Jump to content


Photo

Regarding Rev Changes.



  • This topic is locked This topic is locked
9 replies to this topic

Posted 02 March 2021 - 08:45 PM #1

Defiler
Elite Ironman

Defiler
Posts: 57
Likes: 43



  • Member since:
    11 Aug 2018

    • Time spent:
      7d 10h 10m 25s

  • Total level:
    2,277
    Awards

So recently there was a suggest for changing the rev caves to singles + combat. Which was obviously passed and put into the game. But I dont recall anyone mentioned reworking the entire cave and putting them all in separate rooms.

Obviously revs is the biggest pking spot on the server and splitting the player base killing revs into 5 different large areas just hurts pking even more. It also significantly slows the gp/h kills/h of killing revs.

Im suggesting that we keep the singles plus but revert the revs to stay in the main room like before.



Posted 02 March 2021 - 09:13 PM #2

strudelle

Veteran

strudelle
Posts: 1,415
Likes: 1,494


  • Member since:
    02 Nov 2018

    • Time spent:
      90d 15h 30m 36s

  • Total level:
    2,277
    Awards

i did not go in rev after updates but i can undestand if you were farming them. but will stay neutral for now



Posted 03 March 2021 - 12:58 AM #3

Arosa
Veteran

Arosa
Posts: 617
Likes: 2,388





  • Member since:
    29 Jan 2020

    • Time spent:
      492d 22h 55m 44s

  • Total level:
    2,277
    Awards

NEUTRAL on this one. The old rev cave or the new rev cave is both fine imo. Although I'm not a pker, only a "rev farmer" I don't mind how the cave looks.



Posted 03 March 2021 - 01:04 AM #4

Defiler
Elite Ironman

Defiler
Posts: 57
Likes: 43



  • Member since:
    11 Aug 2018

    • Time spent:
      7d 10h 10m 25s

  • Total level:
    2,277
    Awards

@Arosa You like only being able to attack 1-2 revs at most at one time? vses no down time at all attacking revs preciously.



Posted 03 March 2021 - 01:08 AM #5

Arosa
Veteran

Arosa
Posts: 617
Likes: 2,388





  • Member since:
    29 Jan 2020

    • Time spent:
      492d 22h 55m 44s

  • Total level:
    2,277
    Awards

I was in the updated rev cave yesterday to try it out and just killed the imp. It has a 7-10s respawn time, which is okey for me to just camp this one rev monster, yes. I understand what you trying to say, pre-update rev cave was more efficient for killing / farming revs, but I feel "safer" in the new rev dungeon from pkers. You can quickly teleport if you see someone coming into the cave where in the old dungeon you had to "escape" to the south if you were killing revs on 30+ wilderness (north part of the old cave)



Posted 03 March 2021 - 02:43 AM #6

West LDN
Super Donator

West LDN
Posts: 120
Likes: 114
Clan: Aftermath


  • Member since:
    13 Oct 2019

    • Time spent:
      35d 12h 40m 35s

  • Previous username:
    st8

  • Total level:
    2,277
    Awards
Support.

Keep the cave single + but keep the location of the revs to where it used to be.

452d6d0293eaf812a9e49b2804759bfa.png81cbc319d52043f99d6d3e2e66a41e2d.pnged62af5a5d4db9f7d853c020b54b8f8c.png


Posted 03 March 2021 - 02:55 AM #7

Real Alan
Realism

Real Alan
Posts: 759
Likes: 1,055
Clan: Realists



  • Member since:
    07 Jun 2019

    • Time spent:
      68d 21h 44m 12s

  • Total level:
    2,277
    Awards

No support.  I don't really mind revenants being spread out, and I don't think it negatively affects the PVP community.

 

If anything, it makes it harder for clans to hold down and slows down the influx of coins/alchables into the game.

 

To be frank, I'm more bugged by the disappearance of slayer monsters from revenant caves than the reduced profit from killing revenants.


rCjd36m.gif

779858f92372b65448411ebb99ae2454.gif

Community Awards

186389e1c9f184e3f3b56b038179afd0.png

Spoiler

Content

Topic 79261 - Real Alan's Spin Guide

Topic 82478 - How a Penguin Ended Up in Port Sarim Jail

Accomplishments

Spoiler

Game Suggestions

Pet Timeline

Spoiler

Posted 03 March 2021 - 03:13 AM #8

UFO
User

UFO
Posts: 3
Likes: 8


  • Member since:
    07 Feb 2021

    • Time spent:
      11h 57m 47s

  • Previous username:
    CrackdToilet

  • Total level:
    2,277
    Awards

I personally think the Multi + revs change is just fine but spreading them out is extremely unnecessary considering OSRS did it because gold farmers were out of hand, Alora has 400 people and the rev drops yells so its not even close to overpowered as OSRS revs are, if anything maybe remove the yelled drops if you keep them spread out.



Posted 03 March 2021 - 02:58 PM #9

5
User

5
Posts: 564
Likes: 1,106



  • Member since:
    25 Dec 2016

    • Time spent:
      95d 5h 6m 56s

  • Previous username:
    OOoooOOOoo12

  • Total level:
    2,277
    Awards

No support.  I don't really mind revenants being spread out, and I don't think it negatively affects the PVP community.

 

If anything, it makes it harder for clans to hold down and slows down the influx of coins/alchables into the game.

 

To be frank, I'm more bugged by the disappearance of slayer monsters from revenant caves than the reduced profit from killing revenants.

That's why 07 added a seperate wilderness slayer dungeon after they removed the slayer monsters from revs.

 

no support btw its fine as it is


Posted Image

Spoiler

Posted 03 March 2024 - 08:30 PM #10

H

Administrator

H
Posts: 360
Likes: 2,287




  • Member since:
    25 Nov 2021

    • Time spent:
      220d 21h 12m 58s

  • Previous username:
    2OO8

  • Total level:
    2,277
    Awards

Your suggestion has been declined, if you feel this was wrongfully done please contact a Forum Moderator+.


Posted Image
Spoiler




0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users


This topic has been visited by 71 user(s)