What is your suggestion?:
a) Prevent Dusk from spamming his prison special attack consecutively
b ) Allow players to continue attacking Dusk after moving out of the prison (similar to bloat in TOB)
c) Reduce the animation stall time
Side note - Jar should be more rare than pet.
Here's what OSRS has listed
Could you clarify if you get 2 rolls at pet per kill (1 for Dawn kill & 1 for Dusk kill) or just 1 roll per completion.
Is this in OSRS?:
Has this suggestion been accepted already?:
How would this benefit Alora?:
Would make grotesque guardians less annoying to slay.
Problems with the current system...
1. There's too much downtime spent waiting for Dusk's special attack (prison) to run its course (~10 seconds every time)
2. If Dusks spams the special attack consecutively, you end up with a 1-tick attack window (0.6s), followed by 10 seconds of waiting just to get in each additional hit
3. There is a long animation before the 2nd half of the Dusk fight takes place (unattackable) -> attack window -> 10s special attack
This makes it easy to miss the window (like if you're on food/pot/weapon delay) and greatly reduces the player's dps.