Today, while doing master clues, I got randomly jailed by the staff team (@
For safe spotting nex, according to staff.
What did I actually do though?
To answer that, we'll need to go back in time.
While doing the drop rate calculations for nex, I realized that you only need to do 100 damage at nex to qualify for a roll on the unique drop table.
The MVP gets a small 1.2x bonus, while everyone else (rank 2 damage to rank last damage) all have the same odds at a drop.
As a result, I devised a plan to consistently get rank last damage with minimal effort.
If the rank 2 damage gets the same reward as rank last damage, why work that hard?
Blame the system. Don't blame the player.
Anyways, how might one do that?
Simple! Zaryte crossbow spec has 75 accuracy and will always hit 110 damage if the attack lands. If I can land 1 of those, I should be all set.
I could do this at the start and launch a zaryte crossbow spec at nex; however, nex has much higher ranged defense than her 4 mages. Plus nex likes to drag aggresive players into the center.
As a result, I decided to dump my spec on one of the 4 mages.
First, I started by targeting the last of the 4 mages. However, 1 out of 4 attempts resulted in a miss and sometimes I couldn't get the minimum 100 damage in afterwards.
So, I changed the plan.
I switched to the first mage. This way if I missed, I still had sufficient time to do the bare minimum 100 damage.
Here's how the plan worked.
1. Camouflage with the icy nex environment by morphing in a penguin with the clock work suit.
This will help me blend in with the mass.
2. Stand in the first mage's quadrant. I stood 1 tile next to the first mage to maximize my distance from nex (in the center). Nex has limited attack range, so this will minimize the incoming damage.
3. Unload 1 zaryte crossbow spec the second the first mage becomes attackable. If 100+ damage, morph back into a penguin. If not, continue attacking nex until 100 damage. Then return to penguin form.
4. Wait around while the nex mass moves to the 2nd, 3rd, and 4th mages. This will drag nex far away from me and allow me to eliminate incoming damage.
Now that I had a plan in place, there was only 1 thing left to do.
Confirm with the staff and administrators that this method was allowed.
Here's how our chat went.
Now fast forward 2 weeks.
I'm working on some master clues, only to be teleported straight into jail.
No discussion, whatsoever.
When attempting to discuss... this is what happens.
According to staff, I broke the safe spotting rule.
Here's the issue with that though.
I only hit nex's mage 1 time.
Nex's mage hit me back 1 time.
Then I transformed back into a penguin.
I never even hit Nex (unless I missed my spec)
Imagine getting jailed for safe spotting nex, when you don't even attack nex.
According to staff, it's because I was standing on a certain bugged tile.
I didn't trap Nex. I didn't attack Nex. I just stayed while nex ran away from me and chased the rest of the mass to the 2nd, 3rd, and 4th mages. This is clearly not safe spotting.
My problem with this is... if the tile is bugged -> it's staff's responsibility to let players know not to stand on that tile (or to just block that tile off entirely)
To gain failed to mention which tiles were off limits.
There's no way a new player would know that standing next to a mage is bannable.
It's completely allowed in OSRS. How else do you melee the magers?
I'm just an innocent penguin that's playing the game in my own creative manner.
How am I supposed to know that standing next to a mage is a bugged spot?
I was aware that standing next to the 3rd mage could cause nex to bug into a wall, so I avoided that. I even tried to avoid breaking any rules by first confirming with staff before doing it.
And that boys... is how a penguin ended up in Port Sarim Jail.