BACKGROUND
Since revenant imps were relocated from level 30 wild to level 18 wild, shadow cloned, and gifted with 2x respawn rate... ... level 60 players have been camping revenant imps all day long... ... So, I've made it my mission to protect the defenseless revenant imps! BABY IMPLING THE REVENANT IMP HERO GEAR
RISK
ACCOUNT BUILD
DRAFTING THE GAME PLAN
FIRST BLOOD
DEATH BY DRAGONFIRE...
LOTS OF COINS
JUNE OOF...
GIVE ME YOUR 750K MATE!
1ST T10 EMBLEM!
CHANCED BUT PROUD OF MYSELF
JUICY LOOT!
YOU'RE A WIZARD HARRY (2ND T10)
DON'T YOU HAVE ANYTHING BETTER TO DO WITH YOUR TIME THAN KILL DEFENSELESS IMPS?
3RD T10 EMBLEM!
4TH T10 EMBLEM!
BIGGEST CATCH!
HARDCORE @MILHOUSE
EASY 750K!
CONCLUSION You only need 750k in risk to enter the revenant caves... ... Please stop bringing 750k cash... ... and instead invest in an escape tool! -barrage runes (freeze and run around a corner) -entangle sacks (entangle and run around corner) -zamorak godsword (special attack to freeze and stand under) -staff of the dead (special attack to increase melee defense) -dragon spear (special attack to stun and buy time for logging out)
Oh yeah? No more teleporting into inaccessible islands, right? July 1st