Jump to content


Photo

Grotesque Guardians Quality of Life



  • This topic is locked This topic is locked
12 replies to this topic

Posted 20 July 2022 - 09:30 PM #1

Real Alan

Veteran

Real Alan
Posts: 684
Likes: 954
Clan: Realists




  • Member since:
    07 Jun 2019

    • Time spent:
      60d 7h 10m 3s

  • Total level:
    2,277
    Awards

What is your suggestion?:

 

Options:

a) Prevent Dusk from spamming his prison special attack consecutively 

b ) Allow players to continue attacking Dusk after moving out of the prison (similar to bloat in TOB)

c) Reduce the animation stall time

 

 

Side note - Jar should be more rare than pet.

Here's what OSRS has listed

cf9ba9e6cf62dd01128bec3c2f2f54b8.png

3567a1b79218f58926c05bff1dfeda19.png

Could you clarify if you get 2 rolls at pet per kill (1 for Dawn kill & 1 for Dusk kill) or just 1 roll per completion.

 

Is this in OSRS?:

No

 

Has this suggestion been accepted already?:

No

 

 

How would this benefit Alora?:

Would make grotesque guardians less annoying to slay.

 

Problems with the current system...

1. There's too much downtime spent waiting for Dusk's special attack (prison) to run its course (~10 seconds every time)

2. If Dusks spams the special attack consecutively, you end up with a 1-tick attack window (0.6s), followed by 10 seconds of waiting just to get in each additional hit 

3. There is a long animation before the 2nd half of the Dusk fight takes place (unattackable) -> attack window -> 10s special attack

This makes it easy to miss the window (like if you're on food/pot/weapon delay) and greatly reduces the player's dps.

 

timon-let-me-at-em.gif



Posted 20 July 2022 - 09:36 PM #2

Formula One
Veteran

Formula One
Posts: 376
Likes: 385
Clan: Paragon
Location: Aus



  • Member since:
    07 Jan 2019

    • Time spent:
      39d 5h 9m 29s

  • Previous username:
    4AGE

  • Total level:
    2,277
    Awards

SUPPORT

 

The annoyance of Dusk's consecutive special attack makes it fairly off-putting. Timings can easily be extended by 30-45seconds due to b2b2b Prison attacks.


classic_large.pngEliteSR20   hcim.pngToto Wolff   gim.pngCarl Gustav   uim.pngTraction Off   eim.pngPerson 5

Beginning of Main account  -  Link to the challenge

1281b24e8b6447295abd4cdac05ab33d.png

33e2935f80c933d281ed7b5b752da131.jpg

formula.pngunknown.png

 


Posted 21 July 2022 - 12:29 AM #3

Selenagomez
Ironman

Selenagomez
Posts: 318
Likes: 326
Clan: Paragon #FAFO



  • Member since:
    25 Jun 2020

    • Time spent:
      32d 18h 22m 51s

  • Previous username:
    Run IT BACK

  • Total level:
    2,277
    Awards
I havent done ggs in quite some time. But when I did do them I dont remember this being an issue. If it's common for him to be spamming his special and you are basically unable to attack then yes this should be changed. But if it's just an occurence maybe 1/5 kills that he will use the attack twice on your then no it shouldnt be changed. Especially if it's like osrs (which you said it is by saying these changes are not in osrs)

Posted 21 July 2022 - 01:09 AM #4

Real Alan

Veteran

Real Alan
Posts: 684
Likes: 954
Clan: Realists




  • Member since:
    07 Jun 2019

    • Time spent:
      60d 7h 10m 3s

  • Total level:
    2,277
    Awards

I havent done ggs in quite some time. But when I did do them I dont remember this being an issue. If it's common for him to be spamming his special and you are basically unable to attack then yes this should be changed. But if it's just an occurence maybe 1/5 kills that he will use the attack twice on your then no it shouldnt be changed. Especially if it's like osrs (which you said it is by saying these changes are not in osrs)

 

 

I suggest you try Grotesque Guardians out on Alora, my friend.

 

Then come back with feedback on what you think is best for our community, not OSRS. 

 

Personally, I did 420 kills with max gear and nh gear (as practice), and I found it super slow, inconsistent, and unpleasant to do.  

 

2dc9f97131e4ad87b9774ea27d186539.png

 

Note: I have never tried them on OSRS



Posted 21 July 2022 - 08:52 AM #5

Selenagomez
Ironman

Selenagomez
Posts: 318
Likes: 326
Clan: Paragon #FAFO



  • Member since:
    25 Jun 2020

    • Time spent:
      32d 18h 22m 51s

  • Previous username:
    Run IT BACK

  • Total level:
    2,277
    Awards

626Ds0y.png

 

idk i did it in void gear. He didnt spam his prison attack, he did it one time when i killed the first one and maybe 10-20 seconds later then he was dead. 



Posted 21 July 2022 - 09:53 AM #6

Real Alan

Veteran

Real Alan
Posts: 684
Likes: 954
Clan: Realists




  • Member since:
    07 Jun 2019

    • Time spent:
      60d 7h 10m 3s

  • Total level:
    2,277
    Awards

Keep going!  The first kill is quick if you dump c hally specs.   Afterwards, it just gets more and more annoying. 

Takes you 1 second to avoid the prison attack and 9 seconds to wait for the animation to end. 

Some kills go smoothly.  Other kills just drag on and on. 

In my opinion, all the waiting around prevents me from flowing and enjoying the activity.

Speedruns are super RNG dependent.  You can have the smoothest Dawn fight, but if Dusk wants to spam special attacks, all your effort goes to waste.

 

Here's my logic...

 

Gargoyle : Dusk&Dawn :: Cave Kraken : Kraken Boss

Keep in mind, gargoyles are level 75 slayer monsters, while kraken are level 87 slayer monsters.

 

If Alora is ok with a simplified kraken boss, I don't see why we can't have a less annoying Dusk & Dawn.



Posted 21 July 2022 - 10:00 AM #7

Selenagomez
Ironman

Selenagomez
Posts: 318
Likes: 326
Clan: Paragon #FAFO



  • Member since:
    25 Jun 2020

    • Time spent:
      32d 18h 22m 51s

  • Previous username:
    Run IT BACK

  • Total level:
    2,277
    Awards

Keep going!  The first kill is quick if you dump c hally specs.   Afterwards, it just gets more and more annoying. 

Takes you 1 second to avoid the prison attack and 9 seconds to wait for the animation to end. 

Some kills go smoothly.  Other kills just drag on and on. 

In my opinion, all the waiting around prevents me from flowing and enjoying the activity.

Speedruns are super RNG dependent.  You can have the smoothest Dawn fight, but if Dusk wants to be spam special attacks, all your effort goes to waste.

 

Here's my logic...

 

Gargoyle : Dusk&Dawn :: Cave Kraken : Kraken Boss

Keep in mind, gargoyles are level 75 slayer monsters, while kraken are level 87 slayer monsters.

 

If Alora is ok with a simplified kraken boss, I don't see why we can't have a less annoying Dusk & Dawn.

what is simplified of kraken? Kraken here is harder than it is on osrs. On OSRS you do not need to protect mage AND eat you just need to eat on osrs.



Posted 21 July 2022 - 01:14 PM #8

Real Alan

Veteran

Real Alan
Posts: 684
Likes: 954
Clan: Realists




  • Member since:
    07 Jun 2019

    • Time spent:
      60d 7h 10m 3s

  • Total level:
    2,277
    Awards

This?

85b54983ba5f0507ea8500a63b69022e.gif

 

Also, range is more effective on Alora's Kraken, whereas OSRS's Kraken is completely magic.

 

Quoting OSRS wiki 

"Magic is the only reliable way of dealing damage to it, as Ranged attacks are heavily reduced, and Melee cannot be used"



Posted 21 July 2022 - 01:41 PM #9

Selenagomez
Ironman

Selenagomez
Posts: 318
Likes: 326
Clan: Paragon #FAFO



  • Member since:
    25 Jun 2020

    • Time spent:
      32d 18h 22m 51s

  • Previous username:
    Run IT BACK

  • Total level:
    2,277
    Awards

This?

85b54983ba5f0507ea8500a63b69022e.gif

 

Also, range is more effective on Alora's Kraken, whereas OSRS's Kraken is completely magic.

 

Quoting OSRS wiki 

"Magic is the only reliable way of dealing damage to it, as Ranged attacks are heavily reduced, and Melee cannot be used"

 

On OSRS you do not need to attack the pools anymore to spawn kraken. They made it easier just throw a item at the boss pool and gg. but this is getting out of hand for a suggestion thread so this will be my last comment on here.



Posted 22 July 2022 - 04:42 AM #10

Sagacious
Veteran

Sagacious
Posts: 597
Likes: 673
Clan: ICE



  • Member since:
    28 Jun 2018

    • Time spent:
      46d 5h 27m 42s

  • Total level:
    2,277
    Awards

I personally hate the Dusk and Dawn encounter due to the reasons you stated. It just feels slow and unejoyable. I really can't be completely unbiased when it comes to the drop rates because I have the pet and only missing the jar from the log. It is very demotivating to go there to hunt only the jar as it is but such is life of a collection log ocmpletionist. :D

Support!



Posted 25 July 2022 - 05:30 PM #11

Aves
Veteran

Aves
Posts: 265
Likes: 439
Clan: ICE
Location: US





  • Member since:
    20 Aug 2020

    • Time spent:
      31d 1h 9m 29s

  • Total level:
    2,277
    Awards

The prison spec has always been so annoying. This would definitely make GGs a lot less tedious to grind. 

 

Support from me.


KHSKur6.png

Community Awards

Spoiler

Posted 02 August 2022 - 03:48 PM #12

NEUROFUNK
Classic

NEUROFUNK
Posts: 15
Likes: 16



  • Member since:
    29 Jun 2020

    • Time spent:
      13d 13h 24m 34s

  • Previous username:
    TNEx3

  • Total level:
    2,277
    Awards

SUPPORT Heavily for this one

 

Killing Dusk is so painfully tedious it can get to the point where Dusk's kill times are at least 50% longer than Dawn's



Posted 03 August 2022 - 12:16 PM #13

Omicron

Founder

Omicron
Posts: 1,272
Likes: 11,875




  • Member since:
    18 Jul 2016

    • Time spent:
      405d 4h 44m 42s

  • Total level:
    2,473
    Awards

Your suggestion has been accepted.






0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users


This topic has been visited by 46 user(s)