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[12/3/22] Revenant Maledictus, Wilderness Slayer Cave Revamp, Music Update & more!



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Posted 13 March 2022 - 12:18 AM #1

Omicron

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Hello everyone,
 
Today's update brings many Wilderness changes! First and foremost, Revenant Maledictus has taken a hold of the Revenant cave and has a chance to appear after players kill a revenant. We've also added numerous new monsters to the Wildy slayer cave, and added new tasks for Wilderness Slayer. We've also taken the time to update the music for many new regions of the game, as we haven't updated music very much since Alora originally released back in 2016. Additionally, a few other neat updates have been added, such as the ability to toggle the login screen runes once again, new bone weapons, clan chat QoL to make it easier to rank clan members, and more.

  • Revenant Maledictus:
    • Revenant Maledictus is a Superior Revenant mini-boss that now has a chance to spawn while players kill Revenants in the Wilderness Revenant Cave.
      • As players kill more revenants, the likelihood of Revenant Maledictus spawning increases.
        • After a certain point, Revenant Maledictus will spawn somewhere in the cave, notifying all players of it’s location with a message notification and hint arrow.
        • Revenant Maledictus also has a fail-safe feature that guarantees that it spawns at least every 2 hours.
          • Along with this, Revenant Maledictus cannot spawn more than once every 15 minutes.
      • Once Revenant Maledictus is dead, any players who contributed at least 100 damage to the kill will receive a small blighted supply drop.
        • The player who dealt the most damage will receive 2 rolls on the Revenant dragon drop table, and a guaranteed drop of either an ancient totem or ancient emblem.
          • If this player has the Amulet of Avarice equipped, they will also be provided with the Forinthry Surge buff, which provides a 15% boost to damage and accuracy against all revenants for 30 minutes.
            • This buff is only active while the player is skulled, and will be removed if the player removes the Amulet of Avarice.
            • If a player is killed by another player with this buff, that buff will be passed to the player that killed them, if the killer also had an amulet of avarice equipped.
      • Revenant Maledictus will act as though it is in a multi-combat area, being able to be attacked all players nearby, as well as able to target all players nearby.
        • Players will be able to freely attack Revenant Maledictus if they are already under attack by an npc or player.
  • Wilderness Slayer Cave Changes:
    • 4 new monsters have been added to the wilderness slayer cave:
      • Abyssal Demons
      • Dust Devils
      • Jellies
      • Nechryaels
    • There is also now a wilderness slayer cave drop table that players can hit when killing NPC’s in this area.
      • The table contains blighted supplies and ancient/wilderness teleport tablets.
        • The rate of hitting this table is relatively common, but increases as the npc’s combat level increases.
      • The list of items includes all of the items in the image below, however the rates may vary based on the NPC killed:
    • The Amulet of Avarice will now also note all drops from NPC’s in the Wilderness Slayer Cave.
  • Wilderness Slayer Changes:
    • The following tasks have been added to Krystillia’s possible wilderness slayer tasks:
      • Abyssal demons
      • Nechryaels
      • Dust devils
      • Jellies
      • Hill Giants
      • Bloodvelds
  • Music/Audio Updates:
    • World Music Changes:
      • Added the proper regional music for the following areas:
        • Fossil Island
        • Parts of Zeah:
          • Farming Guild
          • Mount karuulm
          • Mount quidamortem
          • Aerial fishing
          • Soul Altar
          • Kourend Castle
          • The Swamp south of the Farming Guild
          • The Farm south of the Farming Guild
          • Hosidius
          • Arceuus
          • Lovakengj
          • Piscarilius
          • The sand crab dungeon
          • Chasm of Fire
        • Soul Wars
        • Abyssal Sire
        • Bottom half of Mor-ul-rek
        • Pest Control (inside the fighting area)
    • The music and sound effects volume settings will now be remembered on an account-by-account basis.
      • The default value of music and sound effects is set to the middle notches, so players will need to reset their values upon logging in.
    • Added an option to disable the default music (Ground Scape) that players when entering regions with no preset music.
    • We’ve updated the music interface to have all of the new music, so players can now see all of the music they’ve unlocked and select it from the list.
      • We’ve also added the Music Plugin which can allow players to search the music list, and sort the music by locked/unlocked music.
  • Login Screen Plugin Changes:
    • Players can now choose to enable the Fire on the login screen through this plugin.
      • By default, it will be disabled, so players will need to manually toggle this setting for the fire to show.
  • Salve Amulet (e) Changes:
    • Players who have purchased the Salve amulet (e) from the Slayer exchange for 1,200 slayer points can now purchase subsequent amulets for 25 slayer points each.
      • For players who have already purchased/own a salve amulet (e), their price in the slayer shop will remain at 1,200 points until they equip the amulet.
  • Karamja North Coast Changes:
    • Harpie Bug Swarms:
      • The Harpie Bug Swarm spawns have been added to the North coast of Karamja.
        • Players with 33 slayer can now kill these NPC’s, and they will be assigned as a medium slayer task.
          • Players who wish to kill them will need a lit bug lantern to deal any damage.
            • To obtain one, buy the unlit bug lantern from a slayer shop, and use a tinder box on it to light it (this requires 33 Firemaking).
    • Jogre Cave:
      • On the North coast of Karamja, players can now go down the entrance to the Jogre cave.
        • In this cave, players can find Jogres to kill, as well as Fungus covered walls where they can obtain the Rogue’s purse herb.
          • Players can use the clean Rogue’s purse herb on an vial of water to create an unfinished rogue’s purse potion, if they have level 3 Herblore.
            • Players can then use a snake weed on this unfinished potion to create Relicym’s Balm.
              • This process requires level 8 Herblore, and provides 40 base Herblore experience.
              • Relicym’s balm can be consumed to remove the parasite infection when fighting the Nightmare of Ashihama.
  • Nardok’s Bone Weapons:
    • Players can now access the Nardok’s Bone Weapons shop by trading Nardok, in the Dorgesh Kaan Mines.
      • To get here, players will need to trek through the Dorgesh Kaan maze tunnels, accessed through the lumbridge basement.
    • Stock:
      • 20 Bone clubs
      • 20 Bone spears
      • 20 Bone daggers
      • 20 Dorgeshuun crossbows
      • 3,500 bone bolts
      • 150 Bone bolt packs
  • Display Case Changes:
    • Players can now store all of their Boss Display Jars in their player-owned house.
      • Previously, players could only use 1 jar on a display case to display that boss.
      • To do so, simply use any boss jar on any display case in a house that you own, and it will automatically add that jar to your display case and change the display.
        • Players cannot display 2 of the same Jars at once.
          • For example, if a player has multiple display cases in their house, only one of them can be set to display the Jar of swamp, even if the player has duplicates.
      • Players who already have jars in their display cases will automatically have them added to their list of stored jars.
      • Removing a display case object or deleting a room will not destroy all of the stored jars.
        • These jars can be re-obtained/set when the player builds a new display case.
    • Note:
      • Players will not be able to remove a jar from a display case if they have multiple display cases with the same boss in it (this would only be possible before this update).
        • To remove a jar from a display in this case, the player would need to change the duplicate display cases to another display (or empty), or delete the display case/room.
  • Farming Guild Compost Bin:
    • The Big compost bin in the Farming guild is now fully functional.
      • Players can add compostable materials (super/regular) into this bin to make compost/supercompost.
        • Unlike other compost bins, the big compost bin stores up to 30 items, rather than the standard 15.
          • This means it also requires double the amount of Volcanic ash to make ultra compost.
            • It still requires only 1 dose of compost potion to convert from compost to super compost.
  • Clan Chat Changes:
    • Any clan setting changes will now be broadcast to the entire clan.
      • For example, if the owner changes the minimum rank required to speak in the clan chat, it will be broadcast to anyone in the chat.
    • Clan Promotion Permissions:
      • The owner of a clan can now specify which clan ranks are allowed to promote/demote other members.
        • This option is right under the “Who can kick in chat?” Option in the clan setup interface.
          • The ranks who are eligible to promote other players are Corporal or higher.
      • Ranked members can only promote/demote members in the clan that meet the following requirements:
        • The member must be on the owner’s friends list (therefore they are listed as members in the Clan Chat Setup interface).
          • This is similar to how the owner would normally have to rank members.
        • Ranked members can only promote/demote members who have a lesser rank than them.
          • So for example, if there are 2 generals in the chat, neither general can promote/demote the other.
      • The option to change a player’s rank will appear when hovering over a member’s name in the clan chat tab only if that member is a lower rank than you.
  • Chatbox Changes:
    • Chatbox Input Changes:
      • The chatbox input will now allow the “Previous name/clan” options if eligible.
        • Player owned houses:
          • When joining a player’s house, if you have already been in someone’s house since logging in, it will suggest an option in the chatbox to join the last player’s house immediately, rather than requiring that the player type in their name again.
        • Clan chats:
          • After the player has left a clan and joined a new one, it will remember the last clan they were in, so when they leave their current clan, an option will appear to join the last clan they were in right away, without needing to type the clan owner’s name in again.
            • For example, if a player joins the “Alora” clan chat, then leaves to join the “Ironman” clan chat, when they leave the “Ironman” clan chat and try to join a new one, it will have a “Last clan: Alora” option at the top of the input box.
  • Server Statistics Changes:
    • The Playtime indicator has been removed from this menu, since it is already on the Character summary section.
    • Players can now view their Daily Tasks quickly/conveniently through the Quick Actions list.
      • The option to open the Daily Tasks has been placed just below the Daily Rewards option.
      • Players will not be able to access the Daily Tasks shop from this interface, and may only do so by speaking to Mr. Daily.
  • Farming Guild Redwoods:
    • Players can now chop the Redwood tree that they grow in the Farming guild.
      • To begin doing so, the Redwood tree must be fully grown, and the player must first check the health of the tree to obtain the experience.
        • After this, players will have the option to either clear the tree, or chop it.
          • To chop the tree, there are 2 ladders (one on the east side of the tree, and one on the west side) that the player can climb, and they will find 4 choppable areas on the tree.
            • Unlike other trees, since the redwood tree is a player’s grown tree, it’ll only ever become chopped/depleted when that specific player cuts it.
              • This means multiple players can be cutting the same part of the tree, but it will not effect the depletion of it.
    • The redwood trees will continue to regrow like normal trees, so they can be continuously chopped, however players will only be able to check them for experience once per cycle (1 redwood tree seed = 1 experience check).
    • This is the closest redwood tree to a bank/deposit box, so it’s quite beneficial for players to grow and use this tree to woodcut.
  • Tempoross Plugin:
    • Players can now use the Tempoross Plugin on the Runelite client.
      • This plugin provides useful timers/notifications while doing the Tempoross skilling boss.
      • This plugin can also indicate how many reward permits a player has when in the Tempoross/unkah region.
    • Features:
      • Highlight fires:
        • This feature will highlight fires and put timers on them, indicating when they will spread.
      • Highlight double spot:
        • This feature will highlight/notify for double fishing spots, and provide a timer for the duration of the double fishing spot.
      • Wave Timer:
        • This will provide a timer on totems that will let the player know how long they have before the wave collapses.
        • Players will also have options to change the timer color of the totems when they are tethered, or the totems are broken.
      • Fish indicator:
        • This indicator shows how many fish (cooked/uncooked) the player has in their inventory.
      • Damage indicator:
        • This indicator shows how much damage the player can deal to tempoross, given the harpoonfish they have in their inventory.
  • Bolt Enchanting Changes:
    • We’ve updated the Bolt enchanting system to now work similar to OSRS.
      • This new interface will allow players to enchant bolts in a slightly more clear and less click-intensive way.
      • The classic bolt enchanting interface has been removed, now using the newer skilling chatbox interface.
        • The bolts that a player can enchant will appear in the skilling interface, and players can select an amount of bolts to enchant from 1-10.
          • Each enchant will enchant 10 bolts at a time, so a maximum of 100 bolts can be enchanted before the player will need to re-open the prompt.
  • Bug Fixes:
    • Fixed a bug where the Herbiboar trails wouldn't show up under rare circumstances.
    • The Daily Tasks Streaks should now be more consistent.
      • Previously, the daily task streaks would sometimes be reset for players who hadn’t missed a day.
        • If issues persist, please notify me or create a bug report, and we’ll investigate the issues right away.
    • The special attacks on the abyssal tentacle (or) and abyssal whip (or) now work properly.
    • The explorers rings 1/2/3 will now cast Low Alchemy rather than High alchemy.
    • Hopefully fixed a bug where the singing bowl in the gauntlet would sometimes craft the wrong item.
    • Fixed a bug where one of the scavid caves would teleport players into a wall.
    • Fixed a bug where the lesser demon and ice giant slayer location descriptions were wrong.
    • Fixed a bug where Jad/Zuk tasks would not give any experience for completing the cave.
    • Getting hit with venom or poison will no longer reset the logout timer.
      • We set this to reset the logout timer a while back, but from testing on OSRS, it seems that venom/poison were not supposed to reset the logout timer.
    • Fixed a bug where players could not deposit Coal into the Blast furnace if they had 28 ores in the furnace.
      • They will now be able to deposit the coal to make those bars after adding the ores.
    • Zarosian mages now count towards the Spiritual mage slayer task.
    • Dark totems and dark totem pieces have been removed from the Pk point shop.
      • The consequences of adding these to the shop was more detrimental/exploitable than we intended, so we’ve decided to remove them.
    • Fixed a bugged ladder in burgh de rott
    • Fixed a bug where the cannon ornament kit pieces would revert to the normal cannon if it was sent to the player's bank.
    • Activating Blood essence while having a full inventory will no longer delete the blood essence, but will drop it on the floor if you have no more room.
    • Snakeskin equipment now requires 30 ranged to equip.
    • Fixed a bug where some Brawlers could not be attacked in Pest Control.
    • Blighted sack spells will now properly be highlighted in the spellbook when in the Edgeville PvP instance dangerous area.
    • Players can no longer use the special attack orb in the EdgePvP area.
    • The spirit shield now requires 55 prayer to equip, rather than 55 ranged.
    • Zombie Trousers are no longer tradeable.
    • The Nihil Shard is now tradeable.
    • Ancient GWD Killcount will now be saved after logging out.
    • Fixed a bug where the "Select your own task" option at Konar was not working properly.
    • Fixed a bug where Nex’s Ice Prison attack would in some rare cases knock players into an object.
    • Fixed a bug where players could get loot from multiple Nex instances at the same time.
    • Nex will now be attackable 2 ticks (1.2 seconds) earlier after saying "Fill my soul with smoke!"
    • During Nex's Blood Sacrifice attack, whatever amount she is healed for will now show up as a purple heal hitmark.
    • After Nex requests for a general to fight for her (Eg. When she says "Fumus, don't fail me!") some hits were still going through.
      • No more damage will go through, whether from a player hit or a thrall, during this phase where Nex should be unattackable.
    • Nex will no longer say "Fumus, don't fail me!" while she is in the middle of the Smoke bullet attack.
    • Fixed a bug where gaining experience in a combat skill for a non-damaging activity (for example gaining magic experience from alching) would ignore the experience drops if a player had "Damage drops" enabled.
    • Fixed a bug where 117 HD would sometimes freeze/stall in certain areas of the game.
      • This was noticeable on Fossil island, and at the Nightmare, for example.
  • Quality of Life:
    • Increased the value of the Zaryte crossbow from 30m to 500m.
    • Players can now click on the login or password text on the login screen to edit them.
    • Restricted game mode accounts can now open vote books with no bonuses.
      • Previously the realism/ironman (all variants) game modes could only open 5 vote books a day, and then they’d be told they could no longer open anymore vote books, so that they could not constantly be taking advantage of the various bonuses provided.
        • We’ve changed this mechanic to allow players to open more than 5 vote books a day, but after the 5th vote book, players will not be eligible for any bonuses, only points.
    • Players can now store the Rangers' tunic in their Treasure Chest.
    • Some of the login components (login button, cancel button, etc...) will now be hidden while connecting to the server.
    • Players can now store the crystal bow, or any Bow of Faerdhinen variant in the Inconspicuous crate in Iorwerth camp.
      • To do so will require at least level 88 Construction.
    • Added the "Bow in Iorwerth Camp" master clue scroll step.
      • Players will require a Crystal bow or Bow of Faerdhinen to do this step.
    • Added a secondary confirmation message for players destroying looting bags outside of the wilderness.
      • This option provides players with an option to destroy the items in their looting bag after they destroy the looting bag itself.
    • The tooltips for bank withdrawing and depositing will now properly reflect the amount the player wants to deposit/withdraw.
      • Previously, the mouse tooltip would always say “Withdraw-1” or “Store 1”, now it will update based on the true amount the player is withdrawing/depositing, including custom values set by the “X” option.
    • Replaced the Cook/Fish 150 manta rays daily task with catch/cook 250 sharks.
      • This was changed due to the fact that Manta rays were inaccessible to non-donators.
    • Players can now pay for the item retrieval service with coins from their bank.
      • This will only happen if the player doesn’t have any coins in their inventory, but has enough in their bank.
    • Updated the leather crafting interface to match the newer interfaces.
      • This applies to all dragon leather, snakeskin, xerician, and yak leather.
    • Augury/Rigour/Preserve prayers will now be blacked out if they are not unlocked.
      • Previously these prayers would always be highlighted as available if the player had the right prayer level, but didn’t have the prayer unlocked.
    • Updated the Decanting interface to match OSRS.
    • Added the ::cw command to teleport to Castle wars.
    • Tablet making will now consider runes from players staves/books, and their rune pouch.
      • Previously it would only accept the exact runes required.
    • Elite void (or) will now properly go to the Reclaimable shop when dying in PvP.
    • Eternal donators can now kill Basilisk Knights without requiring a Mirror Shield or V's shield.
    • Players can now recharge their prayer at Godwars Altars every 10 minutes.
      • This has replaced the old mechanic where players could only use the altar after leaving/re-entering the chamber.
    • The Screen Marker Plugin now supports labels.
      • Players will have this option when going through their screen markers, there will be a “T” option to toggle the label.
    • Players can now attack White Knights.
    • The Squire will no longer talk about how Christmas is ruined.
    • Players can now dissolve the Abyssal tentacle into a Kraken Tentacle.
      • This will permanently delete the Abyssal whip used to create the Abyssal tentacle in the first place.
    • The Slayer plugin will now properly recognize/identify wilderness tasks.
    • Players can now store uncut jades/red topaz/opals in their gem bag.
    • Made the pirates’ in the Port Sarim jail’s max hit 1 damage rather than 4.
    • Players can now purchase the Soul Bearer from the Slayer Exchange for 250 Slayer points.
      • The soul bearer has also been removed from the Pk point shop.
    • Max capes will now have "Tele to POH" as the top option on right-click, to match Monkey capes and to provide the more useful teleports at the top.
    • The stun timer for crabs has been increased from 45 to 50 ticks.
    • Players can now use the Looting bag in the Edgeville PvP instance.
    • Ashuelot Reis will no longer walk around.
    • Players can now filter the clan chat messages to only show chat.
      • To do so, players can right click the clan chat tab and select “Show chat”, and this will filter all of the broadcast messages out when in the all tab.
        • As always, players who specifically select the clan tab will see all messages, regardless of the filter.
    • Players can now check Dark totems to see when/if they are eligible to summon Skotizo at the Dark Altar in the Wilderness.

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We hope you enjoy this update! As always, please report bugs as soon as they are encountered :)
 
Best,
Omicron



Posted 13 March 2022 - 12:20 AM #2

Beanzie
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Thank you for your continuous effort when it comes to pushing out quality updates, Omi   :wub:


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Posted 13 March 2022 - 12:35 AM #3

Real Melcw
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Always good to see new content!

Posted 13 March 2022 - 12:38 AM #4

Dab
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As usual awesome update, thank you!


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Posted 13 March 2022 - 12:45 AM #5

Kye
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Very nice quality of life changes. Love to see it



Posted 13 March 2022 - 01:42 AM #6

Dead Cousin
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Music update,sick❤️

Posted 13 March 2022 - 01:52 AM #7

HamKOH
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Sick update, thanks for the updates as always :)



Posted 13 March 2022 - 02:38 AM #8

Real Alan

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Nice update! Will edit with Alan's feedback soon!

Revenant Maledictus will act as though it is in a multi-combat area, being able to be attacked all players nearby, as well as able to target all players nearby. Players will be able to freely attack Revenant Maledictus if they are already under attack by an npc or player.

Does this mean you can pile enemy players around Revenant Maledictus like multi-combat? or do you just mean Maledictus can be attacked by multiple players at once despite being in singles-plus?

Also, how will red skulling affect Revenant Maledictus and Forinthy Surge?

Since blighted manta rays have been added to revenant drops, regular manta rays and sharks should be removed.
Also, drops should no longer be noted. That's the point of the amulet of avarice.
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Jogre Cave: On the North coast of Karamja, players can now go down the entrance to the Jogre cave. In this cave, players can find Jogres to kill, as well as Fungus covered walls where they can obtain the Rogue’s purse herb. Players can use the clean Rogue’s purse herb on an vial of water to create an unfinished rogue’s purse potion, if they have level 3 Herblore. Players can then use a snake weed on this unfinished potion to create Relicym’s Balm. This process requires level 8 Herblore, and provides 40 base Herblore experience. Relicym’s balm can be consumed to remove the parasite infection when fighting the Nightmare of Ashihama.

Shoutout to Yautja for recommending that we add Relicym's balm as a sanfew substitute for nightmare, and shoutout to Omicron for making it happen!

Players can now store all of their Boss Display Jars in their player-owned house.

This is a great addition! As a player that's had to build 13 achievement galleries to store my jars and save bankspace, I find this new addition super helpful!
I do have to admit. I am a little disappointed that the league hall in POH wasn't given any attention.
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We still can't add trophies to the trophy stands, which puts us down 5 bank spaces.
At 500 tokens for 100 bank spaces, that's 25 tokens worth!

Players can now chop the Redwood tree that they grow in the Farming guild.


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This is so awesome! Thank you for adding this, Omicron! The deposit box is literally 3 steps away!


Dark totems and dark totem pieces have been removed from the Pk point shop. The consequences of adding these to the shop was more detrimental/exploitable than we intended, so we’ve decided to remove them.

Good decision. Considering that skotizo awards emblems to top 3 damage-doers and drops emblems T2-6 (120-619 pkp), selling totems for 200 pkp is a pretty silly idea.
That's like making skotizo a renewable energy source for farming zenytes. Believe it or not, dark totems used to be sold for only 100 pkp back in 2020... when I brought up the exact same issue.
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The Nihil Shard is now tradeable
Nice... but the ancient godsword still isn't tradeable...
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  • "Eternal donators can now kill Basilisk Knights without requiring a Mirror Shield or V's shield."

If you need more eternal donor perks, consider doing the same but for ancient wyverns and the elemental/dragonfire/ancient wyvern shield.
Tempoross Plugin:

  • Players can now use the Tempoross Plugin on the Runelite client

Consider buffing tempoross pet drop rate while we're on the subject of tempoross.
Real Cheese and I have both used over a thousand permits at tempoross with 0 luck.
Out of the 140 announced tempoross drops, we have had just 2 pets.
0 tempoross pets for over half a year.
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I tried to find the bone equipment salesman and got stuck in the lumbridge basement

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Posted 13 March 2022 - 01:40 PM #9

Ivy
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Awesome job Omi! Thanks for these.


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(っ◔◡◔)っ Community Awards:

Spoiler


Posted 13 March 2022 - 06:37 PM #10

Sagacious
Veteran

Sagacious
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Thanks for the update, @Omicron. Much needed changes for PoH and the Clan system as well as QoL updates and bug fixes. Appreciate all the PoH changes and the Salve amulet update especially. :)



Posted 13 March 2022 - 06:57 PM #11

Moe
Community Manager

Moe
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Thank you for the update Dads <3


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Posted 14 March 2022 - 03:36 AM #12

Maagtablet
Elite Ironman

Maagtablet
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Nice updates!!!



Posted 14 March 2022 - 02:05 PM #13

strudelle
Veteran

strudelle
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thx for the updates :) good work



Posted 14 March 2022 - 09:29 PM #14

Omicron

Founder

Omicron
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* Hotfixes:
    * Added the "Gamble cape" right-click option back to Tzhaar-Ket-Keh in Mor-ul-rek.
    * Fixed an issue where players would not have the "Change Rank" option show up over some players.
    * The chatbox hover options for players should now be more consistent.
        * Previously, these options would not show up properly if the player was not on the “All” tab, and would become misaligned after a few messages.
        * Quick Reply:
            * Players can now click on a player’s name in the chatbox (for clan/public chat) to tag them in a message.
                * For example, if Lowkey asks a question in chat, players will be able to click on his name, select the “Quick Reply” option, and it will tag him as follows:
                    * If the player’s chat input is empty, it will start the tag with “@Lowkey “, or “/@Lowkey” for clan chats.
                    * If the player has part of a message typed and selects the option to Quick Reply, it will simply add the tag “@Lowkey” onto the end of the sentence.
        * Hiscore Lookup:
            * The Hiscore plugin will now support a “Lookup” option on players when they are clicked in the chatbox.
        * This will only work for players speaking in public/clan chat.



Posted 16 March 2022 - 07:54 AM #15

Hibito
Donator

Hibito
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Finally ! the bone crossbow I've been waiting for ages!



Posted 16 March 2022 - 07:55 AM #16

Sokito
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Sokito
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Those wildy creature sound more risk reward I like it !!!



Posted 22 March 2022 - 04:24 AM #17

UpChurch

Legendary Donator

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Great updates as always.




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