoil no longer appears twice in the Grand supply shops (Normal and for Realism).
    • Requirement fixes:
      • Dragon full helmet now requires 60 Defence to wear.
    • Fixed a bug in the starter tutorial which would not put you back at the right location if you logged out half-way through the tutorial.
    • Dragonfire ward (noted) is now tradable.
    • Boots of lightness, Spotted cape, Spottier cape now reduce weight as intended.
    • Insatiable bloodvelds/regular bloodvelds can now drop 3, 10, or 30 blood runes.
    • Insatiable mutated bloodvelds now drop 7 or 30 blood runes.
    • Players can now remove lava/volcanic whip imbuement with a cleaning cloth.
    • Blue and black wizard hats now give +2 Magic bonus as intended.
    • Runner boots now require 40 defence to wear instead of 45.
    • Elemental shield now protects you properly when fighting Wyverns.
    • Princess blouse now equips in the correct slot.
    • Black/Rune heraldic shields can now be equipped.
    • Watering cans can now be filled with water.
    • Frozen/volcanic abyssal whips, and other ornamented items (anguish, tormented, torture) now protect over less valuable items.
    • Fremennik helm now requires 30 defence to wear as intended.
  • Zamorak brew functionality:
    • You can now drink Zamorak brews.
  • Wilderness/Combat changes:
    • Weapon fixes:
      • Vesta's longsword fix:
        • The VLS special attack will now work properly, hitting at least 20% of the max hit when used, up to 120%. (Subject to Melee Prayer protection)
      • Statius Warhammer fix:
        • The Statius Warhammer special attack will now work properly, hitting at least 25% of the max hit when used, up to 125%. (Subject to Melee Prayer protection)
      • Arclight fixes:
        • Attack speed:
          • Attack speed is now much faster, with the same speed as a whip.
        • Special attack:
          • The 'Weaken' special attack has been implemented:
            • Weaken, which uses 50% of the player's special attack energy and lowers the opponent's Strength, Attack, and Defence levels by 5% (10% for demons). Weaken's effect is only applied if it is a successful hit. Use of the special attack does not detract from Arclight's charges.
      • Dragon Warhammer special attack fix:
        • The Dragon Warhammer special attack was not properly 'stacking' on NPCs.
          • It will now work properly, with 2 successful special attacks reducing your enemy's defence by 51%. (30% lower each time, based on the current level) 
    • Teleblock changes:
      • The Teleblock projectile has been changed to match OSRS (purple projectile if it's going to land, otherwise gray projectile).
      • The experience for a TB that lands is now 95, otherwise it is 84.
      • Teleblock will now never do any damage.
      • Teleblock is now removed upon logout (along with the timer) as it is in OSRS.
    • Crazy Archaeologist:
      • The Crazy Archaeologist can now be properly fought!
        • This insane individual, who resides in The Forgotten Cemetery, can drop Malediction and Odium ward shards.
          • You can also be assigned Crazy Archaeologist tasks from Krystilia, the Wilderness Slayer master.
          • The Teleport wizard can now take you to The Forgotten Cemetery.
    • Chaos Fanatic:
      • The Chaos Fanatic can now be properly fought!
        • The Fanatic, who resides west of the Lava Maze, also drops Malediction and Odium ward shards, as well as the Ancient staff.
          • You can be assigned Chaos Fanatic tasks from Krystilia, the Wilderness Slayer master.
          • The Teleport wizard can now take you directly to the Fanatic's location.

 

 

  • Forum updates:
    • The # of awards displayed on your posts has been increased from 25 to 40 (Thanks to @Moral truth for the suggestion)
      • With this change, a slight tweak has been made to reduce the sizes of the award images from 25x25 to 23x23

 

  • Donation updates:
    • Gem bag:
      • The Gem bag (more details above) can be purchased for 75 tokens.
        • This item is available to all players, including Ironmen & Realism accounts.

 

 

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We hope you enjoy this update! :) Please report any bugs that you may encounter.

 

Regards,

Omicron




#301320 I'll be back :(

Posted by Death Kid on 20 June 2019 - 03:12 PM

I've been gone for a couple months now, but I've never made an official farewell thread since I thought I'd be back. I think it's time I say goodbye to my good friends of Alora for the meantime. I've had a blast playing, and I'd like to thank the entire community and staff for making my experience that much more enjoyable! A special thanks to #ICE for the family I've met along the way, and a special thanks to my GIM group DreamTeam. My apologies to my GIM group, I am truly sorry. 

 

I've gotten married, my wife is pregnant, and I took a job which requires me to travel every single week. I barely get sleep or time to myself so I don't think I'll be able to dedicate any time to Alora for a while. 

 

Much love to every member of this community <3. Much thanks to our diligent and amazing host @Omicron.

 




#301070 [June] Community Awards

Posted by Swaggydabzzz on 18 June 2019 - 08:04 PM

Best Event Manager: @Hellish / @king purple

 

Best Administrator: @Mack

 

Best Global Moderator: @Kharyrll

 

Best Forum Moderator: @Doofy / @Jisoo

 

Best Server Moderator: @Fear7heduck

 

Best Server Support: @Noahtho

 

Most active on Discord: @Noahtho

 

Most active In-game: @Kharyrll

 

Most active on Forums: @Iron Champie

 

Most Respected: @Doofy

 

Most Potential Promotion: @Fear7heduck

 

Funniest Staff Member: @Doofy

 

Overall Best Staff Member: @Jisoo

 

 

 

Players

 

Most Active In-game: @Realism mode

 

Most Active on Forums: @Chuckoramma1

 

Most Active on Discord: @Iron limeaid

 

Most Active Overall: @Realism mode

 

Most Wealthy: @Jon Zoo

 

Most Addicted to Gambling: @4vv

 

Most Friendly: @elite yin

 

Most Respected: @iron 2ridic

 

Coolest Veteran: @iron aritus / @Chuckoramma1

 

Best Helper: @Feraligatr

 

Best Edgeville Pker: @konic

 

Best Hybrid: @Jon Zoo

 

Best NH Pker: @Ragragrag46

 

Best PvMer: @iron 2ridic

 

Best Raider: @elite yin

 

Best Skiller: @J boogs

 

Best Clan: @DynastyClan

 

Best Ironman: @iron 2ridic

 

Best Hardcore Ironman: @Snakelings

 

Best Ultimate Ironman: @UIM Gp <3

 

Best Elite Ironman: @elite yin

 

Best Group ironman (Team): @Feraligatr

 

Best Group Ironman (Player): @Feraligatr

 

Best Realism Player: @Realism mode

 

Best Classic Player: @908

 

Best GFX Designer: @Isaac

 

Best Youtuber: @Lowkey

 

Best Streamer: @Real Reload

 

Top Overall: @konic




#301062 [June] Community Awards

Posted by Exmark on 18 June 2019 - 06:27 PM

Staff

 

Best Event Manager: @king purple

 

Best Administrator: @Banks

 

Best Global Moderator: @Mhk

 

Best Forum Moderator: @IM Moe

 

Best Server Moderator: @Not Tauri

 

Best Server Support: @Revol

 

Most active In-game: @Noahtho

 

Most active on Forums: @Moral truth

 

Most Respected: @Omicron

 

Most Potential Promotion: @Revol

 

Funniest Staff Member: @king purple

 

Overall Best Staff Member: @Lowkey

 

 

 

Players

 

Most Active In-game: @Realitea

 

Most Active on Forums: @Moral truth

 

Most Active on Discord: @t s

 

Most Respected: @Ryuu 

 

Coolest Veteran: @Ryuu

 

Best Raider: @Feraligatr

 

Best Clan: #ICE

 

Best Ironman: @Steel Nogan

 

Best Hardcore Ironman: @Deadcat22

 

Best Ultimate Ironman: @Holy sheets

 

Best Elite Ironman: @Noobair

 

Best Group ironman (Team): Hairline Loc

 

Best Group Ironman (Player): @aRapierProd

 

Best Realism Player: @Realitea

 

Best Classic Player: Classic?

 

Best GFX Designer: @DB Aspect

 

Best Youtuber: @Elite Ultima

 

Best Streamer: @Lowkey

 

Top Overall: @king purple